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6.05 kBMarkdownView Raw
1# d3-path
2
3Say you have some code that draws to a 2D canvas:
4
5```js
6function drawCircle(context, radius) {
7 context.moveTo(radius, 0);
8 context.arc(0, 0, radius, 0, 2 * Math.PI);
9}
10```
11
12The d3-path module lets you take this exact code and additionally render to [SVG](http://www.w3.org/TR/SVG/paths.html). It works by [serializing](#path_toString) [CanvasPathMethods](http://www.w3.org/TR/2dcontext/#canvaspathmethods) calls to [SVG path data](http://www.w3.org/TR/SVG/paths.html#PathData). For example:
13
14```js
15var context = d3.path();
16drawCircle(context, 40);
17pathElement.setAttribute("d", context.toString());
18```
19
20Now code you write once can be used with both Canvas (for performance) and SVG (for convenience). For a practical example, see [d3-shape](https://github.com/d3/d3-shape).
21
22## Installing
23
24If you use NPM, `npm install d3-path`. Otherwise, download the [latest release](https://github.com/d3/d3-path/releases/latest). You can also load directly from [d3js.org](https://d3js.org), either as a [standalone library](https://d3js.org/d3-path.v1.min.js) or as part of [D3 4.0](https://github.com/d3/d3). AMD, CommonJS, and vanilla environments are supported. In vanilla, a `d3` global is exported:
25
26```html
27<script src="https://d3js.org/d3-path.v1.min.js"></script>
28<script>
29
30var path = d3.path();
31path.moveTo(1, 2);
32path.lineTo(3, 4);
33path.closePath();
34
35</script>
36```
37
38[Try d3-path in your browser.](https://tonicdev.com/npm/d3-path)
39
40## API Reference
41
42<a name="path" href="#path">#</a> d3.<b>path</b>()
43
44Constructs a new path serializer that implements [CanvasPathMethods](http://www.w3.org/TR/2dcontext/#canvaspathmethods).
45
46<a name="path_moveTo" href="#path_moveTo">#</a> <i>path</i>.<b>moveTo</b>(<i>x</i>, <i>y</i>)
47
48Move to the specified point ⟨*x*, *y*⟩. Equivalent to [*context*.moveTo](http://www.w3.org/TR/2dcontext/#dom-context-2d-moveto) and SVG’s [“moveto” command](http://www.w3.org/TR/SVG/paths.html#PathDataMovetoCommands).
49
50<a name="path_closePath" href="#path_closePath">#</A> <i>path</i>.<b>closePath</b>()
51
52Ends the current subpath and causes an automatic straight line to be drawn from the current point to the initial point of the current subpath. Equivalent to [*context*.closePath](http://www.w3.org/TR/2dcontext/#dom-context-2d-closepath) and SVG’s [“closepath” command](http://www.w3.org/TR/SVG/paths.html#PathDataClosePathCommand).
53
54<a name="path_lineTo" href="#path_lineTo">#</a> <i>path</i>.<b>lineTo</b>(<i>x</i>, <i>y</i>)
55
56Draws a straight line from the current point to the specified point ⟨*x*, *y*⟩. Equivalent to [*context*.lineTo](http://www.w3.org/TR/2dcontext/#dom-context-2d-lineto) and SVG’s [“lineto” command](http://www.w3.org/TR/SVG/paths.html#PathDataLinetoCommands).
57
58<a name="path_quadraticCurveTo" href="#path_quadraticCurveTo">#</a> <i>path</i>.<b>quadraticCurveTo</b>(<i>cpx</i>, <i>cpy</i>, <i>x</i>, <i>y</i>)
59
60Draws a quadratic Bézier segment from the current point to the specified point ⟨*x*, *y*⟩, with the specified control point ⟨*cpx*, *cpy*⟩. Equivalent to [*context*.quadraticCurveTo](http://www.w3.org/TR/2dcontext/#dom-context-2d-quadraticcurveto) and SVG’s [quadratic Bézier curve commands](http://www.w3.org/TR/SVG/paths.html#PathDataQuadraticBezierCommands).
61
62<a name="path_bezierCurveTo" href="#path_bezierCurveTo">#</a> <i>path</i>.<b>bezierCurveTo</b>(<i>cpx1</i>, <i>cpy1</i>, <i>cpx2</i>, <i>cpy2</i>, <i>x</i>, <i>y</i>)
63
64Draws a cubic Bézier segment from the current point to the specified point ⟨*x*, *y*⟩, with the specified control points ⟨*cpx1*, *cpy1*⟩ and ⟨*cpx2*, *cpy2*⟩. Equivalent to [*context*.bezierCurveTo](http://www.w3.org/TR/2dcontext/#dom-context-2d-beziercurveto) and SVG’s [cubic Bézier curve commands](http://www.w3.org/TR/SVG/paths.html#PathDataCubicBezierCommands).
65
66<a name="path_arcTo" href="#path_arcTo">#</a> <i>path</i>.<b>arcTo</b>(<i>x1</i>, <i>y1</i>, <i>x2</i>, <i>y2</i>, <i>radius</i>)
67
68Draws a circular arc segment with the specified *radius* that starts tangent to the line between the current point and the specified point ⟨*x1*, *y1*⟩ and ends tangent to the line between the specified points ⟨*x1*, *y1*⟩ and ⟨*x2*, *y2*⟩. If the first tangent point is not equal to the current point, a straight line is drawn between the current point and the first tangent point. Equivalent to [*context*.arcTo](http://www.w3.org/TR/2dcontext/#dom-context-2d-arcto) and uses SVG’s [elliptical arc curve commands](http://www.w3.org/TR/SVG/paths.html#PathDataEllipticalArcCommands).
69
70<a name="path_arc" href="#path_arc">#</a> <i>path</i>.<b>arc</b>(<i>x</i>, <i>y</i>, <i>radius</i>, <i>startAngle</i>, <i>endAngle</i>[, <i>anticlockwise</i>])
71
72Draws a circular arc segment with the specified center ⟨*x*, *y*⟩, *radius*, *startAngle* and *endAngle*. If *anticlockwise* is true, the arc is drawn in the anticlockwise direction; otherwise, it is drawn in the clockwise direction. If the current point is not equal to the starting point of the arc, a straight line is drawn from the current point to the start of the arc. Equivalent to [*context*.arc](http://www.w3.org/TR/2dcontext/#dom-context-2d-arc) and uses SVG’s [elliptical arc curve commands](http://www.w3.org/TR/SVG/paths.html#PathDataEllipticalArcCommands).
73
74<a name="path_rect" href="#path_rect">#</a> <i>path</i>.<b>rect</b>(<i>x</i>, <i>y</i>, <i>w</i>, <i>h</i>)
75
76Creates a new subpath containing just the four points ⟨*x*, *y*⟩, ⟨*x* + *w*, *y*⟩, ⟨*x* + *w*, *y* + *h*⟩, ⟨*x*, *y* + *h*⟩, with those four points connected by straight lines, and then marks the subpath as closed. Equivalent to [*context*.rect](http://www.w3.org/TR/2dcontext/#dom-context-2d-rect) and uses SVG’s [“lineto” commands](http://www.w3.org/TR/SVG/paths.html#PathDataLinetoCommands).
77
78<a name="path_toString" href="#path_toString">#</a> <i>path</i>.<b>toString</b>()
79
80Returns the string representation of this *path* according to SVG’s [path data specficiation](http://www.w3.org/TR/SVG/paths.html#PathData).