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1// https://d3js.org Version 4.13.0. Copyright 2018 Mike Bostock.
2(function (global, factory) {
3 typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
4 typeof define === 'function' && define.amd ? define(['exports'], factory) :
5 (factory((global.d3 = global.d3 || {})));
6}(this, (function (exports) { 'use strict';
7
8var version = "4.13.0";
9
10function ascending(a, b) {
11 return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
12}
13
14function bisector(compare) {
15 if (compare.length === 1) compare = ascendingComparator(compare);
16 return {
17 left: function(a, x, lo, hi) {
18 if (lo == null) lo = 0;
19 if (hi == null) hi = a.length;
20 while (lo < hi) {
21 var mid = lo + hi >>> 1;
22 if (compare(a[mid], x) < 0) lo = mid + 1;
23 else hi = mid;
24 }
25 return lo;
26 },
27 right: function(a, x, lo, hi) {
28 if (lo == null) lo = 0;
29 if (hi == null) hi = a.length;
30 while (lo < hi) {
31 var mid = lo + hi >>> 1;
32 if (compare(a[mid], x) > 0) hi = mid;
33 else lo = mid + 1;
34 }
35 return lo;
36 }
37 };
38}
39
40function ascendingComparator(f) {
41 return function(d, x) {
42 return ascending(f(d), x);
43 };
44}
45
46var ascendingBisect = bisector(ascending);
47var bisectRight = ascendingBisect.right;
48var bisectLeft = ascendingBisect.left;
49
50function pairs(array, f) {
51 if (f == null) f = pair;
52 var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n);
53 while (i < n) pairs[i] = f(p, p = array[++i]);
54 return pairs;
55}
56
57function pair(a, b) {
58 return [a, b];
59}
60
61function cross(values0, values1, reduce) {
62 var n0 = values0.length,
63 n1 = values1.length,
64 values = new Array(n0 * n1),
65 i0,
66 i1,
67 i,
68 value0;
69
70 if (reduce == null) reduce = pair;
71
72 for (i0 = i = 0; i0 < n0; ++i0) {
73 for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) {
74 values[i] = reduce(value0, values1[i1]);
75 }
76 }
77
78 return values;
79}
80
81function descending(a, b) {
82 return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
83}
84
85function number(x) {
86 return x === null ? NaN : +x;
87}
88
89function variance(values, valueof) {
90 var n = values.length,
91 m = 0,
92 i = -1,
93 mean = 0,
94 value,
95 delta,
96 sum = 0;
97
98 if (valueof == null) {
99 while (++i < n) {
100 if (!isNaN(value = number(values[i]))) {
101 delta = value - mean;
102 mean += delta / ++m;
103 sum += delta * (value - mean);
104 }
105 }
106 }
107
108 else {
109 while (++i < n) {
110 if (!isNaN(value = number(valueof(values[i], i, values)))) {
111 delta = value - mean;
112 mean += delta / ++m;
113 sum += delta * (value - mean);
114 }
115 }
116 }
117
118 if (m > 1) return sum / (m - 1);
119}
120
121function deviation(array, f) {
122 var v = variance(array, f);
123 return v ? Math.sqrt(v) : v;
124}
125
126function extent(values, valueof) {
127 var n = values.length,
128 i = -1,
129 value,
130 min,
131 max;
132
133 if (valueof == null) {
134 while (++i < n) { // Find the first comparable value.
135 if ((value = values[i]) != null && value >= value) {
136 min = max = value;
137 while (++i < n) { // Compare the remaining values.
138 if ((value = values[i]) != null) {
139 if (min > value) min = value;
140 if (max < value) max = value;
141 }
142 }
143 }
144 }
145 }
146
147 else {
148 while (++i < n) { // Find the first comparable value.
149 if ((value = valueof(values[i], i, values)) != null && value >= value) {
150 min = max = value;
151 while (++i < n) { // Compare the remaining values.
152 if ((value = valueof(values[i], i, values)) != null) {
153 if (min > value) min = value;
154 if (max < value) max = value;
155 }
156 }
157 }
158 }
159 }
160
161 return [min, max];
162}
163
164var array = Array.prototype;
165
166var slice = array.slice;
167var map = array.map;
168
169function constant(x) {
170 return function() {
171 return x;
172 };
173}
174
175function identity(x) {
176 return x;
177}
178
179function sequence(start, stop, step) {
180 start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
181
182 var i = -1,
183 n = Math.max(0, Math.ceil((stop - start) / step)) | 0,
184 range = new Array(n);
185
186 while (++i < n) {
187 range[i] = start + i * step;
188 }
189
190 return range;
191}
192
193var e10 = Math.sqrt(50);
194var e5 = Math.sqrt(10);
195var e2 = Math.sqrt(2);
196
197function ticks(start, stop, count) {
198 var reverse,
199 i = -1,
200 n,
201 ticks,
202 step;
203
204 stop = +stop, start = +start, count = +count;
205 if (start === stop && count > 0) return [start];
206 if (reverse = stop < start) n = start, start = stop, stop = n;
207 if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
208
209 if (step > 0) {
210 start = Math.ceil(start / step);
211 stop = Math.floor(stop / step);
212 ticks = new Array(n = Math.ceil(stop - start + 1));
213 while (++i < n) ticks[i] = (start + i) * step;
214 } else {
215 start = Math.floor(start * step);
216 stop = Math.ceil(stop * step);
217 ticks = new Array(n = Math.ceil(start - stop + 1));
218 while (++i < n) ticks[i] = (start - i) / step;
219 }
220
221 if (reverse) ticks.reverse();
222
223 return ticks;
224}
225
226function tickIncrement(start, stop, count) {
227 var step = (stop - start) / Math.max(0, count),
228 power = Math.floor(Math.log(step) / Math.LN10),
229 error = step / Math.pow(10, power);
230 return power >= 0
231 ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)
232 : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
233}
234
235function tickStep(start, stop, count) {
236 var step0 = Math.abs(stop - start) / Math.max(0, count),
237 step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),
238 error = step0 / step1;
239 if (error >= e10) step1 *= 10;
240 else if (error >= e5) step1 *= 5;
241 else if (error >= e2) step1 *= 2;
242 return stop < start ? -step1 : step1;
243}
244
245function sturges(values) {
246 return Math.ceil(Math.log(values.length) / Math.LN2) + 1;
247}
248
249function histogram() {
250 var value = identity,
251 domain = extent,
252 threshold = sturges;
253
254 function histogram(data) {
255 var i,
256 n = data.length,
257 x,
258 values = new Array(n);
259
260 for (i = 0; i < n; ++i) {
261 values[i] = value(data[i], i, data);
262 }
263
264 var xz = domain(values),
265 x0 = xz[0],
266 x1 = xz[1],
267 tz = threshold(values, x0, x1);
268
269 // Convert number of thresholds into uniform thresholds.
270 if (!Array.isArray(tz)) {
271 tz = tickStep(x0, x1, tz);
272 tz = sequence(Math.ceil(x0 / tz) * tz, Math.floor(x1 / tz) * tz, tz); // exclusive
273 }
274
275 // Remove any thresholds outside the domain.
276 var m = tz.length;
277 while (tz[0] <= x0) tz.shift(), --m;
278 while (tz[m - 1] > x1) tz.pop(), --m;
279
280 var bins = new Array(m + 1),
281 bin;
282
283 // Initialize bins.
284 for (i = 0; i <= m; ++i) {
285 bin = bins[i] = [];
286 bin.x0 = i > 0 ? tz[i - 1] : x0;
287 bin.x1 = i < m ? tz[i] : x1;
288 }
289
290 // Assign data to bins by value, ignoring any outside the domain.
291 for (i = 0; i < n; ++i) {
292 x = values[i];
293 if (x0 <= x && x <= x1) {
294 bins[bisectRight(tz, x, 0, m)].push(data[i]);
295 }
296 }
297
298 return bins;
299 }
300
301 histogram.value = function(_) {
302 return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value;
303 };
304
305 histogram.domain = function(_) {
306 return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain;
307 };
308
309 histogram.thresholds = function(_) {
310 return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold;
311 };
312
313 return histogram;
314}
315
316function threshold(values, p, valueof) {
317 if (valueof == null) valueof = number;
318 if (!(n = values.length)) return;
319 if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values);
320 if (p >= 1) return +valueof(values[n - 1], n - 1, values);
321 var n,
322 i = (n - 1) * p,
323 i0 = Math.floor(i),
324 value0 = +valueof(values[i0], i0, values),
325 value1 = +valueof(values[i0 + 1], i0 + 1, values);
326 return value0 + (value1 - value0) * (i - i0);
327}
328
329function freedmanDiaconis(values, min, max) {
330 values = map.call(values, number).sort(ascending);
331 return Math.ceil((max - min) / (2 * (threshold(values, 0.75) - threshold(values, 0.25)) * Math.pow(values.length, -1 / 3)));
332}
333
334function scott(values, min, max) {
335 return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3)));
336}
337
338function max(values, valueof) {
339 var n = values.length,
340 i = -1,
341 value,
342 max;
343
344 if (valueof == null) {
345 while (++i < n) { // Find the first comparable value.
346 if ((value = values[i]) != null && value >= value) {
347 max = value;
348 while (++i < n) { // Compare the remaining values.
349 if ((value = values[i]) != null && value > max) {
350 max = value;
351 }
352 }
353 }
354 }
355 }
356
357 else {
358 while (++i < n) { // Find the first comparable value.
359 if ((value = valueof(values[i], i, values)) != null && value >= value) {
360 max = value;
361 while (++i < n) { // Compare the remaining values.
362 if ((value = valueof(values[i], i, values)) != null && value > max) {
363 max = value;
364 }
365 }
366 }
367 }
368 }
369
370 return max;
371}
372
373function mean(values, valueof) {
374 var n = values.length,
375 m = n,
376 i = -1,
377 value,
378 sum = 0;
379
380 if (valueof == null) {
381 while (++i < n) {
382 if (!isNaN(value = number(values[i]))) sum += value;
383 else --m;
384 }
385 }
386
387 else {
388 while (++i < n) {
389 if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value;
390 else --m;
391 }
392 }
393
394 if (m) return sum / m;
395}
396
397function median(values, valueof) {
398 var n = values.length,
399 i = -1,
400 value,
401 numbers = [];
402
403 if (valueof == null) {
404 while (++i < n) {
405 if (!isNaN(value = number(values[i]))) {
406 numbers.push(value);
407 }
408 }
409 }
410
411 else {
412 while (++i < n) {
413 if (!isNaN(value = number(valueof(values[i], i, values)))) {
414 numbers.push(value);
415 }
416 }
417 }
418
419 return threshold(numbers.sort(ascending), 0.5);
420}
421
422function merge(arrays) {
423 var n = arrays.length,
424 m,
425 i = -1,
426 j = 0,
427 merged,
428 array;
429
430 while (++i < n) j += arrays[i].length;
431 merged = new Array(j);
432
433 while (--n >= 0) {
434 array = arrays[n];
435 m = array.length;
436 while (--m >= 0) {
437 merged[--j] = array[m];
438 }
439 }
440
441 return merged;
442}
443
444function min(values, valueof) {
445 var n = values.length,
446 i = -1,
447 value,
448 min;
449
450 if (valueof == null) {
451 while (++i < n) { // Find the first comparable value.
452 if ((value = values[i]) != null && value >= value) {
453 min = value;
454 while (++i < n) { // Compare the remaining values.
455 if ((value = values[i]) != null && min > value) {
456 min = value;
457 }
458 }
459 }
460 }
461 }
462
463 else {
464 while (++i < n) { // Find the first comparable value.
465 if ((value = valueof(values[i], i, values)) != null && value >= value) {
466 min = value;
467 while (++i < n) { // Compare the remaining values.
468 if ((value = valueof(values[i], i, values)) != null && min > value) {
469 min = value;
470 }
471 }
472 }
473 }
474 }
475
476 return min;
477}
478
479function permute(array, indexes) {
480 var i = indexes.length, permutes = new Array(i);
481 while (i--) permutes[i] = array[indexes[i]];
482 return permutes;
483}
484
485function scan(values, compare) {
486 if (!(n = values.length)) return;
487 var n,
488 i = 0,
489 j = 0,
490 xi,
491 xj = values[j];
492
493 if (compare == null) compare = ascending;
494
495 while (++i < n) {
496 if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) {
497 xj = xi, j = i;
498 }
499 }
500
501 if (compare(xj, xj) === 0) return j;
502}
503
504function shuffle(array, i0, i1) {
505 var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0),
506 t,
507 i;
508
509 while (m) {
510 i = Math.random() * m-- | 0;
511 t = array[m + i0];
512 array[m + i0] = array[i + i0];
513 array[i + i0] = t;
514 }
515
516 return array;
517}
518
519function sum(values, valueof) {
520 var n = values.length,
521 i = -1,
522 value,
523 sum = 0;
524
525 if (valueof == null) {
526 while (++i < n) {
527 if (value = +values[i]) sum += value; // Note: zero and null are equivalent.
528 }
529 }
530
531 else {
532 while (++i < n) {
533 if (value = +valueof(values[i], i, values)) sum += value;
534 }
535 }
536
537 return sum;
538}
539
540function transpose(matrix) {
541 if (!(n = matrix.length)) return [];
542 for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) {
543 for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) {
544 row[j] = matrix[j][i];
545 }
546 }
547 return transpose;
548}
549
550function length(d) {
551 return d.length;
552}
553
554function zip() {
555 return transpose(arguments);
556}
557
558var slice$1 = Array.prototype.slice;
559
560function identity$1(x) {
561 return x;
562}
563
564var top = 1;
565var right = 2;
566var bottom = 3;
567var left = 4;
568var epsilon = 1e-6;
569
570function translateX(x) {
571 return "translate(" + (x + 0.5) + ",0)";
572}
573
574function translateY(y) {
575 return "translate(0," + (y + 0.5) + ")";
576}
577
578function number$1(scale) {
579 return function(d) {
580 return +scale(d);
581 };
582}
583
584function center(scale) {
585 var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset.
586 if (scale.round()) offset = Math.round(offset);
587 return function(d) {
588 return +scale(d) + offset;
589 };
590}
591
592function entering() {
593 return !this.__axis;
594}
595
596function axis(orient, scale) {
597 var tickArguments = [],
598 tickValues = null,
599 tickFormat = null,
600 tickSizeInner = 6,
601 tickSizeOuter = 6,
602 tickPadding = 3,
603 k = orient === top || orient === left ? -1 : 1,
604 x = orient === left || orient === right ? "x" : "y",
605 transform = orient === top || orient === bottom ? translateX : translateY;
606
607 function axis(context) {
608 var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,
609 format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat,
610 spacing = Math.max(tickSizeInner, 0) + tickPadding,
611 range = scale.range(),
612 range0 = +range[0] + 0.5,
613 range1 = +range[range.length - 1] + 0.5,
614 position = (scale.bandwidth ? center : number$1)(scale.copy()),
615 selection = context.selection ? context.selection() : context,
616 path = selection.selectAll(".domain").data([null]),
617 tick = selection.selectAll(".tick").data(values, scale).order(),
618 tickExit = tick.exit(),
619 tickEnter = tick.enter().append("g").attr("class", "tick"),
620 line = tick.select("line"),
621 text = tick.select("text");
622
623 path = path.merge(path.enter().insert("path", ".tick")
624 .attr("class", "domain")
625 .attr("stroke", "#000"));
626
627 tick = tick.merge(tickEnter);
628
629 line = line.merge(tickEnter.append("line")
630 .attr("stroke", "#000")
631 .attr(x + "2", k * tickSizeInner));
632
633 text = text.merge(tickEnter.append("text")
634 .attr("fill", "#000")
635 .attr(x, k * spacing)
636 .attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em"));
637
638 if (context !== selection) {
639 path = path.transition(context);
640 tick = tick.transition(context);
641 line = line.transition(context);
642 text = text.transition(context);
643
644 tickExit = tickExit.transition(context)
645 .attr("opacity", epsilon)
646 .attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); });
647
648 tickEnter
649 .attr("opacity", epsilon)
650 .attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); });
651 }
652
653 tickExit.remove();
654
655 path
656 .attr("d", orient === left || orient == right
657 ? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter
658 : "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter);
659
660 tick
661 .attr("opacity", 1)
662 .attr("transform", function(d) { return transform(position(d)); });
663
664 line
665 .attr(x + "2", k * tickSizeInner);
666
667 text
668 .attr(x, k * spacing)
669 .text(format);
670
671 selection.filter(entering)
672 .attr("fill", "none")
673 .attr("font-size", 10)
674 .attr("font-family", "sans-serif")
675 .attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle");
676
677 selection
678 .each(function() { this.__axis = position; });
679 }
680
681 axis.scale = function(_) {
682 return arguments.length ? (scale = _, axis) : scale;
683 };
684
685 axis.ticks = function() {
686 return tickArguments = slice$1.call(arguments), axis;
687 };
688
689 axis.tickArguments = function(_) {
690 return arguments.length ? (tickArguments = _ == null ? [] : slice$1.call(_), axis) : tickArguments.slice();
691 };
692
693 axis.tickValues = function(_) {
694 return arguments.length ? (tickValues = _ == null ? null : slice$1.call(_), axis) : tickValues && tickValues.slice();
695 };
696
697 axis.tickFormat = function(_) {
698 return arguments.length ? (tickFormat = _, axis) : tickFormat;
699 };
700
701 axis.tickSize = function(_) {
702 return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner;
703 };
704
705 axis.tickSizeInner = function(_) {
706 return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner;
707 };
708
709 axis.tickSizeOuter = function(_) {
710 return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter;
711 };
712
713 axis.tickPadding = function(_) {
714 return arguments.length ? (tickPadding = +_, axis) : tickPadding;
715 };
716
717 return axis;
718}
719
720function axisTop(scale) {
721 return axis(top, scale);
722}
723
724function axisRight(scale) {
725 return axis(right, scale);
726}
727
728function axisBottom(scale) {
729 return axis(bottom, scale);
730}
731
732function axisLeft(scale) {
733 return axis(left, scale);
734}
735
736var noop = {value: function() {}};
737
738function dispatch() {
739 for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) {
740 if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t);
741 _[t] = [];
742 }
743 return new Dispatch(_);
744}
745
746function Dispatch(_) {
747 this._ = _;
748}
749
750function parseTypenames(typenames, types) {
751 return typenames.trim().split(/^|\s+/).map(function(t) {
752 var name = "", i = t.indexOf(".");
753 if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
754 if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t);
755 return {type: t, name: name};
756 });
757}
758
759Dispatch.prototype = dispatch.prototype = {
760 constructor: Dispatch,
761 on: function(typename, callback) {
762 var _ = this._,
763 T = parseTypenames(typename + "", _),
764 t,
765 i = -1,
766 n = T.length;
767
768 // If no callback was specified, return the callback of the given type and name.
769 if (arguments.length < 2) {
770 while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t;
771 return;
772 }
773
774 // If a type was specified, set the callback for the given type and name.
775 // Otherwise, if a null callback was specified, remove callbacks of the given name.
776 if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback);
777 while (++i < n) {
778 if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback);
779 else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null);
780 }
781
782 return this;
783 },
784 copy: function() {
785 var copy = {}, _ = this._;
786 for (var t in _) copy[t] = _[t].slice();
787 return new Dispatch(copy);
788 },
789 call: function(type, that) {
790 if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2];
791 if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
792 for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
793 },
794 apply: function(type, that, args) {
795 if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
796 for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
797 }
798};
799
800function get(type, name) {
801 for (var i = 0, n = type.length, c; i < n; ++i) {
802 if ((c = type[i]).name === name) {
803 return c.value;
804 }
805 }
806}
807
808function set(type, name, callback) {
809 for (var i = 0, n = type.length; i < n; ++i) {
810 if (type[i].name === name) {
811 type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1));
812 break;
813 }
814 }
815 if (callback != null) type.push({name: name, value: callback});
816 return type;
817}
818
819var xhtml = "http://www.w3.org/1999/xhtml";
820
821var namespaces = {
822 svg: "http://www.w3.org/2000/svg",
823 xhtml: xhtml,
824 xlink: "http://www.w3.org/1999/xlink",
825 xml: "http://www.w3.org/XML/1998/namespace",
826 xmlns: "http://www.w3.org/2000/xmlns/"
827};
828
829function namespace(name) {
830 var prefix = name += "", i = prefix.indexOf(":");
831 if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1);
832 return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name;
833}
834
835function creatorInherit(name) {
836 return function() {
837 var document = this.ownerDocument,
838 uri = this.namespaceURI;
839 return uri === xhtml && document.documentElement.namespaceURI === xhtml
840 ? document.createElement(name)
841 : document.createElementNS(uri, name);
842 };
843}
844
845function creatorFixed(fullname) {
846 return function() {
847 return this.ownerDocument.createElementNS(fullname.space, fullname.local);
848 };
849}
850
851function creator(name) {
852 var fullname = namespace(name);
853 return (fullname.local
854 ? creatorFixed
855 : creatorInherit)(fullname);
856}
857
858function none() {}
859
860function selector(selector) {
861 return selector == null ? none : function() {
862 return this.querySelector(selector);
863 };
864}
865
866function selection_select(select) {
867 if (typeof select !== "function") select = selector(select);
868
869 for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
870 for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
871 if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
872 if ("__data__" in node) subnode.__data__ = node.__data__;
873 subgroup[i] = subnode;
874 }
875 }
876 }
877
878 return new Selection(subgroups, this._parents);
879}
880
881function empty$1() {
882 return [];
883}
884
885function selectorAll(selector) {
886 return selector == null ? empty$1 : function() {
887 return this.querySelectorAll(selector);
888 };
889}
890
891function selection_selectAll(select) {
892 if (typeof select !== "function") select = selectorAll(select);
893
894 for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
895 for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
896 if (node = group[i]) {
897 subgroups.push(select.call(node, node.__data__, i, group));
898 parents.push(node);
899 }
900 }
901 }
902
903 return new Selection(subgroups, parents);
904}
905
906var matcher = function(selector) {
907 return function() {
908 return this.matches(selector);
909 };
910};
911
912if (typeof document !== "undefined") {
913 var element = document.documentElement;
914 if (!element.matches) {
915 var vendorMatches = element.webkitMatchesSelector
916 || element.msMatchesSelector
917 || element.mozMatchesSelector
918 || element.oMatchesSelector;
919 matcher = function(selector) {
920 return function() {
921 return vendorMatches.call(this, selector);
922 };
923 };
924 }
925}
926
927var matcher$1 = matcher;
928
929function selection_filter(match) {
930 if (typeof match !== "function") match = matcher$1(match);
931
932 for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
933 for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
934 if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
935 subgroup.push(node);
936 }
937 }
938 }
939
940 return new Selection(subgroups, this._parents);
941}
942
943function sparse(update) {
944 return new Array(update.length);
945}
946
947function selection_enter() {
948 return new Selection(this._enter || this._groups.map(sparse), this._parents);
949}
950
951function EnterNode(parent, datum) {
952 this.ownerDocument = parent.ownerDocument;
953 this.namespaceURI = parent.namespaceURI;
954 this._next = null;
955 this._parent = parent;
956 this.__data__ = datum;
957}
958
959EnterNode.prototype = {
960 constructor: EnterNode,
961 appendChild: function(child) { return this._parent.insertBefore(child, this._next); },
962 insertBefore: function(child, next) { return this._parent.insertBefore(child, next); },
963 querySelector: function(selector) { return this._parent.querySelector(selector); },
964 querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }
965};
966
967function constant$1(x) {
968 return function() {
969 return x;
970 };
971}
972
973var keyPrefix = "$"; // Protect against keys like “__proto__”.
974
975function bindIndex(parent, group, enter, update, exit, data) {
976 var i = 0,
977 node,
978 groupLength = group.length,
979 dataLength = data.length;
980
981 // Put any non-null nodes that fit into update.
982 // Put any null nodes into enter.
983 // Put any remaining data into enter.
984 for (; i < dataLength; ++i) {
985 if (node = group[i]) {
986 node.__data__ = data[i];
987 update[i] = node;
988 } else {
989 enter[i] = new EnterNode(parent, data[i]);
990 }
991 }
992
993 // Put any non-null nodes that don’t fit into exit.
994 for (; i < groupLength; ++i) {
995 if (node = group[i]) {
996 exit[i] = node;
997 }
998 }
999}
1000
1001function bindKey(parent, group, enter, update, exit, data, key) {
1002 var i,
1003 node,
1004 nodeByKeyValue = {},
1005 groupLength = group.length,
1006 dataLength = data.length,
1007 keyValues = new Array(groupLength),
1008 keyValue;
1009
1010 // Compute the key for each node.
1011 // If multiple nodes have the same key, the duplicates are added to exit.
1012 for (i = 0; i < groupLength; ++i) {
1013 if (node = group[i]) {
1014 keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group);
1015 if (keyValue in nodeByKeyValue) {
1016 exit[i] = node;
1017 } else {
1018 nodeByKeyValue[keyValue] = node;
1019 }
1020 }
1021 }
1022
1023 // Compute the key for each datum.
1024 // If there a node associated with this key, join and add it to update.
1025 // If there is not (or the key is a duplicate), add it to enter.
1026 for (i = 0; i < dataLength; ++i) {
1027 keyValue = keyPrefix + key.call(parent, data[i], i, data);
1028 if (node = nodeByKeyValue[keyValue]) {
1029 update[i] = node;
1030 node.__data__ = data[i];
1031 nodeByKeyValue[keyValue] = null;
1032 } else {
1033 enter[i] = new EnterNode(parent, data[i]);
1034 }
1035 }
1036
1037 // Add any remaining nodes that were not bound to data to exit.
1038 for (i = 0; i < groupLength; ++i) {
1039 if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) {
1040 exit[i] = node;
1041 }
1042 }
1043}
1044
1045function selection_data(value, key) {
1046 if (!value) {
1047 data = new Array(this.size()), j = -1;
1048 this.each(function(d) { data[++j] = d; });
1049 return data;
1050 }
1051
1052 var bind = key ? bindKey : bindIndex,
1053 parents = this._parents,
1054 groups = this._groups;
1055
1056 if (typeof value !== "function") value = constant$1(value);
1057
1058 for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) {
1059 var parent = parents[j],
1060 group = groups[j],
1061 groupLength = group.length,
1062 data = value.call(parent, parent && parent.__data__, j, parents),
1063 dataLength = data.length,
1064 enterGroup = enter[j] = new Array(dataLength),
1065 updateGroup = update[j] = new Array(dataLength),
1066 exitGroup = exit[j] = new Array(groupLength);
1067
1068 bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);
1069
1070 // Now connect the enter nodes to their following update node, such that
1071 // appendChild can insert the materialized enter node before this node,
1072 // rather than at the end of the parent node.
1073 for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) {
1074 if (previous = enterGroup[i0]) {
1075 if (i0 >= i1) i1 = i0 + 1;
1076 while (!(next = updateGroup[i1]) && ++i1 < dataLength);
1077 previous._next = next || null;
1078 }
1079 }
1080 }
1081
1082 update = new Selection(update, parents);
1083 update._enter = enter;
1084 update._exit = exit;
1085 return update;
1086}
1087
1088function selection_exit() {
1089 return new Selection(this._exit || this._groups.map(sparse), this._parents);
1090}
1091
1092function selection_merge(selection$$1) {
1093
1094 for (var groups0 = this._groups, groups1 = selection$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
1095 for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
1096 if (node = group0[i] || group1[i]) {
1097 merge[i] = node;
1098 }
1099 }
1100 }
1101
1102 for (; j < m0; ++j) {
1103 merges[j] = groups0[j];
1104 }
1105
1106 return new Selection(merges, this._parents);
1107}
1108
1109function selection_order() {
1110
1111 for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) {
1112 for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) {
1113 if (node = group[i]) {
1114 if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next);
1115 next = node;
1116 }
1117 }
1118 }
1119
1120 return this;
1121}
1122
1123function selection_sort(compare) {
1124 if (!compare) compare = ascending$1;
1125
1126 function compareNode(a, b) {
1127 return a && b ? compare(a.__data__, b.__data__) : !a - !b;
1128 }
1129
1130 for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) {
1131 for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) {
1132 if (node = group[i]) {
1133 sortgroup[i] = node;
1134 }
1135 }
1136 sortgroup.sort(compareNode);
1137 }
1138
1139 return new Selection(sortgroups, this._parents).order();
1140}
1141
1142function ascending$1(a, b) {
1143 return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
1144}
1145
1146function selection_call() {
1147 var callback = arguments[0];
1148 arguments[0] = this;
1149 callback.apply(null, arguments);
1150 return this;
1151}
1152
1153function selection_nodes() {
1154 var nodes = new Array(this.size()), i = -1;
1155 this.each(function() { nodes[++i] = this; });
1156 return nodes;
1157}
1158
1159function selection_node() {
1160
1161 for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
1162 for (var group = groups[j], i = 0, n = group.length; i < n; ++i) {
1163 var node = group[i];
1164 if (node) return node;
1165 }
1166 }
1167
1168 return null;
1169}
1170
1171function selection_size() {
1172 var size = 0;
1173 this.each(function() { ++size; });
1174 return size;
1175}
1176
1177function selection_empty() {
1178 return !this.node();
1179}
1180
1181function selection_each(callback) {
1182
1183 for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
1184 for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {
1185 if (node = group[i]) callback.call(node, node.__data__, i, group);
1186 }
1187 }
1188
1189 return this;
1190}
1191
1192function attrRemove(name) {
1193 return function() {
1194 this.removeAttribute(name);
1195 };
1196}
1197
1198function attrRemoveNS(fullname) {
1199 return function() {
1200 this.removeAttributeNS(fullname.space, fullname.local);
1201 };
1202}
1203
1204function attrConstant(name, value) {
1205 return function() {
1206 this.setAttribute(name, value);
1207 };
1208}
1209
1210function attrConstantNS(fullname, value) {
1211 return function() {
1212 this.setAttributeNS(fullname.space, fullname.local, value);
1213 };
1214}
1215
1216function attrFunction(name, value) {
1217 return function() {
1218 var v = value.apply(this, arguments);
1219 if (v == null) this.removeAttribute(name);
1220 else this.setAttribute(name, v);
1221 };
1222}
1223
1224function attrFunctionNS(fullname, value) {
1225 return function() {
1226 var v = value.apply(this, arguments);
1227 if (v == null) this.removeAttributeNS(fullname.space, fullname.local);
1228 else this.setAttributeNS(fullname.space, fullname.local, v);
1229 };
1230}
1231
1232function selection_attr(name, value) {
1233 var fullname = namespace(name);
1234
1235 if (arguments.length < 2) {
1236 var node = this.node();
1237 return fullname.local
1238 ? node.getAttributeNS(fullname.space, fullname.local)
1239 : node.getAttribute(fullname);
1240 }
1241
1242 return this.each((value == null
1243 ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function"
1244 ? (fullname.local ? attrFunctionNS : attrFunction)
1245 : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value));
1246}
1247
1248function defaultView(node) {
1249 return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node
1250 || (node.document && node) // node is a Window
1251 || node.defaultView; // node is a Document
1252}
1253
1254function styleRemove(name) {
1255 return function() {
1256 this.style.removeProperty(name);
1257 };
1258}
1259
1260function styleConstant(name, value, priority) {
1261 return function() {
1262 this.style.setProperty(name, value, priority);
1263 };
1264}
1265
1266function styleFunction(name, value, priority) {
1267 return function() {
1268 var v = value.apply(this, arguments);
1269 if (v == null) this.style.removeProperty(name);
1270 else this.style.setProperty(name, v, priority);
1271 };
1272}
1273
1274function selection_style(name, value, priority) {
1275 return arguments.length > 1
1276 ? this.each((value == null
1277 ? styleRemove : typeof value === "function"
1278 ? styleFunction
1279 : styleConstant)(name, value, priority == null ? "" : priority))
1280 : styleValue(this.node(), name);
1281}
1282
1283function styleValue(node, name) {
1284 return node.style.getPropertyValue(name)
1285 || defaultView(node).getComputedStyle(node, null).getPropertyValue(name);
1286}
1287
1288function propertyRemove(name) {
1289 return function() {
1290 delete this[name];
1291 };
1292}
1293
1294function propertyConstant(name, value) {
1295 return function() {
1296 this[name] = value;
1297 };
1298}
1299
1300function propertyFunction(name, value) {
1301 return function() {
1302 var v = value.apply(this, arguments);
1303 if (v == null) delete this[name];
1304 else this[name] = v;
1305 };
1306}
1307
1308function selection_property(name, value) {
1309 return arguments.length > 1
1310 ? this.each((value == null
1311 ? propertyRemove : typeof value === "function"
1312 ? propertyFunction
1313 : propertyConstant)(name, value))
1314 : this.node()[name];
1315}
1316
1317function classArray(string) {
1318 return string.trim().split(/^|\s+/);
1319}
1320
1321function classList(node) {
1322 return node.classList || new ClassList(node);
1323}
1324
1325function ClassList(node) {
1326 this._node = node;
1327 this._names = classArray(node.getAttribute("class") || "");
1328}
1329
1330ClassList.prototype = {
1331 add: function(name) {
1332 var i = this._names.indexOf(name);
1333 if (i < 0) {
1334 this._names.push(name);
1335 this._node.setAttribute("class", this._names.join(" "));
1336 }
1337 },
1338 remove: function(name) {
1339 var i = this._names.indexOf(name);
1340 if (i >= 0) {
1341 this._names.splice(i, 1);
1342 this._node.setAttribute("class", this._names.join(" "));
1343 }
1344 },
1345 contains: function(name) {
1346 return this._names.indexOf(name) >= 0;
1347 }
1348};
1349
1350function classedAdd(node, names) {
1351 var list = classList(node), i = -1, n = names.length;
1352 while (++i < n) list.add(names[i]);
1353}
1354
1355function classedRemove(node, names) {
1356 var list = classList(node), i = -1, n = names.length;
1357 while (++i < n) list.remove(names[i]);
1358}
1359
1360function classedTrue(names) {
1361 return function() {
1362 classedAdd(this, names);
1363 };
1364}
1365
1366function classedFalse(names) {
1367 return function() {
1368 classedRemove(this, names);
1369 };
1370}
1371
1372function classedFunction(names, value) {
1373 return function() {
1374 (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names);
1375 };
1376}
1377
1378function selection_classed(name, value) {
1379 var names = classArray(name + "");
1380
1381 if (arguments.length < 2) {
1382 var list = classList(this.node()), i = -1, n = names.length;
1383 while (++i < n) if (!list.contains(names[i])) return false;
1384 return true;
1385 }
1386
1387 return this.each((typeof value === "function"
1388 ? classedFunction : value
1389 ? classedTrue
1390 : classedFalse)(names, value));
1391}
1392
1393function textRemove() {
1394 this.textContent = "";
1395}
1396
1397function textConstant(value) {
1398 return function() {
1399 this.textContent = value;
1400 };
1401}
1402
1403function textFunction(value) {
1404 return function() {
1405 var v = value.apply(this, arguments);
1406 this.textContent = v == null ? "" : v;
1407 };
1408}
1409
1410function selection_text(value) {
1411 return arguments.length
1412 ? this.each(value == null
1413 ? textRemove : (typeof value === "function"
1414 ? textFunction
1415 : textConstant)(value))
1416 : this.node().textContent;
1417}
1418
1419function htmlRemove() {
1420 this.innerHTML = "";
1421}
1422
1423function htmlConstant(value) {
1424 return function() {
1425 this.innerHTML = value;
1426 };
1427}
1428
1429function htmlFunction(value) {
1430 return function() {
1431 var v = value.apply(this, arguments);
1432 this.innerHTML = v == null ? "" : v;
1433 };
1434}
1435
1436function selection_html(value) {
1437 return arguments.length
1438 ? this.each(value == null
1439 ? htmlRemove : (typeof value === "function"
1440 ? htmlFunction
1441 : htmlConstant)(value))
1442 : this.node().innerHTML;
1443}
1444
1445function raise() {
1446 if (this.nextSibling) this.parentNode.appendChild(this);
1447}
1448
1449function selection_raise() {
1450 return this.each(raise);
1451}
1452
1453function lower() {
1454 if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);
1455}
1456
1457function selection_lower() {
1458 return this.each(lower);
1459}
1460
1461function selection_append(name) {
1462 var create = typeof name === "function" ? name : creator(name);
1463 return this.select(function() {
1464 return this.appendChild(create.apply(this, arguments));
1465 });
1466}
1467
1468function constantNull() {
1469 return null;
1470}
1471
1472function selection_insert(name, before) {
1473 var create = typeof name === "function" ? name : creator(name),
1474 select = before == null ? constantNull : typeof before === "function" ? before : selector(before);
1475 return this.select(function() {
1476 return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null);
1477 });
1478}
1479
1480function remove() {
1481 var parent = this.parentNode;
1482 if (parent) parent.removeChild(this);
1483}
1484
1485function selection_remove() {
1486 return this.each(remove);
1487}
1488
1489function selection_cloneShallow() {
1490 return this.parentNode.insertBefore(this.cloneNode(false), this.nextSibling);
1491}
1492
1493function selection_cloneDeep() {
1494 return this.parentNode.insertBefore(this.cloneNode(true), this.nextSibling);
1495}
1496
1497function selection_clone(deep) {
1498 return this.select(deep ? selection_cloneDeep : selection_cloneShallow);
1499}
1500
1501function selection_datum(value) {
1502 return arguments.length
1503 ? this.property("__data__", value)
1504 : this.node().__data__;
1505}
1506
1507var filterEvents = {};
1508
1509exports.event = null;
1510
1511if (typeof document !== "undefined") {
1512 var element$1 = document.documentElement;
1513 if (!("onmouseenter" in element$1)) {
1514 filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"};
1515 }
1516}
1517
1518function filterContextListener(listener, index, group) {
1519 listener = contextListener(listener, index, group);
1520 return function(event) {
1521 var related = event.relatedTarget;
1522 if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) {
1523 listener.call(this, event);
1524 }
1525 };
1526}
1527
1528function contextListener(listener, index, group) {
1529 return function(event1) {
1530 var event0 = exports.event; // Events can be reentrant (e.g., focus).
1531 exports.event = event1;
1532 try {
1533 listener.call(this, this.__data__, index, group);
1534 } finally {
1535 exports.event = event0;
1536 }
1537 };
1538}
1539
1540function parseTypenames$1(typenames) {
1541 return typenames.trim().split(/^|\s+/).map(function(t) {
1542 var name = "", i = t.indexOf(".");
1543 if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
1544 return {type: t, name: name};
1545 });
1546}
1547
1548function onRemove(typename) {
1549 return function() {
1550 var on = this.__on;
1551 if (!on) return;
1552 for (var j = 0, i = -1, m = on.length, o; j < m; ++j) {
1553 if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) {
1554 this.removeEventListener(o.type, o.listener, o.capture);
1555 } else {
1556 on[++i] = o;
1557 }
1558 }
1559 if (++i) on.length = i;
1560 else delete this.__on;
1561 };
1562}
1563
1564function onAdd(typename, value, capture) {
1565 var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener;
1566 return function(d, i, group) {
1567 var on = this.__on, o, listener = wrap(value, i, group);
1568 if (on) for (var j = 0, m = on.length; j < m; ++j) {
1569 if ((o = on[j]).type === typename.type && o.name === typename.name) {
1570 this.removeEventListener(o.type, o.listener, o.capture);
1571 this.addEventListener(o.type, o.listener = listener, o.capture = capture);
1572 o.value = value;
1573 return;
1574 }
1575 }
1576 this.addEventListener(typename.type, listener, capture);
1577 o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture};
1578 if (!on) this.__on = [o];
1579 else on.push(o);
1580 };
1581}
1582
1583function selection_on(typename, value, capture) {
1584 var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t;
1585
1586 if (arguments.length < 2) {
1587 var on = this.node().__on;
1588 if (on) for (var j = 0, m = on.length, o; j < m; ++j) {
1589 for (i = 0, o = on[j]; i < n; ++i) {
1590 if ((t = typenames[i]).type === o.type && t.name === o.name) {
1591 return o.value;
1592 }
1593 }
1594 }
1595 return;
1596 }
1597
1598 on = value ? onAdd : onRemove;
1599 if (capture == null) capture = false;
1600 for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture));
1601 return this;
1602}
1603
1604function customEvent(event1, listener, that, args) {
1605 var event0 = exports.event;
1606 event1.sourceEvent = exports.event;
1607 exports.event = event1;
1608 try {
1609 return listener.apply(that, args);
1610 } finally {
1611 exports.event = event0;
1612 }
1613}
1614
1615function dispatchEvent(node, type, params) {
1616 var window = defaultView(node),
1617 event = window.CustomEvent;
1618
1619 if (typeof event === "function") {
1620 event = new event(type, params);
1621 } else {
1622 event = window.document.createEvent("Event");
1623 if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail;
1624 else event.initEvent(type, false, false);
1625 }
1626
1627 node.dispatchEvent(event);
1628}
1629
1630function dispatchConstant(type, params) {
1631 return function() {
1632 return dispatchEvent(this, type, params);
1633 };
1634}
1635
1636function dispatchFunction(type, params) {
1637 return function() {
1638 return dispatchEvent(this, type, params.apply(this, arguments));
1639 };
1640}
1641
1642function selection_dispatch(type, params) {
1643 return this.each((typeof params === "function"
1644 ? dispatchFunction
1645 : dispatchConstant)(type, params));
1646}
1647
1648var root = [null];
1649
1650function Selection(groups, parents) {
1651 this._groups = groups;
1652 this._parents = parents;
1653}
1654
1655function selection() {
1656 return new Selection([[document.documentElement]], root);
1657}
1658
1659Selection.prototype = selection.prototype = {
1660 constructor: Selection,
1661 select: selection_select,
1662 selectAll: selection_selectAll,
1663 filter: selection_filter,
1664 data: selection_data,
1665 enter: selection_enter,
1666 exit: selection_exit,
1667 merge: selection_merge,
1668 order: selection_order,
1669 sort: selection_sort,
1670 call: selection_call,
1671 nodes: selection_nodes,
1672 node: selection_node,
1673 size: selection_size,
1674 empty: selection_empty,
1675 each: selection_each,
1676 attr: selection_attr,
1677 style: selection_style,
1678 property: selection_property,
1679 classed: selection_classed,
1680 text: selection_text,
1681 html: selection_html,
1682 raise: selection_raise,
1683 lower: selection_lower,
1684 append: selection_append,
1685 insert: selection_insert,
1686 remove: selection_remove,
1687 clone: selection_clone,
1688 datum: selection_datum,
1689 on: selection_on,
1690 dispatch: selection_dispatch
1691};
1692
1693function select(selector) {
1694 return typeof selector === "string"
1695 ? new Selection([[document.querySelector(selector)]], [document.documentElement])
1696 : new Selection([[selector]], root);
1697}
1698
1699function create(name) {
1700 return select(creator(name).call(document.documentElement));
1701}
1702
1703var nextId = 0;
1704
1705function local$1() {
1706 return new Local;
1707}
1708
1709function Local() {
1710 this._ = "@" + (++nextId).toString(36);
1711}
1712
1713Local.prototype = local$1.prototype = {
1714 constructor: Local,
1715 get: function(node) {
1716 var id = this._;
1717 while (!(id in node)) if (!(node = node.parentNode)) return;
1718 return node[id];
1719 },
1720 set: function(node, value) {
1721 return node[this._] = value;
1722 },
1723 remove: function(node) {
1724 return this._ in node && delete node[this._];
1725 },
1726 toString: function() {
1727 return this._;
1728 }
1729};
1730
1731function sourceEvent() {
1732 var current = exports.event, source;
1733 while (source = current.sourceEvent) current = source;
1734 return current;
1735}
1736
1737function point(node, event) {
1738 var svg = node.ownerSVGElement || node;
1739
1740 if (svg.createSVGPoint) {
1741 var point = svg.createSVGPoint();
1742 point.x = event.clientX, point.y = event.clientY;
1743 point = point.matrixTransform(node.getScreenCTM().inverse());
1744 return [point.x, point.y];
1745 }
1746
1747 var rect = node.getBoundingClientRect();
1748 return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop];
1749}
1750
1751function mouse(node) {
1752 var event = sourceEvent();
1753 if (event.changedTouches) event = event.changedTouches[0];
1754 return point(node, event);
1755}
1756
1757function selectAll(selector) {
1758 return typeof selector === "string"
1759 ? new Selection([document.querySelectorAll(selector)], [document.documentElement])
1760 : new Selection([selector == null ? [] : selector], root);
1761}
1762
1763function touch(node, touches, identifier) {
1764 if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches;
1765
1766 for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) {
1767 if ((touch = touches[i]).identifier === identifier) {
1768 return point(node, touch);
1769 }
1770 }
1771
1772 return null;
1773}
1774
1775function touches(node, touches) {
1776 if (touches == null) touches = sourceEvent().touches;
1777
1778 for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) {
1779 points[i] = point(node, touches[i]);
1780 }
1781
1782 return points;
1783}
1784
1785function nopropagation() {
1786 exports.event.stopImmediatePropagation();
1787}
1788
1789function noevent() {
1790 exports.event.preventDefault();
1791 exports.event.stopImmediatePropagation();
1792}
1793
1794function dragDisable(view) {
1795 var root = view.document.documentElement,
1796 selection = select(view).on("dragstart.drag", noevent, true);
1797 if ("onselectstart" in root) {
1798 selection.on("selectstart.drag", noevent, true);
1799 } else {
1800 root.__noselect = root.style.MozUserSelect;
1801 root.style.MozUserSelect = "none";
1802 }
1803}
1804
1805function yesdrag(view, noclick) {
1806 var root = view.document.documentElement,
1807 selection = select(view).on("dragstart.drag", null);
1808 if (noclick) {
1809 selection.on("click.drag", noevent, true);
1810 setTimeout(function() { selection.on("click.drag", null); }, 0);
1811 }
1812 if ("onselectstart" in root) {
1813 selection.on("selectstart.drag", null);
1814 } else {
1815 root.style.MozUserSelect = root.__noselect;
1816 delete root.__noselect;
1817 }
1818}
1819
1820function constant$2(x) {
1821 return function() {
1822 return x;
1823 };
1824}
1825
1826function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) {
1827 this.target = target;
1828 this.type = type;
1829 this.subject = subject;
1830 this.identifier = id;
1831 this.active = active;
1832 this.x = x;
1833 this.y = y;
1834 this.dx = dx;
1835 this.dy = dy;
1836 this._ = dispatch;
1837}
1838
1839DragEvent.prototype.on = function() {
1840 var value = this._.on.apply(this._, arguments);
1841 return value === this._ ? this : value;
1842};
1843
1844// Ignore right-click, since that should open the context menu.
1845function defaultFilter$1() {
1846 return !exports.event.button;
1847}
1848
1849function defaultContainer() {
1850 return this.parentNode;
1851}
1852
1853function defaultSubject(d) {
1854 return d == null ? {x: exports.event.x, y: exports.event.y} : d;
1855}
1856
1857function defaultTouchable() {
1858 return "ontouchstart" in this;
1859}
1860
1861function drag() {
1862 var filter = defaultFilter$1,
1863 container = defaultContainer,
1864 subject = defaultSubject,
1865 touchable = defaultTouchable,
1866 gestures = {},
1867 listeners = dispatch("start", "drag", "end"),
1868 active = 0,
1869 mousedownx,
1870 mousedowny,
1871 mousemoving,
1872 touchending,
1873 clickDistance2 = 0;
1874
1875 function drag(selection) {
1876 selection
1877 .on("mousedown.drag", mousedowned)
1878 .filter(touchable)
1879 .on("touchstart.drag", touchstarted)
1880 .on("touchmove.drag", touchmoved)
1881 .on("touchend.drag touchcancel.drag", touchended)
1882 .style("touch-action", "none")
1883 .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
1884 }
1885
1886 function mousedowned() {
1887 if (touchending || !filter.apply(this, arguments)) return;
1888 var gesture = beforestart("mouse", container.apply(this, arguments), mouse, this, arguments);
1889 if (!gesture) return;
1890 select(exports.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true);
1891 dragDisable(exports.event.view);
1892 nopropagation();
1893 mousemoving = false;
1894 mousedownx = exports.event.clientX;
1895 mousedowny = exports.event.clientY;
1896 gesture("start");
1897 }
1898
1899 function mousemoved() {
1900 noevent();
1901 if (!mousemoving) {
1902 var dx = exports.event.clientX - mousedownx, dy = exports.event.clientY - mousedowny;
1903 mousemoving = dx * dx + dy * dy > clickDistance2;
1904 }
1905 gestures.mouse("drag");
1906 }
1907
1908 function mouseupped() {
1909 select(exports.event.view).on("mousemove.drag mouseup.drag", null);
1910 yesdrag(exports.event.view, mousemoving);
1911 noevent();
1912 gestures.mouse("end");
1913 }
1914
1915 function touchstarted() {
1916 if (!filter.apply(this, arguments)) return;
1917 var touches = exports.event.changedTouches,
1918 c = container.apply(this, arguments),
1919 n = touches.length, i, gesture;
1920
1921 for (i = 0; i < n; ++i) {
1922 if (gesture = beforestart(touches[i].identifier, c, touch, this, arguments)) {
1923 nopropagation();
1924 gesture("start");
1925 }
1926 }
1927 }
1928
1929 function touchmoved() {
1930 var touches = exports.event.changedTouches,
1931 n = touches.length, i, gesture;
1932
1933 for (i = 0; i < n; ++i) {
1934 if (gesture = gestures[touches[i].identifier]) {
1935 noevent();
1936 gesture("drag");
1937 }
1938 }
1939 }
1940
1941 function touchended() {
1942 var touches = exports.event.changedTouches,
1943 n = touches.length, i, gesture;
1944
1945 if (touchending) clearTimeout(touchending);
1946 touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
1947 for (i = 0; i < n; ++i) {
1948 if (gesture = gestures[touches[i].identifier]) {
1949 nopropagation();
1950 gesture("end");
1951 }
1952 }
1953 }
1954
1955 function beforestart(id, container, point, that, args) {
1956 var p = point(container, id), s, dx, dy,
1957 sublisteners = listeners.copy();
1958
1959 if (!customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() {
1960 if ((exports.event.subject = s = subject.apply(that, args)) == null) return false;
1961 dx = s.x - p[0] || 0;
1962 dy = s.y - p[1] || 0;
1963 return true;
1964 })) return;
1965
1966 return function gesture(type) {
1967 var p0 = p, n;
1968 switch (type) {
1969 case "start": gestures[id] = gesture, n = active++; break;
1970 case "end": delete gestures[id], --active; // nobreak
1971 case "drag": p = point(container, id), n = active; break;
1972 }
1973 customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]);
1974 };
1975 }
1976
1977 drag.filter = function(_) {
1978 return arguments.length ? (filter = typeof _ === "function" ? _ : constant$2(!!_), drag) : filter;
1979 };
1980
1981 drag.container = function(_) {
1982 return arguments.length ? (container = typeof _ === "function" ? _ : constant$2(_), drag) : container;
1983 };
1984
1985 drag.subject = function(_) {
1986 return arguments.length ? (subject = typeof _ === "function" ? _ : constant$2(_), drag) : subject;
1987 };
1988
1989 drag.touchable = function(_) {
1990 return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$2(!!_), drag) : touchable;
1991 };
1992
1993 drag.on = function() {
1994 var value = listeners.on.apply(listeners, arguments);
1995 return value === listeners ? drag : value;
1996 };
1997
1998 drag.clickDistance = function(_) {
1999 return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2);
2000 };
2001
2002 return drag;
2003}
2004
2005function define(constructor, factory, prototype) {
2006 constructor.prototype = factory.prototype = prototype;
2007 prototype.constructor = constructor;
2008}
2009
2010function extend(parent, definition) {
2011 var prototype = Object.create(parent.prototype);
2012 for (var key in definition) prototype[key] = definition[key];
2013 return prototype;
2014}
2015
2016function Color() {}
2017
2018var darker = 0.7;
2019var brighter = 1 / darker;
2020
2021var reI = "\\s*([+-]?\\d+)\\s*";
2022var reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*";
2023var reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*";
2024var reHex3 = /^#([0-9a-f]{3})$/;
2025var reHex6 = /^#([0-9a-f]{6})$/;
2026var reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$");
2027var reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$");
2028var reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$");
2029var reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$");
2030var reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$");
2031var reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$");
2032
2033var named = {
2034 aliceblue: 0xf0f8ff,
2035 antiquewhite: 0xfaebd7,
2036 aqua: 0x00ffff,
2037 aquamarine: 0x7fffd4,
2038 azure: 0xf0ffff,
2039 beige: 0xf5f5dc,
2040 bisque: 0xffe4c4,
2041 black: 0x000000,
2042 blanchedalmond: 0xffebcd,
2043 blue: 0x0000ff,
2044 blueviolet: 0x8a2be2,
2045 brown: 0xa52a2a,
2046 burlywood: 0xdeb887,
2047 cadetblue: 0x5f9ea0,
2048 chartreuse: 0x7fff00,
2049 chocolate: 0xd2691e,
2050 coral: 0xff7f50,
2051 cornflowerblue: 0x6495ed,
2052 cornsilk: 0xfff8dc,
2053 crimson: 0xdc143c,
2054 cyan: 0x00ffff,
2055 darkblue: 0x00008b,
2056 darkcyan: 0x008b8b,
2057 darkgoldenrod: 0xb8860b,
2058 darkgray: 0xa9a9a9,
2059 darkgreen: 0x006400,
2060 darkgrey: 0xa9a9a9,
2061 darkkhaki: 0xbdb76b,
2062 darkmagenta: 0x8b008b,
2063 darkolivegreen: 0x556b2f,
2064 darkorange: 0xff8c00,
2065 darkorchid: 0x9932cc,
2066 darkred: 0x8b0000,
2067 darksalmon: 0xe9967a,
2068 darkseagreen: 0x8fbc8f,
2069 darkslateblue: 0x483d8b,
2070 darkslategray: 0x2f4f4f,
2071 darkslategrey: 0x2f4f4f,
2072 darkturquoise: 0x00ced1,
2073 darkviolet: 0x9400d3,
2074 deeppink: 0xff1493,
2075 deepskyblue: 0x00bfff,
2076 dimgray: 0x696969,
2077 dimgrey: 0x696969,
2078 dodgerblue: 0x1e90ff,
2079 firebrick: 0xb22222,
2080 floralwhite: 0xfffaf0,
2081 forestgreen: 0x228b22,
2082 fuchsia: 0xff00ff,
2083 gainsboro: 0xdcdcdc,
2084 ghostwhite: 0xf8f8ff,
2085 gold: 0xffd700,
2086 goldenrod: 0xdaa520,
2087 gray: 0x808080,
2088 green: 0x008000,
2089 greenyellow: 0xadff2f,
2090 grey: 0x808080,
2091 honeydew: 0xf0fff0,
2092 hotpink: 0xff69b4,
2093 indianred: 0xcd5c5c,
2094 indigo: 0x4b0082,
2095 ivory: 0xfffff0,
2096 khaki: 0xf0e68c,
2097 lavender: 0xe6e6fa,
2098 lavenderblush: 0xfff0f5,
2099 lawngreen: 0x7cfc00,
2100 lemonchiffon: 0xfffacd,
2101 lightblue: 0xadd8e6,
2102 lightcoral: 0xf08080,
2103 lightcyan: 0xe0ffff,
2104 lightgoldenrodyellow: 0xfafad2,
2105 lightgray: 0xd3d3d3,
2106 lightgreen: 0x90ee90,
2107 lightgrey: 0xd3d3d3,
2108 lightpink: 0xffb6c1,
2109 lightsalmon: 0xffa07a,
2110 lightseagreen: 0x20b2aa,
2111 lightskyblue: 0x87cefa,
2112 lightslategray: 0x778899,
2113 lightslategrey: 0x778899,
2114 lightsteelblue: 0xb0c4de,
2115 lightyellow: 0xffffe0,
2116 lime: 0x00ff00,
2117 limegreen: 0x32cd32,
2118 linen: 0xfaf0e6,
2119 magenta: 0xff00ff,
2120 maroon: 0x800000,
2121 mediumaquamarine: 0x66cdaa,
2122 mediumblue: 0x0000cd,
2123 mediumorchid: 0xba55d3,
2124 mediumpurple: 0x9370db,
2125 mediumseagreen: 0x3cb371,
2126 mediumslateblue: 0x7b68ee,
2127 mediumspringgreen: 0x00fa9a,
2128 mediumturquoise: 0x48d1cc,
2129 mediumvioletred: 0xc71585,
2130 midnightblue: 0x191970,
2131 mintcream: 0xf5fffa,
2132 mistyrose: 0xffe4e1,
2133 moccasin: 0xffe4b5,
2134 navajowhite: 0xffdead,
2135 navy: 0x000080,
2136 oldlace: 0xfdf5e6,
2137 olive: 0x808000,
2138 olivedrab: 0x6b8e23,
2139 orange: 0xffa500,
2140 orangered: 0xff4500,
2141 orchid: 0xda70d6,
2142 palegoldenrod: 0xeee8aa,
2143 palegreen: 0x98fb98,
2144 paleturquoise: 0xafeeee,
2145 palevioletred: 0xdb7093,
2146 papayawhip: 0xffefd5,
2147 peachpuff: 0xffdab9,
2148 peru: 0xcd853f,
2149 pink: 0xffc0cb,
2150 plum: 0xdda0dd,
2151 powderblue: 0xb0e0e6,
2152 purple: 0x800080,
2153 rebeccapurple: 0x663399,
2154 red: 0xff0000,
2155 rosybrown: 0xbc8f8f,
2156 royalblue: 0x4169e1,
2157 saddlebrown: 0x8b4513,
2158 salmon: 0xfa8072,
2159 sandybrown: 0xf4a460,
2160 seagreen: 0x2e8b57,
2161 seashell: 0xfff5ee,
2162 sienna: 0xa0522d,
2163 silver: 0xc0c0c0,
2164 skyblue: 0x87ceeb,
2165 slateblue: 0x6a5acd,
2166 slategray: 0x708090,
2167 slategrey: 0x708090,
2168 snow: 0xfffafa,
2169 springgreen: 0x00ff7f,
2170 steelblue: 0x4682b4,
2171 tan: 0xd2b48c,
2172 teal: 0x008080,
2173 thistle: 0xd8bfd8,
2174 tomato: 0xff6347,
2175 turquoise: 0x40e0d0,
2176 violet: 0xee82ee,
2177 wheat: 0xf5deb3,
2178 white: 0xffffff,
2179 whitesmoke: 0xf5f5f5,
2180 yellow: 0xffff00,
2181 yellowgreen: 0x9acd32
2182};
2183
2184define(Color, color, {
2185 displayable: function() {
2186 return this.rgb().displayable();
2187 },
2188 toString: function() {
2189 return this.rgb() + "";
2190 }
2191});
2192
2193function color(format) {
2194 var m;
2195 format = (format + "").trim().toLowerCase();
2196 return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00
2197 : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000
2198 : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0)
2199 : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%)
2200 : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1)
2201 : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1)
2202 : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%)
2203 : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1)
2204 : named.hasOwnProperty(format) ? rgbn(named[format])
2205 : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0)
2206 : null;
2207}
2208
2209function rgbn(n) {
2210 return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);
2211}
2212
2213function rgba(r, g, b, a) {
2214 if (a <= 0) r = g = b = NaN;
2215 return new Rgb(r, g, b, a);
2216}
2217
2218function rgbConvert(o) {
2219 if (!(o instanceof Color)) o = color(o);
2220 if (!o) return new Rgb;
2221 o = o.rgb();
2222 return new Rgb(o.r, o.g, o.b, o.opacity);
2223}
2224
2225function rgb(r, g, b, opacity) {
2226 return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);
2227}
2228
2229function Rgb(r, g, b, opacity) {
2230 this.r = +r;
2231 this.g = +g;
2232 this.b = +b;
2233 this.opacity = +opacity;
2234}
2235
2236define(Rgb, rgb, extend(Color, {
2237 brighter: function(k) {
2238 k = k == null ? brighter : Math.pow(brighter, k);
2239 return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
2240 },
2241 darker: function(k) {
2242 k = k == null ? darker : Math.pow(darker, k);
2243 return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
2244 },
2245 rgb: function() {
2246 return this;
2247 },
2248 displayable: function() {
2249 return (0 <= this.r && this.r <= 255)
2250 && (0 <= this.g && this.g <= 255)
2251 && (0 <= this.b && this.b <= 255)
2252 && (0 <= this.opacity && this.opacity <= 1);
2253 },
2254 toString: function() {
2255 var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a));
2256 return (a === 1 ? "rgb(" : "rgba(")
2257 + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", "
2258 + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", "
2259 + Math.max(0, Math.min(255, Math.round(this.b) || 0))
2260 + (a === 1 ? ")" : ", " + a + ")");
2261 }
2262}));
2263
2264function hsla(h, s, l, a) {
2265 if (a <= 0) h = s = l = NaN;
2266 else if (l <= 0 || l >= 1) h = s = NaN;
2267 else if (s <= 0) h = NaN;
2268 return new Hsl(h, s, l, a);
2269}
2270
2271function hslConvert(o) {
2272 if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity);
2273 if (!(o instanceof Color)) o = color(o);
2274 if (!o) return new Hsl;
2275 if (o instanceof Hsl) return o;
2276 o = o.rgb();
2277 var r = o.r / 255,
2278 g = o.g / 255,
2279 b = o.b / 255,
2280 min = Math.min(r, g, b),
2281 max = Math.max(r, g, b),
2282 h = NaN,
2283 s = max - min,
2284 l = (max + min) / 2;
2285 if (s) {
2286 if (r === max) h = (g - b) / s + (g < b) * 6;
2287 else if (g === max) h = (b - r) / s + 2;
2288 else h = (r - g) / s + 4;
2289 s /= l < 0.5 ? max + min : 2 - max - min;
2290 h *= 60;
2291 } else {
2292 s = l > 0 && l < 1 ? 0 : h;
2293 }
2294 return new Hsl(h, s, l, o.opacity);
2295}
2296
2297function hsl(h, s, l, opacity) {
2298 return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);
2299}
2300
2301function Hsl(h, s, l, opacity) {
2302 this.h = +h;
2303 this.s = +s;
2304 this.l = +l;
2305 this.opacity = +opacity;
2306}
2307
2308define(Hsl, hsl, extend(Color, {
2309 brighter: function(k) {
2310 k = k == null ? brighter : Math.pow(brighter, k);
2311 return new Hsl(this.h, this.s, this.l * k, this.opacity);
2312 },
2313 darker: function(k) {
2314 k = k == null ? darker : Math.pow(darker, k);
2315 return new Hsl(this.h, this.s, this.l * k, this.opacity);
2316 },
2317 rgb: function() {
2318 var h = this.h % 360 + (this.h < 0) * 360,
2319 s = isNaN(h) || isNaN(this.s) ? 0 : this.s,
2320 l = this.l,
2321 m2 = l + (l < 0.5 ? l : 1 - l) * s,
2322 m1 = 2 * l - m2;
2323 return new Rgb(
2324 hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2),
2325 hsl2rgb(h, m1, m2),
2326 hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2),
2327 this.opacity
2328 );
2329 },
2330 displayable: function() {
2331 return (0 <= this.s && this.s <= 1 || isNaN(this.s))
2332 && (0 <= this.l && this.l <= 1)
2333 && (0 <= this.opacity && this.opacity <= 1);
2334 }
2335}));
2336
2337/* From FvD 13.37, CSS Color Module Level 3 */
2338function hsl2rgb(h, m1, m2) {
2339 return (h < 60 ? m1 + (m2 - m1) * h / 60
2340 : h < 180 ? m2
2341 : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60
2342 : m1) * 255;
2343}
2344
2345var deg2rad = Math.PI / 180;
2346var rad2deg = 180 / Math.PI;
2347
2348var Kn = 18;
2349var Xn = 0.950470;
2350var Yn = 1;
2351var Zn = 1.088830;
2352var t0 = 4 / 29;
2353var t1 = 6 / 29;
2354var t2 = 3 * t1 * t1;
2355var t3 = t1 * t1 * t1;
2356
2357function labConvert(o) {
2358 if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity);
2359 if (o instanceof Hcl) {
2360 var h = o.h * deg2rad;
2361 return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity);
2362 }
2363 if (!(o instanceof Rgb)) o = rgbConvert(o);
2364 var b = rgb2xyz(o.r),
2365 a = rgb2xyz(o.g),
2366 l = rgb2xyz(o.b),
2367 x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn),
2368 y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.0721750 * l) / Yn),
2369 z = xyz2lab((0.0193339 * b + 0.1191920 * a + 0.9503041 * l) / Zn);
2370 return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);
2371}
2372
2373function lab(l, a, b, opacity) {
2374 return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);
2375}
2376
2377function Lab(l, a, b, opacity) {
2378 this.l = +l;
2379 this.a = +a;
2380 this.b = +b;
2381 this.opacity = +opacity;
2382}
2383
2384define(Lab, lab, extend(Color, {
2385 brighter: function(k) {
2386 return new Lab(this.l + Kn * (k == null ? 1 : k), this.a, this.b, this.opacity);
2387 },
2388 darker: function(k) {
2389 return new Lab(this.l - Kn * (k == null ? 1 : k), this.a, this.b, this.opacity);
2390 },
2391 rgb: function() {
2392 var y = (this.l + 16) / 116,
2393 x = isNaN(this.a) ? y : y + this.a / 500,
2394 z = isNaN(this.b) ? y : y - this.b / 200;
2395 y = Yn * lab2xyz(y);
2396 x = Xn * lab2xyz(x);
2397 z = Zn * lab2xyz(z);
2398 return new Rgb(
2399 xyz2rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), // D65 -> sRGB
2400 xyz2rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z),
2401 xyz2rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z),
2402 this.opacity
2403 );
2404 }
2405}));
2406
2407function xyz2lab(t) {
2408 return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;
2409}
2410
2411function lab2xyz(t) {
2412 return t > t1 ? t * t * t : t2 * (t - t0);
2413}
2414
2415function xyz2rgb(x) {
2416 return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);
2417}
2418
2419function rgb2xyz(x) {
2420 return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);
2421}
2422
2423function hclConvert(o) {
2424 if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity);
2425 if (!(o instanceof Lab)) o = labConvert(o);
2426 var h = Math.atan2(o.b, o.a) * rad2deg;
2427 return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);
2428}
2429
2430function hcl(h, c, l, opacity) {
2431 return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
2432}
2433
2434function Hcl(h, c, l, opacity) {
2435 this.h = +h;
2436 this.c = +c;
2437 this.l = +l;
2438 this.opacity = +opacity;
2439}
2440
2441define(Hcl, hcl, extend(Color, {
2442 brighter: function(k) {
2443 return new Hcl(this.h, this.c, this.l + Kn * (k == null ? 1 : k), this.opacity);
2444 },
2445 darker: function(k) {
2446 return new Hcl(this.h, this.c, this.l - Kn * (k == null ? 1 : k), this.opacity);
2447 },
2448 rgb: function() {
2449 return labConvert(this).rgb();
2450 }
2451}));
2452
2453var A = -0.14861;
2454var B = +1.78277;
2455var C = -0.29227;
2456var D = -0.90649;
2457var E = +1.97294;
2458var ED = E * D;
2459var EB = E * B;
2460var BC_DA = B * C - D * A;
2461
2462function cubehelixConvert(o) {
2463 if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity);
2464 if (!(o instanceof Rgb)) o = rgbConvert(o);
2465 var r = o.r / 255,
2466 g = o.g / 255,
2467 b = o.b / 255,
2468 l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB),
2469 bl = b - l,
2470 k = (E * (g - l) - C * bl) / D,
2471 s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1
2472 h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN;
2473 return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity);
2474}
2475
2476function cubehelix(h, s, l, opacity) {
2477 return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity);
2478}
2479
2480function Cubehelix(h, s, l, opacity) {
2481 this.h = +h;
2482 this.s = +s;
2483 this.l = +l;
2484 this.opacity = +opacity;
2485}
2486
2487define(Cubehelix, cubehelix, extend(Color, {
2488 brighter: function(k) {
2489 k = k == null ? brighter : Math.pow(brighter, k);
2490 return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
2491 },
2492 darker: function(k) {
2493 k = k == null ? darker : Math.pow(darker, k);
2494 return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
2495 },
2496 rgb: function() {
2497 var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad,
2498 l = +this.l,
2499 a = isNaN(this.s) ? 0 : this.s * l * (1 - l),
2500 cosh = Math.cos(h),
2501 sinh = Math.sin(h);
2502 return new Rgb(
2503 255 * (l + a * (A * cosh + B * sinh)),
2504 255 * (l + a * (C * cosh + D * sinh)),
2505 255 * (l + a * (E * cosh)),
2506 this.opacity
2507 );
2508 }
2509}));
2510
2511function basis(t1, v0, v1, v2, v3) {
2512 var t2 = t1 * t1, t3 = t2 * t1;
2513 return ((1 - 3 * t1 + 3 * t2 - t3) * v0
2514 + (4 - 6 * t2 + 3 * t3) * v1
2515 + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2
2516 + t3 * v3) / 6;
2517}
2518
2519function basis$1(values) {
2520 var n = values.length - 1;
2521 return function(t) {
2522 var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),
2523 v1 = values[i],
2524 v2 = values[i + 1],
2525 v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,
2526 v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;
2527 return basis((t - i / n) * n, v0, v1, v2, v3);
2528 };
2529}
2530
2531function basisClosed(values) {
2532 var n = values.length;
2533 return function(t) {
2534 var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),
2535 v0 = values[(i + n - 1) % n],
2536 v1 = values[i % n],
2537 v2 = values[(i + 1) % n],
2538 v3 = values[(i + 2) % n];
2539 return basis((t - i / n) * n, v0, v1, v2, v3);
2540 };
2541}
2542
2543function constant$3(x) {
2544 return function() {
2545 return x;
2546 };
2547}
2548
2549function linear(a, d) {
2550 return function(t) {
2551 return a + t * d;
2552 };
2553}
2554
2555function exponential(a, b, y) {
2556 return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {
2557 return Math.pow(a + t * b, y);
2558 };
2559}
2560
2561function hue(a, b) {
2562 var d = b - a;
2563 return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$3(isNaN(a) ? b : a);
2564}
2565
2566function gamma(y) {
2567 return (y = +y) === 1 ? nogamma : function(a, b) {
2568 return b - a ? exponential(a, b, y) : constant$3(isNaN(a) ? b : a);
2569 };
2570}
2571
2572function nogamma(a, b) {
2573 var d = b - a;
2574 return d ? linear(a, d) : constant$3(isNaN(a) ? b : a);
2575}
2576
2577var interpolateRgb = (function rgbGamma(y) {
2578 var color$$1 = gamma(y);
2579
2580 function rgb$$1(start, end) {
2581 var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r),
2582 g = color$$1(start.g, end.g),
2583 b = color$$1(start.b, end.b),
2584 opacity = nogamma(start.opacity, end.opacity);
2585 return function(t) {
2586 start.r = r(t);
2587 start.g = g(t);
2588 start.b = b(t);
2589 start.opacity = opacity(t);
2590 return start + "";
2591 };
2592 }
2593
2594 rgb$$1.gamma = rgbGamma;
2595
2596 return rgb$$1;
2597})(1);
2598
2599function rgbSpline(spline) {
2600 return function(colors) {
2601 var n = colors.length,
2602 r = new Array(n),
2603 g = new Array(n),
2604 b = new Array(n),
2605 i, color$$1;
2606 for (i = 0; i < n; ++i) {
2607 color$$1 = rgb(colors[i]);
2608 r[i] = color$$1.r || 0;
2609 g[i] = color$$1.g || 0;
2610 b[i] = color$$1.b || 0;
2611 }
2612 r = spline(r);
2613 g = spline(g);
2614 b = spline(b);
2615 color$$1.opacity = 1;
2616 return function(t) {
2617 color$$1.r = r(t);
2618 color$$1.g = g(t);
2619 color$$1.b = b(t);
2620 return color$$1 + "";
2621 };
2622 };
2623}
2624
2625var rgbBasis = rgbSpline(basis$1);
2626var rgbBasisClosed = rgbSpline(basisClosed);
2627
2628function array$1(a, b) {
2629 var nb = b ? b.length : 0,
2630 na = a ? Math.min(nb, a.length) : 0,
2631 x = new Array(na),
2632 c = new Array(nb),
2633 i;
2634
2635 for (i = 0; i < na; ++i) x[i] = interpolateValue(a[i], b[i]);
2636 for (; i < nb; ++i) c[i] = b[i];
2637
2638 return function(t) {
2639 for (i = 0; i < na; ++i) c[i] = x[i](t);
2640 return c;
2641 };
2642}
2643
2644function date(a, b) {
2645 var d = new Date;
2646 return a = +a, b -= a, function(t) {
2647 return d.setTime(a + b * t), d;
2648 };
2649}
2650
2651function reinterpolate(a, b) {
2652 return a = +a, b -= a, function(t) {
2653 return a + b * t;
2654 };
2655}
2656
2657function object(a, b) {
2658 var i = {},
2659 c = {},
2660 k;
2661
2662 if (a === null || typeof a !== "object") a = {};
2663 if (b === null || typeof b !== "object") b = {};
2664
2665 for (k in b) {
2666 if (k in a) {
2667 i[k] = interpolateValue(a[k], b[k]);
2668 } else {
2669 c[k] = b[k];
2670 }
2671 }
2672
2673 return function(t) {
2674 for (k in i) c[k] = i[k](t);
2675 return c;
2676 };
2677}
2678
2679var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g;
2680var reB = new RegExp(reA.source, "g");
2681
2682function zero(b) {
2683 return function() {
2684 return b;
2685 };
2686}
2687
2688function one(b) {
2689 return function(t) {
2690 return b(t) + "";
2691 };
2692}
2693
2694function interpolateString(a, b) {
2695 var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b
2696 am, // current match in a
2697 bm, // current match in b
2698 bs, // string preceding current number in b, if any
2699 i = -1, // index in s
2700 s = [], // string constants and placeholders
2701 q = []; // number interpolators
2702
2703 // Coerce inputs to strings.
2704 a = a + "", b = b + "";
2705
2706 // Interpolate pairs of numbers in a & b.
2707 while ((am = reA.exec(a))
2708 && (bm = reB.exec(b))) {
2709 if ((bs = bm.index) > bi) { // a string precedes the next number in b
2710 bs = b.slice(bi, bs);
2711 if (s[i]) s[i] += bs; // coalesce with previous string
2712 else s[++i] = bs;
2713 }
2714 if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match
2715 if (s[i]) s[i] += bm; // coalesce with previous string
2716 else s[++i] = bm;
2717 } else { // interpolate non-matching numbers
2718 s[++i] = null;
2719 q.push({i: i, x: reinterpolate(am, bm)});
2720 }
2721 bi = reB.lastIndex;
2722 }
2723
2724 // Add remains of b.
2725 if (bi < b.length) {
2726 bs = b.slice(bi);
2727 if (s[i]) s[i] += bs; // coalesce with previous string
2728 else s[++i] = bs;
2729 }
2730
2731 // Special optimization for only a single match.
2732 // Otherwise, interpolate each of the numbers and rejoin the string.
2733 return s.length < 2 ? (q[0]
2734 ? one(q[0].x)
2735 : zero(b))
2736 : (b = q.length, function(t) {
2737 for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);
2738 return s.join("");
2739 });
2740}
2741
2742function interpolateValue(a, b) {
2743 var t = typeof b, c;
2744 return b == null || t === "boolean" ? constant$3(b)
2745 : (t === "number" ? reinterpolate
2746 : t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString)
2747 : b instanceof color ? interpolateRgb
2748 : b instanceof Date ? date
2749 : Array.isArray(b) ? array$1
2750 : typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object
2751 : reinterpolate)(a, b);
2752}
2753
2754function interpolateRound(a, b) {
2755 return a = +a, b -= a, function(t) {
2756 return Math.round(a + b * t);
2757 };
2758}
2759
2760var degrees = 180 / Math.PI;
2761
2762var identity$2 = {
2763 translateX: 0,
2764 translateY: 0,
2765 rotate: 0,
2766 skewX: 0,
2767 scaleX: 1,
2768 scaleY: 1
2769};
2770
2771function decompose(a, b, c, d, e, f) {
2772 var scaleX, scaleY, skewX;
2773 if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;
2774 if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;
2775 if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;
2776 if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;
2777 return {
2778 translateX: e,
2779 translateY: f,
2780 rotate: Math.atan2(b, a) * degrees,
2781 skewX: Math.atan(skewX) * degrees,
2782 scaleX: scaleX,
2783 scaleY: scaleY
2784 };
2785}
2786
2787var cssNode;
2788var cssRoot;
2789var cssView;
2790var svgNode;
2791
2792function parseCss(value) {
2793 if (value === "none") return identity$2;
2794 if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView;
2795 cssNode.style.transform = value;
2796 value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform");
2797 cssRoot.removeChild(cssNode);
2798 value = value.slice(7, -1).split(",");
2799 return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]);
2800}
2801
2802function parseSvg(value) {
2803 if (value == null) return identity$2;
2804 if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g");
2805 svgNode.setAttribute("transform", value);
2806 if (!(value = svgNode.transform.baseVal.consolidate())) return identity$2;
2807 value = value.matrix;
2808 return decompose(value.a, value.b, value.c, value.d, value.e, value.f);
2809}
2810
2811function interpolateTransform(parse, pxComma, pxParen, degParen) {
2812
2813 function pop(s) {
2814 return s.length ? s.pop() + " " : "";
2815 }
2816
2817 function translate(xa, ya, xb, yb, s, q) {
2818 if (xa !== xb || ya !== yb) {
2819 var i = s.push("translate(", null, pxComma, null, pxParen);
2820 q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)});
2821 } else if (xb || yb) {
2822 s.push("translate(" + xb + pxComma + yb + pxParen);
2823 }
2824 }
2825
2826 function rotate(a, b, s, q) {
2827 if (a !== b) {
2828 if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path
2829 q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: reinterpolate(a, b)});
2830 } else if (b) {
2831 s.push(pop(s) + "rotate(" + b + degParen);
2832 }
2833 }
2834
2835 function skewX(a, b, s, q) {
2836 if (a !== b) {
2837 q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: reinterpolate(a, b)});
2838 } else if (b) {
2839 s.push(pop(s) + "skewX(" + b + degParen);
2840 }
2841 }
2842
2843 function scale(xa, ya, xb, yb, s, q) {
2844 if (xa !== xb || ya !== yb) {
2845 var i = s.push(pop(s) + "scale(", null, ",", null, ")");
2846 q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)});
2847 } else if (xb !== 1 || yb !== 1) {
2848 s.push(pop(s) + "scale(" + xb + "," + yb + ")");
2849 }
2850 }
2851
2852 return function(a, b) {
2853 var s = [], // string constants and placeholders
2854 q = []; // number interpolators
2855 a = parse(a), b = parse(b);
2856 translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);
2857 rotate(a.rotate, b.rotate, s, q);
2858 skewX(a.skewX, b.skewX, s, q);
2859 scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);
2860 a = b = null; // gc
2861 return function(t) {
2862 var i = -1, n = q.length, o;
2863 while (++i < n) s[(o = q[i]).i] = o.x(t);
2864 return s.join("");
2865 };
2866 };
2867}
2868
2869var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)");
2870var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")");
2871
2872var rho = Math.SQRT2;
2873var rho2 = 2;
2874var rho4 = 4;
2875var epsilon2 = 1e-12;
2876
2877function cosh(x) {
2878 return ((x = Math.exp(x)) + 1 / x) / 2;
2879}
2880
2881function sinh(x) {
2882 return ((x = Math.exp(x)) - 1 / x) / 2;
2883}
2884
2885function tanh(x) {
2886 return ((x = Math.exp(2 * x)) - 1) / (x + 1);
2887}
2888
2889// p0 = [ux0, uy0, w0]
2890// p1 = [ux1, uy1, w1]
2891function interpolateZoom(p0, p1) {
2892 var ux0 = p0[0], uy0 = p0[1], w0 = p0[2],
2893 ux1 = p1[0], uy1 = p1[1], w1 = p1[2],
2894 dx = ux1 - ux0,
2895 dy = uy1 - uy0,
2896 d2 = dx * dx + dy * dy,
2897 i,
2898 S;
2899
2900 // Special case for u0 ≅ u1.
2901 if (d2 < epsilon2) {
2902 S = Math.log(w1 / w0) / rho;
2903 i = function(t) {
2904 return [
2905 ux0 + t * dx,
2906 uy0 + t * dy,
2907 w0 * Math.exp(rho * t * S)
2908 ];
2909 };
2910 }
2911
2912 // General case.
2913 else {
2914 var d1 = Math.sqrt(d2),
2915 b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1),
2916 b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1),
2917 r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0),
2918 r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1);
2919 S = (r1 - r0) / rho;
2920 i = function(t) {
2921 var s = t * S,
2922 coshr0 = cosh(r0),
2923 u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0));
2924 return [
2925 ux0 + u * dx,
2926 uy0 + u * dy,
2927 w0 * coshr0 / cosh(rho * s + r0)
2928 ];
2929 };
2930 }
2931
2932 i.duration = S * 1000;
2933
2934 return i;
2935}
2936
2937function hsl$1(hue$$1) {
2938 return function(start, end) {
2939 var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h),
2940 s = nogamma(start.s, end.s),
2941 l = nogamma(start.l, end.l),
2942 opacity = nogamma(start.opacity, end.opacity);
2943 return function(t) {
2944 start.h = h(t);
2945 start.s = s(t);
2946 start.l = l(t);
2947 start.opacity = opacity(t);
2948 return start + "";
2949 };
2950 }
2951}
2952
2953var hsl$2 = hsl$1(hue);
2954var hslLong = hsl$1(nogamma);
2955
2956function lab$1(start, end) {
2957 var l = nogamma((start = lab(start)).l, (end = lab(end)).l),
2958 a = nogamma(start.a, end.a),
2959 b = nogamma(start.b, end.b),
2960 opacity = nogamma(start.opacity, end.opacity);
2961 return function(t) {
2962 start.l = l(t);
2963 start.a = a(t);
2964 start.b = b(t);
2965 start.opacity = opacity(t);
2966 return start + "";
2967 };
2968}
2969
2970function hcl$1(hue$$1) {
2971 return function(start, end) {
2972 var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h),
2973 c = nogamma(start.c, end.c),
2974 l = nogamma(start.l, end.l),
2975 opacity = nogamma(start.opacity, end.opacity);
2976 return function(t) {
2977 start.h = h(t);
2978 start.c = c(t);
2979 start.l = l(t);
2980 start.opacity = opacity(t);
2981 return start + "";
2982 };
2983 }
2984}
2985
2986var hcl$2 = hcl$1(hue);
2987var hclLong = hcl$1(nogamma);
2988
2989function cubehelix$1(hue$$1) {
2990 return (function cubehelixGamma(y) {
2991 y = +y;
2992
2993 function cubehelix$$1(start, end) {
2994 var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h),
2995 s = nogamma(start.s, end.s),
2996 l = nogamma(start.l, end.l),
2997 opacity = nogamma(start.opacity, end.opacity);
2998 return function(t) {
2999 start.h = h(t);
3000 start.s = s(t);
3001 start.l = l(Math.pow(t, y));
3002 start.opacity = opacity(t);
3003 return start + "";
3004 };
3005 }
3006
3007 cubehelix$$1.gamma = cubehelixGamma;
3008
3009 return cubehelix$$1;
3010 })(1);
3011}
3012
3013var cubehelix$2 = cubehelix$1(hue);
3014var cubehelixLong = cubehelix$1(nogamma);
3015
3016function quantize(interpolator, n) {
3017 var samples = new Array(n);
3018 for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1));
3019 return samples;
3020}
3021
3022var frame = 0;
3023var timeout = 0;
3024var interval = 0;
3025var pokeDelay = 1000;
3026var taskHead;
3027var taskTail;
3028var clockLast = 0;
3029var clockNow = 0;
3030var clockSkew = 0;
3031var clock = typeof performance === "object" && performance.now ? performance : Date;
3032var setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };
3033
3034function now() {
3035 return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);
3036}
3037
3038function clearNow() {
3039 clockNow = 0;
3040}
3041
3042function Timer() {
3043 this._call =
3044 this._time =
3045 this._next = null;
3046}
3047
3048Timer.prototype = timer.prototype = {
3049 constructor: Timer,
3050 restart: function(callback, delay, time) {
3051 if (typeof callback !== "function") throw new TypeError("callback is not a function");
3052 time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);
3053 if (!this._next && taskTail !== this) {
3054 if (taskTail) taskTail._next = this;
3055 else taskHead = this;
3056 taskTail = this;
3057 }
3058 this._call = callback;
3059 this._time = time;
3060 sleep();
3061 },
3062 stop: function() {
3063 if (this._call) {
3064 this._call = null;
3065 this._time = Infinity;
3066 sleep();
3067 }
3068 }
3069};
3070
3071function timer(callback, delay, time) {
3072 var t = new Timer;
3073 t.restart(callback, delay, time);
3074 return t;
3075}
3076
3077function timerFlush() {
3078 now(); // Get the current time, if not already set.
3079 ++frame; // Pretend we’ve set an alarm, if we haven’t already.
3080 var t = taskHead, e;
3081 while (t) {
3082 if ((e = clockNow - t._time) >= 0) t._call.call(null, e);
3083 t = t._next;
3084 }
3085 --frame;
3086}
3087
3088function wake() {
3089 clockNow = (clockLast = clock.now()) + clockSkew;
3090 frame = timeout = 0;
3091 try {
3092 timerFlush();
3093 } finally {
3094 frame = 0;
3095 nap();
3096 clockNow = 0;
3097 }
3098}
3099
3100function poke() {
3101 var now = clock.now(), delay = now - clockLast;
3102 if (delay > pokeDelay) clockSkew -= delay, clockLast = now;
3103}
3104
3105function nap() {
3106 var t0, t1 = taskHead, t2, time = Infinity;
3107 while (t1) {
3108 if (t1._call) {
3109 if (time > t1._time) time = t1._time;
3110 t0 = t1, t1 = t1._next;
3111 } else {
3112 t2 = t1._next, t1._next = null;
3113 t1 = t0 ? t0._next = t2 : taskHead = t2;
3114 }
3115 }
3116 taskTail = t0;
3117 sleep(time);
3118}
3119
3120function sleep(time) {
3121 if (frame) return; // Soonest alarm already set, or will be.
3122 if (timeout) timeout = clearTimeout(timeout);
3123 var delay = time - clockNow; // Strictly less than if we recomputed clockNow.
3124 if (delay > 24) {
3125 if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);
3126 if (interval) interval = clearInterval(interval);
3127 } else {
3128 if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);
3129 frame = 1, setFrame(wake);
3130 }
3131}
3132
3133function timeout$1(callback, delay, time) {
3134 var t = new Timer;
3135 delay = delay == null ? 0 : +delay;
3136 t.restart(function(elapsed) {
3137 t.stop();
3138 callback(elapsed + delay);
3139 }, delay, time);
3140 return t;
3141}
3142
3143function interval$1(callback, delay, time) {
3144 var t = new Timer, total = delay;
3145 if (delay == null) return t.restart(callback, delay, time), t;
3146 delay = +delay, time = time == null ? now() : +time;
3147 t.restart(function tick(elapsed) {
3148 elapsed += total;
3149 t.restart(tick, total += delay, time);
3150 callback(elapsed);
3151 }, delay, time);
3152 return t;
3153}
3154
3155var emptyOn = dispatch("start", "end", "interrupt");
3156var emptyTween = [];
3157
3158var CREATED = 0;
3159var SCHEDULED = 1;
3160var STARTING = 2;
3161var STARTED = 3;
3162var RUNNING = 4;
3163var ENDING = 5;
3164var ENDED = 6;
3165
3166function schedule(node, name, id, index, group, timing) {
3167 var schedules = node.__transition;
3168 if (!schedules) node.__transition = {};
3169 else if (id in schedules) return;
3170 create$1(node, id, {
3171 name: name,
3172 index: index, // For context during callback.
3173 group: group, // For context during callback.
3174 on: emptyOn,
3175 tween: emptyTween,
3176 time: timing.time,
3177 delay: timing.delay,
3178 duration: timing.duration,
3179 ease: timing.ease,
3180 timer: null,
3181 state: CREATED
3182 });
3183}
3184
3185function init(node, id) {
3186 var schedule = get$1(node, id);
3187 if (schedule.state > CREATED) throw new Error("too late; already scheduled");
3188 return schedule;
3189}
3190
3191function set$1(node, id) {
3192 var schedule = get$1(node, id);
3193 if (schedule.state > STARTING) throw new Error("too late; already started");
3194 return schedule;
3195}
3196
3197function get$1(node, id) {
3198 var schedule = node.__transition;
3199 if (!schedule || !(schedule = schedule[id])) throw new Error("transition not found");
3200 return schedule;
3201}
3202
3203function create$1(node, id, self) {
3204 var schedules = node.__transition,
3205 tween;
3206
3207 // Initialize the self timer when the transition is created.
3208 // Note the actual delay is not known until the first callback!
3209 schedules[id] = self;
3210 self.timer = timer(schedule, 0, self.time);
3211
3212 function schedule(elapsed) {
3213 self.state = SCHEDULED;
3214 self.timer.restart(start, self.delay, self.time);
3215
3216 // If the elapsed delay is less than our first sleep, start immediately.
3217 if (self.delay <= elapsed) start(elapsed - self.delay);
3218 }
3219
3220 function start(elapsed) {
3221 var i, j, n, o;
3222
3223 // If the state is not SCHEDULED, then we previously errored on start.
3224 if (self.state !== SCHEDULED) return stop();
3225
3226 for (i in schedules) {
3227 o = schedules[i];
3228 if (o.name !== self.name) continue;
3229
3230 // While this element already has a starting transition during this frame,
3231 // defer starting an interrupting transition until that transition has a
3232 // chance to tick (and possibly end); see d3/d3-transition#54!
3233 if (o.state === STARTED) return timeout$1(start);
3234
3235 // Interrupt the active transition, if any.
3236 // Dispatch the interrupt event.
3237 if (o.state === RUNNING) {
3238 o.state = ENDED;
3239 o.timer.stop();
3240 o.on.call("interrupt", node, node.__data__, o.index, o.group);
3241 delete schedules[i];
3242 }
3243
3244 // Cancel any pre-empted transitions. No interrupt event is dispatched
3245 // because the cancelled transitions never started. Note that this also
3246 // removes this transition from the pending list!
3247 else if (+i < id) {
3248 o.state = ENDED;
3249 o.timer.stop();
3250 delete schedules[i];
3251 }
3252 }
3253
3254 // Defer the first tick to end of the current frame; see d3/d3#1576.
3255 // Note the transition may be canceled after start and before the first tick!
3256 // Note this must be scheduled before the start event; see d3/d3-transition#16!
3257 // Assuming this is successful, subsequent callbacks go straight to tick.
3258 timeout$1(function() {
3259 if (self.state === STARTED) {
3260 self.state = RUNNING;
3261 self.timer.restart(tick, self.delay, self.time);
3262 tick(elapsed);
3263 }
3264 });
3265
3266 // Dispatch the start event.
3267 // Note this must be done before the tween are initialized.
3268 self.state = STARTING;
3269 self.on.call("start", node, node.__data__, self.index, self.group);
3270 if (self.state !== STARTING) return; // interrupted
3271 self.state = STARTED;
3272
3273 // Initialize the tween, deleting null tween.
3274 tween = new Array(n = self.tween.length);
3275 for (i = 0, j = -1; i < n; ++i) {
3276 if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) {
3277 tween[++j] = o;
3278 }
3279 }
3280 tween.length = j + 1;
3281 }
3282
3283 function tick(elapsed) {
3284 var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1),
3285 i = -1,
3286 n = tween.length;
3287
3288 while (++i < n) {
3289 tween[i].call(null, t);
3290 }
3291
3292 // Dispatch the end event.
3293 if (self.state === ENDING) {
3294 self.on.call("end", node, node.__data__, self.index, self.group);
3295 stop();
3296 }
3297 }
3298
3299 function stop() {
3300 self.state = ENDED;
3301 self.timer.stop();
3302 delete schedules[id];
3303 for (var i in schedules) return; // eslint-disable-line no-unused-vars
3304 delete node.__transition;
3305 }
3306}
3307
3308function interrupt(node, name) {
3309 var schedules = node.__transition,
3310 schedule$$1,
3311 active,
3312 empty = true,
3313 i;
3314
3315 if (!schedules) return;
3316
3317 name = name == null ? null : name + "";
3318
3319 for (i in schedules) {
3320 if ((schedule$$1 = schedules[i]).name !== name) { empty = false; continue; }
3321 active = schedule$$1.state > STARTING && schedule$$1.state < ENDING;
3322 schedule$$1.state = ENDED;
3323 schedule$$1.timer.stop();
3324 if (active) schedule$$1.on.call("interrupt", node, node.__data__, schedule$$1.index, schedule$$1.group);
3325 delete schedules[i];
3326 }
3327
3328 if (empty) delete node.__transition;
3329}
3330
3331function selection_interrupt(name) {
3332 return this.each(function() {
3333 interrupt(this, name);
3334 });
3335}
3336
3337function tweenRemove(id, name) {
3338 var tween0, tween1;
3339 return function() {
3340 var schedule$$1 = set$1(this, id),
3341 tween = schedule$$1.tween;
3342
3343 // If this node shared tween with the previous node,
3344 // just assign the updated shared tween and we’re done!
3345 // Otherwise, copy-on-write.
3346 if (tween !== tween0) {
3347 tween1 = tween0 = tween;
3348 for (var i = 0, n = tween1.length; i < n; ++i) {
3349 if (tween1[i].name === name) {
3350 tween1 = tween1.slice();
3351 tween1.splice(i, 1);
3352 break;
3353 }
3354 }
3355 }
3356
3357 schedule$$1.tween = tween1;
3358 };
3359}
3360
3361function tweenFunction(id, name, value) {
3362 var tween0, tween1;
3363 if (typeof value !== "function") throw new Error;
3364 return function() {
3365 var schedule$$1 = set$1(this, id),
3366 tween = schedule$$1.tween;
3367
3368 // If this node shared tween with the previous node,
3369 // just assign the updated shared tween and we’re done!
3370 // Otherwise, copy-on-write.
3371 if (tween !== tween0) {
3372 tween1 = (tween0 = tween).slice();
3373 for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) {
3374 if (tween1[i].name === name) {
3375 tween1[i] = t;
3376 break;
3377 }
3378 }
3379 if (i === n) tween1.push(t);
3380 }
3381
3382 schedule$$1.tween = tween1;
3383 };
3384}
3385
3386function transition_tween(name, value) {
3387 var id = this._id;
3388
3389 name += "";
3390
3391 if (arguments.length < 2) {
3392 var tween = get$1(this.node(), id).tween;
3393 for (var i = 0, n = tween.length, t; i < n; ++i) {
3394 if ((t = tween[i]).name === name) {
3395 return t.value;
3396 }
3397 }
3398 return null;
3399 }
3400
3401 return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));
3402}
3403
3404function tweenValue(transition, name, value) {
3405 var id = transition._id;
3406
3407 transition.each(function() {
3408 var schedule$$1 = set$1(this, id);
3409 (schedule$$1.value || (schedule$$1.value = {}))[name] = value.apply(this, arguments);
3410 });
3411
3412 return function(node) {
3413 return get$1(node, id).value[name];
3414 };
3415}
3416
3417function interpolate(a, b) {
3418 var c;
3419 return (typeof b === "number" ? reinterpolate
3420 : b instanceof color ? interpolateRgb
3421 : (c = color(b)) ? (b = c, interpolateRgb)
3422 : interpolateString)(a, b);
3423}
3424
3425function attrRemove$1(name) {
3426 return function() {
3427 this.removeAttribute(name);
3428 };
3429}
3430
3431function attrRemoveNS$1(fullname) {
3432 return function() {
3433 this.removeAttributeNS(fullname.space, fullname.local);
3434 };
3435}
3436
3437function attrConstant$1(name, interpolate$$1, value1) {
3438 var value00,
3439 interpolate0;
3440 return function() {
3441 var value0 = this.getAttribute(name);
3442 return value0 === value1 ? null
3443 : value0 === value00 ? interpolate0
3444 : interpolate0 = interpolate$$1(value00 = value0, value1);
3445 };
3446}
3447
3448function attrConstantNS$1(fullname, interpolate$$1, value1) {
3449 var value00,
3450 interpolate0;
3451 return function() {
3452 var value0 = this.getAttributeNS(fullname.space, fullname.local);
3453 return value0 === value1 ? null
3454 : value0 === value00 ? interpolate0
3455 : interpolate0 = interpolate$$1(value00 = value0, value1);
3456 };
3457}
3458
3459function attrFunction$1(name, interpolate$$1, value) {
3460 var value00,
3461 value10,
3462 interpolate0;
3463 return function() {
3464 var value0, value1 = value(this);
3465 if (value1 == null) return void this.removeAttribute(name);
3466 value0 = this.getAttribute(name);
3467 return value0 === value1 ? null
3468 : value0 === value00 && value1 === value10 ? interpolate0
3469 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
3470 };
3471}
3472
3473function attrFunctionNS$1(fullname, interpolate$$1, value) {
3474 var value00,
3475 value10,
3476 interpolate0;
3477 return function() {
3478 var value0, value1 = value(this);
3479 if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local);
3480 value0 = this.getAttributeNS(fullname.space, fullname.local);
3481 return value0 === value1 ? null
3482 : value0 === value00 && value1 === value10 ? interpolate0
3483 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
3484 };
3485}
3486
3487function transition_attr(name, value) {
3488 var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate;
3489 return this.attrTween(name, typeof value === "function"
3490 ? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value))
3491 : value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname)
3492 : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value + ""));
3493}
3494
3495function attrTweenNS(fullname, value) {
3496 function tween() {
3497 var node = this, i = value.apply(node, arguments);
3498 return i && function(t) {
3499 node.setAttributeNS(fullname.space, fullname.local, i(t));
3500 };
3501 }
3502 tween._value = value;
3503 return tween;
3504}
3505
3506function attrTween(name, value) {
3507 function tween() {
3508 var node = this, i = value.apply(node, arguments);
3509 return i && function(t) {
3510 node.setAttribute(name, i(t));
3511 };
3512 }
3513 tween._value = value;
3514 return tween;
3515}
3516
3517function transition_attrTween(name, value) {
3518 var key = "attr." + name;
3519 if (arguments.length < 2) return (key = this.tween(key)) && key._value;
3520 if (value == null) return this.tween(key, null);
3521 if (typeof value !== "function") throw new Error;
3522 var fullname = namespace(name);
3523 return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));
3524}
3525
3526function delayFunction(id, value) {
3527 return function() {
3528 init(this, id).delay = +value.apply(this, arguments);
3529 };
3530}
3531
3532function delayConstant(id, value) {
3533 return value = +value, function() {
3534 init(this, id).delay = value;
3535 };
3536}
3537
3538function transition_delay(value) {
3539 var id = this._id;
3540
3541 return arguments.length
3542 ? this.each((typeof value === "function"
3543 ? delayFunction
3544 : delayConstant)(id, value))
3545 : get$1(this.node(), id).delay;
3546}
3547
3548function durationFunction(id, value) {
3549 return function() {
3550 set$1(this, id).duration = +value.apply(this, arguments);
3551 };
3552}
3553
3554function durationConstant(id, value) {
3555 return value = +value, function() {
3556 set$1(this, id).duration = value;
3557 };
3558}
3559
3560function transition_duration(value) {
3561 var id = this._id;
3562
3563 return arguments.length
3564 ? this.each((typeof value === "function"
3565 ? durationFunction
3566 : durationConstant)(id, value))
3567 : get$1(this.node(), id).duration;
3568}
3569
3570function easeConstant(id, value) {
3571 if (typeof value !== "function") throw new Error;
3572 return function() {
3573 set$1(this, id).ease = value;
3574 };
3575}
3576
3577function transition_ease(value) {
3578 var id = this._id;
3579
3580 return arguments.length
3581 ? this.each(easeConstant(id, value))
3582 : get$1(this.node(), id).ease;
3583}
3584
3585function transition_filter(match) {
3586 if (typeof match !== "function") match = matcher$1(match);
3587
3588 for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
3589 for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
3590 if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
3591 subgroup.push(node);
3592 }
3593 }
3594 }
3595
3596 return new Transition(subgroups, this._parents, this._name, this._id);
3597}
3598
3599function transition_merge(transition$$1) {
3600 if (transition$$1._id !== this._id) throw new Error;
3601
3602 for (var groups0 = this._groups, groups1 = transition$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
3603 for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
3604 if (node = group0[i] || group1[i]) {
3605 merge[i] = node;
3606 }
3607 }
3608 }
3609
3610 for (; j < m0; ++j) {
3611 merges[j] = groups0[j];
3612 }
3613
3614 return new Transition(merges, this._parents, this._name, this._id);
3615}
3616
3617function start(name) {
3618 return (name + "").trim().split(/^|\s+/).every(function(t) {
3619 var i = t.indexOf(".");
3620 if (i >= 0) t = t.slice(0, i);
3621 return !t || t === "start";
3622 });
3623}
3624
3625function onFunction(id, name, listener) {
3626 var on0, on1, sit = start(name) ? init : set$1;
3627 return function() {
3628 var schedule$$1 = sit(this, id),
3629 on = schedule$$1.on;
3630
3631 // If this node shared a dispatch with the previous node,
3632 // just assign the updated shared dispatch and we’re done!
3633 // Otherwise, copy-on-write.
3634 if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);
3635
3636 schedule$$1.on = on1;
3637 };
3638}
3639
3640function transition_on(name, listener) {
3641 var id = this._id;
3642
3643 return arguments.length < 2
3644 ? get$1(this.node(), id).on.on(name)
3645 : this.each(onFunction(id, name, listener));
3646}
3647
3648function removeFunction(id) {
3649 return function() {
3650 var parent = this.parentNode;
3651 for (var i in this.__transition) if (+i !== id) return;
3652 if (parent) parent.removeChild(this);
3653 };
3654}
3655
3656function transition_remove() {
3657 return this.on("end.remove", removeFunction(this._id));
3658}
3659
3660function transition_select(select) {
3661 var name = this._name,
3662 id = this._id;
3663
3664 if (typeof select !== "function") select = selector(select);
3665
3666 for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
3667 for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
3668 if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
3669 if ("__data__" in node) subnode.__data__ = node.__data__;
3670 subgroup[i] = subnode;
3671 schedule(subgroup[i], name, id, i, subgroup, get$1(node, id));
3672 }
3673 }
3674 }
3675
3676 return new Transition(subgroups, this._parents, name, id);
3677}
3678
3679function transition_selectAll(select) {
3680 var name = this._name,
3681 id = this._id;
3682
3683 if (typeof select !== "function") select = selectorAll(select);
3684
3685 for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
3686 for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
3687 if (node = group[i]) {
3688 for (var children = select.call(node, node.__data__, i, group), child, inherit = get$1(node, id), k = 0, l = children.length; k < l; ++k) {
3689 if (child = children[k]) {
3690 schedule(child, name, id, k, children, inherit);
3691 }
3692 }
3693 subgroups.push(children);
3694 parents.push(node);
3695 }
3696 }
3697 }
3698
3699 return new Transition(subgroups, parents, name, id);
3700}
3701
3702var Selection$1 = selection.prototype.constructor;
3703
3704function transition_selection() {
3705 return new Selection$1(this._groups, this._parents);
3706}
3707
3708function styleRemove$1(name, interpolate$$1) {
3709 var value00,
3710 value10,
3711 interpolate0;
3712 return function() {
3713 var value0 = styleValue(this, name),
3714 value1 = (this.style.removeProperty(name), styleValue(this, name));
3715 return value0 === value1 ? null
3716 : value0 === value00 && value1 === value10 ? interpolate0
3717 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
3718 };
3719}
3720
3721function styleRemoveEnd(name) {
3722 return function() {
3723 this.style.removeProperty(name);
3724 };
3725}
3726
3727function styleConstant$1(name, interpolate$$1, value1) {
3728 var value00,
3729 interpolate0;
3730 return function() {
3731 var value0 = styleValue(this, name);
3732 return value0 === value1 ? null
3733 : value0 === value00 ? interpolate0
3734 : interpolate0 = interpolate$$1(value00 = value0, value1);
3735 };
3736}
3737
3738function styleFunction$1(name, interpolate$$1, value) {
3739 var value00,
3740 value10,
3741 interpolate0;
3742 return function() {
3743 var value0 = styleValue(this, name),
3744 value1 = value(this);
3745 if (value1 == null) value1 = (this.style.removeProperty(name), styleValue(this, name));
3746 return value0 === value1 ? null
3747 : value0 === value00 && value1 === value10 ? interpolate0
3748 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
3749 };
3750}
3751
3752function transition_style(name, value, priority) {
3753 var i = (name += "") === "transform" ? interpolateTransformCss : interpolate;
3754 return value == null ? this
3755 .styleTween(name, styleRemove$1(name, i))
3756 .on("end.style." + name, styleRemoveEnd(name))
3757 : this.styleTween(name, typeof value === "function"
3758 ? styleFunction$1(name, i, tweenValue(this, "style." + name, value))
3759 : styleConstant$1(name, i, value + ""), priority);
3760}
3761
3762function styleTween(name, value, priority) {
3763 function tween() {
3764 var node = this, i = value.apply(node, arguments);
3765 return i && function(t) {
3766 node.style.setProperty(name, i(t), priority);
3767 };
3768 }
3769 tween._value = value;
3770 return tween;
3771}
3772
3773function transition_styleTween(name, value, priority) {
3774 var key = "style." + (name += "");
3775 if (arguments.length < 2) return (key = this.tween(key)) && key._value;
3776 if (value == null) return this.tween(key, null);
3777 if (typeof value !== "function") throw new Error;
3778 return this.tween(key, styleTween(name, value, priority == null ? "" : priority));
3779}
3780
3781function textConstant$1(value) {
3782 return function() {
3783 this.textContent = value;
3784 };
3785}
3786
3787function textFunction$1(value) {
3788 return function() {
3789 var value1 = value(this);
3790 this.textContent = value1 == null ? "" : value1;
3791 };
3792}
3793
3794function transition_text(value) {
3795 return this.tween("text", typeof value === "function"
3796 ? textFunction$1(tweenValue(this, "text", value))
3797 : textConstant$1(value == null ? "" : value + ""));
3798}
3799
3800function transition_transition() {
3801 var name = this._name,
3802 id0 = this._id,
3803 id1 = newId();
3804
3805 for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
3806 for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
3807 if (node = group[i]) {
3808 var inherit = get$1(node, id0);
3809 schedule(node, name, id1, i, group, {
3810 time: inherit.time + inherit.delay + inherit.duration,
3811 delay: 0,
3812 duration: inherit.duration,
3813 ease: inherit.ease
3814 });
3815 }
3816 }
3817 }
3818
3819 return new Transition(groups, this._parents, name, id1);
3820}
3821
3822var id = 0;
3823
3824function Transition(groups, parents, name, id) {
3825 this._groups = groups;
3826 this._parents = parents;
3827 this._name = name;
3828 this._id = id;
3829}
3830
3831function transition(name) {
3832 return selection().transition(name);
3833}
3834
3835function newId() {
3836 return ++id;
3837}
3838
3839var selection_prototype = selection.prototype;
3840
3841Transition.prototype = transition.prototype = {
3842 constructor: Transition,
3843 select: transition_select,
3844 selectAll: transition_selectAll,
3845 filter: transition_filter,
3846 merge: transition_merge,
3847 selection: transition_selection,
3848 transition: transition_transition,
3849 call: selection_prototype.call,
3850 nodes: selection_prototype.nodes,
3851 node: selection_prototype.node,
3852 size: selection_prototype.size,
3853 empty: selection_prototype.empty,
3854 each: selection_prototype.each,
3855 on: transition_on,
3856 attr: transition_attr,
3857 attrTween: transition_attrTween,
3858 style: transition_style,
3859 styleTween: transition_styleTween,
3860 text: transition_text,
3861 remove: transition_remove,
3862 tween: transition_tween,
3863 delay: transition_delay,
3864 duration: transition_duration,
3865 ease: transition_ease
3866};
3867
3868function linear$1(t) {
3869 return +t;
3870}
3871
3872function quadIn(t) {
3873 return t * t;
3874}
3875
3876function quadOut(t) {
3877 return t * (2 - t);
3878}
3879
3880function quadInOut(t) {
3881 return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2;
3882}
3883
3884function cubicIn(t) {
3885 return t * t * t;
3886}
3887
3888function cubicOut(t) {
3889 return --t * t * t + 1;
3890}
3891
3892function cubicInOut(t) {
3893 return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;
3894}
3895
3896var exponent = 3;
3897
3898var polyIn = (function custom(e) {
3899 e = +e;
3900
3901 function polyIn(t) {
3902 return Math.pow(t, e);
3903 }
3904
3905 polyIn.exponent = custom;
3906
3907 return polyIn;
3908})(exponent);
3909
3910var polyOut = (function custom(e) {
3911 e = +e;
3912
3913 function polyOut(t) {
3914 return 1 - Math.pow(1 - t, e);
3915 }
3916
3917 polyOut.exponent = custom;
3918
3919 return polyOut;
3920})(exponent);
3921
3922var polyInOut = (function custom(e) {
3923 e = +e;
3924
3925 function polyInOut(t) {
3926 return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2;
3927 }
3928
3929 polyInOut.exponent = custom;
3930
3931 return polyInOut;
3932})(exponent);
3933
3934var pi = Math.PI;
3935var halfPi = pi / 2;
3936
3937function sinIn(t) {
3938 return 1 - Math.cos(t * halfPi);
3939}
3940
3941function sinOut(t) {
3942 return Math.sin(t * halfPi);
3943}
3944
3945function sinInOut(t) {
3946 return (1 - Math.cos(pi * t)) / 2;
3947}
3948
3949function expIn(t) {
3950 return Math.pow(2, 10 * t - 10);
3951}
3952
3953function expOut(t) {
3954 return 1 - Math.pow(2, -10 * t);
3955}
3956
3957function expInOut(t) {
3958 return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2;
3959}
3960
3961function circleIn(t) {
3962 return 1 - Math.sqrt(1 - t * t);
3963}
3964
3965function circleOut(t) {
3966 return Math.sqrt(1 - --t * t);
3967}
3968
3969function circleInOut(t) {
3970 return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2;
3971}
3972
3973var b1 = 4 / 11;
3974var b2 = 6 / 11;
3975var b3 = 8 / 11;
3976var b4 = 3 / 4;
3977var b5 = 9 / 11;
3978var b6 = 10 / 11;
3979var b7 = 15 / 16;
3980var b8 = 21 / 22;
3981var b9 = 63 / 64;
3982var b0 = 1 / b1 / b1;
3983
3984function bounceIn(t) {
3985 return 1 - bounceOut(1 - t);
3986}
3987
3988function bounceOut(t) {
3989 return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9;
3990}
3991
3992function bounceInOut(t) {
3993 return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2;
3994}
3995
3996var overshoot = 1.70158;
3997
3998var backIn = (function custom(s) {
3999 s = +s;
4000
4001 function backIn(t) {
4002 return t * t * ((s + 1) * t - s);
4003 }
4004
4005 backIn.overshoot = custom;
4006
4007 return backIn;
4008})(overshoot);
4009
4010var backOut = (function custom(s) {
4011 s = +s;
4012
4013 function backOut(t) {
4014 return --t * t * ((s + 1) * t + s) + 1;
4015 }
4016
4017 backOut.overshoot = custom;
4018
4019 return backOut;
4020})(overshoot);
4021
4022var backInOut = (function custom(s) {
4023 s = +s;
4024
4025 function backInOut(t) {
4026 return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2;
4027 }
4028
4029 backInOut.overshoot = custom;
4030
4031 return backInOut;
4032})(overshoot);
4033
4034var tau = 2 * Math.PI;
4035var amplitude = 1;
4036var period = 0.3;
4037
4038var elasticIn = (function custom(a, p) {
4039 var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
4040
4041 function elasticIn(t) {
4042 return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p);
4043 }
4044
4045 elasticIn.amplitude = function(a) { return custom(a, p * tau); };
4046 elasticIn.period = function(p) { return custom(a, p); };
4047
4048 return elasticIn;
4049})(amplitude, period);
4050
4051var elasticOut = (function custom(a, p) {
4052 var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
4053
4054 function elasticOut(t) {
4055 return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p);
4056 }
4057
4058 elasticOut.amplitude = function(a) { return custom(a, p * tau); };
4059 elasticOut.period = function(p) { return custom(a, p); };
4060
4061 return elasticOut;
4062})(amplitude, period);
4063
4064var elasticInOut = (function custom(a, p) {
4065 var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
4066
4067 function elasticInOut(t) {
4068 return ((t = t * 2 - 1) < 0
4069 ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p)
4070 : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2;
4071 }
4072
4073 elasticInOut.amplitude = function(a) { return custom(a, p * tau); };
4074 elasticInOut.period = function(p) { return custom(a, p); };
4075
4076 return elasticInOut;
4077})(amplitude, period);
4078
4079var defaultTiming = {
4080 time: null, // Set on use.
4081 delay: 0,
4082 duration: 250,
4083 ease: cubicInOut
4084};
4085
4086function inherit(node, id) {
4087 var timing;
4088 while (!(timing = node.__transition) || !(timing = timing[id])) {
4089 if (!(node = node.parentNode)) {
4090 return defaultTiming.time = now(), defaultTiming;
4091 }
4092 }
4093 return timing;
4094}
4095
4096function selection_transition(name) {
4097 var id,
4098 timing;
4099
4100 if (name instanceof Transition) {
4101 id = name._id, name = name._name;
4102 } else {
4103 id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + "";
4104 }
4105
4106 for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
4107 for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
4108 if (node = group[i]) {
4109 schedule(node, name, id, i, group, timing || inherit(node, id));
4110 }
4111 }
4112 }
4113
4114 return new Transition(groups, this._parents, name, id);
4115}
4116
4117selection.prototype.interrupt = selection_interrupt;
4118selection.prototype.transition = selection_transition;
4119
4120var root$1 = [null];
4121
4122function active(node, name) {
4123 var schedules = node.__transition,
4124 schedule$$1,
4125 i;
4126
4127 if (schedules) {
4128 name = name == null ? null : name + "";
4129 for (i in schedules) {
4130 if ((schedule$$1 = schedules[i]).state > SCHEDULED && schedule$$1.name === name) {
4131 return new Transition([[node]], root$1, name, +i);
4132 }
4133 }
4134 }
4135
4136 return null;
4137}
4138
4139function constant$4(x) {
4140 return function() {
4141 return x;
4142 };
4143}
4144
4145function BrushEvent(target, type, selection) {
4146 this.target = target;
4147 this.type = type;
4148 this.selection = selection;
4149}
4150
4151function nopropagation$1() {
4152 exports.event.stopImmediatePropagation();
4153}
4154
4155function noevent$1() {
4156 exports.event.preventDefault();
4157 exports.event.stopImmediatePropagation();
4158}
4159
4160var MODE_DRAG = {name: "drag"};
4161var MODE_SPACE = {name: "space"};
4162var MODE_HANDLE = {name: "handle"};
4163var MODE_CENTER = {name: "center"};
4164
4165var X = {
4166 name: "x",
4167 handles: ["e", "w"].map(type),
4168 input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; },
4169 output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }
4170};
4171
4172var Y = {
4173 name: "y",
4174 handles: ["n", "s"].map(type),
4175 input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; },
4176 output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }
4177};
4178
4179var XY = {
4180 name: "xy",
4181 handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type),
4182 input: function(xy) { return xy; },
4183 output: function(xy) { return xy; }
4184};
4185
4186var cursors = {
4187 overlay: "crosshair",
4188 selection: "move",
4189 n: "ns-resize",
4190 e: "ew-resize",
4191 s: "ns-resize",
4192 w: "ew-resize",
4193 nw: "nwse-resize",
4194 ne: "nesw-resize",
4195 se: "nwse-resize",
4196 sw: "nesw-resize"
4197};
4198
4199var flipX = {
4200 e: "w",
4201 w: "e",
4202 nw: "ne",
4203 ne: "nw",
4204 se: "sw",
4205 sw: "se"
4206};
4207
4208var flipY = {
4209 n: "s",
4210 s: "n",
4211 nw: "sw",
4212 ne: "se",
4213 se: "ne",
4214 sw: "nw"
4215};
4216
4217var signsX = {
4218 overlay: +1,
4219 selection: +1,
4220 n: null,
4221 e: +1,
4222 s: null,
4223 w: -1,
4224 nw: -1,
4225 ne: +1,
4226 se: +1,
4227 sw: -1
4228};
4229
4230var signsY = {
4231 overlay: +1,
4232 selection: +1,
4233 n: -1,
4234 e: null,
4235 s: +1,
4236 w: null,
4237 nw: -1,
4238 ne: -1,
4239 se: +1,
4240 sw: +1
4241};
4242
4243function type(t) {
4244 return {type: t};
4245}
4246
4247// Ignore right-click, since that should open the context menu.
4248function defaultFilter() {
4249 return !exports.event.button;
4250}
4251
4252function defaultExtent() {
4253 var svg = this.ownerSVGElement || this;
4254 return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];
4255}
4256
4257// Like d3.local, but with the name “__brush” rather than auto-generated.
4258function local(node) {
4259 while (!node.__brush) if (!(node = node.parentNode)) return;
4260 return node.__brush;
4261}
4262
4263function empty(extent) {
4264 return extent[0][0] === extent[1][0]
4265 || extent[0][1] === extent[1][1];
4266}
4267
4268function brushSelection(node) {
4269 var state = node.__brush;
4270 return state ? state.dim.output(state.selection) : null;
4271}
4272
4273function brushX() {
4274 return brush$1(X);
4275}
4276
4277function brushY() {
4278 return brush$1(Y);
4279}
4280
4281function brush() {
4282 return brush$1(XY);
4283}
4284
4285function brush$1(dim) {
4286 var extent = defaultExtent,
4287 filter = defaultFilter,
4288 listeners = dispatch(brush, "start", "brush", "end"),
4289 handleSize = 6,
4290 touchending;
4291
4292 function brush(group) {
4293 var overlay = group
4294 .property("__brush", initialize)
4295 .selectAll(".overlay")
4296 .data([type("overlay")]);
4297
4298 overlay.enter().append("rect")
4299 .attr("class", "overlay")
4300 .attr("pointer-events", "all")
4301 .attr("cursor", cursors.overlay)
4302 .merge(overlay)
4303 .each(function() {
4304 var extent = local(this).extent;
4305 select(this)
4306 .attr("x", extent[0][0])
4307 .attr("y", extent[0][1])
4308 .attr("width", extent[1][0] - extent[0][0])
4309 .attr("height", extent[1][1] - extent[0][1]);
4310 });
4311
4312 group.selectAll(".selection")
4313 .data([type("selection")])
4314 .enter().append("rect")
4315 .attr("class", "selection")
4316 .attr("cursor", cursors.selection)
4317 .attr("fill", "#777")
4318 .attr("fill-opacity", 0.3)
4319 .attr("stroke", "#fff")
4320 .attr("shape-rendering", "crispEdges");
4321
4322 var handle = group.selectAll(".handle")
4323 .data(dim.handles, function(d) { return d.type; });
4324
4325 handle.exit().remove();
4326
4327 handle.enter().append("rect")
4328 .attr("class", function(d) { return "handle handle--" + d.type; })
4329 .attr("cursor", function(d) { return cursors[d.type]; });
4330
4331 group
4332 .each(redraw)
4333 .attr("fill", "none")
4334 .attr("pointer-events", "all")
4335 .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)")
4336 .on("mousedown.brush touchstart.brush", started);
4337 }
4338
4339 brush.move = function(group, selection) {
4340 if (group.selection) {
4341 group
4342 .on("start.brush", function() { emitter(this, arguments).beforestart().start(); })
4343 .on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); })
4344 .tween("brush", function() {
4345 var that = this,
4346 state = that.__brush,
4347 emit = emitter(that, arguments),
4348 selection0 = state.selection,
4349 selection1 = dim.input(typeof selection === "function" ? selection.apply(this, arguments) : selection, state.extent),
4350 i = interpolateValue(selection0, selection1);
4351
4352 function tween(t) {
4353 state.selection = t === 1 && empty(selection1) ? null : i(t);
4354 redraw.call(that);
4355 emit.brush();
4356 }
4357
4358 return selection0 && selection1 ? tween : tween(1);
4359 });
4360 } else {
4361 group
4362 .each(function() {
4363 var that = this,
4364 args = arguments,
4365 state = that.__brush,
4366 selection1 = dim.input(typeof selection === "function" ? selection.apply(that, args) : selection, state.extent),
4367 emit = emitter(that, args).beforestart();
4368
4369 interrupt(that);
4370 state.selection = selection1 == null || empty(selection1) ? null : selection1;
4371 redraw.call(that);
4372 emit.start().brush().end();
4373 });
4374 }
4375 };
4376
4377 function redraw() {
4378 var group = select(this),
4379 selection = local(this).selection;
4380
4381 if (selection) {
4382 group.selectAll(".selection")
4383 .style("display", null)
4384 .attr("x", selection[0][0])
4385 .attr("y", selection[0][1])
4386 .attr("width", selection[1][0] - selection[0][0])
4387 .attr("height", selection[1][1] - selection[0][1]);
4388
4389 group.selectAll(".handle")
4390 .style("display", null)
4391 .attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; })
4392 .attr("y", function(d) { return d.type[0] === "s" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; })
4393 .attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection[1][0] - selection[0][0] + handleSize : handleSize; })
4394 .attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection[1][1] - selection[0][1] + handleSize : handleSize; });
4395 }
4396
4397 else {
4398 group.selectAll(".selection,.handle")
4399 .style("display", "none")
4400 .attr("x", null)
4401 .attr("y", null)
4402 .attr("width", null)
4403 .attr("height", null);
4404 }
4405 }
4406
4407 function emitter(that, args) {
4408 return that.__brush.emitter || new Emitter(that, args);
4409 }
4410
4411 function Emitter(that, args) {
4412 this.that = that;
4413 this.args = args;
4414 this.state = that.__brush;
4415 this.active = 0;
4416 }
4417
4418 Emitter.prototype = {
4419 beforestart: function() {
4420 if (++this.active === 1) this.state.emitter = this, this.starting = true;
4421 return this;
4422 },
4423 start: function() {
4424 if (this.starting) this.starting = false, this.emit("start");
4425 return this;
4426 },
4427 brush: function() {
4428 this.emit("brush");
4429 return this;
4430 },
4431 end: function() {
4432 if (--this.active === 0) delete this.state.emitter, this.emit("end");
4433 return this;
4434 },
4435 emit: function(type) {
4436 customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]);
4437 }
4438 };
4439
4440 function started() {
4441 if (exports.event.touches) { if (exports.event.changedTouches.length < exports.event.touches.length) return noevent$1(); }
4442 else if (touchending) return;
4443 if (!filter.apply(this, arguments)) return;
4444
4445 var that = this,
4446 type = exports.event.target.__data__.type,
4447 mode = (exports.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (exports.event.altKey ? MODE_CENTER : MODE_HANDLE),
4448 signX = dim === Y ? null : signsX[type],
4449 signY = dim === X ? null : signsY[type],
4450 state = local(that),
4451 extent = state.extent,
4452 selection = state.selection,
4453 W = extent[0][0], w0, w1,
4454 N = extent[0][1], n0, n1,
4455 E = extent[1][0], e0, e1,
4456 S = extent[1][1], s0, s1,
4457 dx,
4458 dy,
4459 moving,
4460 shifting = signX && signY && exports.event.shiftKey,
4461 lockX,
4462 lockY,
4463 point0 = mouse(that),
4464 point = point0,
4465 emit = emitter(that, arguments).beforestart();
4466
4467 if (type === "overlay") {
4468 state.selection = selection = [
4469 [w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]],
4470 [e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0]
4471 ];
4472 } else {
4473 w0 = selection[0][0];
4474 n0 = selection[0][1];
4475 e0 = selection[1][0];
4476 s0 = selection[1][1];
4477 }
4478
4479 w1 = w0;
4480 n1 = n0;
4481 e1 = e0;
4482 s1 = s0;
4483
4484 var group = select(that)
4485 .attr("pointer-events", "none");
4486
4487 var overlay = group.selectAll(".overlay")
4488 .attr("cursor", cursors[type]);
4489
4490 if (exports.event.touches) {
4491 group
4492 .on("touchmove.brush", moved, true)
4493 .on("touchend.brush touchcancel.brush", ended, true);
4494 } else {
4495 var view = select(exports.event.view)
4496 .on("keydown.brush", keydowned, true)
4497 .on("keyup.brush", keyupped, true)
4498 .on("mousemove.brush", moved, true)
4499 .on("mouseup.brush", ended, true);
4500
4501 dragDisable(exports.event.view);
4502 }
4503
4504 nopropagation$1();
4505 interrupt(that);
4506 redraw.call(that);
4507 emit.start();
4508
4509 function moved() {
4510 var point1 = mouse(that);
4511 if (shifting && !lockX && !lockY) {
4512 if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true;
4513 else lockX = true;
4514 }
4515 point = point1;
4516 moving = true;
4517 noevent$1();
4518 move();
4519 }
4520
4521 function move() {
4522 var t;
4523
4524 dx = point[0] - point0[0];
4525 dy = point[1] - point0[1];
4526
4527 switch (mode) {
4528 case MODE_SPACE:
4529 case MODE_DRAG: {
4530 if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx;
4531 if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy;
4532 break;
4533 }
4534 case MODE_HANDLE: {
4535 if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0;
4536 else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx;
4537 if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0;
4538 else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy;
4539 break;
4540 }
4541 case MODE_CENTER: {
4542 if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX));
4543 if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY));
4544 break;
4545 }
4546 }
4547
4548 if (e1 < w1) {
4549 signX *= -1;
4550 t = w0, w0 = e0, e0 = t;
4551 t = w1, w1 = e1, e1 = t;
4552 if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]);
4553 }
4554
4555 if (s1 < n1) {
4556 signY *= -1;
4557 t = n0, n0 = s0, s0 = t;
4558 t = n1, n1 = s1, s1 = t;
4559 if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]);
4560 }
4561
4562 if (state.selection) selection = state.selection; // May be set by brush.move!
4563 if (lockX) w1 = selection[0][0], e1 = selection[1][0];
4564 if (lockY) n1 = selection[0][1], s1 = selection[1][1];
4565
4566 if (selection[0][0] !== w1
4567 || selection[0][1] !== n1
4568 || selection[1][0] !== e1
4569 || selection[1][1] !== s1) {
4570 state.selection = [[w1, n1], [e1, s1]];
4571 redraw.call(that);
4572 emit.brush();
4573 }
4574 }
4575
4576 function ended() {
4577 nopropagation$1();
4578 if (exports.event.touches) {
4579 if (exports.event.touches.length) return;
4580 if (touchending) clearTimeout(touchending);
4581 touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
4582 group.on("touchmove.brush touchend.brush touchcancel.brush", null);
4583 } else {
4584 yesdrag(exports.event.view, moving);
4585 view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null);
4586 }
4587 group.attr("pointer-events", "all");
4588 overlay.attr("cursor", cursors.overlay);
4589 if (state.selection) selection = state.selection; // May be set by brush.move (on start)!
4590 if (empty(selection)) state.selection = null, redraw.call(that);
4591 emit.end();
4592 }
4593
4594 function keydowned() {
4595 switch (exports.event.keyCode) {
4596 case 16: { // SHIFT
4597 shifting = signX && signY;
4598 break;
4599 }
4600 case 18: { // ALT
4601 if (mode === MODE_HANDLE) {
4602 if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
4603 if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
4604 mode = MODE_CENTER;
4605 move();
4606 }
4607 break;
4608 }
4609 case 32: { // SPACE; takes priority over ALT
4610 if (mode === MODE_HANDLE || mode === MODE_CENTER) {
4611 if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx;
4612 if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy;
4613 mode = MODE_SPACE;
4614 overlay.attr("cursor", cursors.selection);
4615 move();
4616 }
4617 break;
4618 }
4619 default: return;
4620 }
4621 noevent$1();
4622 }
4623
4624 function keyupped() {
4625 switch (exports.event.keyCode) {
4626 case 16: { // SHIFT
4627 if (shifting) {
4628 lockX = lockY = shifting = false;
4629 move();
4630 }
4631 break;
4632 }
4633 case 18: { // ALT
4634 if (mode === MODE_CENTER) {
4635 if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
4636 if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
4637 mode = MODE_HANDLE;
4638 move();
4639 }
4640 break;
4641 }
4642 case 32: { // SPACE
4643 if (mode === MODE_SPACE) {
4644 if (exports.event.altKey) {
4645 if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
4646 if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
4647 mode = MODE_CENTER;
4648 } else {
4649 if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
4650 if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
4651 mode = MODE_HANDLE;
4652 }
4653 overlay.attr("cursor", cursors[type]);
4654 move();
4655 }
4656 break;
4657 }
4658 default: return;
4659 }
4660 noevent$1();
4661 }
4662 }
4663
4664 function initialize() {
4665 var state = this.__brush || {selection: null};
4666 state.extent = extent.apply(this, arguments);
4667 state.dim = dim;
4668 return state;
4669 }
4670
4671 brush.extent = function(_) {
4672 return arguments.length ? (extent = typeof _ === "function" ? _ : constant$4([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent;
4673 };
4674
4675 brush.filter = function(_) {
4676 return arguments.length ? (filter = typeof _ === "function" ? _ : constant$4(!!_), brush) : filter;
4677 };
4678
4679 brush.handleSize = function(_) {
4680 return arguments.length ? (handleSize = +_, brush) : handleSize;
4681 };
4682
4683 brush.on = function() {
4684 var value = listeners.on.apply(listeners, arguments);
4685 return value === listeners ? brush : value;
4686 };
4687
4688 return brush;
4689}
4690
4691var cos = Math.cos;
4692var sin = Math.sin;
4693var pi$1 = Math.PI;
4694var halfPi$1 = pi$1 / 2;
4695var tau$1 = pi$1 * 2;
4696var max$1 = Math.max;
4697
4698function compareValue(compare) {
4699 return function(a, b) {
4700 return compare(
4701 a.source.value + a.target.value,
4702 b.source.value + b.target.value
4703 );
4704 };
4705}
4706
4707function chord() {
4708 var padAngle = 0,
4709 sortGroups = null,
4710 sortSubgroups = null,
4711 sortChords = null;
4712
4713 function chord(matrix) {
4714 var n = matrix.length,
4715 groupSums = [],
4716 groupIndex = sequence(n),
4717 subgroupIndex = [],
4718 chords = [],
4719 groups = chords.groups = new Array(n),
4720 subgroups = new Array(n * n),
4721 k,
4722 x,
4723 x0,
4724 dx,
4725 i,
4726 j;
4727
4728 // Compute the sum.
4729 k = 0, i = -1; while (++i < n) {
4730 x = 0, j = -1; while (++j < n) {
4731 x += matrix[i][j];
4732 }
4733 groupSums.push(x);
4734 subgroupIndex.push(sequence(n));
4735 k += x;
4736 }
4737
4738 // Sort groups…
4739 if (sortGroups) groupIndex.sort(function(a, b) {
4740 return sortGroups(groupSums[a], groupSums[b]);
4741 });
4742
4743 // Sort subgroups…
4744 if (sortSubgroups) subgroupIndex.forEach(function(d, i) {
4745 d.sort(function(a, b) {
4746 return sortSubgroups(matrix[i][a], matrix[i][b]);
4747 });
4748 });
4749
4750 // Convert the sum to scaling factor for [0, 2pi].
4751 // TODO Allow start and end angle to be specified?
4752 // TODO Allow padding to be specified as percentage?
4753 k = max$1(0, tau$1 - padAngle * n) / k;
4754 dx = k ? padAngle : tau$1 / n;
4755
4756 // Compute the start and end angle for each group and subgroup.
4757 // Note: Opera has a bug reordering object literal properties!
4758 x = 0, i = -1; while (++i < n) {
4759 x0 = x, j = -1; while (++j < n) {
4760 var di = groupIndex[i],
4761 dj = subgroupIndex[di][j],
4762 v = matrix[di][dj],
4763 a0 = x,
4764 a1 = x += v * k;
4765 subgroups[dj * n + di] = {
4766 index: di,
4767 subindex: dj,
4768 startAngle: a0,
4769 endAngle: a1,
4770 value: v
4771 };
4772 }
4773 groups[di] = {
4774 index: di,
4775 startAngle: x0,
4776 endAngle: x,
4777 value: groupSums[di]
4778 };
4779 x += dx;
4780 }
4781
4782 // Generate chords for each (non-empty) subgroup-subgroup link.
4783 i = -1; while (++i < n) {
4784 j = i - 1; while (++j < n) {
4785 var source = subgroups[j * n + i],
4786 target = subgroups[i * n + j];
4787 if (source.value || target.value) {
4788 chords.push(source.value < target.value
4789 ? {source: target, target: source}
4790 : {source: source, target: target});
4791 }
4792 }
4793 }
4794
4795 return sortChords ? chords.sort(sortChords) : chords;
4796 }
4797
4798 chord.padAngle = function(_) {
4799 return arguments.length ? (padAngle = max$1(0, _), chord) : padAngle;
4800 };
4801
4802 chord.sortGroups = function(_) {
4803 return arguments.length ? (sortGroups = _, chord) : sortGroups;
4804 };
4805
4806 chord.sortSubgroups = function(_) {
4807 return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups;
4808 };
4809
4810 chord.sortChords = function(_) {
4811 return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._;
4812 };
4813
4814 return chord;
4815}
4816
4817var slice$2 = Array.prototype.slice;
4818
4819function constant$5(x) {
4820 return function() {
4821 return x;
4822 };
4823}
4824
4825var pi$2 = Math.PI;
4826var tau$2 = 2 * pi$2;
4827var epsilon$1 = 1e-6;
4828var tauEpsilon = tau$2 - epsilon$1;
4829
4830function Path() {
4831 this._x0 = this._y0 = // start of current subpath
4832 this._x1 = this._y1 = null; // end of current subpath
4833 this._ = "";
4834}
4835
4836function path() {
4837 return new Path;
4838}
4839
4840Path.prototype = path.prototype = {
4841 constructor: Path,
4842 moveTo: function(x, y) {
4843 this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y);
4844 },
4845 closePath: function() {
4846 if (this._x1 !== null) {
4847 this._x1 = this._x0, this._y1 = this._y0;
4848 this._ += "Z";
4849 }
4850 },
4851 lineTo: function(x, y) {
4852 this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y);
4853 },
4854 quadraticCurveTo: function(x1, y1, x, y) {
4855 this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
4856 },
4857 bezierCurveTo: function(x1, y1, x2, y2, x, y) {
4858 this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
4859 },
4860 arcTo: function(x1, y1, x2, y2, r) {
4861 x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;
4862 var x0 = this._x1,
4863 y0 = this._y1,
4864 x21 = x2 - x1,
4865 y21 = y2 - y1,
4866 x01 = x0 - x1,
4867 y01 = y0 - y1,
4868 l01_2 = x01 * x01 + y01 * y01;
4869
4870 // Is the radius negative? Error.
4871 if (r < 0) throw new Error("negative radius: " + r);
4872
4873 // Is this path empty? Move to (x1,y1).
4874 if (this._x1 === null) {
4875 this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1);
4876 }
4877
4878 // Or, is (x1,y1) coincident with (x0,y0)? Do nothing.
4879 else if (!(l01_2 > epsilon$1)) {}
4880
4881 // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?
4882 // Equivalently, is (x1,y1) coincident with (x2,y2)?
4883 // Or, is the radius zero? Line to (x1,y1).
4884 else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$1) || !r) {
4885 this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1);
4886 }
4887
4888 // Otherwise, draw an arc!
4889 else {
4890 var x20 = x2 - x0,
4891 y20 = y2 - y0,
4892 l21_2 = x21 * x21 + y21 * y21,
4893 l20_2 = x20 * x20 + y20 * y20,
4894 l21 = Math.sqrt(l21_2),
4895 l01 = Math.sqrt(l01_2),
4896 l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),
4897 t01 = l / l01,
4898 t21 = l / l21;
4899
4900 // If the start tangent is not coincident with (x0,y0), line to.
4901 if (Math.abs(t01 - 1) > epsilon$1) {
4902 this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01);
4903 }
4904
4905 this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21);
4906 }
4907 },
4908 arc: function(x, y, r, a0, a1, ccw) {
4909 x = +x, y = +y, r = +r;
4910 var dx = r * Math.cos(a0),
4911 dy = r * Math.sin(a0),
4912 x0 = x + dx,
4913 y0 = y + dy,
4914 cw = 1 ^ ccw,
4915 da = ccw ? a0 - a1 : a1 - a0;
4916
4917 // Is the radius negative? Error.
4918 if (r < 0) throw new Error("negative radius: " + r);
4919
4920 // Is this path empty? Move to (x0,y0).
4921 if (this._x1 === null) {
4922 this._ += "M" + x0 + "," + y0;
4923 }
4924
4925 // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).
4926 else if (Math.abs(this._x1 - x0) > epsilon$1 || Math.abs(this._y1 - y0) > epsilon$1) {
4927 this._ += "L" + x0 + "," + y0;
4928 }
4929
4930 // Is this arc empty? We’re done.
4931 if (!r) return;
4932
4933 // Does the angle go the wrong way? Flip the direction.
4934 if (da < 0) da = da % tau$2 + tau$2;
4935
4936 // Is this a complete circle? Draw two arcs to complete the circle.
4937 if (da > tauEpsilon) {
4938 this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0);
4939 }
4940
4941 // Is this arc non-empty? Draw an arc!
4942 else if (da > epsilon$1) {
4943 this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1));
4944 }
4945 },
4946 rect: function(x, y, w, h) {
4947 this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z";
4948 },
4949 toString: function() {
4950 return this._;
4951 }
4952};
4953
4954function defaultSource(d) {
4955 return d.source;
4956}
4957
4958function defaultTarget(d) {
4959 return d.target;
4960}
4961
4962function defaultRadius(d) {
4963 return d.radius;
4964}
4965
4966function defaultStartAngle(d) {
4967 return d.startAngle;
4968}
4969
4970function defaultEndAngle(d) {
4971 return d.endAngle;
4972}
4973
4974function ribbon() {
4975 var source = defaultSource,
4976 target = defaultTarget,
4977 radius = defaultRadius,
4978 startAngle = defaultStartAngle,
4979 endAngle = defaultEndAngle,
4980 context = null;
4981
4982 function ribbon() {
4983 var buffer,
4984 argv = slice$2.call(arguments),
4985 s = source.apply(this, argv),
4986 t = target.apply(this, argv),
4987 sr = +radius.apply(this, (argv[0] = s, argv)),
4988 sa0 = startAngle.apply(this, argv) - halfPi$1,
4989 sa1 = endAngle.apply(this, argv) - halfPi$1,
4990 sx0 = sr * cos(sa0),
4991 sy0 = sr * sin(sa0),
4992 tr = +radius.apply(this, (argv[0] = t, argv)),
4993 ta0 = startAngle.apply(this, argv) - halfPi$1,
4994 ta1 = endAngle.apply(this, argv) - halfPi$1;
4995
4996 if (!context) context = buffer = path();
4997
4998 context.moveTo(sx0, sy0);
4999 context.arc(0, 0, sr, sa0, sa1);
5000 if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr?
5001 context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0));
5002 context.arc(0, 0, tr, ta0, ta1);
5003 }
5004 context.quadraticCurveTo(0, 0, sx0, sy0);
5005 context.closePath();
5006
5007 if (buffer) return context = null, buffer + "" || null;
5008 }
5009
5010 ribbon.radius = function(_) {
5011 return arguments.length ? (radius = typeof _ === "function" ? _ : constant$5(+_), ribbon) : radius;
5012 };
5013
5014 ribbon.startAngle = function(_) {
5015 return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : startAngle;
5016 };
5017
5018 ribbon.endAngle = function(_) {
5019 return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : endAngle;
5020 };
5021
5022 ribbon.source = function(_) {
5023 return arguments.length ? (source = _, ribbon) : source;
5024 };
5025
5026 ribbon.target = function(_) {
5027 return arguments.length ? (target = _, ribbon) : target;
5028 };
5029
5030 ribbon.context = function(_) {
5031 return arguments.length ? (context = _ == null ? null : _, ribbon) : context;
5032 };
5033
5034 return ribbon;
5035}
5036
5037var prefix = "$";
5038
5039function Map() {}
5040
5041Map.prototype = map$1.prototype = {
5042 constructor: Map,
5043 has: function(key) {
5044 return (prefix + key) in this;
5045 },
5046 get: function(key) {
5047 return this[prefix + key];
5048 },
5049 set: function(key, value) {
5050 this[prefix + key] = value;
5051 return this;
5052 },
5053 remove: function(key) {
5054 var property = prefix + key;
5055 return property in this && delete this[property];
5056 },
5057 clear: function() {
5058 for (var property in this) if (property[0] === prefix) delete this[property];
5059 },
5060 keys: function() {
5061 var keys = [];
5062 for (var property in this) if (property[0] === prefix) keys.push(property.slice(1));
5063 return keys;
5064 },
5065 values: function() {
5066 var values = [];
5067 for (var property in this) if (property[0] === prefix) values.push(this[property]);
5068 return values;
5069 },
5070 entries: function() {
5071 var entries = [];
5072 for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]});
5073 return entries;
5074 },
5075 size: function() {
5076 var size = 0;
5077 for (var property in this) if (property[0] === prefix) ++size;
5078 return size;
5079 },
5080 empty: function() {
5081 for (var property in this) if (property[0] === prefix) return false;
5082 return true;
5083 },
5084 each: function(f) {
5085 for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this);
5086 }
5087};
5088
5089function map$1(object, f) {
5090 var map = new Map;
5091
5092 // Copy constructor.
5093 if (object instanceof Map) object.each(function(value, key) { map.set(key, value); });
5094
5095 // Index array by numeric index or specified key function.
5096 else if (Array.isArray(object)) {
5097 var i = -1,
5098 n = object.length,
5099 o;
5100
5101 if (f == null) while (++i < n) map.set(i, object[i]);
5102 else while (++i < n) map.set(f(o = object[i], i, object), o);
5103 }
5104
5105 // Convert object to map.
5106 else if (object) for (var key in object) map.set(key, object[key]);
5107
5108 return map;
5109}
5110
5111function nest() {
5112 var keys = [],
5113 sortKeys = [],
5114 sortValues,
5115 rollup,
5116 nest;
5117
5118 function apply(array, depth, createResult, setResult) {
5119 if (depth >= keys.length) {
5120 if (sortValues != null) array.sort(sortValues);
5121 return rollup != null ? rollup(array) : array;
5122 }
5123
5124 var i = -1,
5125 n = array.length,
5126 key = keys[depth++],
5127 keyValue,
5128 value,
5129 valuesByKey = map$1(),
5130 values,
5131 result = createResult();
5132
5133 while (++i < n) {
5134 if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) {
5135 values.push(value);
5136 } else {
5137 valuesByKey.set(keyValue, [value]);
5138 }
5139 }
5140
5141 valuesByKey.each(function(values, key) {
5142 setResult(result, key, apply(values, depth, createResult, setResult));
5143 });
5144
5145 return result;
5146 }
5147
5148 function entries(map, depth) {
5149 if (++depth > keys.length) return map;
5150 var array, sortKey = sortKeys[depth - 1];
5151 if (rollup != null && depth >= keys.length) array = map.entries();
5152 else array = [], map.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); });
5153 return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array;
5154 }
5155
5156 return nest = {
5157 object: function(array) { return apply(array, 0, createObject, setObject); },
5158 map: function(array) { return apply(array, 0, createMap, setMap); },
5159 entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); },
5160 key: function(d) { keys.push(d); return nest; },
5161 sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; },
5162 sortValues: function(order) { sortValues = order; return nest; },
5163 rollup: function(f) { rollup = f; return nest; }
5164 };
5165}
5166
5167function createObject() {
5168 return {};
5169}
5170
5171function setObject(object, key, value) {
5172 object[key] = value;
5173}
5174
5175function createMap() {
5176 return map$1();
5177}
5178
5179function setMap(map, key, value) {
5180 map.set(key, value);
5181}
5182
5183function Set() {}
5184
5185var proto = map$1.prototype;
5186
5187Set.prototype = set$2.prototype = {
5188 constructor: Set,
5189 has: proto.has,
5190 add: function(value) {
5191 value += "";
5192 this[prefix + value] = value;
5193 return this;
5194 },
5195 remove: proto.remove,
5196 clear: proto.clear,
5197 values: proto.keys,
5198 size: proto.size,
5199 empty: proto.empty,
5200 each: proto.each
5201};
5202
5203function set$2(object, f) {
5204 var set = new Set;
5205
5206 // Copy constructor.
5207 if (object instanceof Set) object.each(function(value) { set.add(value); });
5208
5209 // Otherwise, assume it’s an array.
5210 else if (object) {
5211 var i = -1, n = object.length;
5212 if (f == null) while (++i < n) set.add(object[i]);
5213 else while (++i < n) set.add(f(object[i], i, object));
5214 }
5215
5216 return set;
5217}
5218
5219function keys(map) {
5220 var keys = [];
5221 for (var key in map) keys.push(key);
5222 return keys;
5223}
5224
5225function values(map) {
5226 var values = [];
5227 for (var key in map) values.push(map[key]);
5228 return values;
5229}
5230
5231function entries(map) {
5232 var entries = [];
5233 for (var key in map) entries.push({key: key, value: map[key]});
5234 return entries;
5235}
5236
5237var EOL = {};
5238var EOF = {};
5239var QUOTE = 34;
5240var NEWLINE = 10;
5241var RETURN = 13;
5242
5243function objectConverter(columns) {
5244 return new Function("d", "return {" + columns.map(function(name, i) {
5245 return JSON.stringify(name) + ": d[" + i + "]";
5246 }).join(",") + "}");
5247}
5248
5249function customConverter(columns, f) {
5250 var object = objectConverter(columns);
5251 return function(row, i) {
5252 return f(object(row), i, columns);
5253 };
5254}
5255
5256// Compute unique columns in order of discovery.
5257function inferColumns(rows) {
5258 var columnSet = Object.create(null),
5259 columns = [];
5260
5261 rows.forEach(function(row) {
5262 for (var column in row) {
5263 if (!(column in columnSet)) {
5264 columns.push(columnSet[column] = column);
5265 }
5266 }
5267 });
5268
5269 return columns;
5270}
5271
5272function dsv(delimiter) {
5273 var reFormat = new RegExp("[\"" + delimiter + "\n\r]"),
5274 DELIMITER = delimiter.charCodeAt(0);
5275
5276 function parse(text, f) {
5277 var convert, columns, rows = parseRows(text, function(row, i) {
5278 if (convert) return convert(row, i - 1);
5279 columns = row, convert = f ? customConverter(row, f) : objectConverter(row);
5280 });
5281 rows.columns = columns || [];
5282 return rows;
5283 }
5284
5285 function parseRows(text, f) {
5286 var rows = [], // output rows
5287 N = text.length,
5288 I = 0, // current character index
5289 n = 0, // current line number
5290 t, // current token
5291 eof = N <= 0, // current token followed by EOF?
5292 eol = false; // current token followed by EOL?
5293
5294 // Strip the trailing newline.
5295 if (text.charCodeAt(N - 1) === NEWLINE) --N;
5296 if (text.charCodeAt(N - 1) === RETURN) --N;
5297
5298 function token() {
5299 if (eof) return EOF;
5300 if (eol) return eol = false, EOL;
5301
5302 // Unescape quotes.
5303 var i, j = I, c;
5304 if (text.charCodeAt(j) === QUOTE) {
5305 while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE);
5306 if ((i = I) >= N) eof = true;
5307 else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true;
5308 else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
5309 return text.slice(j + 1, i - 1).replace(/""/g, "\"");
5310 }
5311
5312 // Find next delimiter or newline.
5313 while (I < N) {
5314 if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true;
5315 else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
5316 else if (c !== DELIMITER) continue;
5317 return text.slice(j, i);
5318 }
5319
5320 // Return last token before EOF.
5321 return eof = true, text.slice(j, N);
5322 }
5323
5324 while ((t = token()) !== EOF) {
5325 var row = [];
5326 while (t !== EOL && t !== EOF) row.push(t), t = token();
5327 if (f && (row = f(row, n++)) == null) continue;
5328 rows.push(row);
5329 }
5330
5331 return rows;
5332 }
5333
5334 function format(rows, columns) {
5335 if (columns == null) columns = inferColumns(rows);
5336 return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) {
5337 return columns.map(function(column) {
5338 return formatValue(row[column]);
5339 }).join(delimiter);
5340 })).join("\n");
5341 }
5342
5343 function formatRows(rows) {
5344 return rows.map(formatRow).join("\n");
5345 }
5346
5347 function formatRow(row) {
5348 return row.map(formatValue).join(delimiter);
5349 }
5350
5351 function formatValue(text) {
5352 return text == null ? ""
5353 : reFormat.test(text += "") ? "\"" + text.replace(/"/g, "\"\"") + "\""
5354 : text;
5355 }
5356
5357 return {
5358 parse: parse,
5359 parseRows: parseRows,
5360 format: format,
5361 formatRows: formatRows
5362 };
5363}
5364
5365var csv = dsv(",");
5366
5367var csvParse = csv.parse;
5368var csvParseRows = csv.parseRows;
5369var csvFormat = csv.format;
5370var csvFormatRows = csv.formatRows;
5371
5372var tsv = dsv("\t");
5373
5374var tsvParse = tsv.parse;
5375var tsvParseRows = tsv.parseRows;
5376var tsvFormat = tsv.format;
5377var tsvFormatRows = tsv.formatRows;
5378
5379function center$1(x, y) {
5380 var nodes;
5381
5382 if (x == null) x = 0;
5383 if (y == null) y = 0;
5384
5385 function force() {
5386 var i,
5387 n = nodes.length,
5388 node,
5389 sx = 0,
5390 sy = 0;
5391
5392 for (i = 0; i < n; ++i) {
5393 node = nodes[i], sx += node.x, sy += node.y;
5394 }
5395
5396 for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) {
5397 node = nodes[i], node.x -= sx, node.y -= sy;
5398 }
5399 }
5400
5401 force.initialize = function(_) {
5402 nodes = _;
5403 };
5404
5405 force.x = function(_) {
5406 return arguments.length ? (x = +_, force) : x;
5407 };
5408
5409 force.y = function(_) {
5410 return arguments.length ? (y = +_, force) : y;
5411 };
5412
5413 return force;
5414}
5415
5416function constant$6(x) {
5417 return function() {
5418 return x;
5419 };
5420}
5421
5422function jiggle() {
5423 return (Math.random() - 0.5) * 1e-6;
5424}
5425
5426function tree_add(d) {
5427 var x = +this._x.call(null, d),
5428 y = +this._y.call(null, d);
5429 return add(this.cover(x, y), x, y, d);
5430}
5431
5432function add(tree, x, y, d) {
5433 if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points
5434
5435 var parent,
5436 node = tree._root,
5437 leaf = {data: d},
5438 x0 = tree._x0,
5439 y0 = tree._y0,
5440 x1 = tree._x1,
5441 y1 = tree._y1,
5442 xm,
5443 ym,
5444 xp,
5445 yp,
5446 right,
5447 bottom,
5448 i,
5449 j;
5450
5451 // If the tree is empty, initialize the root as a leaf.
5452 if (!node) return tree._root = leaf, tree;
5453
5454 // Find the existing leaf for the new point, or add it.
5455 while (node.length) {
5456 if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
5457 if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
5458 if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree;
5459 }
5460
5461 // Is the new point is exactly coincident with the existing point?
5462 xp = +tree._x.call(null, node.data);
5463 yp = +tree._y.call(null, node.data);
5464 if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree;
5465
5466 // Otherwise, split the leaf node until the old and new point are separated.
5467 do {
5468 parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4);
5469 if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
5470 if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
5471 } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm)));
5472 return parent[j] = node, parent[i] = leaf, tree;
5473}
5474
5475function addAll(data) {
5476 var d, i, n = data.length,
5477 x,
5478 y,
5479 xz = new Array(n),
5480 yz = new Array(n),
5481 x0 = Infinity,
5482 y0 = Infinity,
5483 x1 = -Infinity,
5484 y1 = -Infinity;
5485
5486 // Compute the points and their extent.
5487 for (i = 0; i < n; ++i) {
5488 if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue;
5489 xz[i] = x;
5490 yz[i] = y;
5491 if (x < x0) x0 = x;
5492 if (x > x1) x1 = x;
5493 if (y < y0) y0 = y;
5494 if (y > y1) y1 = y;
5495 }
5496
5497 // If there were no (valid) points, inherit the existing extent.
5498 if (x1 < x0) x0 = this._x0, x1 = this._x1;
5499 if (y1 < y0) y0 = this._y0, y1 = this._y1;
5500
5501 // Expand the tree to cover the new points.
5502 this.cover(x0, y0).cover(x1, y1);
5503
5504 // Add the new points.
5505 for (i = 0; i < n; ++i) {
5506 add(this, xz[i], yz[i], data[i]);
5507 }
5508
5509 return this;
5510}
5511
5512function tree_cover(x, y) {
5513 if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points
5514
5515 var x0 = this._x0,
5516 y0 = this._y0,
5517 x1 = this._x1,
5518 y1 = this._y1;
5519
5520 // If the quadtree has no extent, initialize them.
5521 // Integer extent are necessary so that if we later double the extent,
5522 // the existing quadrant boundaries don’t change due to floating point error!
5523 if (isNaN(x0)) {
5524 x1 = (x0 = Math.floor(x)) + 1;
5525 y1 = (y0 = Math.floor(y)) + 1;
5526 }
5527
5528 // Otherwise, double repeatedly to cover.
5529 else if (x0 > x || x > x1 || y0 > y || y > y1) {
5530 var z = x1 - x0,
5531 node = this._root,
5532 parent,
5533 i;
5534
5535 switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) {
5536 case 0: {
5537 do parent = new Array(4), parent[i] = node, node = parent;
5538 while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1);
5539 break;
5540 }
5541 case 1: {
5542 do parent = new Array(4), parent[i] = node, node = parent;
5543 while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1);
5544 break;
5545 }
5546 case 2: {
5547 do parent = new Array(4), parent[i] = node, node = parent;
5548 while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y);
5549 break;
5550 }
5551 case 3: {
5552 do parent = new Array(4), parent[i] = node, node = parent;
5553 while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y);
5554 break;
5555 }
5556 }
5557
5558 if (this._root && this._root.length) this._root = node;
5559 }
5560
5561 // If the quadtree covers the point already, just return.
5562 else return this;
5563
5564 this._x0 = x0;
5565 this._y0 = y0;
5566 this._x1 = x1;
5567 this._y1 = y1;
5568 return this;
5569}
5570
5571function tree_data() {
5572 var data = [];
5573 this.visit(function(node) {
5574 if (!node.length) do data.push(node.data); while (node = node.next)
5575 });
5576 return data;
5577}
5578
5579function tree_extent(_) {
5580 return arguments.length
5581 ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1])
5582 : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]];
5583}
5584
5585function Quad(node, x0, y0, x1, y1) {
5586 this.node = node;
5587 this.x0 = x0;
5588 this.y0 = y0;
5589 this.x1 = x1;
5590 this.y1 = y1;
5591}
5592
5593function tree_find(x, y, radius) {
5594 var data,
5595 x0 = this._x0,
5596 y0 = this._y0,
5597 x1,
5598 y1,
5599 x2,
5600 y2,
5601 x3 = this._x1,
5602 y3 = this._y1,
5603 quads = [],
5604 node = this._root,
5605 q,
5606 i;
5607
5608 if (node) quads.push(new Quad(node, x0, y0, x3, y3));
5609 if (radius == null) radius = Infinity;
5610 else {
5611 x0 = x - radius, y0 = y - radius;
5612 x3 = x + radius, y3 = y + radius;
5613 radius *= radius;
5614 }
5615
5616 while (q = quads.pop()) {
5617
5618 // Stop searching if this quadrant can’t contain a closer node.
5619 if (!(node = q.node)
5620 || (x1 = q.x0) > x3
5621 || (y1 = q.y0) > y3
5622 || (x2 = q.x1) < x0
5623 || (y2 = q.y1) < y0) continue;
5624
5625 // Bisect the current quadrant.
5626 if (node.length) {
5627 var xm = (x1 + x2) / 2,
5628 ym = (y1 + y2) / 2;
5629
5630 quads.push(
5631 new Quad(node[3], xm, ym, x2, y2),
5632 new Quad(node[2], x1, ym, xm, y2),
5633 new Quad(node[1], xm, y1, x2, ym),
5634 new Quad(node[0], x1, y1, xm, ym)
5635 );
5636
5637 // Visit the closest quadrant first.
5638 if (i = (y >= ym) << 1 | (x >= xm)) {
5639 q = quads[quads.length - 1];
5640 quads[quads.length - 1] = quads[quads.length - 1 - i];
5641 quads[quads.length - 1 - i] = q;
5642 }
5643 }
5644
5645 // Visit this point. (Visiting coincident points isn’t necessary!)
5646 else {
5647 var dx = x - +this._x.call(null, node.data),
5648 dy = y - +this._y.call(null, node.data),
5649 d2 = dx * dx + dy * dy;
5650 if (d2 < radius) {
5651 var d = Math.sqrt(radius = d2);
5652 x0 = x - d, y0 = y - d;
5653 x3 = x + d, y3 = y + d;
5654 data = node.data;
5655 }
5656 }
5657 }
5658
5659 return data;
5660}
5661
5662function tree_remove(d) {
5663 if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points
5664
5665 var parent,
5666 node = this._root,
5667 retainer,
5668 previous,
5669 next,
5670 x0 = this._x0,
5671 y0 = this._y0,
5672 x1 = this._x1,
5673 y1 = this._y1,
5674 x,
5675 y,
5676 xm,
5677 ym,
5678 right,
5679 bottom,
5680 i,
5681 j;
5682
5683 // If the tree is empty, initialize the root as a leaf.
5684 if (!node) return this;
5685
5686 // Find the leaf node for the point.
5687 // While descending, also retain the deepest parent with a non-removed sibling.
5688 if (node.length) while (true) {
5689 if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
5690 if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
5691 if (!(parent = node, node = node[i = bottom << 1 | right])) return this;
5692 if (!node.length) break;
5693 if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i;
5694 }
5695
5696 // Find the point to remove.
5697 while (node.data !== d) if (!(previous = node, node = node.next)) return this;
5698 if (next = node.next) delete node.next;
5699
5700 // If there are multiple coincident points, remove just the point.
5701 if (previous) return next ? previous.next = next : delete previous.next, this;
5702
5703 // If this is the root point, remove it.
5704 if (!parent) return this._root = next, this;
5705
5706 // Remove this leaf.
5707 next ? parent[i] = next : delete parent[i];
5708
5709 // If the parent now contains exactly one leaf, collapse superfluous parents.
5710 if ((node = parent[0] || parent[1] || parent[2] || parent[3])
5711 && node === (parent[3] || parent[2] || parent[1] || parent[0])
5712 && !node.length) {
5713 if (retainer) retainer[j] = node;
5714 else this._root = node;
5715 }
5716
5717 return this;
5718}
5719
5720function removeAll(data) {
5721 for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]);
5722 return this;
5723}
5724
5725function tree_root() {
5726 return this._root;
5727}
5728
5729function tree_size() {
5730 var size = 0;
5731 this.visit(function(node) {
5732 if (!node.length) do ++size; while (node = node.next)
5733 });
5734 return size;
5735}
5736
5737function tree_visit(callback) {
5738 var quads = [], q, node = this._root, child, x0, y0, x1, y1;
5739 if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1));
5740 while (q = quads.pop()) {
5741 if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) {
5742 var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
5743 if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
5744 if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
5745 if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
5746 if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
5747 }
5748 }
5749 return this;
5750}
5751
5752function tree_visitAfter(callback) {
5753 var quads = [], next = [], q;
5754 if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1));
5755 while (q = quads.pop()) {
5756 var node = q.node;
5757 if (node.length) {
5758 var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
5759 if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
5760 if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
5761 if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
5762 if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
5763 }
5764 next.push(q);
5765 }
5766 while (q = next.pop()) {
5767 callback(q.node, q.x0, q.y0, q.x1, q.y1);
5768 }
5769 return this;
5770}
5771
5772function defaultX(d) {
5773 return d[0];
5774}
5775
5776function tree_x(_) {
5777 return arguments.length ? (this._x = _, this) : this._x;
5778}
5779
5780function defaultY(d) {
5781 return d[1];
5782}
5783
5784function tree_y(_) {
5785 return arguments.length ? (this._y = _, this) : this._y;
5786}
5787
5788function quadtree(nodes, x, y) {
5789 var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN);
5790 return nodes == null ? tree : tree.addAll(nodes);
5791}
5792
5793function Quadtree(x, y, x0, y0, x1, y1) {
5794 this._x = x;
5795 this._y = y;
5796 this._x0 = x0;
5797 this._y0 = y0;
5798 this._x1 = x1;
5799 this._y1 = y1;
5800 this._root = undefined;
5801}
5802
5803function leaf_copy(leaf) {
5804 var copy = {data: leaf.data}, next = copy;
5805 while (leaf = leaf.next) next = next.next = {data: leaf.data};
5806 return copy;
5807}
5808
5809var treeProto = quadtree.prototype = Quadtree.prototype;
5810
5811treeProto.copy = function() {
5812 var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1),
5813 node = this._root,
5814 nodes,
5815 child;
5816
5817 if (!node) return copy;
5818
5819 if (!node.length) return copy._root = leaf_copy(node), copy;
5820
5821 nodes = [{source: node, target: copy._root = new Array(4)}];
5822 while (node = nodes.pop()) {
5823 for (var i = 0; i < 4; ++i) {
5824 if (child = node.source[i]) {
5825 if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)});
5826 else node.target[i] = leaf_copy(child);
5827 }
5828 }
5829 }
5830
5831 return copy;
5832};
5833
5834treeProto.add = tree_add;
5835treeProto.addAll = addAll;
5836treeProto.cover = tree_cover;
5837treeProto.data = tree_data;
5838treeProto.extent = tree_extent;
5839treeProto.find = tree_find;
5840treeProto.remove = tree_remove;
5841treeProto.removeAll = removeAll;
5842treeProto.root = tree_root;
5843treeProto.size = tree_size;
5844treeProto.visit = tree_visit;
5845treeProto.visitAfter = tree_visitAfter;
5846treeProto.x = tree_x;
5847treeProto.y = tree_y;
5848
5849function x(d) {
5850 return d.x + d.vx;
5851}
5852
5853function y(d) {
5854 return d.y + d.vy;
5855}
5856
5857function collide(radius) {
5858 var nodes,
5859 radii,
5860 strength = 1,
5861 iterations = 1;
5862
5863 if (typeof radius !== "function") radius = constant$6(radius == null ? 1 : +radius);
5864
5865 function force() {
5866 var i, n = nodes.length,
5867 tree,
5868 node,
5869 xi,
5870 yi,
5871 ri,
5872 ri2;
5873
5874 for (var k = 0; k < iterations; ++k) {
5875 tree = quadtree(nodes, x, y).visitAfter(prepare);
5876 for (i = 0; i < n; ++i) {
5877 node = nodes[i];
5878 ri = radii[node.index], ri2 = ri * ri;
5879 xi = node.x + node.vx;
5880 yi = node.y + node.vy;
5881 tree.visit(apply);
5882 }
5883 }
5884
5885 function apply(quad, x0, y0, x1, y1) {
5886 var data = quad.data, rj = quad.r, r = ri + rj;
5887 if (data) {
5888 if (data.index > node.index) {
5889 var x = xi - data.x - data.vx,
5890 y = yi - data.y - data.vy,
5891 l = x * x + y * y;
5892 if (l < r * r) {
5893 if (x === 0) x = jiggle(), l += x * x;
5894 if (y === 0) y = jiggle(), l += y * y;
5895 l = (r - (l = Math.sqrt(l))) / l * strength;
5896 node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj));
5897 node.vy += (y *= l) * r;
5898 data.vx -= x * (r = 1 - r);
5899 data.vy -= y * r;
5900 }
5901 }
5902 return;
5903 }
5904 return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r;
5905 }
5906 }
5907
5908 function prepare(quad) {
5909 if (quad.data) return quad.r = radii[quad.data.index];
5910 for (var i = quad.r = 0; i < 4; ++i) {
5911 if (quad[i] && quad[i].r > quad.r) {
5912 quad.r = quad[i].r;
5913 }
5914 }
5915 }
5916
5917 function initialize() {
5918 if (!nodes) return;
5919 var i, n = nodes.length, node;
5920 radii = new Array(n);
5921 for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes);
5922 }
5923
5924 force.initialize = function(_) {
5925 nodes = _;
5926 initialize();
5927 };
5928
5929 force.iterations = function(_) {
5930 return arguments.length ? (iterations = +_, force) : iterations;
5931 };
5932
5933 force.strength = function(_) {
5934 return arguments.length ? (strength = +_, force) : strength;
5935 };
5936
5937 force.radius = function(_) {
5938 return arguments.length ? (radius = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : radius;
5939 };
5940
5941 return force;
5942}
5943
5944function index(d) {
5945 return d.index;
5946}
5947
5948function find(nodeById, nodeId) {
5949 var node = nodeById.get(nodeId);
5950 if (!node) throw new Error("missing: " + nodeId);
5951 return node;
5952}
5953
5954function link(links) {
5955 var id = index,
5956 strength = defaultStrength,
5957 strengths,
5958 distance = constant$6(30),
5959 distances,
5960 nodes,
5961 count,
5962 bias,
5963 iterations = 1;
5964
5965 if (links == null) links = [];
5966
5967 function defaultStrength(link) {
5968 return 1 / Math.min(count[link.source.index], count[link.target.index]);
5969 }
5970
5971 function force(alpha) {
5972 for (var k = 0, n = links.length; k < iterations; ++k) {
5973 for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) {
5974 link = links[i], source = link.source, target = link.target;
5975 x = target.x + target.vx - source.x - source.vx || jiggle();
5976 y = target.y + target.vy - source.y - source.vy || jiggle();
5977 l = Math.sqrt(x * x + y * y);
5978 l = (l - distances[i]) / l * alpha * strengths[i];
5979 x *= l, y *= l;
5980 target.vx -= x * (b = bias[i]);
5981 target.vy -= y * b;
5982 source.vx += x * (b = 1 - b);
5983 source.vy += y * b;
5984 }
5985 }
5986 }
5987
5988 function initialize() {
5989 if (!nodes) return;
5990
5991 var i,
5992 n = nodes.length,
5993 m = links.length,
5994 nodeById = map$1(nodes, id),
5995 link;
5996
5997 for (i = 0, count = new Array(n); i < m; ++i) {
5998 link = links[i], link.index = i;
5999 if (typeof link.source !== "object") link.source = find(nodeById, link.source);
6000 if (typeof link.target !== "object") link.target = find(nodeById, link.target);
6001 count[link.source.index] = (count[link.source.index] || 0) + 1;
6002 count[link.target.index] = (count[link.target.index] || 0) + 1;
6003 }
6004
6005 for (i = 0, bias = new Array(m); i < m; ++i) {
6006 link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]);
6007 }
6008
6009 strengths = new Array(m), initializeStrength();
6010 distances = new Array(m), initializeDistance();
6011 }
6012
6013 function initializeStrength() {
6014 if (!nodes) return;
6015
6016 for (var i = 0, n = links.length; i < n; ++i) {
6017 strengths[i] = +strength(links[i], i, links);
6018 }
6019 }
6020
6021 function initializeDistance() {
6022 if (!nodes) return;
6023
6024 for (var i = 0, n = links.length; i < n; ++i) {
6025 distances[i] = +distance(links[i], i, links);
6026 }
6027 }
6028
6029 force.initialize = function(_) {
6030 nodes = _;
6031 initialize();
6032 };
6033
6034 force.links = function(_) {
6035 return arguments.length ? (links = _, initialize(), force) : links;
6036 };
6037
6038 force.id = function(_) {
6039 return arguments.length ? (id = _, force) : id;
6040 };
6041
6042 force.iterations = function(_) {
6043 return arguments.length ? (iterations = +_, force) : iterations;
6044 };
6045
6046 force.strength = function(_) {
6047 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initializeStrength(), force) : strength;
6048 };
6049
6050 force.distance = function(_) {
6051 return arguments.length ? (distance = typeof _ === "function" ? _ : constant$6(+_), initializeDistance(), force) : distance;
6052 };
6053
6054 return force;
6055}
6056
6057function x$1(d) {
6058 return d.x;
6059}
6060
6061function y$1(d) {
6062 return d.y;
6063}
6064
6065var initialRadius = 10;
6066var initialAngle = Math.PI * (3 - Math.sqrt(5));
6067
6068function simulation(nodes) {
6069 var simulation,
6070 alpha = 1,
6071 alphaMin = 0.001,
6072 alphaDecay = 1 - Math.pow(alphaMin, 1 / 300),
6073 alphaTarget = 0,
6074 velocityDecay = 0.6,
6075 forces = map$1(),
6076 stepper = timer(step),
6077 event = dispatch("tick", "end");
6078
6079 if (nodes == null) nodes = [];
6080
6081 function step() {
6082 tick();
6083 event.call("tick", simulation);
6084 if (alpha < alphaMin) {
6085 stepper.stop();
6086 event.call("end", simulation);
6087 }
6088 }
6089
6090 function tick() {
6091 var i, n = nodes.length, node;
6092
6093 alpha += (alphaTarget - alpha) * alphaDecay;
6094
6095 forces.each(function(force) {
6096 force(alpha);
6097 });
6098
6099 for (i = 0; i < n; ++i) {
6100 node = nodes[i];
6101 if (node.fx == null) node.x += node.vx *= velocityDecay;
6102 else node.x = node.fx, node.vx = 0;
6103 if (node.fy == null) node.y += node.vy *= velocityDecay;
6104 else node.y = node.fy, node.vy = 0;
6105 }
6106 }
6107
6108 function initializeNodes() {
6109 for (var i = 0, n = nodes.length, node; i < n; ++i) {
6110 node = nodes[i], node.index = i;
6111 if (isNaN(node.x) || isNaN(node.y)) {
6112 var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle;
6113 node.x = radius * Math.cos(angle);
6114 node.y = radius * Math.sin(angle);
6115 }
6116 if (isNaN(node.vx) || isNaN(node.vy)) {
6117 node.vx = node.vy = 0;
6118 }
6119 }
6120 }
6121
6122 function initializeForce(force) {
6123 if (force.initialize) force.initialize(nodes);
6124 return force;
6125 }
6126
6127 initializeNodes();
6128
6129 return simulation = {
6130 tick: tick,
6131
6132 restart: function() {
6133 return stepper.restart(step), simulation;
6134 },
6135
6136 stop: function() {
6137 return stepper.stop(), simulation;
6138 },
6139
6140 nodes: function(_) {
6141 return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes;
6142 },
6143
6144 alpha: function(_) {
6145 return arguments.length ? (alpha = +_, simulation) : alpha;
6146 },
6147
6148 alphaMin: function(_) {
6149 return arguments.length ? (alphaMin = +_, simulation) : alphaMin;
6150 },
6151
6152 alphaDecay: function(_) {
6153 return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay;
6154 },
6155
6156 alphaTarget: function(_) {
6157 return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget;
6158 },
6159
6160 velocityDecay: function(_) {
6161 return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay;
6162 },
6163
6164 force: function(name, _) {
6165 return arguments.length > 1 ? (_ == null ? forces.remove(name) : forces.set(name, initializeForce(_)), simulation) : forces.get(name);
6166 },
6167
6168 find: function(x, y, radius) {
6169 var i = 0,
6170 n = nodes.length,
6171 dx,
6172 dy,
6173 d2,
6174 node,
6175 closest;
6176
6177 if (radius == null) radius = Infinity;
6178 else radius *= radius;
6179
6180 for (i = 0; i < n; ++i) {
6181 node = nodes[i];
6182 dx = x - node.x;
6183 dy = y - node.y;
6184 d2 = dx * dx + dy * dy;
6185 if (d2 < radius) closest = node, radius = d2;
6186 }
6187
6188 return closest;
6189 },
6190
6191 on: function(name, _) {
6192 return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name);
6193 }
6194 };
6195}
6196
6197function manyBody() {
6198 var nodes,
6199 node,
6200 alpha,
6201 strength = constant$6(-30),
6202 strengths,
6203 distanceMin2 = 1,
6204 distanceMax2 = Infinity,
6205 theta2 = 0.81;
6206
6207 function force(_) {
6208 var i, n = nodes.length, tree = quadtree(nodes, x$1, y$1).visitAfter(accumulate);
6209 for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply);
6210 }
6211
6212 function initialize() {
6213 if (!nodes) return;
6214 var i, n = nodes.length, node;
6215 strengths = new Array(n);
6216 for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes);
6217 }
6218
6219 function accumulate(quad) {
6220 var strength = 0, q, c, weight = 0, x, y, i;
6221
6222 // For internal nodes, accumulate forces from child quadrants.
6223 if (quad.length) {
6224 for (x = y = i = 0; i < 4; ++i) {
6225 if ((q = quad[i]) && (c = Math.abs(q.value))) {
6226 strength += q.value, weight += c, x += c * q.x, y += c * q.y;
6227 }
6228 }
6229 quad.x = x / weight;
6230 quad.y = y / weight;
6231 }
6232
6233 // For leaf nodes, accumulate forces from coincident quadrants.
6234 else {
6235 q = quad;
6236 q.x = q.data.x;
6237 q.y = q.data.y;
6238 do strength += strengths[q.data.index];
6239 while (q = q.next);
6240 }
6241
6242 quad.value = strength;
6243 }
6244
6245 function apply(quad, x1, _, x2) {
6246 if (!quad.value) return true;
6247
6248 var x = quad.x - node.x,
6249 y = quad.y - node.y,
6250 w = x2 - x1,
6251 l = x * x + y * y;
6252
6253 // Apply the Barnes-Hut approximation if possible.
6254 // Limit forces for very close nodes; randomize direction if coincident.
6255 if (w * w / theta2 < l) {
6256 if (l < distanceMax2) {
6257 if (x === 0) x = jiggle(), l += x * x;
6258 if (y === 0) y = jiggle(), l += y * y;
6259 if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
6260 node.vx += x * quad.value * alpha / l;
6261 node.vy += y * quad.value * alpha / l;
6262 }
6263 return true;
6264 }
6265
6266 // Otherwise, process points directly.
6267 else if (quad.length || l >= distanceMax2) return;
6268
6269 // Limit forces for very close nodes; randomize direction if coincident.
6270 if (quad.data !== node || quad.next) {
6271 if (x === 0) x = jiggle(), l += x * x;
6272 if (y === 0) y = jiggle(), l += y * y;
6273 if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
6274 }
6275
6276 do if (quad.data !== node) {
6277 w = strengths[quad.data.index] * alpha / l;
6278 node.vx += x * w;
6279 node.vy += y * w;
6280 } while (quad = quad.next);
6281 }
6282
6283 force.initialize = function(_) {
6284 nodes = _;
6285 initialize();
6286 };
6287
6288 force.strength = function(_) {
6289 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength;
6290 };
6291
6292 force.distanceMin = function(_) {
6293 return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2);
6294 };
6295
6296 force.distanceMax = function(_) {
6297 return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2);
6298 };
6299
6300 force.theta = function(_) {
6301 return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2);
6302 };
6303
6304 return force;
6305}
6306
6307function radial(radius, x, y) {
6308 var nodes,
6309 strength = constant$6(0.1),
6310 strengths,
6311 radiuses;
6312
6313 if (typeof radius !== "function") radius = constant$6(+radius);
6314 if (x == null) x = 0;
6315 if (y == null) y = 0;
6316
6317 function force(alpha) {
6318 for (var i = 0, n = nodes.length; i < n; ++i) {
6319 var node = nodes[i],
6320 dx = node.x - x || 1e-6,
6321 dy = node.y - y || 1e-6,
6322 r = Math.sqrt(dx * dx + dy * dy),
6323 k = (radiuses[i] - r) * strengths[i] * alpha / r;
6324 node.vx += dx * k;
6325 node.vy += dy * k;
6326 }
6327 }
6328
6329 function initialize() {
6330 if (!nodes) return;
6331 var i, n = nodes.length;
6332 strengths = new Array(n);
6333 radiuses = new Array(n);
6334 for (i = 0; i < n; ++i) {
6335 radiuses[i] = +radius(nodes[i], i, nodes);
6336 strengths[i] = isNaN(radiuses[i]) ? 0 : +strength(nodes[i], i, nodes);
6337 }
6338 }
6339
6340 force.initialize = function(_) {
6341 nodes = _, initialize();
6342 };
6343
6344 force.strength = function(_) {
6345 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength;
6346 };
6347
6348 force.radius = function(_) {
6349 return arguments.length ? (radius = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : radius;
6350 };
6351
6352 force.x = function(_) {
6353 return arguments.length ? (x = +_, force) : x;
6354 };
6355
6356 force.y = function(_) {
6357 return arguments.length ? (y = +_, force) : y;
6358 };
6359
6360 return force;
6361}
6362
6363function x$2(x) {
6364 var strength = constant$6(0.1),
6365 nodes,
6366 strengths,
6367 xz;
6368
6369 if (typeof x !== "function") x = constant$6(x == null ? 0 : +x);
6370
6371 function force(alpha) {
6372 for (var i = 0, n = nodes.length, node; i < n; ++i) {
6373 node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha;
6374 }
6375 }
6376
6377 function initialize() {
6378 if (!nodes) return;
6379 var i, n = nodes.length;
6380 strengths = new Array(n);
6381 xz = new Array(n);
6382 for (i = 0; i < n; ++i) {
6383 strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
6384 }
6385 }
6386
6387 force.initialize = function(_) {
6388 nodes = _;
6389 initialize();
6390 };
6391
6392 force.strength = function(_) {
6393 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength;
6394 };
6395
6396 force.x = function(_) {
6397 return arguments.length ? (x = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : x;
6398 };
6399
6400 return force;
6401}
6402
6403function y$2(y) {
6404 var strength = constant$6(0.1),
6405 nodes,
6406 strengths,
6407 yz;
6408
6409 if (typeof y !== "function") y = constant$6(y == null ? 0 : +y);
6410
6411 function force(alpha) {
6412 for (var i = 0, n = nodes.length, node; i < n; ++i) {
6413 node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha;
6414 }
6415 }
6416
6417 function initialize() {
6418 if (!nodes) return;
6419 var i, n = nodes.length;
6420 strengths = new Array(n);
6421 yz = new Array(n);
6422 for (i = 0; i < n; ++i) {
6423 strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
6424 }
6425 }
6426
6427 force.initialize = function(_) {
6428 nodes = _;
6429 initialize();
6430 };
6431
6432 force.strength = function(_) {
6433 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength;
6434 };
6435
6436 force.y = function(_) {
6437 return arguments.length ? (y = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : y;
6438 };
6439
6440 return force;
6441}
6442
6443// Computes the decimal coefficient and exponent of the specified number x with
6444// significant digits p, where x is positive and p is in [1, 21] or undefined.
6445// For example, formatDecimal(1.23) returns ["123", 0].
6446function formatDecimal(x, p) {
6447 if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity
6448 var i, coefficient = x.slice(0, i);
6449
6450 // The string returned by toExponential either has the form \d\.\d+e[-+]\d+
6451 // (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3).
6452 return [
6453 coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient,
6454 +x.slice(i + 1)
6455 ];
6456}
6457
6458function exponent$1(x) {
6459 return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN;
6460}
6461
6462function formatGroup(grouping, thousands) {
6463 return function(value, width) {
6464 var i = value.length,
6465 t = [],
6466 j = 0,
6467 g = grouping[0],
6468 length = 0;
6469
6470 while (i > 0 && g > 0) {
6471 if (length + g + 1 > width) g = Math.max(1, width - length);
6472 t.push(value.substring(i -= g, i + g));
6473 if ((length += g + 1) > width) break;
6474 g = grouping[j = (j + 1) % grouping.length];
6475 }
6476
6477 return t.reverse().join(thousands);
6478 };
6479}
6480
6481function formatNumerals(numerals) {
6482 return function(value) {
6483 return value.replace(/[0-9]/g, function(i) {
6484 return numerals[+i];
6485 });
6486 };
6487}
6488
6489function formatDefault(x, p) {
6490 x = x.toPrecision(p);
6491
6492 out: for (var n = x.length, i = 1, i0 = -1, i1; i < n; ++i) {
6493 switch (x[i]) {
6494 case ".": i0 = i1 = i; break;
6495 case "0": if (i0 === 0) i0 = i; i1 = i; break;
6496 case "e": break out;
6497 default: if (i0 > 0) i0 = 0; break;
6498 }
6499 }
6500
6501 return i0 > 0 ? x.slice(0, i0) + x.slice(i1 + 1) : x;
6502}
6503
6504var prefixExponent;
6505
6506function formatPrefixAuto(x, p) {
6507 var d = formatDecimal(x, p);
6508 if (!d) return x + "";
6509 var coefficient = d[0],
6510 exponent = d[1],
6511 i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1,
6512 n = coefficient.length;
6513 return i === n ? coefficient
6514 : i > n ? coefficient + new Array(i - n + 1).join("0")
6515 : i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i)
6516 : "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y!
6517}
6518
6519function formatRounded(x, p) {
6520 var d = formatDecimal(x, p);
6521 if (!d) return x + "";
6522 var coefficient = d[0],
6523 exponent = d[1];
6524 return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient
6525 : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1)
6526 : coefficient + new Array(exponent - coefficient.length + 2).join("0");
6527}
6528
6529var formatTypes = {
6530 "": formatDefault,
6531 "%": function(x, p) { return (x * 100).toFixed(p); },
6532 "b": function(x) { return Math.round(x).toString(2); },
6533 "c": function(x) { return x + ""; },
6534 "d": function(x) { return Math.round(x).toString(10); },
6535 "e": function(x, p) { return x.toExponential(p); },
6536 "f": function(x, p) { return x.toFixed(p); },
6537 "g": function(x, p) { return x.toPrecision(p); },
6538 "o": function(x) { return Math.round(x).toString(8); },
6539 "p": function(x, p) { return formatRounded(x * 100, p); },
6540 "r": formatRounded,
6541 "s": formatPrefixAuto,
6542 "X": function(x) { return Math.round(x).toString(16).toUpperCase(); },
6543 "x": function(x) { return Math.round(x).toString(16); }
6544};
6545
6546// [[fill]align][sign][symbol][0][width][,][.precision][type]
6547var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i;
6548
6549function formatSpecifier(specifier) {
6550 return new FormatSpecifier(specifier);
6551}
6552
6553formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof
6554
6555function FormatSpecifier(specifier) {
6556 if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier);
6557
6558 var match,
6559 fill = match[1] || " ",
6560 align = match[2] || ">",
6561 sign = match[3] || "-",
6562 symbol = match[4] || "",
6563 zero = !!match[5],
6564 width = match[6] && +match[6],
6565 comma = !!match[7],
6566 precision = match[8] && +match[8].slice(1),
6567 type = match[9] || "";
6568
6569 // The "n" type is an alias for ",g".
6570 if (type === "n") comma = true, type = "g";
6571
6572 // Map invalid types to the default format.
6573 else if (!formatTypes[type]) type = "";
6574
6575 // If zero fill is specified, padding goes after sign and before digits.
6576 if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "=";
6577
6578 this.fill = fill;
6579 this.align = align;
6580 this.sign = sign;
6581 this.symbol = symbol;
6582 this.zero = zero;
6583 this.width = width;
6584 this.comma = comma;
6585 this.precision = precision;
6586 this.type = type;
6587}
6588
6589FormatSpecifier.prototype.toString = function() {
6590 return this.fill
6591 + this.align
6592 + this.sign
6593 + this.symbol
6594 + (this.zero ? "0" : "")
6595 + (this.width == null ? "" : Math.max(1, this.width | 0))
6596 + (this.comma ? "," : "")
6597 + (this.precision == null ? "" : "." + Math.max(0, this.precision | 0))
6598 + this.type;
6599};
6600
6601function identity$3(x) {
6602 return x;
6603}
6604
6605var prefixes = ["y","z","a","f","p","n","\xB5","m","","k","M","G","T","P","E","Z","Y"];
6606
6607function formatLocale(locale) {
6608 var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$3,
6609 currency = locale.currency,
6610 decimal = locale.decimal,
6611 numerals = locale.numerals ? formatNumerals(locale.numerals) : identity$3,
6612 percent = locale.percent || "%";
6613
6614 function newFormat(specifier) {
6615 specifier = formatSpecifier(specifier);
6616
6617 var fill = specifier.fill,
6618 align = specifier.align,
6619 sign = specifier.sign,
6620 symbol = specifier.symbol,
6621 zero = specifier.zero,
6622 width = specifier.width,
6623 comma = specifier.comma,
6624 precision = specifier.precision,
6625 type = specifier.type;
6626
6627 // Compute the prefix and suffix.
6628 // For SI-prefix, the suffix is lazily computed.
6629 var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "",
6630 suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : "";
6631
6632 // What format function should we use?
6633 // Is this an integer type?
6634 // Can this type generate exponential notation?
6635 var formatType = formatTypes[type],
6636 maybeSuffix = !type || /[defgprs%]/.test(type);
6637
6638 // Set the default precision if not specified,
6639 // or clamp the specified precision to the supported range.
6640 // For significant precision, it must be in [1, 21].
6641 // For fixed precision, it must be in [0, 20].
6642 precision = precision == null ? (type ? 6 : 12)
6643 : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision))
6644 : Math.max(0, Math.min(20, precision));
6645
6646 function format(value) {
6647 var valuePrefix = prefix,
6648 valueSuffix = suffix,
6649 i, n, c;
6650
6651 if (type === "c") {
6652 valueSuffix = formatType(value) + valueSuffix;
6653 value = "";
6654 } else {
6655 value = +value;
6656
6657 // Perform the initial formatting.
6658 var valueNegative = value < 0;
6659 value = formatType(Math.abs(value), precision);
6660
6661 // If a negative value rounds to zero during formatting, treat as positive.
6662 if (valueNegative && +value === 0) valueNegative = false;
6663
6664 // Compute the prefix and suffix.
6665 valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix;
6666 valueSuffix = (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + valueSuffix + (valueNegative && sign === "(" ? ")" : "");
6667
6668 // Break the formatted value into the integer “value” part that can be
6669 // grouped, and fractional or exponential “suffix” part that is not.
6670 if (maybeSuffix) {
6671 i = -1, n = value.length;
6672 while (++i < n) {
6673 if (c = value.charCodeAt(i), 48 > c || c > 57) {
6674 valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix;
6675 value = value.slice(0, i);
6676 break;
6677 }
6678 }
6679 }
6680 }
6681
6682 // If the fill character is not "0", grouping is applied before padding.
6683 if (comma && !zero) value = group(value, Infinity);
6684
6685 // Compute the padding.
6686 var length = valuePrefix.length + value.length + valueSuffix.length,
6687 padding = length < width ? new Array(width - length + 1).join(fill) : "";
6688
6689 // If the fill character is "0", grouping is applied after padding.
6690 if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = "";
6691
6692 // Reconstruct the final output based on the desired alignment.
6693 switch (align) {
6694 case "<": value = valuePrefix + value + valueSuffix + padding; break;
6695 case "=": value = valuePrefix + padding + value + valueSuffix; break;
6696 case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;
6697 default: value = padding + valuePrefix + value + valueSuffix; break;
6698 }
6699
6700 return numerals(value);
6701 }
6702
6703 format.toString = function() {
6704 return specifier + "";
6705 };
6706
6707 return format;
6708 }
6709
6710 function formatPrefix(specifier, value) {
6711 var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)),
6712 e = Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3,
6713 k = Math.pow(10, -e),
6714 prefix = prefixes[8 + e / 3];
6715 return function(value) {
6716 return f(k * value) + prefix;
6717 };
6718 }
6719
6720 return {
6721 format: newFormat,
6722 formatPrefix: formatPrefix
6723 };
6724}
6725
6726var locale;
6727
6728
6729
6730defaultLocale({
6731 decimal: ".",
6732 thousands: ",",
6733 grouping: [3],
6734 currency: ["$", ""]
6735});
6736
6737function defaultLocale(definition) {
6738 locale = formatLocale(definition);
6739 exports.format = locale.format;
6740 exports.formatPrefix = locale.formatPrefix;
6741 return locale;
6742}
6743
6744function precisionFixed(step) {
6745 return Math.max(0, -exponent$1(Math.abs(step)));
6746}
6747
6748function precisionPrefix(step, value) {
6749 return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3 - exponent$1(Math.abs(step)));
6750}
6751
6752function precisionRound(step, max) {
6753 step = Math.abs(step), max = Math.abs(max) - step;
6754 return Math.max(0, exponent$1(max) - exponent$1(step)) + 1;
6755}
6756
6757// Adds floating point numbers with twice the normal precision.
6758// Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and
6759// Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3)
6760// 305–363 (1997).
6761// Code adapted from GeographicLib by Charles F. F. Karney,
6762// http://geographiclib.sourceforge.net/
6763
6764function adder() {
6765 return new Adder;
6766}
6767
6768function Adder() {
6769 this.reset();
6770}
6771
6772Adder.prototype = {
6773 constructor: Adder,
6774 reset: function() {
6775 this.s = // rounded value
6776 this.t = 0; // exact error
6777 },
6778 add: function(y) {
6779 add$1(temp, y, this.t);
6780 add$1(this, temp.s, this.s);
6781 if (this.s) this.t += temp.t;
6782 else this.s = temp.t;
6783 },
6784 valueOf: function() {
6785 return this.s;
6786 }
6787};
6788
6789var temp = new Adder;
6790
6791function add$1(adder, a, b) {
6792 var x = adder.s = a + b,
6793 bv = x - a,
6794 av = x - bv;
6795 adder.t = (a - av) + (b - bv);
6796}
6797
6798var epsilon$2 = 1e-6;
6799var epsilon2$1 = 1e-12;
6800var pi$3 = Math.PI;
6801var halfPi$2 = pi$3 / 2;
6802var quarterPi = pi$3 / 4;
6803var tau$3 = pi$3 * 2;
6804
6805var degrees$1 = 180 / pi$3;
6806var radians = pi$3 / 180;
6807
6808var abs = Math.abs;
6809var atan = Math.atan;
6810var atan2 = Math.atan2;
6811var cos$1 = Math.cos;
6812var ceil = Math.ceil;
6813var exp = Math.exp;
6814
6815var log = Math.log;
6816var pow = Math.pow;
6817var sin$1 = Math.sin;
6818var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; };
6819var sqrt = Math.sqrt;
6820var tan = Math.tan;
6821
6822function acos(x) {
6823 return x > 1 ? 0 : x < -1 ? pi$3 : Math.acos(x);
6824}
6825
6826function asin(x) {
6827 return x > 1 ? halfPi$2 : x < -1 ? -halfPi$2 : Math.asin(x);
6828}
6829
6830function haversin(x) {
6831 return (x = sin$1(x / 2)) * x;
6832}
6833
6834function noop$1() {}
6835
6836function streamGeometry(geometry, stream) {
6837 if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) {
6838 streamGeometryType[geometry.type](geometry, stream);
6839 }
6840}
6841
6842var streamObjectType = {
6843 Feature: function(object, stream) {
6844 streamGeometry(object.geometry, stream);
6845 },
6846 FeatureCollection: function(object, stream) {
6847 var features = object.features, i = -1, n = features.length;
6848 while (++i < n) streamGeometry(features[i].geometry, stream);
6849 }
6850};
6851
6852var streamGeometryType = {
6853 Sphere: function(object, stream) {
6854 stream.sphere();
6855 },
6856 Point: function(object, stream) {
6857 object = object.coordinates;
6858 stream.point(object[0], object[1], object[2]);
6859 },
6860 MultiPoint: function(object, stream) {
6861 var coordinates = object.coordinates, i = -1, n = coordinates.length;
6862 while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]);
6863 },
6864 LineString: function(object, stream) {
6865 streamLine(object.coordinates, stream, 0);
6866 },
6867 MultiLineString: function(object, stream) {
6868 var coordinates = object.coordinates, i = -1, n = coordinates.length;
6869 while (++i < n) streamLine(coordinates[i], stream, 0);
6870 },
6871 Polygon: function(object, stream) {
6872 streamPolygon(object.coordinates, stream);
6873 },
6874 MultiPolygon: function(object, stream) {
6875 var coordinates = object.coordinates, i = -1, n = coordinates.length;
6876 while (++i < n) streamPolygon(coordinates[i], stream);
6877 },
6878 GeometryCollection: function(object, stream) {
6879 var geometries = object.geometries, i = -1, n = geometries.length;
6880 while (++i < n) streamGeometry(geometries[i], stream);
6881 }
6882};
6883
6884function streamLine(coordinates, stream, closed) {
6885 var i = -1, n = coordinates.length - closed, coordinate;
6886 stream.lineStart();
6887 while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]);
6888 stream.lineEnd();
6889}
6890
6891function streamPolygon(coordinates, stream) {
6892 var i = -1, n = coordinates.length;
6893 stream.polygonStart();
6894 while (++i < n) streamLine(coordinates[i], stream, 1);
6895 stream.polygonEnd();
6896}
6897
6898function geoStream(object, stream) {
6899 if (object && streamObjectType.hasOwnProperty(object.type)) {
6900 streamObjectType[object.type](object, stream);
6901 } else {
6902 streamGeometry(object, stream);
6903 }
6904}
6905
6906var areaRingSum = adder();
6907
6908var areaSum = adder();
6909var lambda00;
6910var phi00;
6911var lambda0;
6912var cosPhi0;
6913var sinPhi0;
6914
6915var areaStream = {
6916 point: noop$1,
6917 lineStart: noop$1,
6918 lineEnd: noop$1,
6919 polygonStart: function() {
6920 areaRingSum.reset();
6921 areaStream.lineStart = areaRingStart;
6922 areaStream.lineEnd = areaRingEnd;
6923 },
6924 polygonEnd: function() {
6925 var areaRing = +areaRingSum;
6926 areaSum.add(areaRing < 0 ? tau$3 + areaRing : areaRing);
6927 this.lineStart = this.lineEnd = this.point = noop$1;
6928 },
6929 sphere: function() {
6930 areaSum.add(tau$3);
6931 }
6932};
6933
6934function areaRingStart() {
6935 areaStream.point = areaPointFirst;
6936}
6937
6938function areaRingEnd() {
6939 areaPoint(lambda00, phi00);
6940}
6941
6942function areaPointFirst(lambda, phi) {
6943 areaStream.point = areaPoint;
6944 lambda00 = lambda, phi00 = phi;
6945 lambda *= radians, phi *= radians;
6946 lambda0 = lambda, cosPhi0 = cos$1(phi = phi / 2 + quarterPi), sinPhi0 = sin$1(phi);
6947}
6948
6949function areaPoint(lambda, phi) {
6950 lambda *= radians, phi *= radians;
6951 phi = phi / 2 + quarterPi; // half the angular distance from south pole
6952
6953 // Spherical excess E for a spherical triangle with vertices: south pole,
6954 // previous point, current point. Uses a formula derived from Cagnoli’s
6955 // theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2).
6956 var dLambda = lambda - lambda0,
6957 sdLambda = dLambda >= 0 ? 1 : -1,
6958 adLambda = sdLambda * dLambda,
6959 cosPhi = cos$1(phi),
6960 sinPhi = sin$1(phi),
6961 k = sinPhi0 * sinPhi,
6962 u = cosPhi0 * cosPhi + k * cos$1(adLambda),
6963 v = k * sdLambda * sin$1(adLambda);
6964 areaRingSum.add(atan2(v, u));
6965
6966 // Advance the previous points.
6967 lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi;
6968}
6969
6970function area(object) {
6971 areaSum.reset();
6972 geoStream(object, areaStream);
6973 return areaSum * 2;
6974}
6975
6976function spherical(cartesian) {
6977 return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])];
6978}
6979
6980function cartesian(spherical) {
6981 var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi);
6982 return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)];
6983}
6984
6985function cartesianDot(a, b) {
6986 return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
6987}
6988
6989function cartesianCross(a, b) {
6990 return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
6991}
6992
6993// TODO return a
6994function cartesianAddInPlace(a, b) {
6995 a[0] += b[0], a[1] += b[1], a[2] += b[2];
6996}
6997
6998function cartesianScale(vector, k) {
6999 return [vector[0] * k, vector[1] * k, vector[2] * k];
7000}
7001
7002// TODO return d
7003function cartesianNormalizeInPlace(d) {
7004 var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]);
7005 d[0] /= l, d[1] /= l, d[2] /= l;
7006}
7007
7008var lambda0$1;
7009var phi0;
7010var lambda1;
7011var phi1;
7012var lambda2;
7013var lambda00$1;
7014var phi00$1;
7015var p0;
7016var deltaSum = adder();
7017var ranges;
7018var range;
7019
7020var boundsStream = {
7021 point: boundsPoint,
7022 lineStart: boundsLineStart,
7023 lineEnd: boundsLineEnd,
7024 polygonStart: function() {
7025 boundsStream.point = boundsRingPoint;
7026 boundsStream.lineStart = boundsRingStart;
7027 boundsStream.lineEnd = boundsRingEnd;
7028 deltaSum.reset();
7029 areaStream.polygonStart();
7030 },
7031 polygonEnd: function() {
7032 areaStream.polygonEnd();
7033 boundsStream.point = boundsPoint;
7034 boundsStream.lineStart = boundsLineStart;
7035 boundsStream.lineEnd = boundsLineEnd;
7036 if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90);
7037 else if (deltaSum > epsilon$2) phi1 = 90;
7038 else if (deltaSum < -epsilon$2) phi0 = -90;
7039 range[0] = lambda0$1, range[1] = lambda1;
7040 }
7041};
7042
7043function boundsPoint(lambda, phi) {
7044 ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
7045 if (phi < phi0) phi0 = phi;
7046 if (phi > phi1) phi1 = phi;
7047}
7048
7049function linePoint(lambda, phi) {
7050 var p = cartesian([lambda * radians, phi * radians]);
7051 if (p0) {
7052 var normal = cartesianCross(p0, p),
7053 equatorial = [normal[1], -normal[0], 0],
7054 inflection = cartesianCross(equatorial, normal);
7055 cartesianNormalizeInPlace(inflection);
7056 inflection = spherical(inflection);
7057 var delta = lambda - lambda2,
7058 sign$$1 = delta > 0 ? 1 : -1,
7059 lambdai = inflection[0] * degrees$1 * sign$$1,
7060 phii,
7061 antimeridian = abs(delta) > 180;
7062 if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) {
7063 phii = inflection[1] * degrees$1;
7064 if (phii > phi1) phi1 = phii;
7065 } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) {
7066 phii = -inflection[1] * degrees$1;
7067 if (phii < phi0) phi0 = phii;
7068 } else {
7069 if (phi < phi0) phi0 = phi;
7070 if (phi > phi1) phi1 = phi;
7071 }
7072 if (antimeridian) {
7073 if (lambda < lambda2) {
7074 if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
7075 } else {
7076 if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
7077 }
7078 } else {
7079 if (lambda1 >= lambda0$1) {
7080 if (lambda < lambda0$1) lambda0$1 = lambda;
7081 if (lambda > lambda1) lambda1 = lambda;
7082 } else {
7083 if (lambda > lambda2) {
7084 if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
7085 } else {
7086 if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
7087 }
7088 }
7089 }
7090 } else {
7091 ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
7092 }
7093 if (phi < phi0) phi0 = phi;
7094 if (phi > phi1) phi1 = phi;
7095 p0 = p, lambda2 = lambda;
7096}
7097
7098function boundsLineStart() {
7099 boundsStream.point = linePoint;
7100}
7101
7102function boundsLineEnd() {
7103 range[0] = lambda0$1, range[1] = lambda1;
7104 boundsStream.point = boundsPoint;
7105 p0 = null;
7106}
7107
7108function boundsRingPoint(lambda, phi) {
7109 if (p0) {
7110 var delta = lambda - lambda2;
7111 deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta);
7112 } else {
7113 lambda00$1 = lambda, phi00$1 = phi;
7114 }
7115 areaStream.point(lambda, phi);
7116 linePoint(lambda, phi);
7117}
7118
7119function boundsRingStart() {
7120 areaStream.lineStart();
7121}
7122
7123function boundsRingEnd() {
7124 boundsRingPoint(lambda00$1, phi00$1);
7125 areaStream.lineEnd();
7126 if (abs(deltaSum) > epsilon$2) lambda0$1 = -(lambda1 = 180);
7127 range[0] = lambda0$1, range[1] = lambda1;
7128 p0 = null;
7129}
7130
7131// Finds the left-right distance between two longitudes.
7132// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want
7133// the distance between ±180° to be 360°.
7134function angle(lambda0, lambda1) {
7135 return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1;
7136}
7137
7138function rangeCompare(a, b) {
7139 return a[0] - b[0];
7140}
7141
7142function rangeContains(range, x) {
7143 return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x;
7144}
7145
7146function bounds(feature) {
7147 var i, n, a, b, merged, deltaMax, delta;
7148
7149 phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity);
7150 ranges = [];
7151 geoStream(feature, boundsStream);
7152
7153 // First, sort ranges by their minimum longitudes.
7154 if (n = ranges.length) {
7155 ranges.sort(rangeCompare);
7156
7157 // Then, merge any ranges that overlap.
7158 for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) {
7159 b = ranges[i];
7160 if (rangeContains(a, b[0]) || rangeContains(a, b[1])) {
7161 if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1];
7162 if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0];
7163 } else {
7164 merged.push(a = b);
7165 }
7166 }
7167
7168 // Finally, find the largest gap between the merged ranges.
7169 // The final bounding box will be the inverse of this gap.
7170 for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) {
7171 b = merged[i];
7172 if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1];
7173 }
7174 }
7175
7176 ranges = range = null;
7177
7178 return lambda0$1 === Infinity || phi0 === Infinity
7179 ? [[NaN, NaN], [NaN, NaN]]
7180 : [[lambda0$1, phi0], [lambda1, phi1]];
7181}
7182
7183var W0;
7184var W1;
7185var X0;
7186var Y0;
7187var Z0;
7188var X1;
7189var Y1;
7190var Z1;
7191var X2;
7192var Y2;
7193var Z2;
7194var lambda00$2;
7195var phi00$2;
7196var x0;
7197var y0;
7198var z0; // previous point
7199
7200var centroidStream = {
7201 sphere: noop$1,
7202 point: centroidPoint,
7203 lineStart: centroidLineStart,
7204 lineEnd: centroidLineEnd,
7205 polygonStart: function() {
7206 centroidStream.lineStart = centroidRingStart;
7207 centroidStream.lineEnd = centroidRingEnd;
7208 },
7209 polygonEnd: function() {
7210 centroidStream.lineStart = centroidLineStart;
7211 centroidStream.lineEnd = centroidLineEnd;
7212 }
7213};
7214
7215// Arithmetic mean of Cartesian vectors.
7216function centroidPoint(lambda, phi) {
7217 lambda *= radians, phi *= radians;
7218 var cosPhi = cos$1(phi);
7219 centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi));
7220}
7221
7222function centroidPointCartesian(x, y, z) {
7223 ++W0;
7224 X0 += (x - X0) / W0;
7225 Y0 += (y - Y0) / W0;
7226 Z0 += (z - Z0) / W0;
7227}
7228
7229function centroidLineStart() {
7230 centroidStream.point = centroidLinePointFirst;
7231}
7232
7233function centroidLinePointFirst(lambda, phi) {
7234 lambda *= radians, phi *= radians;
7235 var cosPhi = cos$1(phi);
7236 x0 = cosPhi * cos$1(lambda);
7237 y0 = cosPhi * sin$1(lambda);
7238 z0 = sin$1(phi);
7239 centroidStream.point = centroidLinePoint;
7240 centroidPointCartesian(x0, y0, z0);
7241}
7242
7243function centroidLinePoint(lambda, phi) {
7244 lambda *= radians, phi *= radians;
7245 var cosPhi = cos$1(phi),
7246 x = cosPhi * cos$1(lambda),
7247 y = cosPhi * sin$1(lambda),
7248 z = sin$1(phi),
7249 w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z);
7250 W1 += w;
7251 X1 += w * (x0 + (x0 = x));
7252 Y1 += w * (y0 + (y0 = y));
7253 Z1 += w * (z0 + (z0 = z));
7254 centroidPointCartesian(x0, y0, z0);
7255}
7256
7257function centroidLineEnd() {
7258 centroidStream.point = centroidPoint;
7259}
7260
7261// See J. E. Brock, The Inertia Tensor for a Spherical Triangle,
7262// J. Applied Mechanics 42, 239 (1975).
7263function centroidRingStart() {
7264 centroidStream.point = centroidRingPointFirst;
7265}
7266
7267function centroidRingEnd() {
7268 centroidRingPoint(lambda00$2, phi00$2);
7269 centroidStream.point = centroidPoint;
7270}
7271
7272function centroidRingPointFirst(lambda, phi) {
7273 lambda00$2 = lambda, phi00$2 = phi;
7274 lambda *= radians, phi *= radians;
7275 centroidStream.point = centroidRingPoint;
7276 var cosPhi = cos$1(phi);
7277 x0 = cosPhi * cos$1(lambda);
7278 y0 = cosPhi * sin$1(lambda);
7279 z0 = sin$1(phi);
7280 centroidPointCartesian(x0, y0, z0);
7281}
7282
7283function centroidRingPoint(lambda, phi) {
7284 lambda *= radians, phi *= radians;
7285 var cosPhi = cos$1(phi),
7286 x = cosPhi * cos$1(lambda),
7287 y = cosPhi * sin$1(lambda),
7288 z = sin$1(phi),
7289 cx = y0 * z - z0 * y,
7290 cy = z0 * x - x0 * z,
7291 cz = x0 * y - y0 * x,
7292 m = sqrt(cx * cx + cy * cy + cz * cz),
7293 w = asin(m), // line weight = angle
7294 v = m && -w / m; // area weight multiplier
7295 X2 += v * cx;
7296 Y2 += v * cy;
7297 Z2 += v * cz;
7298 W1 += w;
7299 X1 += w * (x0 + (x0 = x));
7300 Y1 += w * (y0 + (y0 = y));
7301 Z1 += w * (z0 + (z0 = z));
7302 centroidPointCartesian(x0, y0, z0);
7303}
7304
7305function centroid(object) {
7306 W0 = W1 =
7307 X0 = Y0 = Z0 =
7308 X1 = Y1 = Z1 =
7309 X2 = Y2 = Z2 = 0;
7310 geoStream(object, centroidStream);
7311
7312 var x = X2,
7313 y = Y2,
7314 z = Z2,
7315 m = x * x + y * y + z * z;
7316
7317 // If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid.
7318 if (m < epsilon2$1) {
7319 x = X1, y = Y1, z = Z1;
7320 // If the feature has zero length, fall back to arithmetic mean of point vectors.
7321 if (W1 < epsilon$2) x = X0, y = Y0, z = Z0;
7322 m = x * x + y * y + z * z;
7323 // If the feature still has an undefined ccentroid, then return.
7324 if (m < epsilon2$1) return [NaN, NaN];
7325 }
7326
7327 return [atan2(y, x) * degrees$1, asin(z / sqrt(m)) * degrees$1];
7328}
7329
7330function constant$7(x) {
7331 return function() {
7332 return x;
7333 };
7334}
7335
7336function compose(a, b) {
7337
7338 function compose(x, y) {
7339 return x = a(x, y), b(x[0], x[1]);
7340 }
7341
7342 if (a.invert && b.invert) compose.invert = function(x, y) {
7343 return x = b.invert(x, y), x && a.invert(x[0], x[1]);
7344 };
7345
7346 return compose;
7347}
7348
7349function rotationIdentity(lambda, phi) {
7350 return [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi];
7351}
7352
7353rotationIdentity.invert = rotationIdentity;
7354
7355function rotateRadians(deltaLambda, deltaPhi, deltaGamma) {
7356 return (deltaLambda %= tau$3) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma))
7357 : rotationLambda(deltaLambda))
7358 : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma)
7359 : rotationIdentity);
7360}
7361
7362function forwardRotationLambda(deltaLambda) {
7363 return function(lambda, phi) {
7364 return lambda += deltaLambda, [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi];
7365 };
7366}
7367
7368function rotationLambda(deltaLambda) {
7369 var rotation = forwardRotationLambda(deltaLambda);
7370 rotation.invert = forwardRotationLambda(-deltaLambda);
7371 return rotation;
7372}
7373
7374function rotationPhiGamma(deltaPhi, deltaGamma) {
7375 var cosDeltaPhi = cos$1(deltaPhi),
7376 sinDeltaPhi = sin$1(deltaPhi),
7377 cosDeltaGamma = cos$1(deltaGamma),
7378 sinDeltaGamma = sin$1(deltaGamma);
7379
7380 function rotation(lambda, phi) {
7381 var cosPhi = cos$1(phi),
7382 x = cos$1(lambda) * cosPhi,
7383 y = sin$1(lambda) * cosPhi,
7384 z = sin$1(phi),
7385 k = z * cosDeltaPhi + x * sinDeltaPhi;
7386 return [
7387 atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi),
7388 asin(k * cosDeltaGamma + y * sinDeltaGamma)
7389 ];
7390 }
7391
7392 rotation.invert = function(lambda, phi) {
7393 var cosPhi = cos$1(phi),
7394 x = cos$1(lambda) * cosPhi,
7395 y = sin$1(lambda) * cosPhi,
7396 z = sin$1(phi),
7397 k = z * cosDeltaGamma - y * sinDeltaGamma;
7398 return [
7399 atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi),
7400 asin(k * cosDeltaPhi - x * sinDeltaPhi)
7401 ];
7402 };
7403
7404 return rotation;
7405}
7406
7407function rotation(rotate) {
7408 rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0);
7409
7410 function forward(coordinates) {
7411 coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians);
7412 return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates;
7413 }
7414
7415 forward.invert = function(coordinates) {
7416 coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians);
7417 return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates;
7418 };
7419
7420 return forward;
7421}
7422
7423// Generates a circle centered at [0°, 0°], with a given radius and precision.
7424function circleStream(stream, radius, delta, direction, t0, t1) {
7425 if (!delta) return;
7426 var cosRadius = cos$1(radius),
7427 sinRadius = sin$1(radius),
7428 step = direction * delta;
7429 if (t0 == null) {
7430 t0 = radius + direction * tau$3;
7431 t1 = radius - step / 2;
7432 } else {
7433 t0 = circleRadius(cosRadius, t0);
7434 t1 = circleRadius(cosRadius, t1);
7435 if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$3;
7436 }
7437 for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) {
7438 point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]);
7439 stream.point(point[0], point[1]);
7440 }
7441}
7442
7443// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0].
7444function circleRadius(cosRadius, point) {
7445 point = cartesian(point), point[0] -= cosRadius;
7446 cartesianNormalizeInPlace(point);
7447 var radius = acos(-point[1]);
7448 return ((-point[2] < 0 ? -radius : radius) + tau$3 - epsilon$2) % tau$3;
7449}
7450
7451function circle() {
7452 var center = constant$7([0, 0]),
7453 radius = constant$7(90),
7454 precision = constant$7(6),
7455 ring,
7456 rotate,
7457 stream = {point: point};
7458
7459 function point(x, y) {
7460 ring.push(x = rotate(x, y));
7461 x[0] *= degrees$1, x[1] *= degrees$1;
7462 }
7463
7464 function circle() {
7465 var c = center.apply(this, arguments),
7466 r = radius.apply(this, arguments) * radians,
7467 p = precision.apply(this, arguments) * radians;
7468 ring = [];
7469 rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert;
7470 circleStream(stream, r, p, 1);
7471 c = {type: "Polygon", coordinates: [ring]};
7472 ring = rotate = null;
7473 return c;
7474 }
7475
7476 circle.center = function(_) {
7477 return arguments.length ? (center = typeof _ === "function" ? _ : constant$7([+_[0], +_[1]]), circle) : center;
7478 };
7479
7480 circle.radius = function(_) {
7481 return arguments.length ? (radius = typeof _ === "function" ? _ : constant$7(+_), circle) : radius;
7482 };
7483
7484 circle.precision = function(_) {
7485 return arguments.length ? (precision = typeof _ === "function" ? _ : constant$7(+_), circle) : precision;
7486 };
7487
7488 return circle;
7489}
7490
7491function clipBuffer() {
7492 var lines = [],
7493 line;
7494 return {
7495 point: function(x, y) {
7496 line.push([x, y]);
7497 },
7498 lineStart: function() {
7499 lines.push(line = []);
7500 },
7501 lineEnd: noop$1,
7502 rejoin: function() {
7503 if (lines.length > 1) lines.push(lines.pop().concat(lines.shift()));
7504 },
7505 result: function() {
7506 var result = lines;
7507 lines = [];
7508 line = null;
7509 return result;
7510 }
7511 };
7512}
7513
7514function pointEqual(a, b) {
7515 return abs(a[0] - b[0]) < epsilon$2 && abs(a[1] - b[1]) < epsilon$2;
7516}
7517
7518function Intersection(point, points, other, entry) {
7519 this.x = point;
7520 this.z = points;
7521 this.o = other; // another intersection
7522 this.e = entry; // is an entry?
7523 this.v = false; // visited
7524 this.n = this.p = null; // next & previous
7525}
7526
7527// A generalized polygon clipping algorithm: given a polygon that has been cut
7528// into its visible line segments, and rejoins the segments by interpolating
7529// along the clip edge.
7530function clipRejoin(segments, compareIntersection, startInside, interpolate, stream) {
7531 var subject = [],
7532 clip = [],
7533 i,
7534 n;
7535
7536 segments.forEach(function(segment) {
7537 if ((n = segment.length - 1) <= 0) return;
7538 var n, p0 = segment[0], p1 = segment[n], x;
7539
7540 // If the first and last points of a segment are coincident, then treat as a
7541 // closed ring. TODO if all rings are closed, then the winding order of the
7542 // exterior ring should be checked.
7543 if (pointEqual(p0, p1)) {
7544 stream.lineStart();
7545 for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]);
7546 stream.lineEnd();
7547 return;
7548 }
7549
7550 subject.push(x = new Intersection(p0, segment, null, true));
7551 clip.push(x.o = new Intersection(p0, null, x, false));
7552 subject.push(x = new Intersection(p1, segment, null, false));
7553 clip.push(x.o = new Intersection(p1, null, x, true));
7554 });
7555
7556 if (!subject.length) return;
7557
7558 clip.sort(compareIntersection);
7559 link$1(subject);
7560 link$1(clip);
7561
7562 for (i = 0, n = clip.length; i < n; ++i) {
7563 clip[i].e = startInside = !startInside;
7564 }
7565
7566 var start = subject[0],
7567 points,
7568 point;
7569
7570 while (1) {
7571 // Find first unvisited intersection.
7572 var current = start,
7573 isSubject = true;
7574 while (current.v) if ((current = current.n) === start) return;
7575 points = current.z;
7576 stream.lineStart();
7577 do {
7578 current.v = current.o.v = true;
7579 if (current.e) {
7580 if (isSubject) {
7581 for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]);
7582 } else {
7583 interpolate(current.x, current.n.x, 1, stream);
7584 }
7585 current = current.n;
7586 } else {
7587 if (isSubject) {
7588 points = current.p.z;
7589 for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]);
7590 } else {
7591 interpolate(current.x, current.p.x, -1, stream);
7592 }
7593 current = current.p;
7594 }
7595 current = current.o;
7596 points = current.z;
7597 isSubject = !isSubject;
7598 } while (!current.v);
7599 stream.lineEnd();
7600 }
7601}
7602
7603function link$1(array) {
7604 if (!(n = array.length)) return;
7605 var n,
7606 i = 0,
7607 a = array[0],
7608 b;
7609 while (++i < n) {
7610 a.n = b = array[i];
7611 b.p = a;
7612 a = b;
7613 }
7614 a.n = b = array[0];
7615 b.p = a;
7616}
7617
7618var sum$1 = adder();
7619
7620function polygonContains(polygon, point) {
7621 var lambda = point[0],
7622 phi = point[1],
7623 normal = [sin$1(lambda), -cos$1(lambda), 0],
7624 angle = 0,
7625 winding = 0;
7626
7627 sum$1.reset();
7628
7629 for (var i = 0, n = polygon.length; i < n; ++i) {
7630 if (!(m = (ring = polygon[i]).length)) continue;
7631 var ring,
7632 m,
7633 point0 = ring[m - 1],
7634 lambda0 = point0[0],
7635 phi0 = point0[1] / 2 + quarterPi,
7636 sinPhi0 = sin$1(phi0),
7637 cosPhi0 = cos$1(phi0);
7638
7639 for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) {
7640 var point1 = ring[j],
7641 lambda1 = point1[0],
7642 phi1 = point1[1] / 2 + quarterPi,
7643 sinPhi1 = sin$1(phi1),
7644 cosPhi1 = cos$1(phi1),
7645 delta = lambda1 - lambda0,
7646 sign$$1 = delta >= 0 ? 1 : -1,
7647 absDelta = sign$$1 * delta,
7648 antimeridian = absDelta > pi$3,
7649 k = sinPhi0 * sinPhi1;
7650
7651 sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta)));
7652 angle += antimeridian ? delta + sign$$1 * tau$3 : delta;
7653
7654 // Are the longitudes either side of the point’s meridian (lambda),
7655 // and are the latitudes smaller than the parallel (phi)?
7656 if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) {
7657 var arc = cartesianCross(cartesian(point0), cartesian(point1));
7658 cartesianNormalizeInPlace(arc);
7659 var intersection = cartesianCross(normal, arc);
7660 cartesianNormalizeInPlace(intersection);
7661 var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]);
7662 if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) {
7663 winding += antimeridian ^ delta >= 0 ? 1 : -1;
7664 }
7665 }
7666 }
7667 }
7668
7669 // First, determine whether the South pole is inside or outside:
7670 //
7671 // It is inside if:
7672 // * the polygon winds around it in a clockwise direction.
7673 // * the polygon does not (cumulatively) wind around it, but has a negative
7674 // (counter-clockwise) area.
7675 //
7676 // Second, count the (signed) number of times a segment crosses a lambda
7677 // from the point to the South pole. If it is zero, then the point is the
7678 // same side as the South pole.
7679
7680 return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1);
7681}
7682
7683function clip(pointVisible, clipLine, interpolate, start) {
7684 return function(sink) {
7685 var line = clipLine(sink),
7686 ringBuffer = clipBuffer(),
7687 ringSink = clipLine(ringBuffer),
7688 polygonStarted = false,
7689 polygon,
7690 segments,
7691 ring;
7692
7693 var clip = {
7694 point: point,
7695 lineStart: lineStart,
7696 lineEnd: lineEnd,
7697 polygonStart: function() {
7698 clip.point = pointRing;
7699 clip.lineStart = ringStart;
7700 clip.lineEnd = ringEnd;
7701 segments = [];
7702 polygon = [];
7703 },
7704 polygonEnd: function() {
7705 clip.point = point;
7706 clip.lineStart = lineStart;
7707 clip.lineEnd = lineEnd;
7708 segments = merge(segments);
7709 var startInside = polygonContains(polygon, start);
7710 if (segments.length) {
7711 if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
7712 clipRejoin(segments, compareIntersection, startInside, interpolate, sink);
7713 } else if (startInside) {
7714 if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
7715 sink.lineStart();
7716 interpolate(null, null, 1, sink);
7717 sink.lineEnd();
7718 }
7719 if (polygonStarted) sink.polygonEnd(), polygonStarted = false;
7720 segments = polygon = null;
7721 },
7722 sphere: function() {
7723 sink.polygonStart();
7724 sink.lineStart();
7725 interpolate(null, null, 1, sink);
7726 sink.lineEnd();
7727 sink.polygonEnd();
7728 }
7729 };
7730
7731 function point(lambda, phi) {
7732 if (pointVisible(lambda, phi)) sink.point(lambda, phi);
7733 }
7734
7735 function pointLine(lambda, phi) {
7736 line.point(lambda, phi);
7737 }
7738
7739 function lineStart() {
7740 clip.point = pointLine;
7741 line.lineStart();
7742 }
7743
7744 function lineEnd() {
7745 clip.point = point;
7746 line.lineEnd();
7747 }
7748
7749 function pointRing(lambda, phi) {
7750 ring.push([lambda, phi]);
7751 ringSink.point(lambda, phi);
7752 }
7753
7754 function ringStart() {
7755 ringSink.lineStart();
7756 ring = [];
7757 }
7758
7759 function ringEnd() {
7760 pointRing(ring[0][0], ring[0][1]);
7761 ringSink.lineEnd();
7762
7763 var clean = ringSink.clean(),
7764 ringSegments = ringBuffer.result(),
7765 i, n = ringSegments.length, m,
7766 segment,
7767 point;
7768
7769 ring.pop();
7770 polygon.push(ring);
7771 ring = null;
7772
7773 if (!n) return;
7774
7775 // No intersections.
7776 if (clean & 1) {
7777 segment = ringSegments[0];
7778 if ((m = segment.length - 1) > 0) {
7779 if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
7780 sink.lineStart();
7781 for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]);
7782 sink.lineEnd();
7783 }
7784 return;
7785 }
7786
7787 // Rejoin connected segments.
7788 // TODO reuse ringBuffer.rejoin()?
7789 if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift()));
7790
7791 segments.push(ringSegments.filter(validSegment));
7792 }
7793
7794 return clip;
7795 };
7796}
7797
7798function validSegment(segment) {
7799 return segment.length > 1;
7800}
7801
7802// Intersections are sorted along the clip edge. For both antimeridian cutting
7803// and circle clipping, the same comparison is used.
7804function compareIntersection(a, b) {
7805 return ((a = a.x)[0] < 0 ? a[1] - halfPi$2 - epsilon$2 : halfPi$2 - a[1])
7806 - ((b = b.x)[0] < 0 ? b[1] - halfPi$2 - epsilon$2 : halfPi$2 - b[1]);
7807}
7808
7809var clipAntimeridian = clip(
7810 function() { return true; },
7811 clipAntimeridianLine,
7812 clipAntimeridianInterpolate,
7813 [-pi$3, -halfPi$2]
7814);
7815
7816// Takes a line and cuts into visible segments. Return values: 0 - there were
7817// intersections or the line was empty; 1 - no intersections; 2 - there were
7818// intersections, and the first and last segments should be rejoined.
7819function clipAntimeridianLine(stream) {
7820 var lambda0 = NaN,
7821 phi0 = NaN,
7822 sign0 = NaN,
7823 clean; // no intersections
7824
7825 return {
7826 lineStart: function() {
7827 stream.lineStart();
7828 clean = 1;
7829 },
7830 point: function(lambda1, phi1) {
7831 var sign1 = lambda1 > 0 ? pi$3 : -pi$3,
7832 delta = abs(lambda1 - lambda0);
7833 if (abs(delta - pi$3) < epsilon$2) { // line crosses a pole
7834 stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$2 : -halfPi$2);
7835 stream.point(sign0, phi0);
7836 stream.lineEnd();
7837 stream.lineStart();
7838 stream.point(sign1, phi0);
7839 stream.point(lambda1, phi0);
7840 clean = 0;
7841 } else if (sign0 !== sign1 && delta >= pi$3) { // line crosses antimeridian
7842 if (abs(lambda0 - sign0) < epsilon$2) lambda0 -= sign0 * epsilon$2; // handle degeneracies
7843 if (abs(lambda1 - sign1) < epsilon$2) lambda1 -= sign1 * epsilon$2;
7844 phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1);
7845 stream.point(sign0, phi0);
7846 stream.lineEnd();
7847 stream.lineStart();
7848 stream.point(sign1, phi0);
7849 clean = 0;
7850 }
7851 stream.point(lambda0 = lambda1, phi0 = phi1);
7852 sign0 = sign1;
7853 },
7854 lineEnd: function() {
7855 stream.lineEnd();
7856 lambda0 = phi0 = NaN;
7857 },
7858 clean: function() {
7859 return 2 - clean; // if intersections, rejoin first and last segments
7860 }
7861 };
7862}
7863
7864function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) {
7865 var cosPhi0,
7866 cosPhi1,
7867 sinLambda0Lambda1 = sin$1(lambda0 - lambda1);
7868 return abs(sinLambda0Lambda1) > epsilon$2
7869 ? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1)
7870 - sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0))
7871 / (cosPhi0 * cosPhi1 * sinLambda0Lambda1))
7872 : (phi0 + phi1) / 2;
7873}
7874
7875function clipAntimeridianInterpolate(from, to, direction, stream) {
7876 var phi;
7877 if (from == null) {
7878 phi = direction * halfPi$2;
7879 stream.point(-pi$3, phi);
7880 stream.point(0, phi);
7881 stream.point(pi$3, phi);
7882 stream.point(pi$3, 0);
7883 stream.point(pi$3, -phi);
7884 stream.point(0, -phi);
7885 stream.point(-pi$3, -phi);
7886 stream.point(-pi$3, 0);
7887 stream.point(-pi$3, phi);
7888 } else if (abs(from[0] - to[0]) > epsilon$2) {
7889 var lambda = from[0] < to[0] ? pi$3 : -pi$3;
7890 phi = direction * lambda / 2;
7891 stream.point(-lambda, phi);
7892 stream.point(0, phi);
7893 stream.point(lambda, phi);
7894 } else {
7895 stream.point(to[0], to[1]);
7896 }
7897}
7898
7899function clipCircle(radius) {
7900 var cr = cos$1(radius),
7901 delta = 6 * radians,
7902 smallRadius = cr > 0,
7903 notHemisphere = abs(cr) > epsilon$2; // TODO optimise for this common case
7904
7905 function interpolate(from, to, direction, stream) {
7906 circleStream(stream, radius, delta, direction, from, to);
7907 }
7908
7909 function visible(lambda, phi) {
7910 return cos$1(lambda) * cos$1(phi) > cr;
7911 }
7912
7913 // Takes a line and cuts into visible segments. Return values used for polygon
7914 // clipping: 0 - there were intersections or the line was empty; 1 - no
7915 // intersections 2 - there were intersections, and the first and last segments
7916 // should be rejoined.
7917 function clipLine(stream) {
7918 var point0, // previous point
7919 c0, // code for previous point
7920 v0, // visibility of previous point
7921 v00, // visibility of first point
7922 clean; // no intersections
7923 return {
7924 lineStart: function() {
7925 v00 = v0 = false;
7926 clean = 1;
7927 },
7928 point: function(lambda, phi) {
7929 var point1 = [lambda, phi],
7930 point2,
7931 v = visible(lambda, phi),
7932 c = smallRadius
7933 ? v ? 0 : code(lambda, phi)
7934 : v ? code(lambda + (lambda < 0 ? pi$3 : -pi$3), phi) : 0;
7935 if (!point0 && (v00 = v0 = v)) stream.lineStart();
7936 // Handle degeneracies.
7937 // TODO ignore if not clipping polygons.
7938 if (v !== v0) {
7939 point2 = intersect(point0, point1);
7940 if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2)) {
7941 point1[0] += epsilon$2;
7942 point1[1] += epsilon$2;
7943 v = visible(point1[0], point1[1]);
7944 }
7945 }
7946 if (v !== v0) {
7947 clean = 0;
7948 if (v) {
7949 // outside going in
7950 stream.lineStart();
7951 point2 = intersect(point1, point0);
7952 stream.point(point2[0], point2[1]);
7953 } else {
7954 // inside going out
7955 point2 = intersect(point0, point1);
7956 stream.point(point2[0], point2[1]);
7957 stream.lineEnd();
7958 }
7959 point0 = point2;
7960 } else if (notHemisphere && point0 && smallRadius ^ v) {
7961 var t;
7962 // If the codes for two points are different, or are both zero,
7963 // and there this segment intersects with the small circle.
7964 if (!(c & c0) && (t = intersect(point1, point0, true))) {
7965 clean = 0;
7966 if (smallRadius) {
7967 stream.lineStart();
7968 stream.point(t[0][0], t[0][1]);
7969 stream.point(t[1][0], t[1][1]);
7970 stream.lineEnd();
7971 } else {
7972 stream.point(t[1][0], t[1][1]);
7973 stream.lineEnd();
7974 stream.lineStart();
7975 stream.point(t[0][0], t[0][1]);
7976 }
7977 }
7978 }
7979 if (v && (!point0 || !pointEqual(point0, point1))) {
7980 stream.point(point1[0], point1[1]);
7981 }
7982 point0 = point1, v0 = v, c0 = c;
7983 },
7984 lineEnd: function() {
7985 if (v0) stream.lineEnd();
7986 point0 = null;
7987 },
7988 // Rejoin first and last segments if there were intersections and the first
7989 // and last points were visible.
7990 clean: function() {
7991 return clean | ((v00 && v0) << 1);
7992 }
7993 };
7994 }
7995
7996 // Intersects the great circle between a and b with the clip circle.
7997 function intersect(a, b, two) {
7998 var pa = cartesian(a),
7999 pb = cartesian(b);
8000
8001 // We have two planes, n1.p = d1 and n2.p = d2.
8002 // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2).
8003 var n1 = [1, 0, 0], // normal
8004 n2 = cartesianCross(pa, pb),
8005 n2n2 = cartesianDot(n2, n2),
8006 n1n2 = n2[0], // cartesianDot(n1, n2),
8007 determinant = n2n2 - n1n2 * n1n2;
8008
8009 // Two polar points.
8010 if (!determinant) return !two && a;
8011
8012 var c1 = cr * n2n2 / determinant,
8013 c2 = -cr * n1n2 / determinant,
8014 n1xn2 = cartesianCross(n1, n2),
8015 A = cartesianScale(n1, c1),
8016 B = cartesianScale(n2, c2);
8017 cartesianAddInPlace(A, B);
8018
8019 // Solve |p(t)|^2 = 1.
8020 var u = n1xn2,
8021 w = cartesianDot(A, u),
8022 uu = cartesianDot(u, u),
8023 t2 = w * w - uu * (cartesianDot(A, A) - 1);
8024
8025 if (t2 < 0) return;
8026
8027 var t = sqrt(t2),
8028 q = cartesianScale(u, (-w - t) / uu);
8029 cartesianAddInPlace(q, A);
8030 q = spherical(q);
8031
8032 if (!two) return q;
8033
8034 // Two intersection points.
8035 var lambda0 = a[0],
8036 lambda1 = b[0],
8037 phi0 = a[1],
8038 phi1 = b[1],
8039 z;
8040
8041 if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z;
8042
8043 var delta = lambda1 - lambda0,
8044 polar = abs(delta - pi$3) < epsilon$2,
8045 meridian = polar || delta < epsilon$2;
8046
8047 if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z;
8048
8049 // Check that the first point is between a and b.
8050 if (meridian
8051 ? polar
8052 ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon$2 ? phi0 : phi1)
8053 : phi0 <= q[1] && q[1] <= phi1
8054 : delta > pi$3 ^ (lambda0 <= q[0] && q[0] <= lambda1)) {
8055 var q1 = cartesianScale(u, (-w + t) / uu);
8056 cartesianAddInPlace(q1, A);
8057 return [q, spherical(q1)];
8058 }
8059 }
8060
8061 // Generates a 4-bit vector representing the location of a point relative to
8062 // the small circle's bounding box.
8063 function code(lambda, phi) {
8064 var r = smallRadius ? radius : pi$3 - radius,
8065 code = 0;
8066 if (lambda < -r) code |= 1; // left
8067 else if (lambda > r) code |= 2; // right
8068 if (phi < -r) code |= 4; // below
8069 else if (phi > r) code |= 8; // above
8070 return code;
8071 }
8072
8073 return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$3, radius - pi$3]);
8074}
8075
8076function clipLine(a, b, x0, y0, x1, y1) {
8077 var ax = a[0],
8078 ay = a[1],
8079 bx = b[0],
8080 by = b[1],
8081 t0 = 0,
8082 t1 = 1,
8083 dx = bx - ax,
8084 dy = by - ay,
8085 r;
8086
8087 r = x0 - ax;
8088 if (!dx && r > 0) return;
8089 r /= dx;
8090 if (dx < 0) {
8091 if (r < t0) return;
8092 if (r < t1) t1 = r;
8093 } else if (dx > 0) {
8094 if (r > t1) return;
8095 if (r > t0) t0 = r;
8096 }
8097
8098 r = x1 - ax;
8099 if (!dx && r < 0) return;
8100 r /= dx;
8101 if (dx < 0) {
8102 if (r > t1) return;
8103 if (r > t0) t0 = r;
8104 } else if (dx > 0) {
8105 if (r < t0) return;
8106 if (r < t1) t1 = r;
8107 }
8108
8109 r = y0 - ay;
8110 if (!dy && r > 0) return;
8111 r /= dy;
8112 if (dy < 0) {
8113 if (r < t0) return;
8114 if (r < t1) t1 = r;
8115 } else if (dy > 0) {
8116 if (r > t1) return;
8117 if (r > t0) t0 = r;
8118 }
8119
8120 r = y1 - ay;
8121 if (!dy && r < 0) return;
8122 r /= dy;
8123 if (dy < 0) {
8124 if (r > t1) return;
8125 if (r > t0) t0 = r;
8126 } else if (dy > 0) {
8127 if (r < t0) return;
8128 if (r < t1) t1 = r;
8129 }
8130
8131 if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy;
8132 if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy;
8133 return true;
8134}
8135
8136var clipMax = 1e9;
8137var clipMin = -clipMax;
8138
8139// TODO Use d3-polygon’s polygonContains here for the ring check?
8140// TODO Eliminate duplicate buffering in clipBuffer and polygon.push?
8141
8142function clipRectangle(x0, y0, x1, y1) {
8143
8144 function visible(x, y) {
8145 return x0 <= x && x <= x1 && y0 <= y && y <= y1;
8146 }
8147
8148 function interpolate(from, to, direction, stream) {
8149 var a = 0, a1 = 0;
8150 if (from == null
8151 || (a = corner(from, direction)) !== (a1 = corner(to, direction))
8152 || comparePoint(from, to) < 0 ^ direction > 0) {
8153 do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0);
8154 while ((a = (a + direction + 4) % 4) !== a1);
8155 } else {
8156 stream.point(to[0], to[1]);
8157 }
8158 }
8159
8160 function corner(p, direction) {
8161 return abs(p[0] - x0) < epsilon$2 ? direction > 0 ? 0 : 3
8162 : abs(p[0] - x1) < epsilon$2 ? direction > 0 ? 2 : 1
8163 : abs(p[1] - y0) < epsilon$2 ? direction > 0 ? 1 : 0
8164 : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon
8165 }
8166
8167 function compareIntersection(a, b) {
8168 return comparePoint(a.x, b.x);
8169 }
8170
8171 function comparePoint(a, b) {
8172 var ca = corner(a, 1),
8173 cb = corner(b, 1);
8174 return ca !== cb ? ca - cb
8175 : ca === 0 ? b[1] - a[1]
8176 : ca === 1 ? a[0] - b[0]
8177 : ca === 2 ? a[1] - b[1]
8178 : b[0] - a[0];
8179 }
8180
8181 return function(stream) {
8182 var activeStream = stream,
8183 bufferStream = clipBuffer(),
8184 segments,
8185 polygon,
8186 ring,
8187 x__, y__, v__, // first point
8188 x_, y_, v_, // previous point
8189 first,
8190 clean;
8191
8192 var clipStream = {
8193 point: point,
8194 lineStart: lineStart,
8195 lineEnd: lineEnd,
8196 polygonStart: polygonStart,
8197 polygonEnd: polygonEnd
8198 };
8199
8200 function point(x, y) {
8201 if (visible(x, y)) activeStream.point(x, y);
8202 }
8203
8204 function polygonInside() {
8205 var winding = 0;
8206
8207 for (var i = 0, n = polygon.length; i < n; ++i) {
8208 for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) {
8209 a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1];
8210 if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; }
8211 else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; }
8212 }
8213 }
8214
8215 return winding;
8216 }
8217
8218 // Buffer geometry within a polygon and then clip it en masse.
8219 function polygonStart() {
8220 activeStream = bufferStream, segments = [], polygon = [], clean = true;
8221 }
8222
8223 function polygonEnd() {
8224 var startInside = polygonInside(),
8225 cleanInside = clean && startInside,
8226 visible = (segments = merge(segments)).length;
8227 if (cleanInside || visible) {
8228 stream.polygonStart();
8229 if (cleanInside) {
8230 stream.lineStart();
8231 interpolate(null, null, 1, stream);
8232 stream.lineEnd();
8233 }
8234 if (visible) {
8235 clipRejoin(segments, compareIntersection, startInside, interpolate, stream);
8236 }
8237 stream.polygonEnd();
8238 }
8239 activeStream = stream, segments = polygon = ring = null;
8240 }
8241
8242 function lineStart() {
8243 clipStream.point = linePoint;
8244 if (polygon) polygon.push(ring = []);
8245 first = true;
8246 v_ = false;
8247 x_ = y_ = NaN;
8248 }
8249
8250 // TODO rather than special-case polygons, simply handle them separately.
8251 // Ideally, coincident intersection points should be jittered to avoid
8252 // clipping issues.
8253 function lineEnd() {
8254 if (segments) {
8255 linePoint(x__, y__);
8256 if (v__ && v_) bufferStream.rejoin();
8257 segments.push(bufferStream.result());
8258 }
8259 clipStream.point = point;
8260 if (v_) activeStream.lineEnd();
8261 }
8262
8263 function linePoint(x, y) {
8264 var v = visible(x, y);
8265 if (polygon) ring.push([x, y]);
8266 if (first) {
8267 x__ = x, y__ = y, v__ = v;
8268 first = false;
8269 if (v) {
8270 activeStream.lineStart();
8271 activeStream.point(x, y);
8272 }
8273 } else {
8274 if (v && v_) activeStream.point(x, y);
8275 else {
8276 var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))],
8277 b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))];
8278 if (clipLine(a, b, x0, y0, x1, y1)) {
8279 if (!v_) {
8280 activeStream.lineStart();
8281 activeStream.point(a[0], a[1]);
8282 }
8283 activeStream.point(b[0], b[1]);
8284 if (!v) activeStream.lineEnd();
8285 clean = false;
8286 } else if (v) {
8287 activeStream.lineStart();
8288 activeStream.point(x, y);
8289 clean = false;
8290 }
8291 }
8292 }
8293 x_ = x, y_ = y, v_ = v;
8294 }
8295
8296 return clipStream;
8297 };
8298}
8299
8300function extent$1() {
8301 var x0 = 0,
8302 y0 = 0,
8303 x1 = 960,
8304 y1 = 500,
8305 cache,
8306 cacheStream,
8307 clip;
8308
8309 return clip = {
8310 stream: function(stream) {
8311 return cache && cacheStream === stream ? cache : cache = clipRectangle(x0, y0, x1, y1)(cacheStream = stream);
8312 },
8313 extent: function(_) {
8314 return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]];
8315 }
8316 };
8317}
8318
8319var lengthSum = adder();
8320var lambda0$2;
8321var sinPhi0$1;
8322var cosPhi0$1;
8323
8324var lengthStream = {
8325 sphere: noop$1,
8326 point: noop$1,
8327 lineStart: lengthLineStart,
8328 lineEnd: noop$1,
8329 polygonStart: noop$1,
8330 polygonEnd: noop$1
8331};
8332
8333function lengthLineStart() {
8334 lengthStream.point = lengthPointFirst;
8335 lengthStream.lineEnd = lengthLineEnd;
8336}
8337
8338function lengthLineEnd() {
8339 lengthStream.point = lengthStream.lineEnd = noop$1;
8340}
8341
8342function lengthPointFirst(lambda, phi) {
8343 lambda *= radians, phi *= radians;
8344 lambda0$2 = lambda, sinPhi0$1 = sin$1(phi), cosPhi0$1 = cos$1(phi);
8345 lengthStream.point = lengthPoint;
8346}
8347
8348function lengthPoint(lambda, phi) {
8349 lambda *= radians, phi *= radians;
8350 var sinPhi = sin$1(phi),
8351 cosPhi = cos$1(phi),
8352 delta = abs(lambda - lambda0$2),
8353 cosDelta = cos$1(delta),
8354 sinDelta = sin$1(delta),
8355 x = cosPhi * sinDelta,
8356 y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta,
8357 z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta;
8358 lengthSum.add(atan2(sqrt(x * x + y * y), z));
8359 lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi;
8360}
8361
8362function length$1(object) {
8363 lengthSum.reset();
8364 geoStream(object, lengthStream);
8365 return +lengthSum;
8366}
8367
8368var coordinates = [null, null];
8369var object$1 = {type: "LineString", coordinates: coordinates};
8370
8371function distance(a, b) {
8372 coordinates[0] = a;
8373 coordinates[1] = b;
8374 return length$1(object$1);
8375}
8376
8377var containsObjectType = {
8378 Feature: function(object, point) {
8379 return containsGeometry(object.geometry, point);
8380 },
8381 FeatureCollection: function(object, point) {
8382 var features = object.features, i = -1, n = features.length;
8383 while (++i < n) if (containsGeometry(features[i].geometry, point)) return true;
8384 return false;
8385 }
8386};
8387
8388var containsGeometryType = {
8389 Sphere: function() {
8390 return true;
8391 },
8392 Point: function(object, point) {
8393 return containsPoint(object.coordinates, point);
8394 },
8395 MultiPoint: function(object, point) {
8396 var coordinates = object.coordinates, i = -1, n = coordinates.length;
8397 while (++i < n) if (containsPoint(coordinates[i], point)) return true;
8398 return false;
8399 },
8400 LineString: function(object, point) {
8401 return containsLine(object.coordinates, point);
8402 },
8403 MultiLineString: function(object, point) {
8404 var coordinates = object.coordinates, i = -1, n = coordinates.length;
8405 while (++i < n) if (containsLine(coordinates[i], point)) return true;
8406 return false;
8407 },
8408 Polygon: function(object, point) {
8409 return containsPolygon(object.coordinates, point);
8410 },
8411 MultiPolygon: function(object, point) {
8412 var coordinates = object.coordinates, i = -1, n = coordinates.length;
8413 while (++i < n) if (containsPolygon(coordinates[i], point)) return true;
8414 return false;
8415 },
8416 GeometryCollection: function(object, point) {
8417 var geometries = object.geometries, i = -1, n = geometries.length;
8418 while (++i < n) if (containsGeometry(geometries[i], point)) return true;
8419 return false;
8420 }
8421};
8422
8423function containsGeometry(geometry, point) {
8424 return geometry && containsGeometryType.hasOwnProperty(geometry.type)
8425 ? containsGeometryType[geometry.type](geometry, point)
8426 : false;
8427}
8428
8429function containsPoint(coordinates, point) {
8430 return distance(coordinates, point) === 0;
8431}
8432
8433function containsLine(coordinates, point) {
8434 var ab = distance(coordinates[0], coordinates[1]),
8435 ao = distance(coordinates[0], point),
8436 ob = distance(point, coordinates[1]);
8437 return ao + ob <= ab + epsilon$2;
8438}
8439
8440function containsPolygon(coordinates, point) {
8441 return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));
8442}
8443
8444function ringRadians(ring) {
8445 return ring = ring.map(pointRadians), ring.pop(), ring;
8446}
8447
8448function pointRadians(point) {
8449 return [point[0] * radians, point[1] * radians];
8450}
8451
8452function contains(object, point) {
8453 return (object && containsObjectType.hasOwnProperty(object.type)
8454 ? containsObjectType[object.type]
8455 : containsGeometry)(object, point);
8456}
8457
8458function graticuleX(y0, y1, dy) {
8459 var y = sequence(y0, y1 - epsilon$2, dy).concat(y1);
8460 return function(x) { return y.map(function(y) { return [x, y]; }); };
8461}
8462
8463function graticuleY(x0, x1, dx) {
8464 var x = sequence(x0, x1 - epsilon$2, dx).concat(x1);
8465 return function(y) { return x.map(function(x) { return [x, y]; }); };
8466}
8467
8468function graticule() {
8469 var x1, x0, X1, X0,
8470 y1, y0, Y1, Y0,
8471 dx = 10, dy = dx, DX = 90, DY = 360,
8472 x, y, X, Y,
8473 precision = 2.5;
8474
8475 function graticule() {
8476 return {type: "MultiLineString", coordinates: lines()};
8477 }
8478
8479 function lines() {
8480 return sequence(ceil(X0 / DX) * DX, X1, DX).map(X)
8481 .concat(sequence(ceil(Y0 / DY) * DY, Y1, DY).map(Y))
8482 .concat(sequence(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon$2; }).map(x))
8483 .concat(sequence(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon$2; }).map(y));
8484 }
8485
8486 graticule.lines = function() {
8487 return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; });
8488 };
8489
8490 graticule.outline = function() {
8491 return {
8492 type: "Polygon",
8493 coordinates: [
8494 X(X0).concat(
8495 Y(Y1).slice(1),
8496 X(X1).reverse().slice(1),
8497 Y(Y0).reverse().slice(1))
8498 ]
8499 };
8500 };
8501
8502 graticule.extent = function(_) {
8503 if (!arguments.length) return graticule.extentMinor();
8504 return graticule.extentMajor(_).extentMinor(_);
8505 };
8506
8507 graticule.extentMajor = function(_) {
8508 if (!arguments.length) return [[X0, Y0], [X1, Y1]];
8509 X0 = +_[0][0], X1 = +_[1][0];
8510 Y0 = +_[0][1], Y1 = +_[1][1];
8511 if (X0 > X1) _ = X0, X0 = X1, X1 = _;
8512 if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _;
8513 return graticule.precision(precision);
8514 };
8515
8516 graticule.extentMinor = function(_) {
8517 if (!arguments.length) return [[x0, y0], [x1, y1]];
8518 x0 = +_[0][0], x1 = +_[1][0];
8519 y0 = +_[0][1], y1 = +_[1][1];
8520 if (x0 > x1) _ = x0, x0 = x1, x1 = _;
8521 if (y0 > y1) _ = y0, y0 = y1, y1 = _;
8522 return graticule.precision(precision);
8523 };
8524
8525 graticule.step = function(_) {
8526 if (!arguments.length) return graticule.stepMinor();
8527 return graticule.stepMajor(_).stepMinor(_);
8528 };
8529
8530 graticule.stepMajor = function(_) {
8531 if (!arguments.length) return [DX, DY];
8532 DX = +_[0], DY = +_[1];
8533 return graticule;
8534 };
8535
8536 graticule.stepMinor = function(_) {
8537 if (!arguments.length) return [dx, dy];
8538 dx = +_[0], dy = +_[1];
8539 return graticule;
8540 };
8541
8542 graticule.precision = function(_) {
8543 if (!arguments.length) return precision;
8544 precision = +_;
8545 x = graticuleX(y0, y1, 90);
8546 y = graticuleY(x0, x1, precision);
8547 X = graticuleX(Y0, Y1, 90);
8548 Y = graticuleY(X0, X1, precision);
8549 return graticule;
8550 };
8551
8552 return graticule
8553 .extentMajor([[-180, -90 + epsilon$2], [180, 90 - epsilon$2]])
8554 .extentMinor([[-180, -80 - epsilon$2], [180, 80 + epsilon$2]]);
8555}
8556
8557function graticule10() {
8558 return graticule()();
8559}
8560
8561function interpolate$1(a, b) {
8562 var x0 = a[0] * radians,
8563 y0 = a[1] * radians,
8564 x1 = b[0] * radians,
8565 y1 = b[1] * radians,
8566 cy0 = cos$1(y0),
8567 sy0 = sin$1(y0),
8568 cy1 = cos$1(y1),
8569 sy1 = sin$1(y1),
8570 kx0 = cy0 * cos$1(x0),
8571 ky0 = cy0 * sin$1(x0),
8572 kx1 = cy1 * cos$1(x1),
8573 ky1 = cy1 * sin$1(x1),
8574 d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))),
8575 k = sin$1(d);
8576
8577 var interpolate = d ? function(t) {
8578 var B = sin$1(t *= d) / k,
8579 A = sin$1(d - t) / k,
8580 x = A * kx0 + B * kx1,
8581 y = A * ky0 + B * ky1,
8582 z = A * sy0 + B * sy1;
8583 return [
8584 atan2(y, x) * degrees$1,
8585 atan2(z, sqrt(x * x + y * y)) * degrees$1
8586 ];
8587 } : function() {
8588 return [x0 * degrees$1, y0 * degrees$1];
8589 };
8590
8591 interpolate.distance = d;
8592
8593 return interpolate;
8594}
8595
8596function identity$4(x) {
8597 return x;
8598}
8599
8600var areaSum$1 = adder();
8601var areaRingSum$1 = adder();
8602var x00;
8603var y00;
8604var x0$1;
8605var y0$1;
8606
8607var areaStream$1 = {
8608 point: noop$1,
8609 lineStart: noop$1,
8610 lineEnd: noop$1,
8611 polygonStart: function() {
8612 areaStream$1.lineStart = areaRingStart$1;
8613 areaStream$1.lineEnd = areaRingEnd$1;
8614 },
8615 polygonEnd: function() {
8616 areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop$1;
8617 areaSum$1.add(abs(areaRingSum$1));
8618 areaRingSum$1.reset();
8619 },
8620 result: function() {
8621 var area = areaSum$1 / 2;
8622 areaSum$1.reset();
8623 return area;
8624 }
8625};
8626
8627function areaRingStart$1() {
8628 areaStream$1.point = areaPointFirst$1;
8629}
8630
8631function areaPointFirst$1(x, y) {
8632 areaStream$1.point = areaPoint$1;
8633 x00 = x0$1 = x, y00 = y0$1 = y;
8634}
8635
8636function areaPoint$1(x, y) {
8637 areaRingSum$1.add(y0$1 * x - x0$1 * y);
8638 x0$1 = x, y0$1 = y;
8639}
8640
8641function areaRingEnd$1() {
8642 areaPoint$1(x00, y00);
8643}
8644
8645var x0$2 = Infinity;
8646var y0$2 = x0$2;
8647var x1 = -x0$2;
8648var y1 = x1;
8649
8650var boundsStream$1 = {
8651 point: boundsPoint$1,
8652 lineStart: noop$1,
8653 lineEnd: noop$1,
8654 polygonStart: noop$1,
8655 polygonEnd: noop$1,
8656 result: function() {
8657 var bounds = [[x0$2, y0$2], [x1, y1]];
8658 x1 = y1 = -(y0$2 = x0$2 = Infinity);
8659 return bounds;
8660 }
8661};
8662
8663function boundsPoint$1(x, y) {
8664 if (x < x0$2) x0$2 = x;
8665 if (x > x1) x1 = x;
8666 if (y < y0$2) y0$2 = y;
8667 if (y > y1) y1 = y;
8668}
8669
8670// TODO Enforce positive area for exterior, negative area for interior?
8671
8672var X0$1 = 0;
8673var Y0$1 = 0;
8674var Z0$1 = 0;
8675var X1$1 = 0;
8676var Y1$1 = 0;
8677var Z1$1 = 0;
8678var X2$1 = 0;
8679var Y2$1 = 0;
8680var Z2$1 = 0;
8681var x00$1;
8682var y00$1;
8683var x0$3;
8684var y0$3;
8685
8686var centroidStream$1 = {
8687 point: centroidPoint$1,
8688 lineStart: centroidLineStart$1,
8689 lineEnd: centroidLineEnd$1,
8690 polygonStart: function() {
8691 centroidStream$1.lineStart = centroidRingStart$1;
8692 centroidStream$1.lineEnd = centroidRingEnd$1;
8693 },
8694 polygonEnd: function() {
8695 centroidStream$1.point = centroidPoint$1;
8696 centroidStream$1.lineStart = centroidLineStart$1;
8697 centroidStream$1.lineEnd = centroidLineEnd$1;
8698 },
8699 result: function() {
8700 var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1]
8701 : Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1]
8702 : Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1]
8703 : [NaN, NaN];
8704 X0$1 = Y0$1 = Z0$1 =
8705 X1$1 = Y1$1 = Z1$1 =
8706 X2$1 = Y2$1 = Z2$1 = 0;
8707 return centroid;
8708 }
8709};
8710
8711function centroidPoint$1(x, y) {
8712 X0$1 += x;
8713 Y0$1 += y;
8714 ++Z0$1;
8715}
8716
8717function centroidLineStart$1() {
8718 centroidStream$1.point = centroidPointFirstLine;
8719}
8720
8721function centroidPointFirstLine(x, y) {
8722 centroidStream$1.point = centroidPointLine;
8723 centroidPoint$1(x0$3 = x, y0$3 = y);
8724}
8725
8726function centroidPointLine(x, y) {
8727 var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy);
8728 X1$1 += z * (x0$3 + x) / 2;
8729 Y1$1 += z * (y0$3 + y) / 2;
8730 Z1$1 += z;
8731 centroidPoint$1(x0$3 = x, y0$3 = y);
8732}
8733
8734function centroidLineEnd$1() {
8735 centroidStream$1.point = centroidPoint$1;
8736}
8737
8738function centroidRingStart$1() {
8739 centroidStream$1.point = centroidPointFirstRing;
8740}
8741
8742function centroidRingEnd$1() {
8743 centroidPointRing(x00$1, y00$1);
8744}
8745
8746function centroidPointFirstRing(x, y) {
8747 centroidStream$1.point = centroidPointRing;
8748 centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y);
8749}
8750
8751function centroidPointRing(x, y) {
8752 var dx = x - x0$3,
8753 dy = y - y0$3,
8754 z = sqrt(dx * dx + dy * dy);
8755
8756 X1$1 += z * (x0$3 + x) / 2;
8757 Y1$1 += z * (y0$3 + y) / 2;
8758 Z1$1 += z;
8759
8760 z = y0$3 * x - x0$3 * y;
8761 X2$1 += z * (x0$3 + x);
8762 Y2$1 += z * (y0$3 + y);
8763 Z2$1 += z * 3;
8764 centroidPoint$1(x0$3 = x, y0$3 = y);
8765}
8766
8767function PathContext(context) {
8768 this._context = context;
8769}
8770
8771PathContext.prototype = {
8772 _radius: 4.5,
8773 pointRadius: function(_) {
8774 return this._radius = _, this;
8775 },
8776 polygonStart: function() {
8777 this._line = 0;
8778 },
8779 polygonEnd: function() {
8780 this._line = NaN;
8781 },
8782 lineStart: function() {
8783 this._point = 0;
8784 },
8785 lineEnd: function() {
8786 if (this._line === 0) this._context.closePath();
8787 this._point = NaN;
8788 },
8789 point: function(x, y) {
8790 switch (this._point) {
8791 case 0: {
8792 this._context.moveTo(x, y);
8793 this._point = 1;
8794 break;
8795 }
8796 case 1: {
8797 this._context.lineTo(x, y);
8798 break;
8799 }
8800 default: {
8801 this._context.moveTo(x + this._radius, y);
8802 this._context.arc(x, y, this._radius, 0, tau$3);
8803 break;
8804 }
8805 }
8806 },
8807 result: noop$1
8808};
8809
8810var lengthSum$1 = adder();
8811var lengthRing;
8812var x00$2;
8813var y00$2;
8814var x0$4;
8815var y0$4;
8816
8817var lengthStream$1 = {
8818 point: noop$1,
8819 lineStart: function() {
8820 lengthStream$1.point = lengthPointFirst$1;
8821 },
8822 lineEnd: function() {
8823 if (lengthRing) lengthPoint$1(x00$2, y00$2);
8824 lengthStream$1.point = noop$1;
8825 },
8826 polygonStart: function() {
8827 lengthRing = true;
8828 },
8829 polygonEnd: function() {
8830 lengthRing = null;
8831 },
8832 result: function() {
8833 var length = +lengthSum$1;
8834 lengthSum$1.reset();
8835 return length;
8836 }
8837};
8838
8839function lengthPointFirst$1(x, y) {
8840 lengthStream$1.point = lengthPoint$1;
8841 x00$2 = x0$4 = x, y00$2 = y0$4 = y;
8842}
8843
8844function lengthPoint$1(x, y) {
8845 x0$4 -= x, y0$4 -= y;
8846 lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4));
8847 x0$4 = x, y0$4 = y;
8848}
8849
8850function PathString() {
8851 this._string = [];
8852}
8853
8854PathString.prototype = {
8855 _radius: 4.5,
8856 _circle: circle$1(4.5),
8857 pointRadius: function(_) {
8858 if ((_ = +_) !== this._radius) this._radius = _, this._circle = null;
8859 return this;
8860 },
8861 polygonStart: function() {
8862 this._line = 0;
8863 },
8864 polygonEnd: function() {
8865 this._line = NaN;
8866 },
8867 lineStart: function() {
8868 this._point = 0;
8869 },
8870 lineEnd: function() {
8871 if (this._line === 0) this._string.push("Z");
8872 this._point = NaN;
8873 },
8874 point: function(x, y) {
8875 switch (this._point) {
8876 case 0: {
8877 this._string.push("M", x, ",", y);
8878 this._point = 1;
8879 break;
8880 }
8881 case 1: {
8882 this._string.push("L", x, ",", y);
8883 break;
8884 }
8885 default: {
8886 if (this._circle == null) this._circle = circle$1(this._radius);
8887 this._string.push("M", x, ",", y, this._circle);
8888 break;
8889 }
8890 }
8891 },
8892 result: function() {
8893 if (this._string.length) {
8894 var result = this._string.join("");
8895 this._string = [];
8896 return result;
8897 } else {
8898 return null;
8899 }
8900 }
8901};
8902
8903function circle$1(radius) {
8904 return "m0," + radius
8905 + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius
8906 + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius
8907 + "z";
8908}
8909
8910function index$1(projection, context) {
8911 var pointRadius = 4.5,
8912 projectionStream,
8913 contextStream;
8914
8915 function path(object) {
8916 if (object) {
8917 if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments));
8918 geoStream(object, projectionStream(contextStream));
8919 }
8920 return contextStream.result();
8921 }
8922
8923 path.area = function(object) {
8924 geoStream(object, projectionStream(areaStream$1));
8925 return areaStream$1.result();
8926 };
8927
8928 path.measure = function(object) {
8929 geoStream(object, projectionStream(lengthStream$1));
8930 return lengthStream$1.result();
8931 };
8932
8933 path.bounds = function(object) {
8934 geoStream(object, projectionStream(boundsStream$1));
8935 return boundsStream$1.result();
8936 };
8937
8938 path.centroid = function(object) {
8939 geoStream(object, projectionStream(centroidStream$1));
8940 return centroidStream$1.result();
8941 };
8942
8943 path.projection = function(_) {
8944 return arguments.length ? (projectionStream = _ == null ? (projection = null, identity$4) : (projection = _).stream, path) : projection;
8945 };
8946
8947 path.context = function(_) {
8948 if (!arguments.length) return context;
8949 contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _);
8950 if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius);
8951 return path;
8952 };
8953
8954 path.pointRadius = function(_) {
8955 if (!arguments.length) return pointRadius;
8956 pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_);
8957 return path;
8958 };
8959
8960 return path.projection(projection).context(context);
8961}
8962
8963function transform(methods) {
8964 return {
8965 stream: transformer(methods)
8966 };
8967}
8968
8969function transformer(methods) {
8970 return function(stream) {
8971 var s = new TransformStream;
8972 for (var key in methods) s[key] = methods[key];
8973 s.stream = stream;
8974 return s;
8975 };
8976}
8977
8978function TransformStream() {}
8979
8980TransformStream.prototype = {
8981 constructor: TransformStream,
8982 point: function(x, y) { this.stream.point(x, y); },
8983 sphere: function() { this.stream.sphere(); },
8984 lineStart: function() { this.stream.lineStart(); },
8985 lineEnd: function() { this.stream.lineEnd(); },
8986 polygonStart: function() { this.stream.polygonStart(); },
8987 polygonEnd: function() { this.stream.polygonEnd(); }
8988};
8989
8990function fit(projection, fitBounds, object) {
8991 var clip = projection.clipExtent && projection.clipExtent();
8992 projection.scale(150).translate([0, 0]);
8993 if (clip != null) projection.clipExtent(null);
8994 geoStream(object, projection.stream(boundsStream$1));
8995 fitBounds(boundsStream$1.result());
8996 if (clip != null) projection.clipExtent(clip);
8997 return projection;
8998}
8999
9000function fitExtent(projection, extent, object) {
9001 return fit(projection, function(b) {
9002 var w = extent[1][0] - extent[0][0],
9003 h = extent[1][1] - extent[0][1],
9004 k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])),
9005 x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2,
9006 y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2;
9007 projection.scale(150 * k).translate([x, y]);
9008 }, object);
9009}
9010
9011function fitSize(projection, size, object) {
9012 return fitExtent(projection, [[0, 0], size], object);
9013}
9014
9015function fitWidth(projection, width, object) {
9016 return fit(projection, function(b) {
9017 var w = +width,
9018 k = w / (b[1][0] - b[0][0]),
9019 x = (w - k * (b[1][0] + b[0][0])) / 2,
9020 y = -k * b[0][1];
9021 projection.scale(150 * k).translate([x, y]);
9022 }, object);
9023}
9024
9025function fitHeight(projection, height, object) {
9026 return fit(projection, function(b) {
9027 var h = +height,
9028 k = h / (b[1][1] - b[0][1]),
9029 x = -k * b[0][0],
9030 y = (h - k * (b[1][1] + b[0][1])) / 2;
9031 projection.scale(150 * k).translate([x, y]);
9032 }, object);
9033}
9034
9035var maxDepth = 16;
9036var cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance)
9037
9038function resample(project, delta2) {
9039 return +delta2 ? resample$1(project, delta2) : resampleNone(project);
9040}
9041
9042function resampleNone(project) {
9043 return transformer({
9044 point: function(x, y) {
9045 x = project(x, y);
9046 this.stream.point(x[0], x[1]);
9047 }
9048 });
9049}
9050
9051function resample$1(project, delta2) {
9052
9053 function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) {
9054 var dx = x1 - x0,
9055 dy = y1 - y0,
9056 d2 = dx * dx + dy * dy;
9057 if (d2 > 4 * delta2 && depth--) {
9058 var a = a0 + a1,
9059 b = b0 + b1,
9060 c = c0 + c1,
9061 m = sqrt(a * a + b * b + c * c),
9062 phi2 = asin(c /= m),
9063 lambda2 = abs(abs(c) - 1) < epsilon$2 || abs(lambda0 - lambda1) < epsilon$2 ? (lambda0 + lambda1) / 2 : atan2(b, a),
9064 p = project(lambda2, phi2),
9065 x2 = p[0],
9066 y2 = p[1],
9067 dx2 = x2 - x0,
9068 dy2 = y2 - y0,
9069 dz = dy * dx2 - dx * dy2;
9070 if (dz * dz / d2 > delta2 // perpendicular projected distance
9071 || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end
9072 || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance
9073 resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream);
9074 stream.point(x2, y2);
9075 resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream);
9076 }
9077 }
9078 }
9079 return function(stream) {
9080 var lambda00, x00, y00, a00, b00, c00, // first point
9081 lambda0, x0, y0, a0, b0, c0; // previous point
9082
9083 var resampleStream = {
9084 point: point,
9085 lineStart: lineStart,
9086 lineEnd: lineEnd,
9087 polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; },
9088 polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; }
9089 };
9090
9091 function point(x, y) {
9092 x = project(x, y);
9093 stream.point(x[0], x[1]);
9094 }
9095
9096 function lineStart() {
9097 x0 = NaN;
9098 resampleStream.point = linePoint;
9099 stream.lineStart();
9100 }
9101
9102 function linePoint(lambda, phi) {
9103 var c = cartesian([lambda, phi]), p = project(lambda, phi);
9104 resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream);
9105 stream.point(x0, y0);
9106 }
9107
9108 function lineEnd() {
9109 resampleStream.point = point;
9110 stream.lineEnd();
9111 }
9112
9113 function ringStart() {
9114 lineStart();
9115 resampleStream.point = ringPoint;
9116 resampleStream.lineEnd = ringEnd;
9117 }
9118
9119 function ringPoint(lambda, phi) {
9120 linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0;
9121 resampleStream.point = linePoint;
9122 }
9123
9124 function ringEnd() {
9125 resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream);
9126 resampleStream.lineEnd = lineEnd;
9127 lineEnd();
9128 }
9129
9130 return resampleStream;
9131 };
9132}
9133
9134var transformRadians = transformer({
9135 point: function(x, y) {
9136 this.stream.point(x * radians, y * radians);
9137 }
9138});
9139
9140function transformRotate(rotate) {
9141 return transformer({
9142 point: function(x, y) {
9143 var r = rotate(x, y);
9144 return this.stream.point(r[0], r[1]);
9145 }
9146 });
9147}
9148
9149function projection(project) {
9150 return projectionMutator(function() { return project; })();
9151}
9152
9153function projectionMutator(projectAt) {
9154 var project,
9155 k = 150, // scale
9156 x = 480, y = 250, // translate
9157 dx, dy, lambda = 0, phi = 0, // center
9158 deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, projectRotate, // rotate
9159 theta = null, preclip = clipAntimeridian, // clip angle
9160 x0 = null, y0, x1, y1, postclip = identity$4, // clip extent
9161 delta2 = 0.5, projectResample = resample(projectTransform, delta2), // precision
9162 cache,
9163 cacheStream;
9164
9165 function projection(point) {
9166 point = projectRotate(point[0] * radians, point[1] * radians);
9167 return [point[0] * k + dx, dy - point[1] * k];
9168 }
9169
9170 function invert(point) {
9171 point = projectRotate.invert((point[0] - dx) / k, (dy - point[1]) / k);
9172 return point && [point[0] * degrees$1, point[1] * degrees$1];
9173 }
9174
9175 function projectTransform(x, y) {
9176 return x = project(x, y), [x[0] * k + dx, dy - x[1] * k];
9177 }
9178
9179 projection.stream = function(stream) {
9180 return cache && cacheStream === stream ? cache : cache = transformRadians(transformRotate(rotate)(preclip(projectResample(postclip(cacheStream = stream)))));
9181 };
9182
9183 projection.preclip = function(_) {
9184 return arguments.length ? (preclip = _, theta = undefined, reset()) : preclip;
9185 };
9186
9187 projection.postclip = function(_) {
9188 return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip;
9189 };
9190
9191 projection.clipAngle = function(_) {
9192 return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees$1;
9193 };
9194
9195 projection.clipExtent = function(_) {
9196 return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
9197 };
9198
9199 projection.scale = function(_) {
9200 return arguments.length ? (k = +_, recenter()) : k;
9201 };
9202
9203 projection.translate = function(_) {
9204 return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y];
9205 };
9206
9207 projection.center = function(_) {
9208 return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees$1, phi * degrees$1];
9209 };
9210
9211 projection.rotate = function(_) {
9212 return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees$1, deltaPhi * degrees$1, deltaGamma * degrees$1];
9213 };
9214
9215 projection.precision = function(_) {
9216 return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2);
9217 };
9218
9219 projection.fitExtent = function(extent, object) {
9220 return fitExtent(projection, extent, object);
9221 };
9222
9223 projection.fitSize = function(size, object) {
9224 return fitSize(projection, size, object);
9225 };
9226
9227 projection.fitWidth = function(width, object) {
9228 return fitWidth(projection, width, object);
9229 };
9230
9231 projection.fitHeight = function(height, object) {
9232 return fitHeight(projection, height, object);
9233 };
9234
9235 function recenter() {
9236 projectRotate = compose(rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma), project);
9237 var center = project(lambda, phi);
9238 dx = x - center[0] * k;
9239 dy = y + center[1] * k;
9240 return reset();
9241 }
9242
9243 function reset() {
9244 cache = cacheStream = null;
9245 return projection;
9246 }
9247
9248 return function() {
9249 project = projectAt.apply(this, arguments);
9250 projection.invert = project.invert && invert;
9251 return recenter();
9252 };
9253}
9254
9255function conicProjection(projectAt) {
9256 var phi0 = 0,
9257 phi1 = pi$3 / 3,
9258 m = projectionMutator(projectAt),
9259 p = m(phi0, phi1);
9260
9261 p.parallels = function(_) {
9262 return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees$1, phi1 * degrees$1];
9263 };
9264
9265 return p;
9266}
9267
9268function cylindricalEqualAreaRaw(phi0) {
9269 var cosPhi0 = cos$1(phi0);
9270
9271 function forward(lambda, phi) {
9272 return [lambda * cosPhi0, sin$1(phi) / cosPhi0];
9273 }
9274
9275 forward.invert = function(x, y) {
9276 return [x / cosPhi0, asin(y * cosPhi0)];
9277 };
9278
9279 return forward;
9280}
9281
9282function conicEqualAreaRaw(y0, y1) {
9283 var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2;
9284
9285 // Are the parallels symmetrical around the Equator?
9286 if (abs(n) < epsilon$2) return cylindricalEqualAreaRaw(y0);
9287
9288 var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n;
9289
9290 function project(x, y) {
9291 var r = sqrt(c - 2 * n * sin$1(y)) / n;
9292 return [r * sin$1(x *= n), r0 - r * cos$1(x)];
9293 }
9294
9295 project.invert = function(x, y) {
9296 var r0y = r0 - y;
9297 return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))];
9298 };
9299
9300 return project;
9301}
9302
9303function conicEqualArea() {
9304 return conicProjection(conicEqualAreaRaw)
9305 .scale(155.424)
9306 .center([0, 33.6442]);
9307}
9308
9309function albers() {
9310 return conicEqualArea()
9311 .parallels([29.5, 45.5])
9312 .scale(1070)
9313 .translate([480, 250])
9314 .rotate([96, 0])
9315 .center([-0.6, 38.7]);
9316}
9317
9318// The projections must have mutually exclusive clip regions on the sphere,
9319// as this will avoid emitting interleaving lines and polygons.
9320function multiplex(streams) {
9321 var n = streams.length;
9322 return {
9323 point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); },
9324 sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); },
9325 lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); },
9326 lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); },
9327 polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); },
9328 polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); }
9329 };
9330}
9331
9332// A composite projection for the United States, configured by default for
9333// 960×500. The projection also works quite well at 960×600 if you change the
9334// scale to 1285 and adjust the translate accordingly. The set of standard
9335// parallels for each region comes from USGS, which is published here:
9336// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers
9337function albersUsa() {
9338 var cache,
9339 cacheStream,
9340 lower48 = albers(), lower48Point,
9341 alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338
9342 hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007
9343 point, pointStream = {point: function(x, y) { point = [x, y]; }};
9344
9345 function albersUsa(coordinates) {
9346 var x = coordinates[0], y = coordinates[1];
9347 return point = null, (lower48Point.point(x, y), point)
9348 || (alaskaPoint.point(x, y), point)
9349 || (hawaiiPoint.point(x, y), point);
9350 }
9351
9352 albersUsa.invert = function(coordinates) {
9353 var k = lower48.scale(),
9354 t = lower48.translate(),
9355 x = (coordinates[0] - t[0]) / k,
9356 y = (coordinates[1] - t[1]) / k;
9357 return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska
9358 : y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii
9359 : lower48).invert(coordinates);
9360 };
9361
9362 albersUsa.stream = function(stream) {
9363 return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]);
9364 };
9365
9366 albersUsa.precision = function(_) {
9367 if (!arguments.length) return lower48.precision();
9368 lower48.precision(_), alaska.precision(_), hawaii.precision(_);
9369 return reset();
9370 };
9371
9372 albersUsa.scale = function(_) {
9373 if (!arguments.length) return lower48.scale();
9374 lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_);
9375 return albersUsa.translate(lower48.translate());
9376 };
9377
9378 albersUsa.translate = function(_) {
9379 if (!arguments.length) return lower48.translate();
9380 var k = lower48.scale(), x = +_[0], y = +_[1];
9381
9382 lower48Point = lower48
9383 .translate(_)
9384 .clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]])
9385 .stream(pointStream);
9386
9387 alaskaPoint = alaska
9388 .translate([x - 0.307 * k, y + 0.201 * k])
9389 .clipExtent([[x - 0.425 * k + epsilon$2, y + 0.120 * k + epsilon$2], [x - 0.214 * k - epsilon$2, y + 0.234 * k - epsilon$2]])
9390 .stream(pointStream);
9391
9392 hawaiiPoint = hawaii
9393 .translate([x - 0.205 * k, y + 0.212 * k])
9394 .clipExtent([[x - 0.214 * k + epsilon$2, y + 0.166 * k + epsilon$2], [x - 0.115 * k - epsilon$2, y + 0.234 * k - epsilon$2]])
9395 .stream(pointStream);
9396
9397 return reset();
9398 };
9399
9400 albersUsa.fitExtent = function(extent, object) {
9401 return fitExtent(albersUsa, extent, object);
9402 };
9403
9404 albersUsa.fitSize = function(size, object) {
9405 return fitSize(albersUsa, size, object);
9406 };
9407
9408 albersUsa.fitWidth = function(width, object) {
9409 return fitWidth(albersUsa, width, object);
9410 };
9411
9412 albersUsa.fitHeight = function(height, object) {
9413 return fitHeight(albersUsa, height, object);
9414 };
9415
9416 function reset() {
9417 cache = cacheStream = null;
9418 return albersUsa;
9419 }
9420
9421 return albersUsa.scale(1070);
9422}
9423
9424function azimuthalRaw(scale) {
9425 return function(x, y) {
9426 var cx = cos$1(x),
9427 cy = cos$1(y),
9428 k = scale(cx * cy);
9429 return [
9430 k * cy * sin$1(x),
9431 k * sin$1(y)
9432 ];
9433 }
9434}
9435
9436function azimuthalInvert(angle) {
9437 return function(x, y) {
9438 var z = sqrt(x * x + y * y),
9439 c = angle(z),
9440 sc = sin$1(c),
9441 cc = cos$1(c);
9442 return [
9443 atan2(x * sc, z * cc),
9444 asin(z && y * sc / z)
9445 ];
9446 }
9447}
9448
9449var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) {
9450 return sqrt(2 / (1 + cxcy));
9451});
9452
9453azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) {
9454 return 2 * asin(z / 2);
9455});
9456
9457function azimuthalEqualArea() {
9458 return projection(azimuthalEqualAreaRaw)
9459 .scale(124.75)
9460 .clipAngle(180 - 1e-3);
9461}
9462
9463var azimuthalEquidistantRaw = azimuthalRaw(function(c) {
9464 return (c = acos(c)) && c / sin$1(c);
9465});
9466
9467azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) {
9468 return z;
9469});
9470
9471function azimuthalEquidistant() {
9472 return projection(azimuthalEquidistantRaw)
9473 .scale(79.4188)
9474 .clipAngle(180 - 1e-3);
9475}
9476
9477function mercatorRaw(lambda, phi) {
9478 return [lambda, log(tan((halfPi$2 + phi) / 2))];
9479}
9480
9481mercatorRaw.invert = function(x, y) {
9482 return [x, 2 * atan(exp(y)) - halfPi$2];
9483};
9484
9485function mercator() {
9486 return mercatorProjection(mercatorRaw)
9487 .scale(961 / tau$3);
9488}
9489
9490function mercatorProjection(project) {
9491 var m = projection(project),
9492 center = m.center,
9493 scale = m.scale,
9494 translate = m.translate,
9495 clipExtent = m.clipExtent,
9496 x0 = null, y0, x1, y1; // clip extent
9497
9498 m.scale = function(_) {
9499 return arguments.length ? (scale(_), reclip()) : scale();
9500 };
9501
9502 m.translate = function(_) {
9503 return arguments.length ? (translate(_), reclip()) : translate();
9504 };
9505
9506 m.center = function(_) {
9507 return arguments.length ? (center(_), reclip()) : center();
9508 };
9509
9510 m.clipExtent = function(_) {
9511 return arguments.length ? (_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]];
9512 };
9513
9514 function reclip() {
9515 var k = pi$3 * scale(),
9516 t = m(rotation(m.rotate()).invert([0, 0]));
9517 return clipExtent(x0 == null
9518 ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw
9519 ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]]
9520 : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]);
9521 }
9522
9523 return reclip();
9524}
9525
9526function tany(y) {
9527 return tan((halfPi$2 + y) / 2);
9528}
9529
9530function conicConformalRaw(y0, y1) {
9531 var cy0 = cos$1(y0),
9532 n = y0 === y1 ? sin$1(y0) : log(cy0 / cos$1(y1)) / log(tany(y1) / tany(y0)),
9533 f = cy0 * pow(tany(y0), n) / n;
9534
9535 if (!n) return mercatorRaw;
9536
9537 function project(x, y) {
9538 if (f > 0) { if (y < -halfPi$2 + epsilon$2) y = -halfPi$2 + epsilon$2; }
9539 else { if (y > halfPi$2 - epsilon$2) y = halfPi$2 - epsilon$2; }
9540 var r = f / pow(tany(y), n);
9541 return [r * sin$1(n * x), f - r * cos$1(n * x)];
9542 }
9543
9544 project.invert = function(x, y) {
9545 var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy);
9546 return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi$2];
9547 };
9548
9549 return project;
9550}
9551
9552function conicConformal() {
9553 return conicProjection(conicConformalRaw)
9554 .scale(109.5)
9555 .parallels([30, 30]);
9556}
9557
9558function equirectangularRaw(lambda, phi) {
9559 return [lambda, phi];
9560}
9561
9562equirectangularRaw.invert = equirectangularRaw;
9563
9564function equirectangular() {
9565 return projection(equirectangularRaw)
9566 .scale(152.63);
9567}
9568
9569function conicEquidistantRaw(y0, y1) {
9570 var cy0 = cos$1(y0),
9571 n = y0 === y1 ? sin$1(y0) : (cy0 - cos$1(y1)) / (y1 - y0),
9572 g = cy0 / n + y0;
9573
9574 if (abs(n) < epsilon$2) return equirectangularRaw;
9575
9576 function project(x, y) {
9577 var gy = g - y, nx = n * x;
9578 return [gy * sin$1(nx), g - gy * cos$1(nx)];
9579 }
9580
9581 project.invert = function(x, y) {
9582 var gy = g - y;
9583 return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)];
9584 };
9585
9586 return project;
9587}
9588
9589function conicEquidistant() {
9590 return conicProjection(conicEquidistantRaw)
9591 .scale(131.154)
9592 .center([0, 13.9389]);
9593}
9594
9595function gnomonicRaw(x, y) {
9596 var cy = cos$1(y), k = cos$1(x) * cy;
9597 return [cy * sin$1(x) / k, sin$1(y) / k];
9598}
9599
9600gnomonicRaw.invert = azimuthalInvert(atan);
9601
9602function gnomonic() {
9603 return projection(gnomonicRaw)
9604 .scale(144.049)
9605 .clipAngle(60);
9606}
9607
9608function scaleTranslate(kx, ky, tx, ty) {
9609 return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity$4 : transformer({
9610 point: function(x, y) {
9611 this.stream.point(x * kx + tx, y * ky + ty);
9612 }
9613 });
9614}
9615
9616function identity$5() {
9617 var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform$$1 = identity$4, // scale, translate and reflect
9618 x0 = null, y0, x1, y1, // clip extent
9619 postclip = identity$4,
9620 cache,
9621 cacheStream,
9622 projection;
9623
9624 function reset() {
9625 cache = cacheStream = null;
9626 return projection;
9627 }
9628
9629 return projection = {
9630 stream: function(stream) {
9631 return cache && cacheStream === stream ? cache : cache = transform$$1(postclip(cacheStream = stream));
9632 },
9633 postclip: function(_) {
9634 return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip;
9635 },
9636 clipExtent: function(_) {
9637 return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
9638 },
9639 scale: function(_) {
9640 return arguments.length ? (transform$$1 = scaleTranslate((k = +_) * sx, k * sy, tx, ty), reset()) : k;
9641 },
9642 translate: function(_) {
9643 return arguments.length ? (transform$$1 = scaleTranslate(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty];
9644 },
9645 reflectX: function(_) {
9646 return arguments.length ? (transform$$1 = scaleTranslate(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0;
9647 },
9648 reflectY: function(_) {
9649 return arguments.length ? (transform$$1 = scaleTranslate(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0;
9650 },
9651 fitExtent: function(extent, object) {
9652 return fitExtent(projection, extent, object);
9653 },
9654 fitSize: function(size, object) {
9655 return fitSize(projection, size, object);
9656 },
9657 fitWidth: function(width, object) {
9658 return fitWidth(projection, width, object);
9659 },
9660 fitHeight: function(height, object) {
9661 return fitHeight(projection, height, object);
9662 }
9663 };
9664}
9665
9666function naturalEarth1Raw(lambda, phi) {
9667 var phi2 = phi * phi, phi4 = phi2 * phi2;
9668 return [
9669 lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))),
9670 phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4)))
9671 ];
9672}
9673
9674naturalEarth1Raw.invert = function(x, y) {
9675 var phi = y, i = 25, delta;
9676 do {
9677 var phi2 = phi * phi, phi4 = phi2 * phi2;
9678 phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) /
9679 (1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4)));
9680 } while (abs(delta) > epsilon$2 && --i > 0);
9681 return [
9682 x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))),
9683 phi
9684 ];
9685};
9686
9687function naturalEarth1() {
9688 return projection(naturalEarth1Raw)
9689 .scale(175.295);
9690}
9691
9692function orthographicRaw(x, y) {
9693 return [cos$1(y) * sin$1(x), sin$1(y)];
9694}
9695
9696orthographicRaw.invert = azimuthalInvert(asin);
9697
9698function orthographic() {
9699 return projection(orthographicRaw)
9700 .scale(249.5)
9701 .clipAngle(90 + epsilon$2);
9702}
9703
9704function stereographicRaw(x, y) {
9705 var cy = cos$1(y), k = 1 + cos$1(x) * cy;
9706 return [cy * sin$1(x) / k, sin$1(y) / k];
9707}
9708
9709stereographicRaw.invert = azimuthalInvert(function(z) {
9710 return 2 * atan(z);
9711});
9712
9713function stereographic() {
9714 return projection(stereographicRaw)
9715 .scale(250)
9716 .clipAngle(142);
9717}
9718
9719function transverseMercatorRaw(lambda, phi) {
9720 return [log(tan((halfPi$2 + phi) / 2)), -lambda];
9721}
9722
9723transverseMercatorRaw.invert = function(x, y) {
9724 return [-y, 2 * atan(exp(x)) - halfPi$2];
9725};
9726
9727function transverseMercator() {
9728 var m = mercatorProjection(transverseMercatorRaw),
9729 center = m.center,
9730 rotate = m.rotate;
9731
9732 m.center = function(_) {
9733 return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]);
9734 };
9735
9736 m.rotate = function(_) {
9737 return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]);
9738 };
9739
9740 return rotate([0, 0, 90])
9741 .scale(159.155);
9742}
9743
9744function defaultSeparation(a, b) {
9745 return a.parent === b.parent ? 1 : 2;
9746}
9747
9748function meanX(children) {
9749 return children.reduce(meanXReduce, 0) / children.length;
9750}
9751
9752function meanXReduce(x, c) {
9753 return x + c.x;
9754}
9755
9756function maxY(children) {
9757 return 1 + children.reduce(maxYReduce, 0);
9758}
9759
9760function maxYReduce(y, c) {
9761 return Math.max(y, c.y);
9762}
9763
9764function leafLeft(node) {
9765 var children;
9766 while (children = node.children) node = children[0];
9767 return node;
9768}
9769
9770function leafRight(node) {
9771 var children;
9772 while (children = node.children) node = children[children.length - 1];
9773 return node;
9774}
9775
9776function cluster() {
9777 var separation = defaultSeparation,
9778 dx = 1,
9779 dy = 1,
9780 nodeSize = false;
9781
9782 function cluster(root) {
9783 var previousNode,
9784 x = 0;
9785
9786 // First walk, computing the initial x & y values.
9787 root.eachAfter(function(node) {
9788 var children = node.children;
9789 if (children) {
9790 node.x = meanX(children);
9791 node.y = maxY(children);
9792 } else {
9793 node.x = previousNode ? x += separation(node, previousNode) : 0;
9794 node.y = 0;
9795 previousNode = node;
9796 }
9797 });
9798
9799 var left = leafLeft(root),
9800 right = leafRight(root),
9801 x0 = left.x - separation(left, right) / 2,
9802 x1 = right.x + separation(right, left) / 2;
9803
9804 // Second walk, normalizing x & y to the desired size.
9805 return root.eachAfter(nodeSize ? function(node) {
9806 node.x = (node.x - root.x) * dx;
9807 node.y = (root.y - node.y) * dy;
9808 } : function(node) {
9809 node.x = (node.x - x0) / (x1 - x0) * dx;
9810 node.y = (1 - (root.y ? node.y / root.y : 1)) * dy;
9811 });
9812 }
9813
9814 cluster.separation = function(x) {
9815 return arguments.length ? (separation = x, cluster) : separation;
9816 };
9817
9818 cluster.size = function(x) {
9819 return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]);
9820 };
9821
9822 cluster.nodeSize = function(x) {
9823 return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null);
9824 };
9825
9826 return cluster;
9827}
9828
9829function count(node) {
9830 var sum = 0,
9831 children = node.children,
9832 i = children && children.length;
9833 if (!i) sum = 1;
9834 else while (--i >= 0) sum += children[i].value;
9835 node.value = sum;
9836}
9837
9838function node_count() {
9839 return this.eachAfter(count);
9840}
9841
9842function node_each(callback) {
9843 var node = this, current, next = [node], children, i, n;
9844 do {
9845 current = next.reverse(), next = [];
9846 while (node = current.pop()) {
9847 callback(node), children = node.children;
9848 if (children) for (i = 0, n = children.length; i < n; ++i) {
9849 next.push(children[i]);
9850 }
9851 }
9852 } while (next.length);
9853 return this;
9854}
9855
9856function node_eachBefore(callback) {
9857 var node = this, nodes = [node], children, i;
9858 while (node = nodes.pop()) {
9859 callback(node), children = node.children;
9860 if (children) for (i = children.length - 1; i >= 0; --i) {
9861 nodes.push(children[i]);
9862 }
9863 }
9864 return this;
9865}
9866
9867function node_eachAfter(callback) {
9868 var node = this, nodes = [node], next = [], children, i, n;
9869 while (node = nodes.pop()) {
9870 next.push(node), children = node.children;
9871 if (children) for (i = 0, n = children.length; i < n; ++i) {
9872 nodes.push(children[i]);
9873 }
9874 }
9875 while (node = next.pop()) {
9876 callback(node);
9877 }
9878 return this;
9879}
9880
9881function node_sum(value) {
9882 return this.eachAfter(function(node) {
9883 var sum = +value(node.data) || 0,
9884 children = node.children,
9885 i = children && children.length;
9886 while (--i >= 0) sum += children[i].value;
9887 node.value = sum;
9888 });
9889}
9890
9891function node_sort(compare) {
9892 return this.eachBefore(function(node) {
9893 if (node.children) {
9894 node.children.sort(compare);
9895 }
9896 });
9897}
9898
9899function node_path(end) {
9900 var start = this,
9901 ancestor = leastCommonAncestor(start, end),
9902 nodes = [start];
9903 while (start !== ancestor) {
9904 start = start.parent;
9905 nodes.push(start);
9906 }
9907 var k = nodes.length;
9908 while (end !== ancestor) {
9909 nodes.splice(k, 0, end);
9910 end = end.parent;
9911 }
9912 return nodes;
9913}
9914
9915function leastCommonAncestor(a, b) {
9916 if (a === b) return a;
9917 var aNodes = a.ancestors(),
9918 bNodes = b.ancestors(),
9919 c = null;
9920 a = aNodes.pop();
9921 b = bNodes.pop();
9922 while (a === b) {
9923 c = a;
9924 a = aNodes.pop();
9925 b = bNodes.pop();
9926 }
9927 return c;
9928}
9929
9930function node_ancestors() {
9931 var node = this, nodes = [node];
9932 while (node = node.parent) {
9933 nodes.push(node);
9934 }
9935 return nodes;
9936}
9937
9938function node_descendants() {
9939 var nodes = [];
9940 this.each(function(node) {
9941 nodes.push(node);
9942 });
9943 return nodes;
9944}
9945
9946function node_leaves() {
9947 var leaves = [];
9948 this.eachBefore(function(node) {
9949 if (!node.children) {
9950 leaves.push(node);
9951 }
9952 });
9953 return leaves;
9954}
9955
9956function node_links() {
9957 var root = this, links = [];
9958 root.each(function(node) {
9959 if (node !== root) { // Don’t include the root’s parent, if any.
9960 links.push({source: node.parent, target: node});
9961 }
9962 });
9963 return links;
9964}
9965
9966function hierarchy(data, children) {
9967 var root = new Node(data),
9968 valued = +data.value && (root.value = data.value),
9969 node,
9970 nodes = [root],
9971 child,
9972 childs,
9973 i,
9974 n;
9975
9976 if (children == null) children = defaultChildren;
9977
9978 while (node = nodes.pop()) {
9979 if (valued) node.value = +node.data.value;
9980 if ((childs = children(node.data)) && (n = childs.length)) {
9981 node.children = new Array(n);
9982 for (i = n - 1; i >= 0; --i) {
9983 nodes.push(child = node.children[i] = new Node(childs[i]));
9984 child.parent = node;
9985 child.depth = node.depth + 1;
9986 }
9987 }
9988 }
9989
9990 return root.eachBefore(computeHeight);
9991}
9992
9993function node_copy() {
9994 return hierarchy(this).eachBefore(copyData);
9995}
9996
9997function defaultChildren(d) {
9998 return d.children;
9999}
10000
10001function copyData(node) {
10002 node.data = node.data.data;
10003}
10004
10005function computeHeight(node) {
10006 var height = 0;
10007 do node.height = height;
10008 while ((node = node.parent) && (node.height < ++height));
10009}
10010
10011function Node(data) {
10012 this.data = data;
10013 this.depth =
10014 this.height = 0;
10015 this.parent = null;
10016}
10017
10018Node.prototype = hierarchy.prototype = {
10019 constructor: Node,
10020 count: node_count,
10021 each: node_each,
10022 eachAfter: node_eachAfter,
10023 eachBefore: node_eachBefore,
10024 sum: node_sum,
10025 sort: node_sort,
10026 path: node_path,
10027 ancestors: node_ancestors,
10028 descendants: node_descendants,
10029 leaves: node_leaves,
10030 links: node_links,
10031 copy: node_copy
10032};
10033
10034var slice$3 = Array.prototype.slice;
10035
10036function shuffle$1(array) {
10037 var m = array.length,
10038 t,
10039 i;
10040
10041 while (m) {
10042 i = Math.random() * m-- | 0;
10043 t = array[m];
10044 array[m] = array[i];
10045 array[i] = t;
10046 }
10047
10048 return array;
10049}
10050
10051function enclose(circles) {
10052 var i = 0, n = (circles = shuffle$1(slice$3.call(circles))).length, B = [], p, e;
10053
10054 while (i < n) {
10055 p = circles[i];
10056 if (e && enclosesWeak(e, p)) ++i;
10057 else e = encloseBasis(B = extendBasis(B, p)), i = 0;
10058 }
10059
10060 return e;
10061}
10062
10063function extendBasis(B, p) {
10064 var i, j;
10065
10066 if (enclosesWeakAll(p, B)) return [p];
10067
10068 // If we get here then B must have at least one element.
10069 for (i = 0; i < B.length; ++i) {
10070 if (enclosesNot(p, B[i])
10071 && enclosesWeakAll(encloseBasis2(B[i], p), B)) {
10072 return [B[i], p];
10073 }
10074 }
10075
10076 // If we get here then B must have at least two elements.
10077 for (i = 0; i < B.length - 1; ++i) {
10078 for (j = i + 1; j < B.length; ++j) {
10079 if (enclosesNot(encloseBasis2(B[i], B[j]), p)
10080 && enclosesNot(encloseBasis2(B[i], p), B[j])
10081 && enclosesNot(encloseBasis2(B[j], p), B[i])
10082 && enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) {
10083 return [B[i], B[j], p];
10084 }
10085 }
10086 }
10087
10088 // If we get here then something is very wrong.
10089 throw new Error;
10090}
10091
10092function enclosesNot(a, b) {
10093 var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y;
10094 return dr < 0 || dr * dr < dx * dx + dy * dy;
10095}
10096
10097function enclosesWeak(a, b) {
10098 var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y;
10099 return dr > 0 && dr * dr > dx * dx + dy * dy;
10100}
10101
10102function enclosesWeakAll(a, B) {
10103 for (var i = 0; i < B.length; ++i) {
10104 if (!enclosesWeak(a, B[i])) {
10105 return false;
10106 }
10107 }
10108 return true;
10109}
10110
10111function encloseBasis(B) {
10112 switch (B.length) {
10113 case 1: return encloseBasis1(B[0]);
10114 case 2: return encloseBasis2(B[0], B[1]);
10115 case 3: return encloseBasis3(B[0], B[1], B[2]);
10116 }
10117}
10118
10119function encloseBasis1(a) {
10120 return {
10121 x: a.x,
10122 y: a.y,
10123 r: a.r
10124 };
10125}
10126
10127function encloseBasis2(a, b) {
10128 var x1 = a.x, y1 = a.y, r1 = a.r,
10129 x2 = b.x, y2 = b.y, r2 = b.r,
10130 x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1,
10131 l = Math.sqrt(x21 * x21 + y21 * y21);
10132 return {
10133 x: (x1 + x2 + x21 / l * r21) / 2,
10134 y: (y1 + y2 + y21 / l * r21) / 2,
10135 r: (l + r1 + r2) / 2
10136 };
10137}
10138
10139function encloseBasis3(a, b, c) {
10140 var x1 = a.x, y1 = a.y, r1 = a.r,
10141 x2 = b.x, y2 = b.y, r2 = b.r,
10142 x3 = c.x, y3 = c.y, r3 = c.r,
10143 a2 = x1 - x2,
10144 a3 = x1 - x3,
10145 b2 = y1 - y2,
10146 b3 = y1 - y3,
10147 c2 = r2 - r1,
10148 c3 = r3 - r1,
10149 d1 = x1 * x1 + y1 * y1 - r1 * r1,
10150 d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2,
10151 d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3,
10152 ab = a3 * b2 - a2 * b3,
10153 xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1,
10154 xb = (b3 * c2 - b2 * c3) / ab,
10155 ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1,
10156 yb = (a2 * c3 - a3 * c2) / ab,
10157 A = xb * xb + yb * yb - 1,
10158 B = 2 * (r1 + xa * xb + ya * yb),
10159 C = xa * xa + ya * ya - r1 * r1,
10160 r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B);
10161 return {
10162 x: x1 + xa + xb * r,
10163 y: y1 + ya + yb * r,
10164 r: r
10165 };
10166}
10167
10168function place(a, b, c) {
10169 var ax = a.x,
10170 ay = a.y,
10171 da = b.r + c.r,
10172 db = a.r + c.r,
10173 dx = b.x - ax,
10174 dy = b.y - ay,
10175 dc = dx * dx + dy * dy;
10176 if (dc) {
10177 var x = 0.5 + ((db *= db) - (da *= da)) / (2 * dc),
10178 y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc);
10179 c.x = ax + x * dx + y * dy;
10180 c.y = ay + x * dy - y * dx;
10181 } else {
10182 c.x = ax + db;
10183 c.y = ay;
10184 }
10185}
10186
10187function intersects(a, b) {
10188 var dx = b.x - a.x,
10189 dy = b.y - a.y,
10190 dr = a.r + b.r;
10191 return dr * dr - 1e-6 > dx * dx + dy * dy;
10192}
10193
10194function score(node) {
10195 var a = node._,
10196 b = node.next._,
10197 ab = a.r + b.r,
10198 dx = (a.x * b.r + b.x * a.r) / ab,
10199 dy = (a.y * b.r + b.y * a.r) / ab;
10200 return dx * dx + dy * dy;
10201}
10202
10203function Node$1(circle) {
10204 this._ = circle;
10205 this.next = null;
10206 this.previous = null;
10207}
10208
10209function packEnclose(circles) {
10210 if (!(n = circles.length)) return 0;
10211
10212 var a, b, c, n, aa, ca, i, j, k, sj, sk;
10213
10214 // Place the first circle.
10215 a = circles[0], a.x = 0, a.y = 0;
10216 if (!(n > 1)) return a.r;
10217
10218 // Place the second circle.
10219 b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0;
10220 if (!(n > 2)) return a.r + b.r;
10221
10222 // Place the third circle.
10223 place(b, a, c = circles[2]);
10224
10225 // Initialize the front-chain using the first three circles a, b and c.
10226 a = new Node$1(a), b = new Node$1(b), c = new Node$1(c);
10227 a.next = c.previous = b;
10228 b.next = a.previous = c;
10229 c.next = b.previous = a;
10230
10231 // Attempt to place each remaining circle…
10232 pack: for (i = 3; i < n; ++i) {
10233 place(a._, b._, c = circles[i]), c = new Node$1(c);
10234
10235 // Find the closest intersecting circle on the front-chain, if any.
10236 // “Closeness” is determined by linear distance along the front-chain.
10237 // “Ahead” or “behind” is likewise determined by linear distance.
10238 j = b.next, k = a.previous, sj = b._.r, sk = a._.r;
10239 do {
10240 if (sj <= sk) {
10241 if (intersects(j._, c._)) {
10242 b = j, a.next = b, b.previous = a, --i;
10243 continue pack;
10244 }
10245 sj += j._.r, j = j.next;
10246 } else {
10247 if (intersects(k._, c._)) {
10248 a = k, a.next = b, b.previous = a, --i;
10249 continue pack;
10250 }
10251 sk += k._.r, k = k.previous;
10252 }
10253 } while (j !== k.next);
10254
10255 // Success! Insert the new circle c between a and b.
10256 c.previous = a, c.next = b, a.next = b.previous = b = c;
10257
10258 // Compute the new closest circle pair to the centroid.
10259 aa = score(a);
10260 while ((c = c.next) !== b) {
10261 if ((ca = score(c)) < aa) {
10262 a = c, aa = ca;
10263 }
10264 }
10265 b = a.next;
10266 }
10267
10268 // Compute the enclosing circle of the front chain.
10269 a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a);
10270
10271 // Translate the circles to put the enclosing circle around the origin.
10272 for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y;
10273
10274 return c.r;
10275}
10276
10277function siblings(circles) {
10278 packEnclose(circles);
10279 return circles;
10280}
10281
10282function optional(f) {
10283 return f == null ? null : required(f);
10284}
10285
10286function required(f) {
10287 if (typeof f !== "function") throw new Error;
10288 return f;
10289}
10290
10291function constantZero() {
10292 return 0;
10293}
10294
10295function constant$8(x) {
10296 return function() {
10297 return x;
10298 };
10299}
10300
10301function defaultRadius$1(d) {
10302 return Math.sqrt(d.value);
10303}
10304
10305function index$2() {
10306 var radius = null,
10307 dx = 1,
10308 dy = 1,
10309 padding = constantZero;
10310
10311 function pack(root) {
10312 root.x = dx / 2, root.y = dy / 2;
10313 if (radius) {
10314 root.eachBefore(radiusLeaf(radius))
10315 .eachAfter(packChildren(padding, 0.5))
10316 .eachBefore(translateChild(1));
10317 } else {
10318 root.eachBefore(radiusLeaf(defaultRadius$1))
10319 .eachAfter(packChildren(constantZero, 1))
10320 .eachAfter(packChildren(padding, root.r / Math.min(dx, dy)))
10321 .eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r)));
10322 }
10323 return root;
10324 }
10325
10326 pack.radius = function(x) {
10327 return arguments.length ? (radius = optional(x), pack) : radius;
10328 };
10329
10330 pack.size = function(x) {
10331 return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy];
10332 };
10333
10334 pack.padding = function(x) {
10335 return arguments.length ? (padding = typeof x === "function" ? x : constant$8(+x), pack) : padding;
10336 };
10337
10338 return pack;
10339}
10340
10341function radiusLeaf(radius) {
10342 return function(node) {
10343 if (!node.children) {
10344 node.r = Math.max(0, +radius(node) || 0);
10345 }
10346 };
10347}
10348
10349function packChildren(padding, k) {
10350 return function(node) {
10351 if (children = node.children) {
10352 var children,
10353 i,
10354 n = children.length,
10355 r = padding(node) * k || 0,
10356 e;
10357
10358 if (r) for (i = 0; i < n; ++i) children[i].r += r;
10359 e = packEnclose(children);
10360 if (r) for (i = 0; i < n; ++i) children[i].r -= r;
10361 node.r = e + r;
10362 }
10363 };
10364}
10365
10366function translateChild(k) {
10367 return function(node) {
10368 var parent = node.parent;
10369 node.r *= k;
10370 if (parent) {
10371 node.x = parent.x + k * node.x;
10372 node.y = parent.y + k * node.y;
10373 }
10374 };
10375}
10376
10377function roundNode(node) {
10378 node.x0 = Math.round(node.x0);
10379 node.y0 = Math.round(node.y0);
10380 node.x1 = Math.round(node.x1);
10381 node.y1 = Math.round(node.y1);
10382}
10383
10384function treemapDice(parent, x0, y0, x1, y1) {
10385 var nodes = parent.children,
10386 node,
10387 i = -1,
10388 n = nodes.length,
10389 k = parent.value && (x1 - x0) / parent.value;
10390
10391 while (++i < n) {
10392 node = nodes[i], node.y0 = y0, node.y1 = y1;
10393 node.x0 = x0, node.x1 = x0 += node.value * k;
10394 }
10395}
10396
10397function partition() {
10398 var dx = 1,
10399 dy = 1,
10400 padding = 0,
10401 round = false;
10402
10403 function partition(root) {
10404 var n = root.height + 1;
10405 root.x0 =
10406 root.y0 = padding;
10407 root.x1 = dx;
10408 root.y1 = dy / n;
10409 root.eachBefore(positionNode(dy, n));
10410 if (round) root.eachBefore(roundNode);
10411 return root;
10412 }
10413
10414 function positionNode(dy, n) {
10415 return function(node) {
10416 if (node.children) {
10417 treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n);
10418 }
10419 var x0 = node.x0,
10420 y0 = node.y0,
10421 x1 = node.x1 - padding,
10422 y1 = node.y1 - padding;
10423 if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
10424 if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
10425 node.x0 = x0;
10426 node.y0 = y0;
10427 node.x1 = x1;
10428 node.y1 = y1;
10429 };
10430 }
10431
10432 partition.round = function(x) {
10433 return arguments.length ? (round = !!x, partition) : round;
10434 };
10435
10436 partition.size = function(x) {
10437 return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy];
10438 };
10439
10440 partition.padding = function(x) {
10441 return arguments.length ? (padding = +x, partition) : padding;
10442 };
10443
10444 return partition;
10445}
10446
10447var keyPrefix$1 = "$";
10448var preroot = {depth: -1};
10449var ambiguous = {};
10450
10451function defaultId(d) {
10452 return d.id;
10453}
10454
10455function defaultParentId(d) {
10456 return d.parentId;
10457}
10458
10459function stratify() {
10460 var id = defaultId,
10461 parentId = defaultParentId;
10462
10463 function stratify(data) {
10464 var d,
10465 i,
10466 n = data.length,
10467 root,
10468 parent,
10469 node,
10470 nodes = new Array(n),
10471 nodeId,
10472 nodeKey,
10473 nodeByKey = {};
10474
10475 for (i = 0; i < n; ++i) {
10476 d = data[i], node = nodes[i] = new Node(d);
10477 if ((nodeId = id(d, i, data)) != null && (nodeId += "")) {
10478 nodeKey = keyPrefix$1 + (node.id = nodeId);
10479 nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node;
10480 }
10481 }
10482
10483 for (i = 0; i < n; ++i) {
10484 node = nodes[i], nodeId = parentId(data[i], i, data);
10485 if (nodeId == null || !(nodeId += "")) {
10486 if (root) throw new Error("multiple roots");
10487 root = node;
10488 } else {
10489 parent = nodeByKey[keyPrefix$1 + nodeId];
10490 if (!parent) throw new Error("missing: " + nodeId);
10491 if (parent === ambiguous) throw new Error("ambiguous: " + nodeId);
10492 if (parent.children) parent.children.push(node);
10493 else parent.children = [node];
10494 node.parent = parent;
10495 }
10496 }
10497
10498 if (!root) throw new Error("no root");
10499 root.parent = preroot;
10500 root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight);
10501 root.parent = null;
10502 if (n > 0) throw new Error("cycle");
10503
10504 return root;
10505 }
10506
10507 stratify.id = function(x) {
10508 return arguments.length ? (id = required(x), stratify) : id;
10509 };
10510
10511 stratify.parentId = function(x) {
10512 return arguments.length ? (parentId = required(x), stratify) : parentId;
10513 };
10514
10515 return stratify;
10516}
10517
10518function defaultSeparation$1(a, b) {
10519 return a.parent === b.parent ? 1 : 2;
10520}
10521
10522// function radialSeparation(a, b) {
10523// return (a.parent === b.parent ? 1 : 2) / a.depth;
10524// }
10525
10526// This function is used to traverse the left contour of a subtree (or
10527// subforest). It returns the successor of v on this contour. This successor is
10528// either given by the leftmost child of v or by the thread of v. The function
10529// returns null if and only if v is on the highest level of its subtree.
10530function nextLeft(v) {
10531 var children = v.children;
10532 return children ? children[0] : v.t;
10533}
10534
10535// This function works analogously to nextLeft.
10536function nextRight(v) {
10537 var children = v.children;
10538 return children ? children[children.length - 1] : v.t;
10539}
10540
10541// Shifts the current subtree rooted at w+. This is done by increasing
10542// prelim(w+) and mod(w+) by shift.
10543function moveSubtree(wm, wp, shift) {
10544 var change = shift / (wp.i - wm.i);
10545 wp.c -= change;
10546 wp.s += shift;
10547 wm.c += change;
10548 wp.z += shift;
10549 wp.m += shift;
10550}
10551
10552// All other shifts, applied to the smaller subtrees between w- and w+, are
10553// performed by this function. To prepare the shifts, we have to adjust
10554// change(w+), shift(w+), and change(w-).
10555function executeShifts(v) {
10556 var shift = 0,
10557 change = 0,
10558 children = v.children,
10559 i = children.length,
10560 w;
10561 while (--i >= 0) {
10562 w = children[i];
10563 w.z += shift;
10564 w.m += shift;
10565 shift += w.s + (change += w.c);
10566 }
10567}
10568
10569// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise,
10570// returns the specified (default) ancestor.
10571function nextAncestor(vim, v, ancestor) {
10572 return vim.a.parent === v.parent ? vim.a : ancestor;
10573}
10574
10575function TreeNode(node, i) {
10576 this._ = node;
10577 this.parent = null;
10578 this.children = null;
10579 this.A = null; // default ancestor
10580 this.a = this; // ancestor
10581 this.z = 0; // prelim
10582 this.m = 0; // mod
10583 this.c = 0; // change
10584 this.s = 0; // shift
10585 this.t = null; // thread
10586 this.i = i; // number
10587}
10588
10589TreeNode.prototype = Object.create(Node.prototype);
10590
10591function treeRoot(root) {
10592 var tree = new TreeNode(root, 0),
10593 node,
10594 nodes = [tree],
10595 child,
10596 children,
10597 i,
10598 n;
10599
10600 while (node = nodes.pop()) {
10601 if (children = node._.children) {
10602 node.children = new Array(n = children.length);
10603 for (i = n - 1; i >= 0; --i) {
10604 nodes.push(child = node.children[i] = new TreeNode(children[i], i));
10605 child.parent = node;
10606 }
10607 }
10608 }
10609
10610 (tree.parent = new TreeNode(null, 0)).children = [tree];
10611 return tree;
10612}
10613
10614// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm
10615function tree() {
10616 var separation = defaultSeparation$1,
10617 dx = 1,
10618 dy = 1,
10619 nodeSize = null;
10620
10621 function tree(root) {
10622 var t = treeRoot(root);
10623
10624 // Compute the layout using Buchheim et al.’s algorithm.
10625 t.eachAfter(firstWalk), t.parent.m = -t.z;
10626 t.eachBefore(secondWalk);
10627
10628 // If a fixed node size is specified, scale x and y.
10629 if (nodeSize) root.eachBefore(sizeNode);
10630
10631 // If a fixed tree size is specified, scale x and y based on the extent.
10632 // Compute the left-most, right-most, and depth-most nodes for extents.
10633 else {
10634 var left = root,
10635 right = root,
10636 bottom = root;
10637 root.eachBefore(function(node) {
10638 if (node.x < left.x) left = node;
10639 if (node.x > right.x) right = node;
10640 if (node.depth > bottom.depth) bottom = node;
10641 });
10642 var s = left === right ? 1 : separation(left, right) / 2,
10643 tx = s - left.x,
10644 kx = dx / (right.x + s + tx),
10645 ky = dy / (bottom.depth || 1);
10646 root.eachBefore(function(node) {
10647 node.x = (node.x + tx) * kx;
10648 node.y = node.depth * ky;
10649 });
10650 }
10651
10652 return root;
10653 }
10654
10655 // Computes a preliminary x-coordinate for v. Before that, FIRST WALK is
10656 // applied recursively to the children of v, as well as the function
10657 // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the
10658 // node v is placed to the midpoint of its outermost children.
10659 function firstWalk(v) {
10660 var children = v.children,
10661 siblings = v.parent.children,
10662 w = v.i ? siblings[v.i - 1] : null;
10663 if (children) {
10664 executeShifts(v);
10665 var midpoint = (children[0].z + children[children.length - 1].z) / 2;
10666 if (w) {
10667 v.z = w.z + separation(v._, w._);
10668 v.m = v.z - midpoint;
10669 } else {
10670 v.z = midpoint;
10671 }
10672 } else if (w) {
10673 v.z = w.z + separation(v._, w._);
10674 }
10675 v.parent.A = apportion(v, w, v.parent.A || siblings[0]);
10676 }
10677
10678 // Computes all real x-coordinates by summing up the modifiers recursively.
10679 function secondWalk(v) {
10680 v._.x = v.z + v.parent.m;
10681 v.m += v.parent.m;
10682 }
10683
10684 // The core of the algorithm. Here, a new subtree is combined with the
10685 // previous subtrees. Threads are used to traverse the inside and outside
10686 // contours of the left and right subtree up to the highest common level. The
10687 // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the
10688 // superscript o means outside and i means inside, the subscript - means left
10689 // subtree and + means right subtree. For summing up the modifiers along the
10690 // contour, we use respective variables si+, si-, so-, and so+. Whenever two
10691 // nodes of the inside contours conflict, we compute the left one of the
10692 // greatest uncommon ancestors using the function ANCESTOR and call MOVE
10693 // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees.
10694 // Finally, we add a new thread (if necessary).
10695 function apportion(v, w, ancestor) {
10696 if (w) {
10697 var vip = v,
10698 vop = v,
10699 vim = w,
10700 vom = vip.parent.children[0],
10701 sip = vip.m,
10702 sop = vop.m,
10703 sim = vim.m,
10704 som = vom.m,
10705 shift;
10706 while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) {
10707 vom = nextLeft(vom);
10708 vop = nextRight(vop);
10709 vop.a = v;
10710 shift = vim.z + sim - vip.z - sip + separation(vim._, vip._);
10711 if (shift > 0) {
10712 moveSubtree(nextAncestor(vim, v, ancestor), v, shift);
10713 sip += shift;
10714 sop += shift;
10715 }
10716 sim += vim.m;
10717 sip += vip.m;
10718 som += vom.m;
10719 sop += vop.m;
10720 }
10721 if (vim && !nextRight(vop)) {
10722 vop.t = vim;
10723 vop.m += sim - sop;
10724 }
10725 if (vip && !nextLeft(vom)) {
10726 vom.t = vip;
10727 vom.m += sip - som;
10728 ancestor = v;
10729 }
10730 }
10731 return ancestor;
10732 }
10733
10734 function sizeNode(node) {
10735 node.x *= dx;
10736 node.y = node.depth * dy;
10737 }
10738
10739 tree.separation = function(x) {
10740 return arguments.length ? (separation = x, tree) : separation;
10741 };
10742
10743 tree.size = function(x) {
10744 return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]);
10745 };
10746
10747 tree.nodeSize = function(x) {
10748 return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null);
10749 };
10750
10751 return tree;
10752}
10753
10754function treemapSlice(parent, x0, y0, x1, y1) {
10755 var nodes = parent.children,
10756 node,
10757 i = -1,
10758 n = nodes.length,
10759 k = parent.value && (y1 - y0) / parent.value;
10760
10761 while (++i < n) {
10762 node = nodes[i], node.x0 = x0, node.x1 = x1;
10763 node.y0 = y0, node.y1 = y0 += node.value * k;
10764 }
10765}
10766
10767var phi = (1 + Math.sqrt(5)) / 2;
10768
10769function squarifyRatio(ratio, parent, x0, y0, x1, y1) {
10770 var rows = [],
10771 nodes = parent.children,
10772 row,
10773 nodeValue,
10774 i0 = 0,
10775 i1 = 0,
10776 n = nodes.length,
10777 dx, dy,
10778 value = parent.value,
10779 sumValue,
10780 minValue,
10781 maxValue,
10782 newRatio,
10783 minRatio,
10784 alpha,
10785 beta;
10786
10787 while (i0 < n) {
10788 dx = x1 - x0, dy = y1 - y0;
10789
10790 // Find the next non-empty node.
10791 do sumValue = nodes[i1++].value; while (!sumValue && i1 < n);
10792 minValue = maxValue = sumValue;
10793 alpha = Math.max(dy / dx, dx / dy) / (value * ratio);
10794 beta = sumValue * sumValue * alpha;
10795 minRatio = Math.max(maxValue / beta, beta / minValue);
10796
10797 // Keep adding nodes while the aspect ratio maintains or improves.
10798 for (; i1 < n; ++i1) {
10799 sumValue += nodeValue = nodes[i1].value;
10800 if (nodeValue < minValue) minValue = nodeValue;
10801 if (nodeValue > maxValue) maxValue = nodeValue;
10802 beta = sumValue * sumValue * alpha;
10803 newRatio = Math.max(maxValue / beta, beta / minValue);
10804 if (newRatio > minRatio) { sumValue -= nodeValue; break; }
10805 minRatio = newRatio;
10806 }
10807
10808 // Position and record the row orientation.
10809 rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)});
10810 if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1);
10811 else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1);
10812 value -= sumValue, i0 = i1;
10813 }
10814
10815 return rows;
10816}
10817
10818var squarify = (function custom(ratio) {
10819
10820 function squarify(parent, x0, y0, x1, y1) {
10821 squarifyRatio(ratio, parent, x0, y0, x1, y1);
10822 }
10823
10824 squarify.ratio = function(x) {
10825 return custom((x = +x) > 1 ? x : 1);
10826 };
10827
10828 return squarify;
10829})(phi);
10830
10831function index$3() {
10832 var tile = squarify,
10833 round = false,
10834 dx = 1,
10835 dy = 1,
10836 paddingStack = [0],
10837 paddingInner = constantZero,
10838 paddingTop = constantZero,
10839 paddingRight = constantZero,
10840 paddingBottom = constantZero,
10841 paddingLeft = constantZero;
10842
10843 function treemap(root) {
10844 root.x0 =
10845 root.y0 = 0;
10846 root.x1 = dx;
10847 root.y1 = dy;
10848 root.eachBefore(positionNode);
10849 paddingStack = [0];
10850 if (round) root.eachBefore(roundNode);
10851 return root;
10852 }
10853
10854 function positionNode(node) {
10855 var p = paddingStack[node.depth],
10856 x0 = node.x0 + p,
10857 y0 = node.y0 + p,
10858 x1 = node.x1 - p,
10859 y1 = node.y1 - p;
10860 if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
10861 if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
10862 node.x0 = x0;
10863 node.y0 = y0;
10864 node.x1 = x1;
10865 node.y1 = y1;
10866 if (node.children) {
10867 p = paddingStack[node.depth + 1] = paddingInner(node) / 2;
10868 x0 += paddingLeft(node) - p;
10869 y0 += paddingTop(node) - p;
10870 x1 -= paddingRight(node) - p;
10871 y1 -= paddingBottom(node) - p;
10872 if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
10873 if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
10874 tile(node, x0, y0, x1, y1);
10875 }
10876 }
10877
10878 treemap.round = function(x) {
10879 return arguments.length ? (round = !!x, treemap) : round;
10880 };
10881
10882 treemap.size = function(x) {
10883 return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy];
10884 };
10885
10886 treemap.tile = function(x) {
10887 return arguments.length ? (tile = required(x), treemap) : tile;
10888 };
10889
10890 treemap.padding = function(x) {
10891 return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner();
10892 };
10893
10894 treemap.paddingInner = function(x) {
10895 return arguments.length ? (paddingInner = typeof x === "function" ? x : constant$8(+x), treemap) : paddingInner;
10896 };
10897
10898 treemap.paddingOuter = function(x) {
10899 return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop();
10900 };
10901
10902 treemap.paddingTop = function(x) {
10903 return arguments.length ? (paddingTop = typeof x === "function" ? x : constant$8(+x), treemap) : paddingTop;
10904 };
10905
10906 treemap.paddingRight = function(x) {
10907 return arguments.length ? (paddingRight = typeof x === "function" ? x : constant$8(+x), treemap) : paddingRight;
10908 };
10909
10910 treemap.paddingBottom = function(x) {
10911 return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant$8(+x), treemap) : paddingBottom;
10912 };
10913
10914 treemap.paddingLeft = function(x) {
10915 return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant$8(+x), treemap) : paddingLeft;
10916 };
10917
10918 return treemap;
10919}
10920
10921function binary(parent, x0, y0, x1, y1) {
10922 var nodes = parent.children,
10923 i, n = nodes.length,
10924 sum, sums = new Array(n + 1);
10925
10926 for (sums[0] = sum = i = 0; i < n; ++i) {
10927 sums[i + 1] = sum += nodes[i].value;
10928 }
10929
10930 partition(0, n, parent.value, x0, y0, x1, y1);
10931
10932 function partition(i, j, value, x0, y0, x1, y1) {
10933 if (i >= j - 1) {
10934 var node = nodes[i];
10935 node.x0 = x0, node.y0 = y0;
10936 node.x1 = x1, node.y1 = y1;
10937 return;
10938 }
10939
10940 var valueOffset = sums[i],
10941 valueTarget = (value / 2) + valueOffset,
10942 k = i + 1,
10943 hi = j - 1;
10944
10945 while (k < hi) {
10946 var mid = k + hi >>> 1;
10947 if (sums[mid] < valueTarget) k = mid + 1;
10948 else hi = mid;
10949 }
10950
10951 if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;
10952
10953 var valueLeft = sums[k] - valueOffset,
10954 valueRight = value - valueLeft;
10955
10956 if ((x1 - x0) > (y1 - y0)) {
10957 var xk = (x0 * valueRight + x1 * valueLeft) / value;
10958 partition(i, k, valueLeft, x0, y0, xk, y1);
10959 partition(k, j, valueRight, xk, y0, x1, y1);
10960 } else {
10961 var yk = (y0 * valueRight + y1 * valueLeft) / value;
10962 partition(i, k, valueLeft, x0, y0, x1, yk);
10963 partition(k, j, valueRight, x0, yk, x1, y1);
10964 }
10965 }
10966}
10967
10968function sliceDice(parent, x0, y0, x1, y1) {
10969 (parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1);
10970}
10971
10972var resquarify = (function custom(ratio) {
10973
10974 function resquarify(parent, x0, y0, x1, y1) {
10975 if ((rows = parent._squarify) && (rows.ratio === ratio)) {
10976 var rows,
10977 row,
10978 nodes,
10979 i,
10980 j = -1,
10981 n,
10982 m = rows.length,
10983 value = parent.value;
10984
10985 while (++j < m) {
10986 row = rows[j], nodes = row.children;
10987 for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value;
10988 if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value);
10989 else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1);
10990 value -= row.value;
10991 }
10992 } else {
10993 parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1);
10994 rows.ratio = ratio;
10995 }
10996 }
10997
10998 resquarify.ratio = function(x) {
10999 return custom((x = +x) > 1 ? x : 1);
11000 };
11001
11002 return resquarify;
11003})(phi);
11004
11005function area$1(polygon) {
11006 var i = -1,
11007 n = polygon.length,
11008 a,
11009 b = polygon[n - 1],
11010 area = 0;
11011
11012 while (++i < n) {
11013 a = b;
11014 b = polygon[i];
11015 area += a[1] * b[0] - a[0] * b[1];
11016 }
11017
11018 return area / 2;
11019}
11020
11021function centroid$1(polygon) {
11022 var i = -1,
11023 n = polygon.length,
11024 x = 0,
11025 y = 0,
11026 a,
11027 b = polygon[n - 1],
11028 c,
11029 k = 0;
11030
11031 while (++i < n) {
11032 a = b;
11033 b = polygon[i];
11034 k += c = a[0] * b[1] - b[0] * a[1];
11035 x += (a[0] + b[0]) * c;
11036 y += (a[1] + b[1]) * c;
11037 }
11038
11039 return k *= 3, [x / k, y / k];
11040}
11041
11042// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of
11043// the 3D cross product in a quadrant I Cartesian coordinate system (+x is
11044// right, +y is up). Returns a positive value if ABC is counter-clockwise,
11045// negative if clockwise, and zero if the points are collinear.
11046function cross$1(a, b, c) {
11047 return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
11048}
11049
11050function lexicographicOrder(a, b) {
11051 return a[0] - b[0] || a[1] - b[1];
11052}
11053
11054// Computes the upper convex hull per the monotone chain algorithm.
11055// Assumes points.length >= 3, is sorted by x, unique in y.
11056// Returns an array of indices into points in left-to-right order.
11057function computeUpperHullIndexes(points) {
11058 var n = points.length,
11059 indexes = [0, 1],
11060 size = 2;
11061
11062 for (var i = 2; i < n; ++i) {
11063 while (size > 1 && cross$1(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size;
11064 indexes[size++] = i;
11065 }
11066
11067 return indexes.slice(0, size); // remove popped points
11068}
11069
11070function hull(points) {
11071 if ((n = points.length) < 3) return null;
11072
11073 var i,
11074 n,
11075 sortedPoints = new Array(n),
11076 flippedPoints = new Array(n);
11077
11078 for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i];
11079 sortedPoints.sort(lexicographicOrder);
11080 for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];
11081
11082 var upperIndexes = computeUpperHullIndexes(sortedPoints),
11083 lowerIndexes = computeUpperHullIndexes(flippedPoints);
11084
11085 // Construct the hull polygon, removing possible duplicate endpoints.
11086 var skipLeft = lowerIndexes[0] === upperIndexes[0],
11087 skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1],
11088 hull = [];
11089
11090 // Add upper hull in right-to-l order.
11091 // Then add lower hull in left-to-right order.
11092 for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]);
11093 for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);
11094
11095 return hull;
11096}
11097
11098function contains$1(polygon, point) {
11099 var n = polygon.length,
11100 p = polygon[n - 1],
11101 x = point[0], y = point[1],
11102 x0 = p[0], y0 = p[1],
11103 x1, y1,
11104 inside = false;
11105
11106 for (var i = 0; i < n; ++i) {
11107 p = polygon[i], x1 = p[0], y1 = p[1];
11108 if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside;
11109 x0 = x1, y0 = y1;
11110 }
11111
11112 return inside;
11113}
11114
11115function length$2(polygon) {
11116 var i = -1,
11117 n = polygon.length,
11118 b = polygon[n - 1],
11119 xa,
11120 ya,
11121 xb = b[0],
11122 yb = b[1],
11123 perimeter = 0;
11124
11125 while (++i < n) {
11126 xa = xb;
11127 ya = yb;
11128 b = polygon[i];
11129 xb = b[0];
11130 yb = b[1];
11131 xa -= xb;
11132 ya -= yb;
11133 perimeter += Math.sqrt(xa * xa + ya * ya);
11134 }
11135
11136 return perimeter;
11137}
11138
11139var slice$4 = [].slice;
11140
11141var noabort = {};
11142
11143function Queue(size) {
11144 this._size = size;
11145 this._call =
11146 this._error = null;
11147 this._tasks = [];
11148 this._data = [];
11149 this._waiting =
11150 this._active =
11151 this._ended =
11152 this._start = 0; // inside a synchronous task callback?
11153}
11154
11155Queue.prototype = queue.prototype = {
11156 constructor: Queue,
11157 defer: function(callback) {
11158 if (typeof callback !== "function") throw new Error("invalid callback");
11159 if (this._call) throw new Error("defer after await");
11160 if (this._error != null) return this;
11161 var t = slice$4.call(arguments, 1);
11162 t.push(callback);
11163 ++this._waiting, this._tasks.push(t);
11164 poke$1(this);
11165 return this;
11166 },
11167 abort: function() {
11168 if (this._error == null) abort(this, new Error("abort"));
11169 return this;
11170 },
11171 await: function(callback) {
11172 if (typeof callback !== "function") throw new Error("invalid callback");
11173 if (this._call) throw new Error("multiple await");
11174 this._call = function(error, results) { callback.apply(null, [error].concat(results)); };
11175 maybeNotify(this);
11176 return this;
11177 },
11178 awaitAll: function(callback) {
11179 if (typeof callback !== "function") throw new Error("invalid callback");
11180 if (this._call) throw new Error("multiple await");
11181 this._call = callback;
11182 maybeNotify(this);
11183 return this;
11184 }
11185};
11186
11187function poke$1(q) {
11188 if (!q._start) {
11189 try { start$1(q); } // let the current task complete
11190 catch (e) {
11191 if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously
11192 else if (!q._data) throw e; // await callback errored synchronously
11193 }
11194 }
11195}
11196
11197function start$1(q) {
11198 while (q._start = q._waiting && q._active < q._size) {
11199 var i = q._ended + q._active,
11200 t = q._tasks[i],
11201 j = t.length - 1,
11202 c = t[j];
11203 t[j] = end(q, i);
11204 --q._waiting, ++q._active;
11205 t = c.apply(null, t);
11206 if (!q._tasks[i]) continue; // task finished synchronously
11207 q._tasks[i] = t || noabort;
11208 }
11209}
11210
11211function end(q, i) {
11212 return function(e, r) {
11213 if (!q._tasks[i]) return; // ignore multiple callbacks
11214 --q._active, ++q._ended;
11215 q._tasks[i] = null;
11216 if (q._error != null) return; // ignore secondary errors
11217 if (e != null) {
11218 abort(q, e);
11219 } else {
11220 q._data[i] = r;
11221 if (q._waiting) poke$1(q);
11222 else maybeNotify(q);
11223 }
11224 };
11225}
11226
11227function abort(q, e) {
11228 var i = q._tasks.length, t;
11229 q._error = e; // ignore active callbacks
11230 q._data = undefined; // allow gc
11231 q._waiting = NaN; // prevent starting
11232
11233 while (--i >= 0) {
11234 if (t = q._tasks[i]) {
11235 q._tasks[i] = null;
11236 if (t.abort) {
11237 try { t.abort(); }
11238 catch (e) { /* ignore */ }
11239 }
11240 }
11241 }
11242
11243 q._active = NaN; // allow notification
11244 maybeNotify(q);
11245}
11246
11247function maybeNotify(q) {
11248 if (!q._active && q._call) {
11249 var d = q._data;
11250 q._data = undefined; // allow gc
11251 q._call(q._error, d);
11252 }
11253}
11254
11255function queue(concurrency) {
11256 if (concurrency == null) concurrency = Infinity;
11257 else if (!((concurrency = +concurrency) >= 1)) throw new Error("invalid concurrency");
11258 return new Queue(concurrency);
11259}
11260
11261function defaultSource$1() {
11262 return Math.random();
11263}
11264
11265var uniform = (function sourceRandomUniform(source) {
11266 function randomUniform(min, max) {
11267 min = min == null ? 0 : +min;
11268 max = max == null ? 1 : +max;
11269 if (arguments.length === 1) max = min, min = 0;
11270 else max -= min;
11271 return function() {
11272 return source() * max + min;
11273 };
11274 }
11275
11276 randomUniform.source = sourceRandomUniform;
11277
11278 return randomUniform;
11279})(defaultSource$1);
11280
11281var normal = (function sourceRandomNormal(source) {
11282 function randomNormal(mu, sigma) {
11283 var x, r;
11284 mu = mu == null ? 0 : +mu;
11285 sigma = sigma == null ? 1 : +sigma;
11286 return function() {
11287 var y;
11288
11289 // If available, use the second previously-generated uniform random.
11290 if (x != null) y = x, x = null;
11291
11292 // Otherwise, generate a new x and y.
11293 else do {
11294 x = source() * 2 - 1;
11295 y = source() * 2 - 1;
11296 r = x * x + y * y;
11297 } while (!r || r > 1);
11298
11299 return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r);
11300 };
11301 }
11302
11303 randomNormal.source = sourceRandomNormal;
11304
11305 return randomNormal;
11306})(defaultSource$1);
11307
11308var logNormal = (function sourceRandomLogNormal(source) {
11309 function randomLogNormal() {
11310 var randomNormal = normal.source(source).apply(this, arguments);
11311 return function() {
11312 return Math.exp(randomNormal());
11313 };
11314 }
11315
11316 randomLogNormal.source = sourceRandomLogNormal;
11317
11318 return randomLogNormal;
11319})(defaultSource$1);
11320
11321var irwinHall = (function sourceRandomIrwinHall(source) {
11322 function randomIrwinHall(n) {
11323 return function() {
11324 for (var sum = 0, i = 0; i < n; ++i) sum += source();
11325 return sum;
11326 };
11327 }
11328
11329 randomIrwinHall.source = sourceRandomIrwinHall;
11330
11331 return randomIrwinHall;
11332})(defaultSource$1);
11333
11334var bates = (function sourceRandomBates(source) {
11335 function randomBates(n) {
11336 var randomIrwinHall = irwinHall.source(source)(n);
11337 return function() {
11338 return randomIrwinHall() / n;
11339 };
11340 }
11341
11342 randomBates.source = sourceRandomBates;
11343
11344 return randomBates;
11345})(defaultSource$1);
11346
11347var exponential$1 = (function sourceRandomExponential(source) {
11348 function randomExponential(lambda) {
11349 return function() {
11350 return -Math.log(1 - source()) / lambda;
11351 };
11352 }
11353
11354 randomExponential.source = sourceRandomExponential;
11355
11356 return randomExponential;
11357})(defaultSource$1);
11358
11359function request(url, callback) {
11360 var request,
11361 event = dispatch("beforesend", "progress", "load", "error"),
11362 mimeType,
11363 headers = map$1(),
11364 xhr = new XMLHttpRequest,
11365 user = null,
11366 password = null,
11367 response,
11368 responseType,
11369 timeout = 0;
11370
11371 // If IE does not support CORS, use XDomainRequest.
11372 if (typeof XDomainRequest !== "undefined"
11373 && !("withCredentials" in xhr)
11374 && /^(http(s)?:)?\/\//.test(url)) xhr = new XDomainRequest;
11375
11376 "onload" in xhr
11377 ? xhr.onload = xhr.onerror = xhr.ontimeout = respond
11378 : xhr.onreadystatechange = function(o) { xhr.readyState > 3 && respond(o); };
11379
11380 function respond(o) {
11381 var status = xhr.status, result;
11382 if (!status && hasResponse(xhr)
11383 || status >= 200 && status < 300
11384 || status === 304) {
11385 if (response) {
11386 try {
11387 result = response.call(request, xhr);
11388 } catch (e) {
11389 event.call("error", request, e);
11390 return;
11391 }
11392 } else {
11393 result = xhr;
11394 }
11395 event.call("load", request, result);
11396 } else {
11397 event.call("error", request, o);
11398 }
11399 }
11400
11401 xhr.onprogress = function(e) {
11402 event.call("progress", request, e);
11403 };
11404
11405 request = {
11406 header: function(name, value) {
11407 name = (name + "").toLowerCase();
11408 if (arguments.length < 2) return headers.get(name);
11409 if (value == null) headers.remove(name);
11410 else headers.set(name, value + "");
11411 return request;
11412 },
11413
11414 // If mimeType is non-null and no Accept header is set, a default is used.
11415 mimeType: function(value) {
11416 if (!arguments.length) return mimeType;
11417 mimeType = value == null ? null : value + "";
11418 return request;
11419 },
11420
11421 // Specifies what type the response value should take;
11422 // for instance, arraybuffer, blob, document, or text.
11423 responseType: function(value) {
11424 if (!arguments.length) return responseType;
11425 responseType = value;
11426 return request;
11427 },
11428
11429 timeout: function(value) {
11430 if (!arguments.length) return timeout;
11431 timeout = +value;
11432 return request;
11433 },
11434
11435 user: function(value) {
11436 return arguments.length < 1 ? user : (user = value == null ? null : value + "", request);
11437 },
11438
11439 password: function(value) {
11440 return arguments.length < 1 ? password : (password = value == null ? null : value + "", request);
11441 },
11442
11443 // Specify how to convert the response content to a specific type;
11444 // changes the callback value on "load" events.
11445 response: function(value) {
11446 response = value;
11447 return request;
11448 },
11449
11450 // Alias for send("GET", …).
11451 get: function(data, callback) {
11452 return request.send("GET", data, callback);
11453 },
11454
11455 // Alias for send("POST", …).
11456 post: function(data, callback) {
11457 return request.send("POST", data, callback);
11458 },
11459
11460 // If callback is non-null, it will be used for error and load events.
11461 send: function(method, data, callback) {
11462 xhr.open(method, url, true, user, password);
11463 if (mimeType != null && !headers.has("accept")) headers.set("accept", mimeType + ",*/*");
11464 if (xhr.setRequestHeader) headers.each(function(value, name) { xhr.setRequestHeader(name, value); });
11465 if (mimeType != null && xhr.overrideMimeType) xhr.overrideMimeType(mimeType);
11466 if (responseType != null) xhr.responseType = responseType;
11467 if (timeout > 0) xhr.timeout = timeout;
11468 if (callback == null && typeof data === "function") callback = data, data = null;
11469 if (callback != null && callback.length === 1) callback = fixCallback(callback);
11470 if (callback != null) request.on("error", callback).on("load", function(xhr) { callback(null, xhr); });
11471 event.call("beforesend", request, xhr);
11472 xhr.send(data == null ? null : data);
11473 return request;
11474 },
11475
11476 abort: function() {
11477 xhr.abort();
11478 return request;
11479 },
11480
11481 on: function() {
11482 var value = event.on.apply(event, arguments);
11483 return value === event ? request : value;
11484 }
11485 };
11486
11487 if (callback != null) {
11488 if (typeof callback !== "function") throw new Error("invalid callback: " + callback);
11489 return request.get(callback);
11490 }
11491
11492 return request;
11493}
11494
11495function fixCallback(callback) {
11496 return function(error, xhr) {
11497 callback(error == null ? xhr : null);
11498 };
11499}
11500
11501function hasResponse(xhr) {
11502 var type = xhr.responseType;
11503 return type && type !== "text"
11504 ? xhr.response // null on error
11505 : xhr.responseText; // "" on error
11506}
11507
11508function type$1(defaultMimeType, response) {
11509 return function(url, callback) {
11510 var r = request(url).mimeType(defaultMimeType).response(response);
11511 if (callback != null) {
11512 if (typeof callback !== "function") throw new Error("invalid callback: " + callback);
11513 return r.get(callback);
11514 }
11515 return r;
11516 };
11517}
11518
11519var html = type$1("text/html", function(xhr) {
11520 return document.createRange().createContextualFragment(xhr.responseText);
11521});
11522
11523var json = type$1("application/json", function(xhr) {
11524 return JSON.parse(xhr.responseText);
11525});
11526
11527var text = type$1("text/plain", function(xhr) {
11528 return xhr.responseText;
11529});
11530
11531var xml = type$1("application/xml", function(xhr) {
11532 var xml = xhr.responseXML;
11533 if (!xml) throw new Error("parse error");
11534 return xml;
11535});
11536
11537function dsv$1(defaultMimeType, parse) {
11538 return function(url, row, callback) {
11539 if (arguments.length < 3) callback = row, row = null;
11540 var r = request(url).mimeType(defaultMimeType);
11541 r.row = function(_) { return arguments.length ? r.response(responseOf(parse, row = _)) : row; };
11542 r.row(row);
11543 return callback ? r.get(callback) : r;
11544 };
11545}
11546
11547function responseOf(parse, row) {
11548 return function(request$$1) {
11549 return parse(request$$1.responseText, row);
11550 };
11551}
11552
11553var csv$1 = dsv$1("text/csv", csvParse);
11554
11555var tsv$1 = dsv$1("text/tab-separated-values", tsvParse);
11556
11557var array$2 = Array.prototype;
11558
11559var map$3 = array$2.map;
11560var slice$5 = array$2.slice;
11561
11562var implicit = {name: "implicit"};
11563
11564function ordinal(range) {
11565 var index = map$1(),
11566 domain = [],
11567 unknown = implicit;
11568
11569 range = range == null ? [] : slice$5.call(range);
11570
11571 function scale(d) {
11572 var key = d + "", i = index.get(key);
11573 if (!i) {
11574 if (unknown !== implicit) return unknown;
11575 index.set(key, i = domain.push(d));
11576 }
11577 return range[(i - 1) % range.length];
11578 }
11579
11580 scale.domain = function(_) {
11581 if (!arguments.length) return domain.slice();
11582 domain = [], index = map$1();
11583 var i = -1, n = _.length, d, key;
11584 while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d));
11585 return scale;
11586 };
11587
11588 scale.range = function(_) {
11589 return arguments.length ? (range = slice$5.call(_), scale) : range.slice();
11590 };
11591
11592 scale.unknown = function(_) {
11593 return arguments.length ? (unknown = _, scale) : unknown;
11594 };
11595
11596 scale.copy = function() {
11597 return ordinal()
11598 .domain(domain)
11599 .range(range)
11600 .unknown(unknown);
11601 };
11602
11603 return scale;
11604}
11605
11606function band() {
11607 var scale = ordinal().unknown(undefined),
11608 domain = scale.domain,
11609 ordinalRange = scale.range,
11610 range$$1 = [0, 1],
11611 step,
11612 bandwidth,
11613 round = false,
11614 paddingInner = 0,
11615 paddingOuter = 0,
11616 align = 0.5;
11617
11618 delete scale.unknown;
11619
11620 function rescale() {
11621 var n = domain().length,
11622 reverse = range$$1[1] < range$$1[0],
11623 start = range$$1[reverse - 0],
11624 stop = range$$1[1 - reverse];
11625 step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2);
11626 if (round) step = Math.floor(step);
11627 start += (stop - start - step * (n - paddingInner)) * align;
11628 bandwidth = step * (1 - paddingInner);
11629 if (round) start = Math.round(start), bandwidth = Math.round(bandwidth);
11630 var values = sequence(n).map(function(i) { return start + step * i; });
11631 return ordinalRange(reverse ? values.reverse() : values);
11632 }
11633
11634 scale.domain = function(_) {
11635 return arguments.length ? (domain(_), rescale()) : domain();
11636 };
11637
11638 scale.range = function(_) {
11639 return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice();
11640 };
11641
11642 scale.rangeRound = function(_) {
11643 return range$$1 = [+_[0], +_[1]], round = true, rescale();
11644 };
11645
11646 scale.bandwidth = function() {
11647 return bandwidth;
11648 };
11649
11650 scale.step = function() {
11651 return step;
11652 };
11653
11654 scale.round = function(_) {
11655 return arguments.length ? (round = !!_, rescale()) : round;
11656 };
11657
11658 scale.padding = function(_) {
11659 return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner;
11660 };
11661
11662 scale.paddingInner = function(_) {
11663 return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner;
11664 };
11665
11666 scale.paddingOuter = function(_) {
11667 return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter;
11668 };
11669
11670 scale.align = function(_) {
11671 return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align;
11672 };
11673
11674 scale.copy = function() {
11675 return band()
11676 .domain(domain())
11677 .range(range$$1)
11678 .round(round)
11679 .paddingInner(paddingInner)
11680 .paddingOuter(paddingOuter)
11681 .align(align);
11682 };
11683
11684 return rescale();
11685}
11686
11687function pointish(scale) {
11688 var copy = scale.copy;
11689
11690 scale.padding = scale.paddingOuter;
11691 delete scale.paddingInner;
11692 delete scale.paddingOuter;
11693
11694 scale.copy = function() {
11695 return pointish(copy());
11696 };
11697
11698 return scale;
11699}
11700
11701function point$1() {
11702 return pointish(band().paddingInner(1));
11703}
11704
11705function constant$9(x) {
11706 return function() {
11707 return x;
11708 };
11709}
11710
11711function number$2(x) {
11712 return +x;
11713}
11714
11715var unit = [0, 1];
11716
11717function deinterpolateLinear(a, b) {
11718 return (b -= (a = +a))
11719 ? function(x) { return (x - a) / b; }
11720 : constant$9(b);
11721}
11722
11723function deinterpolateClamp(deinterpolate) {
11724 return function(a, b) {
11725 var d = deinterpolate(a = +a, b = +b);
11726 return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); };
11727 };
11728}
11729
11730function reinterpolateClamp(reinterpolate) {
11731 return function(a, b) {
11732 var r = reinterpolate(a = +a, b = +b);
11733 return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); };
11734 };
11735}
11736
11737function bimap(domain, range, deinterpolate, reinterpolate) {
11738 var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1];
11739 if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0);
11740 else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1);
11741 return function(x) { return r0(d0(x)); };
11742}
11743
11744function polymap(domain, range, deinterpolate, reinterpolate) {
11745 var j = Math.min(domain.length, range.length) - 1,
11746 d = new Array(j),
11747 r = new Array(j),
11748 i = -1;
11749
11750 // Reverse descending domains.
11751 if (domain[j] < domain[0]) {
11752 domain = domain.slice().reverse();
11753 range = range.slice().reverse();
11754 }
11755
11756 while (++i < j) {
11757 d[i] = deinterpolate(domain[i], domain[i + 1]);
11758 r[i] = reinterpolate(range[i], range[i + 1]);
11759 }
11760
11761 return function(x) {
11762 var i = bisectRight(domain, x, 1, j) - 1;
11763 return r[i](d[i](x));
11764 };
11765}
11766
11767function copy(source, target) {
11768 return target
11769 .domain(source.domain())
11770 .range(source.range())
11771 .interpolate(source.interpolate())
11772 .clamp(source.clamp());
11773}
11774
11775// deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1].
11776// reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b].
11777function continuous(deinterpolate, reinterpolate) {
11778 var domain = unit,
11779 range = unit,
11780 interpolate$$1 = interpolateValue,
11781 clamp = false,
11782 piecewise,
11783 output,
11784 input;
11785
11786 function rescale() {
11787 piecewise = Math.min(domain.length, range.length) > 2 ? polymap : bimap;
11788 output = input = null;
11789 return scale;
11790 }
11791
11792 function scale(x) {
11793 return (output || (output = piecewise(domain, range, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x);
11794 }
11795
11796 scale.invert = function(y) {
11797 return (input || (input = piecewise(range, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y);
11798 };
11799
11800 scale.domain = function(_) {
11801 return arguments.length ? (domain = map$3.call(_, number$2), rescale()) : domain.slice();
11802 };
11803
11804 scale.range = function(_) {
11805 return arguments.length ? (range = slice$5.call(_), rescale()) : range.slice();
11806 };
11807
11808 scale.rangeRound = function(_) {
11809 return range = slice$5.call(_), interpolate$$1 = interpolateRound, rescale();
11810 };
11811
11812 scale.clamp = function(_) {
11813 return arguments.length ? (clamp = !!_, rescale()) : clamp;
11814 };
11815
11816 scale.interpolate = function(_) {
11817 return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1;
11818 };
11819
11820 return rescale();
11821}
11822
11823function tickFormat(domain, count, specifier) {
11824 var start = domain[0],
11825 stop = domain[domain.length - 1],
11826 step = tickStep(start, stop, count == null ? 10 : count),
11827 precision;
11828 specifier = formatSpecifier(specifier == null ? ",f" : specifier);
11829 switch (specifier.type) {
11830 case "s": {
11831 var value = Math.max(Math.abs(start), Math.abs(stop));
11832 if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision;
11833 return exports.formatPrefix(specifier, value);
11834 }
11835 case "":
11836 case "e":
11837 case "g":
11838 case "p":
11839 case "r": {
11840 if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e");
11841 break;
11842 }
11843 case "f":
11844 case "%": {
11845 if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2;
11846 break;
11847 }
11848 }
11849 return exports.format(specifier);
11850}
11851
11852function linearish(scale) {
11853 var domain = scale.domain;
11854
11855 scale.ticks = function(count) {
11856 var d = domain();
11857 return ticks(d[0], d[d.length - 1], count == null ? 10 : count);
11858 };
11859
11860 scale.tickFormat = function(count, specifier) {
11861 return tickFormat(domain(), count, specifier);
11862 };
11863
11864 scale.nice = function(count) {
11865 if (count == null) count = 10;
11866
11867 var d = domain(),
11868 i0 = 0,
11869 i1 = d.length - 1,
11870 start = d[i0],
11871 stop = d[i1],
11872 step;
11873
11874 if (stop < start) {
11875 step = start, start = stop, stop = step;
11876 step = i0, i0 = i1, i1 = step;
11877 }
11878
11879 step = tickIncrement(start, stop, count);
11880
11881 if (step > 0) {
11882 start = Math.floor(start / step) * step;
11883 stop = Math.ceil(stop / step) * step;
11884 step = tickIncrement(start, stop, count);
11885 } else if (step < 0) {
11886 start = Math.ceil(start * step) / step;
11887 stop = Math.floor(stop * step) / step;
11888 step = tickIncrement(start, stop, count);
11889 }
11890
11891 if (step > 0) {
11892 d[i0] = Math.floor(start / step) * step;
11893 d[i1] = Math.ceil(stop / step) * step;
11894 domain(d);
11895 } else if (step < 0) {
11896 d[i0] = Math.ceil(start * step) / step;
11897 d[i1] = Math.floor(stop * step) / step;
11898 domain(d);
11899 }
11900
11901 return scale;
11902 };
11903
11904 return scale;
11905}
11906
11907function linear$2() {
11908 var scale = continuous(deinterpolateLinear, reinterpolate);
11909
11910 scale.copy = function() {
11911 return copy(scale, linear$2());
11912 };
11913
11914 return linearish(scale);
11915}
11916
11917function identity$6() {
11918 var domain = [0, 1];
11919
11920 function scale(x) {
11921 return +x;
11922 }
11923
11924 scale.invert = scale;
11925
11926 scale.domain = scale.range = function(_) {
11927 return arguments.length ? (domain = map$3.call(_, number$2), scale) : domain.slice();
11928 };
11929
11930 scale.copy = function() {
11931 return identity$6().domain(domain);
11932 };
11933
11934 return linearish(scale);
11935}
11936
11937function nice(domain, interval) {
11938 domain = domain.slice();
11939
11940 var i0 = 0,
11941 i1 = domain.length - 1,
11942 x0 = domain[i0],
11943 x1 = domain[i1],
11944 t;
11945
11946 if (x1 < x0) {
11947 t = i0, i0 = i1, i1 = t;
11948 t = x0, x0 = x1, x1 = t;
11949 }
11950
11951 domain[i0] = interval.floor(x0);
11952 domain[i1] = interval.ceil(x1);
11953 return domain;
11954}
11955
11956function deinterpolate(a, b) {
11957 return (b = Math.log(b / a))
11958 ? function(x) { return Math.log(x / a) / b; }
11959 : constant$9(b);
11960}
11961
11962function reinterpolate$1(a, b) {
11963 return a < 0
11964 ? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); }
11965 : function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); };
11966}
11967
11968function pow10(x) {
11969 return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x;
11970}
11971
11972function powp(base) {
11973 return base === 10 ? pow10
11974 : base === Math.E ? Math.exp
11975 : function(x) { return Math.pow(base, x); };
11976}
11977
11978function logp(base) {
11979 return base === Math.E ? Math.log
11980 : base === 10 && Math.log10
11981 || base === 2 && Math.log2
11982 || (base = Math.log(base), function(x) { return Math.log(x) / base; });
11983}
11984
11985function reflect(f) {
11986 return function(x) {
11987 return -f(-x);
11988 };
11989}
11990
11991function log$1() {
11992 var scale = continuous(deinterpolate, reinterpolate$1).domain([1, 10]),
11993 domain = scale.domain,
11994 base = 10,
11995 logs = logp(10),
11996 pows = powp(10);
11997
11998 function rescale() {
11999 logs = logp(base), pows = powp(base);
12000 if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows);
12001 return scale;
12002 }
12003
12004 scale.base = function(_) {
12005 return arguments.length ? (base = +_, rescale()) : base;
12006 };
12007
12008 scale.domain = function(_) {
12009 return arguments.length ? (domain(_), rescale()) : domain();
12010 };
12011
12012 scale.ticks = function(count) {
12013 var d = domain(),
12014 u = d[0],
12015 v = d[d.length - 1],
12016 r;
12017
12018 if (r = v < u) i = u, u = v, v = i;
12019
12020 var i = logs(u),
12021 j = logs(v),
12022 p,
12023 k,
12024 t,
12025 n = count == null ? 10 : +count,
12026 z = [];
12027
12028 if (!(base % 1) && j - i < n) {
12029 i = Math.round(i) - 1, j = Math.round(j) + 1;
12030 if (u > 0) for (; i < j; ++i) {
12031 for (k = 1, p = pows(i); k < base; ++k) {
12032 t = p * k;
12033 if (t < u) continue;
12034 if (t > v) break;
12035 z.push(t);
12036 }
12037 } else for (; i < j; ++i) {
12038 for (k = base - 1, p = pows(i); k >= 1; --k) {
12039 t = p * k;
12040 if (t < u) continue;
12041 if (t > v) break;
12042 z.push(t);
12043 }
12044 }
12045 } else {
12046 z = ticks(i, j, Math.min(j - i, n)).map(pows);
12047 }
12048
12049 return r ? z.reverse() : z;
12050 };
12051
12052 scale.tickFormat = function(count, specifier) {
12053 if (specifier == null) specifier = base === 10 ? ".0e" : ",";
12054 if (typeof specifier !== "function") specifier = exports.format(specifier);
12055 if (count === Infinity) return specifier;
12056 if (count == null) count = 10;
12057 var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate?
12058 return function(d) {
12059 var i = d / pows(Math.round(logs(d)));
12060 if (i * base < base - 0.5) i *= base;
12061 return i <= k ? specifier(d) : "";
12062 };
12063 };
12064
12065 scale.nice = function() {
12066 return domain(nice(domain(), {
12067 floor: function(x) { return pows(Math.floor(logs(x))); },
12068 ceil: function(x) { return pows(Math.ceil(logs(x))); }
12069 }));
12070 };
12071
12072 scale.copy = function() {
12073 return copy(scale, log$1().base(base));
12074 };
12075
12076 return scale;
12077}
12078
12079function raise$1(x, exponent) {
12080 return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent);
12081}
12082
12083function pow$1() {
12084 var exponent = 1,
12085 scale = continuous(deinterpolate, reinterpolate),
12086 domain = scale.domain;
12087
12088 function deinterpolate(a, b) {
12089 return (b = raise$1(b, exponent) - (a = raise$1(a, exponent)))
12090 ? function(x) { return (raise$1(x, exponent) - a) / b; }
12091 : constant$9(b);
12092 }
12093
12094 function reinterpolate(a, b) {
12095 b = raise$1(b, exponent) - (a = raise$1(a, exponent));
12096 return function(t) { return raise$1(a + b * t, 1 / exponent); };
12097 }
12098
12099 scale.exponent = function(_) {
12100 return arguments.length ? (exponent = +_, domain(domain())) : exponent;
12101 };
12102
12103 scale.copy = function() {
12104 return copy(scale, pow$1().exponent(exponent));
12105 };
12106
12107 return linearish(scale);
12108}
12109
12110function sqrt$1() {
12111 return pow$1().exponent(0.5);
12112}
12113
12114function quantile$$1() {
12115 var domain = [],
12116 range = [],
12117 thresholds = [];
12118
12119 function rescale() {
12120 var i = 0, n = Math.max(1, range.length);
12121 thresholds = new Array(n - 1);
12122 while (++i < n) thresholds[i - 1] = threshold(domain, i / n);
12123 return scale;
12124 }
12125
12126 function scale(x) {
12127 if (!isNaN(x = +x)) return range[bisectRight(thresholds, x)];
12128 }
12129
12130 scale.invertExtent = function(y) {
12131 var i = range.indexOf(y);
12132 return i < 0 ? [NaN, NaN] : [
12133 i > 0 ? thresholds[i - 1] : domain[0],
12134 i < thresholds.length ? thresholds[i] : domain[domain.length - 1]
12135 ];
12136 };
12137
12138 scale.domain = function(_) {
12139 if (!arguments.length) return domain.slice();
12140 domain = [];
12141 for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d);
12142 domain.sort(ascending);
12143 return rescale();
12144 };
12145
12146 scale.range = function(_) {
12147 return arguments.length ? (range = slice$5.call(_), rescale()) : range.slice();
12148 };
12149
12150 scale.quantiles = function() {
12151 return thresholds.slice();
12152 };
12153
12154 scale.copy = function() {
12155 return quantile$$1()
12156 .domain(domain)
12157 .range(range);
12158 };
12159
12160 return scale;
12161}
12162
12163function quantize$1() {
12164 var x0 = 0,
12165 x1 = 1,
12166 n = 1,
12167 domain = [0.5],
12168 range = [0, 1];
12169
12170 function scale(x) {
12171 if (x <= x) return range[bisectRight(domain, x, 0, n)];
12172 }
12173
12174 function rescale() {
12175 var i = -1;
12176 domain = new Array(n);
12177 while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1);
12178 return scale;
12179 }
12180
12181 scale.domain = function(_) {
12182 return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1];
12183 };
12184
12185 scale.range = function(_) {
12186 return arguments.length ? (n = (range = slice$5.call(_)).length - 1, rescale()) : range.slice();
12187 };
12188
12189 scale.invertExtent = function(y) {
12190 var i = range.indexOf(y);
12191 return i < 0 ? [NaN, NaN]
12192 : i < 1 ? [x0, domain[0]]
12193 : i >= n ? [domain[n - 1], x1]
12194 : [domain[i - 1], domain[i]];
12195 };
12196
12197 scale.copy = function() {
12198 return quantize$1()
12199 .domain([x0, x1])
12200 .range(range);
12201 };
12202
12203 return linearish(scale);
12204}
12205
12206function threshold$1() {
12207 var domain = [0.5],
12208 range = [0, 1],
12209 n = 1;
12210
12211 function scale(x) {
12212 if (x <= x) return range[bisectRight(domain, x, 0, n)];
12213 }
12214
12215 scale.domain = function(_) {
12216 return arguments.length ? (domain = slice$5.call(_), n = Math.min(domain.length, range.length - 1), scale) : domain.slice();
12217 };
12218
12219 scale.range = function(_) {
12220 return arguments.length ? (range = slice$5.call(_), n = Math.min(domain.length, range.length - 1), scale) : range.slice();
12221 };
12222
12223 scale.invertExtent = function(y) {
12224 var i = range.indexOf(y);
12225 return [domain[i - 1], domain[i]];
12226 };
12227
12228 scale.copy = function() {
12229 return threshold$1()
12230 .domain(domain)
12231 .range(range);
12232 };
12233
12234 return scale;
12235}
12236
12237var t0$1 = new Date;
12238var t1$1 = new Date;
12239
12240function newInterval(floori, offseti, count, field) {
12241
12242 function interval(date) {
12243 return floori(date = new Date(+date)), date;
12244 }
12245
12246 interval.floor = interval;
12247
12248 interval.ceil = function(date) {
12249 return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date;
12250 };
12251
12252 interval.round = function(date) {
12253 var d0 = interval(date),
12254 d1 = interval.ceil(date);
12255 return date - d0 < d1 - date ? d0 : d1;
12256 };
12257
12258 interval.offset = function(date, step) {
12259 return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date;
12260 };
12261
12262 interval.range = function(start, stop, step) {
12263 var range = [], previous;
12264 start = interval.ceil(start);
12265 step = step == null ? 1 : Math.floor(step);
12266 if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date
12267 do range.push(previous = new Date(+start)), offseti(start, step), floori(start);
12268 while (previous < start && start < stop);
12269 return range;
12270 };
12271
12272 interval.filter = function(test) {
12273 return newInterval(function(date) {
12274 if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1);
12275 }, function(date, step) {
12276 if (date >= date) {
12277 if (step < 0) while (++step <= 0) {
12278 while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty
12279 } else while (--step >= 0) {
12280 while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty
12281 }
12282 }
12283 });
12284 };
12285
12286 if (count) {
12287 interval.count = function(start, end) {
12288 t0$1.setTime(+start), t1$1.setTime(+end);
12289 floori(t0$1), floori(t1$1);
12290 return Math.floor(count(t0$1, t1$1));
12291 };
12292
12293 interval.every = function(step) {
12294 step = Math.floor(step);
12295 return !isFinite(step) || !(step > 0) ? null
12296 : !(step > 1) ? interval
12297 : interval.filter(field
12298 ? function(d) { return field(d) % step === 0; }
12299 : function(d) { return interval.count(0, d) % step === 0; });
12300 };
12301 }
12302
12303 return interval;
12304}
12305
12306var millisecond = newInterval(function() {
12307 // noop
12308}, function(date, step) {
12309 date.setTime(+date + step);
12310}, function(start, end) {
12311 return end - start;
12312});
12313
12314// An optimized implementation for this simple case.
12315millisecond.every = function(k) {
12316 k = Math.floor(k);
12317 if (!isFinite(k) || !(k > 0)) return null;
12318 if (!(k > 1)) return millisecond;
12319 return newInterval(function(date) {
12320 date.setTime(Math.floor(date / k) * k);
12321 }, function(date, step) {
12322 date.setTime(+date + step * k);
12323 }, function(start, end) {
12324 return (end - start) / k;
12325 });
12326};
12327
12328var milliseconds = millisecond.range;
12329
12330var durationSecond$1 = 1e3;
12331var durationMinute$1 = 6e4;
12332var durationHour$1 = 36e5;
12333var durationDay$1 = 864e5;
12334var durationWeek$1 = 6048e5;
12335
12336var second = newInterval(function(date) {
12337 date.setTime(Math.floor(date / durationSecond$1) * durationSecond$1);
12338}, function(date, step) {
12339 date.setTime(+date + step * durationSecond$1);
12340}, function(start, end) {
12341 return (end - start) / durationSecond$1;
12342}, function(date) {
12343 return date.getUTCSeconds();
12344});
12345
12346var seconds = second.range;
12347
12348var minute = newInterval(function(date) {
12349 date.setTime(Math.floor(date / durationMinute$1) * durationMinute$1);
12350}, function(date, step) {
12351 date.setTime(+date + step * durationMinute$1);
12352}, function(start, end) {
12353 return (end - start) / durationMinute$1;
12354}, function(date) {
12355 return date.getMinutes();
12356});
12357
12358var minutes = minute.range;
12359
12360var hour = newInterval(function(date) {
12361 var offset = date.getTimezoneOffset() * durationMinute$1 % durationHour$1;
12362 if (offset < 0) offset += durationHour$1;
12363 date.setTime(Math.floor((+date - offset) / durationHour$1) * durationHour$1 + offset);
12364}, function(date, step) {
12365 date.setTime(+date + step * durationHour$1);
12366}, function(start, end) {
12367 return (end - start) / durationHour$1;
12368}, function(date) {
12369 return date.getHours();
12370});
12371
12372var hours = hour.range;
12373
12374var day = newInterval(function(date) {
12375 date.setHours(0, 0, 0, 0);
12376}, function(date, step) {
12377 date.setDate(date.getDate() + step);
12378}, function(start, end) {
12379 return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationDay$1;
12380}, function(date) {
12381 return date.getDate() - 1;
12382});
12383
12384var days = day.range;
12385
12386function weekday(i) {
12387 return newInterval(function(date) {
12388 date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7);
12389 date.setHours(0, 0, 0, 0);
12390 }, function(date, step) {
12391 date.setDate(date.getDate() + step * 7);
12392 }, function(start, end) {
12393 return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationWeek$1;
12394 });
12395}
12396
12397var sunday = weekday(0);
12398var monday = weekday(1);
12399var tuesday = weekday(2);
12400var wednesday = weekday(3);
12401var thursday = weekday(4);
12402var friday = weekday(5);
12403var saturday = weekday(6);
12404
12405var sundays = sunday.range;
12406var mondays = monday.range;
12407var tuesdays = tuesday.range;
12408var wednesdays = wednesday.range;
12409var thursdays = thursday.range;
12410var fridays = friday.range;
12411var saturdays = saturday.range;
12412
12413var month = newInterval(function(date) {
12414 date.setDate(1);
12415 date.setHours(0, 0, 0, 0);
12416}, function(date, step) {
12417 date.setMonth(date.getMonth() + step);
12418}, function(start, end) {
12419 return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;
12420}, function(date) {
12421 return date.getMonth();
12422});
12423
12424var months = month.range;
12425
12426var year = newInterval(function(date) {
12427 date.setMonth(0, 1);
12428 date.setHours(0, 0, 0, 0);
12429}, function(date, step) {
12430 date.setFullYear(date.getFullYear() + step);
12431}, function(start, end) {
12432 return end.getFullYear() - start.getFullYear();
12433}, function(date) {
12434 return date.getFullYear();
12435});
12436
12437// An optimized implementation for this simple case.
12438year.every = function(k) {
12439 return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) {
12440 date.setFullYear(Math.floor(date.getFullYear() / k) * k);
12441 date.setMonth(0, 1);
12442 date.setHours(0, 0, 0, 0);
12443 }, function(date, step) {
12444 date.setFullYear(date.getFullYear() + step * k);
12445 });
12446};
12447
12448var years = year.range;
12449
12450var utcMinute = newInterval(function(date) {
12451 date.setUTCSeconds(0, 0);
12452}, function(date, step) {
12453 date.setTime(+date + step * durationMinute$1);
12454}, function(start, end) {
12455 return (end - start) / durationMinute$1;
12456}, function(date) {
12457 return date.getUTCMinutes();
12458});
12459
12460var utcMinutes = utcMinute.range;
12461
12462var utcHour = newInterval(function(date) {
12463 date.setUTCMinutes(0, 0, 0);
12464}, function(date, step) {
12465 date.setTime(+date + step * durationHour$1);
12466}, function(start, end) {
12467 return (end - start) / durationHour$1;
12468}, function(date) {
12469 return date.getUTCHours();
12470});
12471
12472var utcHours = utcHour.range;
12473
12474var utcDay = newInterval(function(date) {
12475 date.setUTCHours(0, 0, 0, 0);
12476}, function(date, step) {
12477 date.setUTCDate(date.getUTCDate() + step);
12478}, function(start, end) {
12479 return (end - start) / durationDay$1;
12480}, function(date) {
12481 return date.getUTCDate() - 1;
12482});
12483
12484var utcDays = utcDay.range;
12485
12486function utcWeekday(i) {
12487 return newInterval(function(date) {
12488 date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7);
12489 date.setUTCHours(0, 0, 0, 0);
12490 }, function(date, step) {
12491 date.setUTCDate(date.getUTCDate() + step * 7);
12492 }, function(start, end) {
12493 return (end - start) / durationWeek$1;
12494 });
12495}
12496
12497var utcSunday = utcWeekday(0);
12498var utcMonday = utcWeekday(1);
12499var utcTuesday = utcWeekday(2);
12500var utcWednesday = utcWeekday(3);
12501var utcThursday = utcWeekday(4);
12502var utcFriday = utcWeekday(5);
12503var utcSaturday = utcWeekday(6);
12504
12505var utcSundays = utcSunday.range;
12506var utcMondays = utcMonday.range;
12507var utcTuesdays = utcTuesday.range;
12508var utcWednesdays = utcWednesday.range;
12509var utcThursdays = utcThursday.range;
12510var utcFridays = utcFriday.range;
12511var utcSaturdays = utcSaturday.range;
12512
12513var utcMonth = newInterval(function(date) {
12514 date.setUTCDate(1);
12515 date.setUTCHours(0, 0, 0, 0);
12516}, function(date, step) {
12517 date.setUTCMonth(date.getUTCMonth() + step);
12518}, function(start, end) {
12519 return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;
12520}, function(date) {
12521 return date.getUTCMonth();
12522});
12523
12524var utcMonths = utcMonth.range;
12525
12526var utcYear = newInterval(function(date) {
12527 date.setUTCMonth(0, 1);
12528 date.setUTCHours(0, 0, 0, 0);
12529}, function(date, step) {
12530 date.setUTCFullYear(date.getUTCFullYear() + step);
12531}, function(start, end) {
12532 return end.getUTCFullYear() - start.getUTCFullYear();
12533}, function(date) {
12534 return date.getUTCFullYear();
12535});
12536
12537// An optimized implementation for this simple case.
12538utcYear.every = function(k) {
12539 return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) {
12540 date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k);
12541 date.setUTCMonth(0, 1);
12542 date.setUTCHours(0, 0, 0, 0);
12543 }, function(date, step) {
12544 date.setUTCFullYear(date.getUTCFullYear() + step * k);
12545 });
12546};
12547
12548var utcYears = utcYear.range;
12549
12550function localDate(d) {
12551 if (0 <= d.y && d.y < 100) {
12552 var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L);
12553 date.setFullYear(d.y);
12554 return date;
12555 }
12556 return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);
12557}
12558
12559function utcDate(d) {
12560 if (0 <= d.y && d.y < 100) {
12561 var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L));
12562 date.setUTCFullYear(d.y);
12563 return date;
12564 }
12565 return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));
12566}
12567
12568function newYear(y) {
12569 return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0};
12570}
12571
12572function formatLocale$1(locale) {
12573 var locale_dateTime = locale.dateTime,
12574 locale_date = locale.date,
12575 locale_time = locale.time,
12576 locale_periods = locale.periods,
12577 locale_weekdays = locale.days,
12578 locale_shortWeekdays = locale.shortDays,
12579 locale_months = locale.months,
12580 locale_shortMonths = locale.shortMonths;
12581
12582 var periodRe = formatRe(locale_periods),
12583 periodLookup = formatLookup(locale_periods),
12584 weekdayRe = formatRe(locale_weekdays),
12585 weekdayLookup = formatLookup(locale_weekdays),
12586 shortWeekdayRe = formatRe(locale_shortWeekdays),
12587 shortWeekdayLookup = formatLookup(locale_shortWeekdays),
12588 monthRe = formatRe(locale_months),
12589 monthLookup = formatLookup(locale_months),
12590 shortMonthRe = formatRe(locale_shortMonths),
12591 shortMonthLookup = formatLookup(locale_shortMonths);
12592
12593 var formats = {
12594 "a": formatShortWeekday,
12595 "A": formatWeekday,
12596 "b": formatShortMonth,
12597 "B": formatMonth,
12598 "c": null,
12599 "d": formatDayOfMonth,
12600 "e": formatDayOfMonth,
12601 "f": formatMicroseconds,
12602 "H": formatHour24,
12603 "I": formatHour12,
12604 "j": formatDayOfYear,
12605 "L": formatMilliseconds,
12606 "m": formatMonthNumber,
12607 "M": formatMinutes,
12608 "p": formatPeriod,
12609 "Q": formatUnixTimestamp,
12610 "s": formatUnixTimestampSeconds,
12611 "S": formatSeconds,
12612 "u": formatWeekdayNumberMonday,
12613 "U": formatWeekNumberSunday,
12614 "V": formatWeekNumberISO,
12615 "w": formatWeekdayNumberSunday,
12616 "W": formatWeekNumberMonday,
12617 "x": null,
12618 "X": null,
12619 "y": formatYear,
12620 "Y": formatFullYear,
12621 "Z": formatZone,
12622 "%": formatLiteralPercent
12623 };
12624
12625 var utcFormats = {
12626 "a": formatUTCShortWeekday,
12627 "A": formatUTCWeekday,
12628 "b": formatUTCShortMonth,
12629 "B": formatUTCMonth,
12630 "c": null,
12631 "d": formatUTCDayOfMonth,
12632 "e": formatUTCDayOfMonth,
12633 "f": formatUTCMicroseconds,
12634 "H": formatUTCHour24,
12635 "I": formatUTCHour12,
12636 "j": formatUTCDayOfYear,
12637 "L": formatUTCMilliseconds,
12638 "m": formatUTCMonthNumber,
12639 "M": formatUTCMinutes,
12640 "p": formatUTCPeriod,
12641 "Q": formatUnixTimestamp,
12642 "s": formatUnixTimestampSeconds,
12643 "S": formatUTCSeconds,
12644 "u": formatUTCWeekdayNumberMonday,
12645 "U": formatUTCWeekNumberSunday,
12646 "V": formatUTCWeekNumberISO,
12647 "w": formatUTCWeekdayNumberSunday,
12648 "W": formatUTCWeekNumberMonday,
12649 "x": null,
12650 "X": null,
12651 "y": formatUTCYear,
12652 "Y": formatUTCFullYear,
12653 "Z": formatUTCZone,
12654 "%": formatLiteralPercent
12655 };
12656
12657 var parses = {
12658 "a": parseShortWeekday,
12659 "A": parseWeekday,
12660 "b": parseShortMonth,
12661 "B": parseMonth,
12662 "c": parseLocaleDateTime,
12663 "d": parseDayOfMonth,
12664 "e": parseDayOfMonth,
12665 "f": parseMicroseconds,
12666 "H": parseHour24,
12667 "I": parseHour24,
12668 "j": parseDayOfYear,
12669 "L": parseMilliseconds,
12670 "m": parseMonthNumber,
12671 "M": parseMinutes,
12672 "p": parsePeriod,
12673 "Q": parseUnixTimestamp,
12674 "s": parseUnixTimestampSeconds,
12675 "S": parseSeconds,
12676 "u": parseWeekdayNumberMonday,
12677 "U": parseWeekNumberSunday,
12678 "V": parseWeekNumberISO,
12679 "w": parseWeekdayNumberSunday,
12680 "W": parseWeekNumberMonday,
12681 "x": parseLocaleDate,
12682 "X": parseLocaleTime,
12683 "y": parseYear,
12684 "Y": parseFullYear,
12685 "Z": parseZone,
12686 "%": parseLiteralPercent
12687 };
12688
12689 // These recursive directive definitions must be deferred.
12690 formats.x = newFormat(locale_date, formats);
12691 formats.X = newFormat(locale_time, formats);
12692 formats.c = newFormat(locale_dateTime, formats);
12693 utcFormats.x = newFormat(locale_date, utcFormats);
12694 utcFormats.X = newFormat(locale_time, utcFormats);
12695 utcFormats.c = newFormat(locale_dateTime, utcFormats);
12696
12697 function newFormat(specifier, formats) {
12698 return function(date) {
12699 var string = [],
12700 i = -1,
12701 j = 0,
12702 n = specifier.length,
12703 c,
12704 pad,
12705 format;
12706
12707 if (!(date instanceof Date)) date = new Date(+date);
12708
12709 while (++i < n) {
12710 if (specifier.charCodeAt(i) === 37) {
12711 string.push(specifier.slice(j, i));
12712 if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i);
12713 else pad = c === "e" ? " " : "0";
12714 if (format = formats[c]) c = format(date, pad);
12715 string.push(c);
12716 j = i + 1;
12717 }
12718 }
12719
12720 string.push(specifier.slice(j, i));
12721 return string.join("");
12722 };
12723 }
12724
12725 function newParse(specifier, newDate) {
12726 return function(string) {
12727 var d = newYear(1900),
12728 i = parseSpecifier(d, specifier, string += "", 0),
12729 week, day$$1;
12730 if (i != string.length) return null;
12731
12732 // If a UNIX timestamp is specified, return it.
12733 if ("Q" in d) return new Date(d.Q);
12734
12735 // The am-pm flag is 0 for AM, and 1 for PM.
12736 if ("p" in d) d.H = d.H % 12 + d.p * 12;
12737
12738 // Convert day-of-week and week-of-year to day-of-year.
12739 if ("V" in d) {
12740 if (d.V < 1 || d.V > 53) return null;
12741 if (!("w" in d)) d.w = 1;
12742 if ("Z" in d) {
12743 week = utcDate(newYear(d.y)), day$$1 = week.getUTCDay();
12744 week = day$$1 > 4 || day$$1 === 0 ? utcMonday.ceil(week) : utcMonday(week);
12745 week = utcDay.offset(week, (d.V - 1) * 7);
12746 d.y = week.getUTCFullYear();
12747 d.m = week.getUTCMonth();
12748 d.d = week.getUTCDate() + (d.w + 6) % 7;
12749 } else {
12750 week = newDate(newYear(d.y)), day$$1 = week.getDay();
12751 week = day$$1 > 4 || day$$1 === 0 ? monday.ceil(week) : monday(week);
12752 week = day.offset(week, (d.V - 1) * 7);
12753 d.y = week.getFullYear();
12754 d.m = week.getMonth();
12755 d.d = week.getDate() + (d.w + 6) % 7;
12756 }
12757 } else if ("W" in d || "U" in d) {
12758 if (!("w" in d)) d.w = "u" in d ? d.u % 7 : "W" in d ? 1 : 0;
12759 day$$1 = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay();
12760 d.m = 0;
12761 d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day$$1 + 5) % 7 : d.w + d.U * 7 - (day$$1 + 6) % 7;
12762 }
12763
12764 // If a time zone is specified, all fields are interpreted as UTC and then
12765 // offset according to the specified time zone.
12766 if ("Z" in d) {
12767 d.H += d.Z / 100 | 0;
12768 d.M += d.Z % 100;
12769 return utcDate(d);
12770 }
12771
12772 // Otherwise, all fields are in local time.
12773 return newDate(d);
12774 };
12775 }
12776
12777 function parseSpecifier(d, specifier, string, j) {
12778 var i = 0,
12779 n = specifier.length,
12780 m = string.length,
12781 c,
12782 parse;
12783
12784 while (i < n) {
12785 if (j >= m) return -1;
12786 c = specifier.charCodeAt(i++);
12787 if (c === 37) {
12788 c = specifier.charAt(i++);
12789 parse = parses[c in pads ? specifier.charAt(i++) : c];
12790 if (!parse || ((j = parse(d, string, j)) < 0)) return -1;
12791 } else if (c != string.charCodeAt(j++)) {
12792 return -1;
12793 }
12794 }
12795
12796 return j;
12797 }
12798
12799 function parsePeriod(d, string, i) {
12800 var n = periodRe.exec(string.slice(i));
12801 return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1;
12802 }
12803
12804 function parseShortWeekday(d, string, i) {
12805 var n = shortWeekdayRe.exec(string.slice(i));
12806 return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;
12807 }
12808
12809 function parseWeekday(d, string, i) {
12810 var n = weekdayRe.exec(string.slice(i));
12811 return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;
12812 }
12813
12814 function parseShortMonth(d, string, i) {
12815 var n = shortMonthRe.exec(string.slice(i));
12816 return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1;
12817 }
12818
12819 function parseMonth(d, string, i) {
12820 var n = monthRe.exec(string.slice(i));
12821 return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1;
12822 }
12823
12824 function parseLocaleDateTime(d, string, i) {
12825 return parseSpecifier(d, locale_dateTime, string, i);
12826 }
12827
12828 function parseLocaleDate(d, string, i) {
12829 return parseSpecifier(d, locale_date, string, i);
12830 }
12831
12832 function parseLocaleTime(d, string, i) {
12833 return parseSpecifier(d, locale_time, string, i);
12834 }
12835
12836 function formatShortWeekday(d) {
12837 return locale_shortWeekdays[d.getDay()];
12838 }
12839
12840 function formatWeekday(d) {
12841 return locale_weekdays[d.getDay()];
12842 }
12843
12844 function formatShortMonth(d) {
12845 return locale_shortMonths[d.getMonth()];
12846 }
12847
12848 function formatMonth(d) {
12849 return locale_months[d.getMonth()];
12850 }
12851
12852 function formatPeriod(d) {
12853 return locale_periods[+(d.getHours() >= 12)];
12854 }
12855
12856 function formatUTCShortWeekday(d) {
12857 return locale_shortWeekdays[d.getUTCDay()];
12858 }
12859
12860 function formatUTCWeekday(d) {
12861 return locale_weekdays[d.getUTCDay()];
12862 }
12863
12864 function formatUTCShortMonth(d) {
12865 return locale_shortMonths[d.getUTCMonth()];
12866 }
12867
12868 function formatUTCMonth(d) {
12869 return locale_months[d.getUTCMonth()];
12870 }
12871
12872 function formatUTCPeriod(d) {
12873 return locale_periods[+(d.getUTCHours() >= 12)];
12874 }
12875
12876 return {
12877 format: function(specifier) {
12878 var f = newFormat(specifier += "", formats);
12879 f.toString = function() { return specifier; };
12880 return f;
12881 },
12882 parse: function(specifier) {
12883 var p = newParse(specifier += "", localDate);
12884 p.toString = function() { return specifier; };
12885 return p;
12886 },
12887 utcFormat: function(specifier) {
12888 var f = newFormat(specifier += "", utcFormats);
12889 f.toString = function() { return specifier; };
12890 return f;
12891 },
12892 utcParse: function(specifier) {
12893 var p = newParse(specifier, utcDate);
12894 p.toString = function() { return specifier; };
12895 return p;
12896 }
12897 };
12898}
12899
12900var pads = {"-": "", "_": " ", "0": "0"};
12901var numberRe = /^\s*\d+/;
12902var percentRe = /^%/;
12903var requoteRe = /[\\^$*+?|[\]().{}]/g;
12904
12905function pad(value, fill, width) {
12906 var sign = value < 0 ? "-" : "",
12907 string = (sign ? -value : value) + "",
12908 length = string.length;
12909 return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);
12910}
12911
12912function requote(s) {
12913 return s.replace(requoteRe, "\\$&");
12914}
12915
12916function formatRe(names) {
12917 return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i");
12918}
12919
12920function formatLookup(names) {
12921 var map = {}, i = -1, n = names.length;
12922 while (++i < n) map[names[i].toLowerCase()] = i;
12923 return map;
12924}
12925
12926function parseWeekdayNumberSunday(d, string, i) {
12927 var n = numberRe.exec(string.slice(i, i + 1));
12928 return n ? (d.w = +n[0], i + n[0].length) : -1;
12929}
12930
12931function parseWeekdayNumberMonday(d, string, i) {
12932 var n = numberRe.exec(string.slice(i, i + 1));
12933 return n ? (d.u = +n[0], i + n[0].length) : -1;
12934}
12935
12936function parseWeekNumberSunday(d, string, i) {
12937 var n = numberRe.exec(string.slice(i, i + 2));
12938 return n ? (d.U = +n[0], i + n[0].length) : -1;
12939}
12940
12941function parseWeekNumberISO(d, string, i) {
12942 var n = numberRe.exec(string.slice(i, i + 2));
12943 return n ? (d.V = +n[0], i + n[0].length) : -1;
12944}
12945
12946function parseWeekNumberMonday(d, string, i) {
12947 var n = numberRe.exec(string.slice(i, i + 2));
12948 return n ? (d.W = +n[0], i + n[0].length) : -1;
12949}
12950
12951function parseFullYear(d, string, i) {
12952 var n = numberRe.exec(string.slice(i, i + 4));
12953 return n ? (d.y = +n[0], i + n[0].length) : -1;
12954}
12955
12956function parseYear(d, string, i) {
12957 var n = numberRe.exec(string.slice(i, i + 2));
12958 return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;
12959}
12960
12961function parseZone(d, string, i) {
12962 var n = /^(Z)|([+-]\d\d)(?::?(\d\d))?/.exec(string.slice(i, i + 6));
12963 return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1;
12964}
12965
12966function parseMonthNumber(d, string, i) {
12967 var n = numberRe.exec(string.slice(i, i + 2));
12968 return n ? (d.m = n[0] - 1, i + n[0].length) : -1;
12969}
12970
12971function parseDayOfMonth(d, string, i) {
12972 var n = numberRe.exec(string.slice(i, i + 2));
12973 return n ? (d.d = +n[0], i + n[0].length) : -1;
12974}
12975
12976function parseDayOfYear(d, string, i) {
12977 var n = numberRe.exec(string.slice(i, i + 3));
12978 return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;
12979}
12980
12981function parseHour24(d, string, i) {
12982 var n = numberRe.exec(string.slice(i, i + 2));
12983 return n ? (d.H = +n[0], i + n[0].length) : -1;
12984}
12985
12986function parseMinutes(d, string, i) {
12987 var n = numberRe.exec(string.slice(i, i + 2));
12988 return n ? (d.M = +n[0], i + n[0].length) : -1;
12989}
12990
12991function parseSeconds(d, string, i) {
12992 var n = numberRe.exec(string.slice(i, i + 2));
12993 return n ? (d.S = +n[0], i + n[0].length) : -1;
12994}
12995
12996function parseMilliseconds(d, string, i) {
12997 var n = numberRe.exec(string.slice(i, i + 3));
12998 return n ? (d.L = +n[0], i + n[0].length) : -1;
12999}
13000
13001function parseMicroseconds(d, string, i) {
13002 var n = numberRe.exec(string.slice(i, i + 6));
13003 return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1;
13004}
13005
13006function parseLiteralPercent(d, string, i) {
13007 var n = percentRe.exec(string.slice(i, i + 1));
13008 return n ? i + n[0].length : -1;
13009}
13010
13011function parseUnixTimestamp(d, string, i) {
13012 var n = numberRe.exec(string.slice(i));
13013 return n ? (d.Q = +n[0], i + n[0].length) : -1;
13014}
13015
13016function parseUnixTimestampSeconds(d, string, i) {
13017 var n = numberRe.exec(string.slice(i));
13018 return n ? (d.Q = (+n[0]) * 1000, i + n[0].length) : -1;
13019}
13020
13021function formatDayOfMonth(d, p) {
13022 return pad(d.getDate(), p, 2);
13023}
13024
13025function formatHour24(d, p) {
13026 return pad(d.getHours(), p, 2);
13027}
13028
13029function formatHour12(d, p) {
13030 return pad(d.getHours() % 12 || 12, p, 2);
13031}
13032
13033function formatDayOfYear(d, p) {
13034 return pad(1 + day.count(year(d), d), p, 3);
13035}
13036
13037function formatMilliseconds(d, p) {
13038 return pad(d.getMilliseconds(), p, 3);
13039}
13040
13041function formatMicroseconds(d, p) {
13042 return formatMilliseconds(d, p) + "000";
13043}
13044
13045function formatMonthNumber(d, p) {
13046 return pad(d.getMonth() + 1, p, 2);
13047}
13048
13049function formatMinutes(d, p) {
13050 return pad(d.getMinutes(), p, 2);
13051}
13052
13053function formatSeconds(d, p) {
13054 return pad(d.getSeconds(), p, 2);
13055}
13056
13057function formatWeekdayNumberMonday(d) {
13058 var day$$1 = d.getDay();
13059 return day$$1 === 0 ? 7 : day$$1;
13060}
13061
13062function formatWeekNumberSunday(d, p) {
13063 return pad(sunday.count(year(d), d), p, 2);
13064}
13065
13066function formatWeekNumberISO(d, p) {
13067 var day$$1 = d.getDay();
13068 d = (day$$1 >= 4 || day$$1 === 0) ? thursday(d) : thursday.ceil(d);
13069 return pad(thursday.count(year(d), d) + (year(d).getDay() === 4), p, 2);
13070}
13071
13072function formatWeekdayNumberSunday(d) {
13073 return d.getDay();
13074}
13075
13076function formatWeekNumberMonday(d, p) {
13077 return pad(monday.count(year(d), d), p, 2);
13078}
13079
13080function formatYear(d, p) {
13081 return pad(d.getFullYear() % 100, p, 2);
13082}
13083
13084function formatFullYear(d, p) {
13085 return pad(d.getFullYear() % 10000, p, 4);
13086}
13087
13088function formatZone(d) {
13089 var z = d.getTimezoneOffset();
13090 return (z > 0 ? "-" : (z *= -1, "+"))
13091 + pad(z / 60 | 0, "0", 2)
13092 + pad(z % 60, "0", 2);
13093}
13094
13095function formatUTCDayOfMonth(d, p) {
13096 return pad(d.getUTCDate(), p, 2);
13097}
13098
13099function formatUTCHour24(d, p) {
13100 return pad(d.getUTCHours(), p, 2);
13101}
13102
13103function formatUTCHour12(d, p) {
13104 return pad(d.getUTCHours() % 12 || 12, p, 2);
13105}
13106
13107function formatUTCDayOfYear(d, p) {
13108 return pad(1 + utcDay.count(utcYear(d), d), p, 3);
13109}
13110
13111function formatUTCMilliseconds(d, p) {
13112 return pad(d.getUTCMilliseconds(), p, 3);
13113}
13114
13115function formatUTCMicroseconds(d, p) {
13116 return formatUTCMilliseconds(d, p) + "000";
13117}
13118
13119function formatUTCMonthNumber(d, p) {
13120 return pad(d.getUTCMonth() + 1, p, 2);
13121}
13122
13123function formatUTCMinutes(d, p) {
13124 return pad(d.getUTCMinutes(), p, 2);
13125}
13126
13127function formatUTCSeconds(d, p) {
13128 return pad(d.getUTCSeconds(), p, 2);
13129}
13130
13131function formatUTCWeekdayNumberMonday(d) {
13132 var dow = d.getUTCDay();
13133 return dow === 0 ? 7 : dow;
13134}
13135
13136function formatUTCWeekNumberSunday(d, p) {
13137 return pad(utcSunday.count(utcYear(d), d), p, 2);
13138}
13139
13140function formatUTCWeekNumberISO(d, p) {
13141 var day$$1 = d.getUTCDay();
13142 d = (day$$1 >= 4 || day$$1 === 0) ? utcThursday(d) : utcThursday.ceil(d);
13143 return pad(utcThursday.count(utcYear(d), d) + (utcYear(d).getUTCDay() === 4), p, 2);
13144}
13145
13146function formatUTCWeekdayNumberSunday(d) {
13147 return d.getUTCDay();
13148}
13149
13150function formatUTCWeekNumberMonday(d, p) {
13151 return pad(utcMonday.count(utcYear(d), d), p, 2);
13152}
13153
13154function formatUTCYear(d, p) {
13155 return pad(d.getUTCFullYear() % 100, p, 2);
13156}
13157
13158function formatUTCFullYear(d, p) {
13159 return pad(d.getUTCFullYear() % 10000, p, 4);
13160}
13161
13162function formatUTCZone() {
13163 return "+0000";
13164}
13165
13166function formatLiteralPercent() {
13167 return "%";
13168}
13169
13170function formatUnixTimestamp(d) {
13171 return +d;
13172}
13173
13174function formatUnixTimestampSeconds(d) {
13175 return Math.floor(+d / 1000);
13176}
13177
13178var locale$1;
13179
13180
13181
13182
13183
13184defaultLocale$1({
13185 dateTime: "%x, %X",
13186 date: "%-m/%-d/%Y",
13187 time: "%-I:%M:%S %p",
13188 periods: ["AM", "PM"],
13189 days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"],
13190 shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"],
13191 months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"],
13192 shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]
13193});
13194
13195function defaultLocale$1(definition) {
13196 locale$1 = formatLocale$1(definition);
13197 exports.timeFormat = locale$1.format;
13198 exports.timeParse = locale$1.parse;
13199 exports.utcFormat = locale$1.utcFormat;
13200 exports.utcParse = locale$1.utcParse;
13201 return locale$1;
13202}
13203
13204var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ";
13205
13206function formatIsoNative(date) {
13207 return date.toISOString();
13208}
13209
13210var formatIso = Date.prototype.toISOString
13211 ? formatIsoNative
13212 : exports.utcFormat(isoSpecifier);
13213
13214function parseIsoNative(string) {
13215 var date = new Date(string);
13216 return isNaN(date) ? null : date;
13217}
13218
13219var parseIso = +new Date("2000-01-01T00:00:00.000Z")
13220 ? parseIsoNative
13221 : exports.utcParse(isoSpecifier);
13222
13223var durationSecond = 1000;
13224var durationMinute = durationSecond * 60;
13225var durationHour = durationMinute * 60;
13226var durationDay = durationHour * 24;
13227var durationWeek = durationDay * 7;
13228var durationMonth = durationDay * 30;
13229var durationYear = durationDay * 365;
13230
13231function date$1(t) {
13232 return new Date(t);
13233}
13234
13235function number$3(t) {
13236 return t instanceof Date ? +t : +new Date(+t);
13237}
13238
13239function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format) {
13240 var scale = continuous(deinterpolateLinear, reinterpolate),
13241 invert = scale.invert,
13242 domain = scale.domain;
13243
13244 var formatMillisecond = format(".%L"),
13245 formatSecond = format(":%S"),
13246 formatMinute = format("%I:%M"),
13247 formatHour = format("%I %p"),
13248 formatDay = format("%a %d"),
13249 formatWeek = format("%b %d"),
13250 formatMonth = format("%B"),
13251 formatYear = format("%Y");
13252
13253 var tickIntervals = [
13254 [second$$1, 1, durationSecond],
13255 [second$$1, 5, 5 * durationSecond],
13256 [second$$1, 15, 15 * durationSecond],
13257 [second$$1, 30, 30 * durationSecond],
13258 [minute$$1, 1, durationMinute],
13259 [minute$$1, 5, 5 * durationMinute],
13260 [minute$$1, 15, 15 * durationMinute],
13261 [minute$$1, 30, 30 * durationMinute],
13262 [ hour$$1, 1, durationHour ],
13263 [ hour$$1, 3, 3 * durationHour ],
13264 [ hour$$1, 6, 6 * durationHour ],
13265 [ hour$$1, 12, 12 * durationHour ],
13266 [ day$$1, 1, durationDay ],
13267 [ day$$1, 2, 2 * durationDay ],
13268 [ week, 1, durationWeek ],
13269 [ month$$1, 1, durationMonth ],
13270 [ month$$1, 3, 3 * durationMonth ],
13271 [ year$$1, 1, durationYear ]
13272 ];
13273
13274 function tickFormat(date) {
13275 return (second$$1(date) < date ? formatMillisecond
13276 : minute$$1(date) < date ? formatSecond
13277 : hour$$1(date) < date ? formatMinute
13278 : day$$1(date) < date ? formatHour
13279 : month$$1(date) < date ? (week(date) < date ? formatDay : formatWeek)
13280 : year$$1(date) < date ? formatMonth
13281 : formatYear)(date);
13282 }
13283
13284 function tickInterval(interval, start, stop, step) {
13285 if (interval == null) interval = 10;
13286
13287 // If a desired tick count is specified, pick a reasonable tick interval
13288 // based on the extent of the domain and a rough estimate of tick size.
13289 // Otherwise, assume interval is already a time interval and use it.
13290 if (typeof interval === "number") {
13291 var target = Math.abs(stop - start) / interval,
13292 i = bisector(function(i) { return i[2]; }).right(tickIntervals, target);
13293 if (i === tickIntervals.length) {
13294 step = tickStep(start / durationYear, stop / durationYear, interval);
13295 interval = year$$1;
13296 } else if (i) {
13297 i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i];
13298 step = i[1];
13299 interval = i[0];
13300 } else {
13301 step = Math.max(tickStep(start, stop, interval), 1);
13302 interval = millisecond$$1;
13303 }
13304 }
13305
13306 return step == null ? interval : interval.every(step);
13307 }
13308
13309 scale.invert = function(y) {
13310 return new Date(invert(y));
13311 };
13312
13313 scale.domain = function(_) {
13314 return arguments.length ? domain(map$3.call(_, number$3)) : domain().map(date$1);
13315 };
13316
13317 scale.ticks = function(interval, step) {
13318 var d = domain(),
13319 t0 = d[0],
13320 t1 = d[d.length - 1],
13321 r = t1 < t0,
13322 t;
13323 if (r) t = t0, t0 = t1, t1 = t;
13324 t = tickInterval(interval, t0, t1, step);
13325 t = t ? t.range(t0, t1 + 1) : []; // inclusive stop
13326 return r ? t.reverse() : t;
13327 };
13328
13329 scale.tickFormat = function(count, specifier) {
13330 return specifier == null ? tickFormat : format(specifier);
13331 };
13332
13333 scale.nice = function(interval, step) {
13334 var d = domain();
13335 return (interval = tickInterval(interval, d[0], d[d.length - 1], step))
13336 ? domain(nice(d, interval))
13337 : scale;
13338 };
13339
13340 scale.copy = function() {
13341 return copy(scale, calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format));
13342 };
13343
13344 return scale;
13345}
13346
13347function time() {
13348 return calendar(year, month, sunday, day, hour, minute, second, millisecond, exports.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]);
13349}
13350
13351function utcTime() {
13352 return calendar(utcYear, utcMonth, utcSunday, utcDay, utcHour, utcMinute, second, millisecond, exports.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]);
13353}
13354
13355function colors(s) {
13356 return s.match(/.{6}/g).map(function(x) {
13357 return "#" + x;
13358 });
13359}
13360
13361var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf");
13362
13363var category20b = colors("393b795254a36b6ecf9c9ede6379398ca252b5cf6bcedb9c8c6d31bd9e39e7ba52e7cb94843c39ad494ad6616be7969c7b4173a55194ce6dbdde9ed6");
13364
13365var category20c = colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a35474c476a1d99bc7e9c0756bb19e9ac8bcbddcdadaeb636363969696bdbdbdd9d9d9");
13366
13367var category20 = colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5");
13368
13369var cubehelix$3 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0));
13370
13371var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8));
13372
13373var cool = cubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8));
13374
13375var rainbow = cubehelix();
13376
13377function rainbow$1(t) {
13378 if (t < 0 || t > 1) t -= Math.floor(t);
13379 var ts = Math.abs(t - 0.5);
13380 rainbow.h = 360 * t - 100;
13381 rainbow.s = 1.5 - 1.5 * ts;
13382 rainbow.l = 0.8 - 0.9 * ts;
13383 return rainbow + "";
13384}
13385
13386function ramp(range) {
13387 var n = range.length;
13388 return function(t) {
13389 return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];
13390 };
13391}
13392
13393var viridis = ramp(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725"));
13394
13395var magma = ramp(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf"));
13396
13397var inferno = ramp(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4"));
13398
13399var plasma = ramp(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921"));
13400
13401function sequential(interpolator) {
13402 var x0 = 0,
13403 x1 = 1,
13404 clamp = false;
13405
13406 function scale(x) {
13407 var t = (x - x0) / (x1 - x0);
13408 return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t);
13409 }
13410
13411 scale.domain = function(_) {
13412 return arguments.length ? (x0 = +_[0], x1 = +_[1], scale) : [x0, x1];
13413 };
13414
13415 scale.clamp = function(_) {
13416 return arguments.length ? (clamp = !!_, scale) : clamp;
13417 };
13418
13419 scale.interpolator = function(_) {
13420 return arguments.length ? (interpolator = _, scale) : interpolator;
13421 };
13422
13423 scale.copy = function() {
13424 return sequential(interpolator).domain([x0, x1]).clamp(clamp);
13425 };
13426
13427 return linearish(scale);
13428}
13429
13430function constant$10(x) {
13431 return function constant() {
13432 return x;
13433 };
13434}
13435
13436var abs$1 = Math.abs;
13437var atan2$1 = Math.atan2;
13438var cos$2 = Math.cos;
13439var max$2 = Math.max;
13440var min$1 = Math.min;
13441var sin$2 = Math.sin;
13442var sqrt$2 = Math.sqrt;
13443
13444var epsilon$3 = 1e-12;
13445var pi$4 = Math.PI;
13446var halfPi$3 = pi$4 / 2;
13447var tau$4 = 2 * pi$4;
13448
13449function acos$1(x) {
13450 return x > 1 ? 0 : x < -1 ? pi$4 : Math.acos(x);
13451}
13452
13453function asin$1(x) {
13454 return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x);
13455}
13456
13457function arcInnerRadius(d) {
13458 return d.innerRadius;
13459}
13460
13461function arcOuterRadius(d) {
13462 return d.outerRadius;
13463}
13464
13465function arcStartAngle(d) {
13466 return d.startAngle;
13467}
13468
13469function arcEndAngle(d) {
13470 return d.endAngle;
13471}
13472
13473function arcPadAngle(d) {
13474 return d && d.padAngle; // Note: optional!
13475}
13476
13477function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {
13478 var x10 = x1 - x0, y10 = y1 - y0,
13479 x32 = x3 - x2, y32 = y3 - y2,
13480 t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10);
13481 return [x0 + t * x10, y0 + t * y10];
13482}
13483
13484// Compute perpendicular offset line of length rc.
13485// http://mathworld.wolfram.com/Circle-LineIntersection.html
13486function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {
13487 var x01 = x0 - x1,
13488 y01 = y0 - y1,
13489 lo = (cw ? rc : -rc) / sqrt$2(x01 * x01 + y01 * y01),
13490 ox = lo * y01,
13491 oy = -lo * x01,
13492 x11 = x0 + ox,
13493 y11 = y0 + oy,
13494 x10 = x1 + ox,
13495 y10 = y1 + oy,
13496 x00 = (x11 + x10) / 2,
13497 y00 = (y11 + y10) / 2,
13498 dx = x10 - x11,
13499 dy = y10 - y11,
13500 d2 = dx * dx + dy * dy,
13501 r = r1 - rc,
13502 D = x11 * y10 - x10 * y11,
13503 d = (dy < 0 ? -1 : 1) * sqrt$2(max$2(0, r * r * d2 - D * D)),
13504 cx0 = (D * dy - dx * d) / d2,
13505 cy0 = (-D * dx - dy * d) / d2,
13506 cx1 = (D * dy + dx * d) / d2,
13507 cy1 = (-D * dx + dy * d) / d2,
13508 dx0 = cx0 - x00,
13509 dy0 = cy0 - y00,
13510 dx1 = cx1 - x00,
13511 dy1 = cy1 - y00;
13512
13513 // Pick the closer of the two intersection points.
13514 // TODO Is there a faster way to determine which intersection to use?
13515 if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;
13516
13517 return {
13518 cx: cx0,
13519 cy: cy0,
13520 x01: -ox,
13521 y01: -oy,
13522 x11: cx0 * (r1 / r - 1),
13523 y11: cy0 * (r1 / r - 1)
13524 };
13525}
13526
13527function arc() {
13528 var innerRadius = arcInnerRadius,
13529 outerRadius = arcOuterRadius,
13530 cornerRadius = constant$10(0),
13531 padRadius = null,
13532 startAngle = arcStartAngle,
13533 endAngle = arcEndAngle,
13534 padAngle = arcPadAngle,
13535 context = null;
13536
13537 function arc() {
13538 var buffer,
13539 r,
13540 r0 = +innerRadius.apply(this, arguments),
13541 r1 = +outerRadius.apply(this, arguments),
13542 a0 = startAngle.apply(this, arguments) - halfPi$3,
13543 a1 = endAngle.apply(this, arguments) - halfPi$3,
13544 da = abs$1(a1 - a0),
13545 cw = a1 > a0;
13546
13547 if (!context) context = buffer = path();
13548
13549 // Ensure that the outer radius is always larger than the inner radius.
13550 if (r1 < r0) r = r1, r1 = r0, r0 = r;
13551
13552 // Is it a point?
13553 if (!(r1 > epsilon$3)) context.moveTo(0, 0);
13554
13555 // Or is it a circle or annulus?
13556 else if (da > tau$4 - epsilon$3) {
13557 context.moveTo(r1 * cos$2(a0), r1 * sin$2(a0));
13558 context.arc(0, 0, r1, a0, a1, !cw);
13559 if (r0 > epsilon$3) {
13560 context.moveTo(r0 * cos$2(a1), r0 * sin$2(a1));
13561 context.arc(0, 0, r0, a1, a0, cw);
13562 }
13563 }
13564
13565 // Or is it a circular or annular sector?
13566 else {
13567 var a01 = a0,
13568 a11 = a1,
13569 a00 = a0,
13570 a10 = a1,
13571 da0 = da,
13572 da1 = da,
13573 ap = padAngle.apply(this, arguments) / 2,
13574 rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : sqrt$2(r0 * r0 + r1 * r1)),
13575 rc = min$1(abs$1(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),
13576 rc0 = rc,
13577 rc1 = rc,
13578 t0,
13579 t1;
13580
13581 // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0.
13582 if (rp > epsilon$3) {
13583 var p0 = asin$1(rp / r0 * sin$2(ap)),
13584 p1 = asin$1(rp / r1 * sin$2(ap));
13585 if ((da0 -= p0 * 2) > epsilon$3) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;
13586 else da0 = 0, a00 = a10 = (a0 + a1) / 2;
13587 if ((da1 -= p1 * 2) > epsilon$3) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;
13588 else da1 = 0, a01 = a11 = (a0 + a1) / 2;
13589 }
13590
13591 var x01 = r1 * cos$2(a01),
13592 y01 = r1 * sin$2(a01),
13593 x10 = r0 * cos$2(a10),
13594 y10 = r0 * sin$2(a10);
13595
13596 // Apply rounded corners?
13597 if (rc > epsilon$3) {
13598 var x11 = r1 * cos$2(a11),
13599 y11 = r1 * sin$2(a11),
13600 x00 = r0 * cos$2(a00),
13601 y00 = r0 * sin$2(a00);
13602
13603 // Restrict the corner radius according to the sector angle.
13604 if (da < pi$4) {
13605 var oc = da0 > epsilon$3 ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10],
13606 ax = x01 - oc[0],
13607 ay = y01 - oc[1],
13608 bx = x11 - oc[0],
13609 by = y11 - oc[1],
13610 kc = 1 / sin$2(acos$1((ax * bx + ay * by) / (sqrt$2(ax * ax + ay * ay) * sqrt$2(bx * bx + by * by))) / 2),
13611 lc = sqrt$2(oc[0] * oc[0] + oc[1] * oc[1]);
13612 rc0 = min$1(rc, (r0 - lc) / (kc - 1));
13613 rc1 = min$1(rc, (r1 - lc) / (kc + 1));
13614 }
13615 }
13616
13617 // Is the sector collapsed to a line?
13618 if (!(da1 > epsilon$3)) context.moveTo(x01, y01);
13619
13620 // Does the sector’s outer ring have rounded corners?
13621 else if (rc1 > epsilon$3) {
13622 t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);
13623 t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);
13624
13625 context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);
13626
13627 // Have the corners merged?
13628 if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw);
13629
13630 // Otherwise, draw the two corners and the ring.
13631 else {
13632 context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw);
13633 context.arc(0, 0, r1, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
13634 context.arc(t1.cx, t1.cy, rc1, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw);
13635 }
13636 }
13637
13638 // Or is the outer ring just a circular arc?
13639 else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);
13640
13641 // Is there no inner ring, and it’s a circular sector?
13642 // Or perhaps it’s an annular sector collapsed due to padding?
13643 if (!(r0 > epsilon$3) || !(da0 > epsilon$3)) context.lineTo(x10, y10);
13644
13645 // Does the sector’s inner ring (or point) have rounded corners?
13646 else if (rc0 > epsilon$3) {
13647 t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);
13648 t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);
13649
13650 context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);
13651
13652 // Have the corners merged?
13653 if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw);
13654
13655 // Otherwise, draw the two corners and the ring.
13656 else {
13657 context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw);
13658 context.arc(0, 0, r0, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), cw);
13659 context.arc(t1.cx, t1.cy, rc0, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw);
13660 }
13661 }
13662
13663 // Or is the inner ring just a circular arc?
13664 else context.arc(0, 0, r0, a10, a00, cw);
13665 }
13666
13667 context.closePath();
13668
13669 if (buffer) return context = null, buffer + "" || null;
13670 }
13671
13672 arc.centroid = function() {
13673 var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,
13674 a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$4 / 2;
13675 return [cos$2(a) * r, sin$2(a) * r];
13676 };
13677
13678 arc.innerRadius = function(_) {
13679 return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : innerRadius;
13680 };
13681
13682 arc.outerRadius = function(_) {
13683 return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : outerRadius;
13684 };
13685
13686 arc.cornerRadius = function(_) {
13687 return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : cornerRadius;
13688 };
13689
13690 arc.padRadius = function(_) {
13691 return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), arc) : padRadius;
13692 };
13693
13694 arc.startAngle = function(_) {
13695 return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : startAngle;
13696 };
13697
13698 arc.endAngle = function(_) {
13699 return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : endAngle;
13700 };
13701
13702 arc.padAngle = function(_) {
13703 return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : padAngle;
13704 };
13705
13706 arc.context = function(_) {
13707 return arguments.length ? (context = _ == null ? null : _, arc) : context;
13708 };
13709
13710 return arc;
13711}
13712
13713function Linear(context) {
13714 this._context = context;
13715}
13716
13717Linear.prototype = {
13718 areaStart: function() {
13719 this._line = 0;
13720 },
13721 areaEnd: function() {
13722 this._line = NaN;
13723 },
13724 lineStart: function() {
13725 this._point = 0;
13726 },
13727 lineEnd: function() {
13728 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
13729 this._line = 1 - this._line;
13730 },
13731 point: function(x, y) {
13732 x = +x, y = +y;
13733 switch (this._point) {
13734 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
13735 case 1: this._point = 2; // proceed
13736 default: this._context.lineTo(x, y); break;
13737 }
13738 }
13739};
13740
13741function curveLinear(context) {
13742 return new Linear(context);
13743}
13744
13745function x$3(p) {
13746 return p[0];
13747}
13748
13749function y$3(p) {
13750 return p[1];
13751}
13752
13753function line() {
13754 var x$$1 = x$3,
13755 y$$1 = y$3,
13756 defined = constant$10(true),
13757 context = null,
13758 curve = curveLinear,
13759 output = null;
13760
13761 function line(data) {
13762 var i,
13763 n = data.length,
13764 d,
13765 defined0 = false,
13766 buffer;
13767
13768 if (context == null) output = curve(buffer = path());
13769
13770 for (i = 0; i <= n; ++i) {
13771 if (!(i < n && defined(d = data[i], i, data)) === defined0) {
13772 if (defined0 = !defined0) output.lineStart();
13773 else output.lineEnd();
13774 }
13775 if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data));
13776 }
13777
13778 if (buffer) return output = null, buffer + "" || null;
13779 }
13780
13781 line.x = function(_) {
13782 return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : x$$1;
13783 };
13784
13785 line.y = function(_) {
13786 return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : y$$1;
13787 };
13788
13789 line.defined = function(_) {
13790 return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), line) : defined;
13791 };
13792
13793 line.curve = function(_) {
13794 return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;
13795 };
13796
13797 line.context = function(_) {
13798 return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;
13799 };
13800
13801 return line;
13802}
13803
13804function area$2() {
13805 var x0 = x$3,
13806 x1 = null,
13807 y0 = constant$10(0),
13808 y1 = y$3,
13809 defined = constant$10(true),
13810 context = null,
13811 curve = curveLinear,
13812 output = null;
13813
13814 function area(data) {
13815 var i,
13816 j,
13817 k,
13818 n = data.length,
13819 d,
13820 defined0 = false,
13821 buffer,
13822 x0z = new Array(n),
13823 y0z = new Array(n);
13824
13825 if (context == null) output = curve(buffer = path());
13826
13827 for (i = 0; i <= n; ++i) {
13828 if (!(i < n && defined(d = data[i], i, data)) === defined0) {
13829 if (defined0 = !defined0) {
13830 j = i;
13831 output.areaStart();
13832 output.lineStart();
13833 } else {
13834 output.lineEnd();
13835 output.lineStart();
13836 for (k = i - 1; k >= j; --k) {
13837 output.point(x0z[k], y0z[k]);
13838 }
13839 output.lineEnd();
13840 output.areaEnd();
13841 }
13842 }
13843 if (defined0) {
13844 x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data);
13845 output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]);
13846 }
13847 }
13848
13849 if (buffer) return output = null, buffer + "" || null;
13850 }
13851
13852 function arealine() {
13853 return line().defined(defined).curve(curve).context(context);
13854 }
13855
13856 area.x = function(_) {
13857 return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), x1 = null, area) : x0;
13858 };
13859
13860 area.x0 = function(_) {
13861 return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), area) : x0;
13862 };
13863
13864 area.x1 = function(_) {
13865 return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : x1;
13866 };
13867
13868 area.y = function(_) {
13869 return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), y1 = null, area) : y0;
13870 };
13871
13872 area.y0 = function(_) {
13873 return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), area) : y0;
13874 };
13875
13876 area.y1 = function(_) {
13877 return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : y1;
13878 };
13879
13880 area.lineX0 =
13881 area.lineY0 = function() {
13882 return arealine().x(x0).y(y0);
13883 };
13884
13885 area.lineY1 = function() {
13886 return arealine().x(x0).y(y1);
13887 };
13888
13889 area.lineX1 = function() {
13890 return arealine().x(x1).y(y0);
13891 };
13892
13893 area.defined = function(_) {
13894 return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), area) : defined;
13895 };
13896
13897 area.curve = function(_) {
13898 return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve;
13899 };
13900
13901 area.context = function(_) {
13902 return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context;
13903 };
13904
13905 return area;
13906}
13907
13908function descending$1(a, b) {
13909 return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
13910}
13911
13912function identity$7(d) {
13913 return d;
13914}
13915
13916function pie() {
13917 var value = identity$7,
13918 sortValues = descending$1,
13919 sort = null,
13920 startAngle = constant$10(0),
13921 endAngle = constant$10(tau$4),
13922 padAngle = constant$10(0);
13923
13924 function pie(data) {
13925 var i,
13926 n = data.length,
13927 j,
13928 k,
13929 sum = 0,
13930 index = new Array(n),
13931 arcs = new Array(n),
13932 a0 = +startAngle.apply(this, arguments),
13933 da = Math.min(tau$4, Math.max(-tau$4, endAngle.apply(this, arguments) - a0)),
13934 a1,
13935 p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),
13936 pa = p * (da < 0 ? -1 : 1),
13937 v;
13938
13939 for (i = 0; i < n; ++i) {
13940 if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {
13941 sum += v;
13942 }
13943 }
13944
13945 // Optionally sort the arcs by previously-computed values or by data.
13946 if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });
13947 else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });
13948
13949 // Compute the arcs! They are stored in the original data's order.
13950 for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {
13951 j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {
13952 data: data[j],
13953 index: i,
13954 value: v,
13955 startAngle: a0,
13956 endAngle: a1,
13957 padAngle: p
13958 };
13959 }
13960
13961 return arcs;
13962 }
13963
13964 pie.value = function(_) {
13965 return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), pie) : value;
13966 };
13967
13968 pie.sortValues = function(_) {
13969 return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;
13970 };
13971
13972 pie.sort = function(_) {
13973 return arguments.length ? (sort = _, sortValues = null, pie) : sort;
13974 };
13975
13976 pie.startAngle = function(_) {
13977 return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : startAngle;
13978 };
13979
13980 pie.endAngle = function(_) {
13981 return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : endAngle;
13982 };
13983
13984 pie.padAngle = function(_) {
13985 return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : padAngle;
13986 };
13987
13988 return pie;
13989}
13990
13991var curveRadialLinear = curveRadial(curveLinear);
13992
13993function Radial(curve) {
13994 this._curve = curve;
13995}
13996
13997Radial.prototype = {
13998 areaStart: function() {
13999 this._curve.areaStart();
14000 },
14001 areaEnd: function() {
14002 this._curve.areaEnd();
14003 },
14004 lineStart: function() {
14005 this._curve.lineStart();
14006 },
14007 lineEnd: function() {
14008 this._curve.lineEnd();
14009 },
14010 point: function(a, r) {
14011 this._curve.point(r * Math.sin(a), r * -Math.cos(a));
14012 }
14013};
14014
14015function curveRadial(curve) {
14016
14017 function radial(context) {
14018 return new Radial(curve(context));
14019 }
14020
14021 radial._curve = curve;
14022
14023 return radial;
14024}
14025
14026function lineRadial(l) {
14027 var c = l.curve;
14028
14029 l.angle = l.x, delete l.x;
14030 l.radius = l.y, delete l.y;
14031
14032 l.curve = function(_) {
14033 return arguments.length ? c(curveRadial(_)) : c()._curve;
14034 };
14035
14036 return l;
14037}
14038
14039function lineRadial$1() {
14040 return lineRadial(line().curve(curveRadialLinear));
14041}
14042
14043function areaRadial() {
14044 var a = area$2().curve(curveRadialLinear),
14045 c = a.curve,
14046 x0 = a.lineX0,
14047 x1 = a.lineX1,
14048 y0 = a.lineY0,
14049 y1 = a.lineY1;
14050
14051 a.angle = a.x, delete a.x;
14052 a.startAngle = a.x0, delete a.x0;
14053 a.endAngle = a.x1, delete a.x1;
14054 a.radius = a.y, delete a.y;
14055 a.innerRadius = a.y0, delete a.y0;
14056 a.outerRadius = a.y1, delete a.y1;
14057 a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0;
14058 a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1;
14059 a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0;
14060 a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1;
14061
14062 a.curve = function(_) {
14063 return arguments.length ? c(curveRadial(_)) : c()._curve;
14064 };
14065
14066 return a;
14067}
14068
14069function pointRadial(x, y) {
14070 return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)];
14071}
14072
14073var slice$6 = Array.prototype.slice;
14074
14075function linkSource(d) {
14076 return d.source;
14077}
14078
14079function linkTarget(d) {
14080 return d.target;
14081}
14082
14083function link$2(curve) {
14084 var source = linkSource,
14085 target = linkTarget,
14086 x$$1 = x$3,
14087 y$$1 = y$3,
14088 context = null;
14089
14090 function link() {
14091 var buffer, argv = slice$6.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv);
14092 if (!context) context = buffer = path();
14093 curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv));
14094 if (buffer) return context = null, buffer + "" || null;
14095 }
14096
14097 link.source = function(_) {
14098 return arguments.length ? (source = _, link) : source;
14099 };
14100
14101 link.target = function(_) {
14102 return arguments.length ? (target = _, link) : target;
14103 };
14104
14105 link.x = function(_) {
14106 return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), link) : x$$1;
14107 };
14108
14109 link.y = function(_) {
14110 return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), link) : y$$1;
14111 };
14112
14113 link.context = function(_) {
14114 return arguments.length ? (context = _ == null ? null : _, link) : context;
14115 };
14116
14117 return link;
14118}
14119
14120function curveHorizontal(context, x0, y0, x1, y1) {
14121 context.moveTo(x0, y0);
14122 context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1);
14123}
14124
14125function curveVertical(context, x0, y0, x1, y1) {
14126 context.moveTo(x0, y0);
14127 context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1);
14128}
14129
14130function curveRadial$1(context, x0, y0, x1, y1) {
14131 var p0 = pointRadial(x0, y0),
14132 p1 = pointRadial(x0, y0 = (y0 + y1) / 2),
14133 p2 = pointRadial(x1, y0),
14134 p3 = pointRadial(x1, y1);
14135 context.moveTo(p0[0], p0[1]);
14136 context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]);
14137}
14138
14139function linkHorizontal() {
14140 return link$2(curveHorizontal);
14141}
14142
14143function linkVertical() {
14144 return link$2(curveVertical);
14145}
14146
14147function linkRadial() {
14148 var l = link$2(curveRadial$1);
14149 l.angle = l.x, delete l.x;
14150 l.radius = l.y, delete l.y;
14151 return l;
14152}
14153
14154var circle$2 = {
14155 draw: function(context, size) {
14156 var r = Math.sqrt(size / pi$4);
14157 context.moveTo(r, 0);
14158 context.arc(0, 0, r, 0, tau$4);
14159 }
14160};
14161
14162var cross$2 = {
14163 draw: function(context, size) {
14164 var r = Math.sqrt(size / 5) / 2;
14165 context.moveTo(-3 * r, -r);
14166 context.lineTo(-r, -r);
14167 context.lineTo(-r, -3 * r);
14168 context.lineTo(r, -3 * r);
14169 context.lineTo(r, -r);
14170 context.lineTo(3 * r, -r);
14171 context.lineTo(3 * r, r);
14172 context.lineTo(r, r);
14173 context.lineTo(r, 3 * r);
14174 context.lineTo(-r, 3 * r);
14175 context.lineTo(-r, r);
14176 context.lineTo(-3 * r, r);
14177 context.closePath();
14178 }
14179};
14180
14181var tan30 = Math.sqrt(1 / 3);
14182var tan30_2 = tan30 * 2;
14183
14184var diamond = {
14185 draw: function(context, size) {
14186 var y = Math.sqrt(size / tan30_2),
14187 x = y * tan30;
14188 context.moveTo(0, -y);
14189 context.lineTo(x, 0);
14190 context.lineTo(0, y);
14191 context.lineTo(-x, 0);
14192 context.closePath();
14193 }
14194};
14195
14196var ka = 0.89081309152928522810;
14197var kr = Math.sin(pi$4 / 10) / Math.sin(7 * pi$4 / 10);
14198var kx = Math.sin(tau$4 / 10) * kr;
14199var ky = -Math.cos(tau$4 / 10) * kr;
14200
14201var star = {
14202 draw: function(context, size) {
14203 var r = Math.sqrt(size * ka),
14204 x = kx * r,
14205 y = ky * r;
14206 context.moveTo(0, -r);
14207 context.lineTo(x, y);
14208 for (var i = 1; i < 5; ++i) {
14209 var a = tau$4 * i / 5,
14210 c = Math.cos(a),
14211 s = Math.sin(a);
14212 context.lineTo(s * r, -c * r);
14213 context.lineTo(c * x - s * y, s * x + c * y);
14214 }
14215 context.closePath();
14216 }
14217};
14218
14219var square = {
14220 draw: function(context, size) {
14221 var w = Math.sqrt(size),
14222 x = -w / 2;
14223 context.rect(x, x, w, w);
14224 }
14225};
14226
14227var sqrt3 = Math.sqrt(3);
14228
14229var triangle = {
14230 draw: function(context, size) {
14231 var y = -Math.sqrt(size / (sqrt3 * 3));
14232 context.moveTo(0, y * 2);
14233 context.lineTo(-sqrt3 * y, -y);
14234 context.lineTo(sqrt3 * y, -y);
14235 context.closePath();
14236 }
14237};
14238
14239var c = -0.5;
14240var s = Math.sqrt(3) / 2;
14241var k = 1 / Math.sqrt(12);
14242var a = (k / 2 + 1) * 3;
14243
14244var wye = {
14245 draw: function(context, size) {
14246 var r = Math.sqrt(size / a),
14247 x0 = r / 2,
14248 y0 = r * k,
14249 x1 = x0,
14250 y1 = r * k + r,
14251 x2 = -x1,
14252 y2 = y1;
14253 context.moveTo(x0, y0);
14254 context.lineTo(x1, y1);
14255 context.lineTo(x2, y2);
14256 context.lineTo(c * x0 - s * y0, s * x0 + c * y0);
14257 context.lineTo(c * x1 - s * y1, s * x1 + c * y1);
14258 context.lineTo(c * x2 - s * y2, s * x2 + c * y2);
14259 context.lineTo(c * x0 + s * y0, c * y0 - s * x0);
14260 context.lineTo(c * x1 + s * y1, c * y1 - s * x1);
14261 context.lineTo(c * x2 + s * y2, c * y2 - s * x2);
14262 context.closePath();
14263 }
14264};
14265
14266var symbols = [
14267 circle$2,
14268 cross$2,
14269 diamond,
14270 square,
14271 star,
14272 triangle,
14273 wye
14274];
14275
14276function symbol() {
14277 var type = constant$10(circle$2),
14278 size = constant$10(64),
14279 context = null;
14280
14281 function symbol() {
14282 var buffer;
14283 if (!context) context = buffer = path();
14284 type.apply(this, arguments).draw(context, +size.apply(this, arguments));
14285 if (buffer) return context = null, buffer + "" || null;
14286 }
14287
14288 symbol.type = function(_) {
14289 return arguments.length ? (type = typeof _ === "function" ? _ : constant$10(_), symbol) : type;
14290 };
14291
14292 symbol.size = function(_) {
14293 return arguments.length ? (size = typeof _ === "function" ? _ : constant$10(+_), symbol) : size;
14294 };
14295
14296 symbol.context = function(_) {
14297 return arguments.length ? (context = _ == null ? null : _, symbol) : context;
14298 };
14299
14300 return symbol;
14301}
14302
14303function noop$2() {}
14304
14305function point$2(that, x, y) {
14306 that._context.bezierCurveTo(
14307 (2 * that._x0 + that._x1) / 3,
14308 (2 * that._y0 + that._y1) / 3,
14309 (that._x0 + 2 * that._x1) / 3,
14310 (that._y0 + 2 * that._y1) / 3,
14311 (that._x0 + 4 * that._x1 + x) / 6,
14312 (that._y0 + 4 * that._y1 + y) / 6
14313 );
14314}
14315
14316function Basis(context) {
14317 this._context = context;
14318}
14319
14320Basis.prototype = {
14321 areaStart: function() {
14322 this._line = 0;
14323 },
14324 areaEnd: function() {
14325 this._line = NaN;
14326 },
14327 lineStart: function() {
14328 this._x0 = this._x1 =
14329 this._y0 = this._y1 = NaN;
14330 this._point = 0;
14331 },
14332 lineEnd: function() {
14333 switch (this._point) {
14334 case 3: point$2(this, this._x1, this._y1); // proceed
14335 case 2: this._context.lineTo(this._x1, this._y1); break;
14336 }
14337 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
14338 this._line = 1 - this._line;
14339 },
14340 point: function(x, y) {
14341 x = +x, y = +y;
14342 switch (this._point) {
14343 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
14344 case 1: this._point = 2; break;
14345 case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed
14346 default: point$2(this, x, y); break;
14347 }
14348 this._x0 = this._x1, this._x1 = x;
14349 this._y0 = this._y1, this._y1 = y;
14350 }
14351};
14352
14353function basis$2(context) {
14354 return new Basis(context);
14355}
14356
14357function BasisClosed(context) {
14358 this._context = context;
14359}
14360
14361BasisClosed.prototype = {
14362 areaStart: noop$2,
14363 areaEnd: noop$2,
14364 lineStart: function() {
14365 this._x0 = this._x1 = this._x2 = this._x3 = this._x4 =
14366 this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN;
14367 this._point = 0;
14368 },
14369 lineEnd: function() {
14370 switch (this._point) {
14371 case 1: {
14372 this._context.moveTo(this._x2, this._y2);
14373 this._context.closePath();
14374 break;
14375 }
14376 case 2: {
14377 this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3);
14378 this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3);
14379 this._context.closePath();
14380 break;
14381 }
14382 case 3: {
14383 this.point(this._x2, this._y2);
14384 this.point(this._x3, this._y3);
14385 this.point(this._x4, this._y4);
14386 break;
14387 }
14388 }
14389 },
14390 point: function(x, y) {
14391 x = +x, y = +y;
14392 switch (this._point) {
14393 case 0: this._point = 1; this._x2 = x, this._y2 = y; break;
14394 case 1: this._point = 2; this._x3 = x, this._y3 = y; break;
14395 case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break;
14396 default: point$2(this, x, y); break;
14397 }
14398 this._x0 = this._x1, this._x1 = x;
14399 this._y0 = this._y1, this._y1 = y;
14400 }
14401};
14402
14403function basisClosed$1(context) {
14404 return new BasisClosed(context);
14405}
14406
14407function BasisOpen(context) {
14408 this._context = context;
14409}
14410
14411BasisOpen.prototype = {
14412 areaStart: function() {
14413 this._line = 0;
14414 },
14415 areaEnd: function() {
14416 this._line = NaN;
14417 },
14418 lineStart: function() {
14419 this._x0 = this._x1 =
14420 this._y0 = this._y1 = NaN;
14421 this._point = 0;
14422 },
14423 lineEnd: function() {
14424 if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
14425 this._line = 1 - this._line;
14426 },
14427 point: function(x, y) {
14428 x = +x, y = +y;
14429 switch (this._point) {
14430 case 0: this._point = 1; break;
14431 case 1: this._point = 2; break;
14432 case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break;
14433 case 3: this._point = 4; // proceed
14434 default: point$2(this, x, y); break;
14435 }
14436 this._x0 = this._x1, this._x1 = x;
14437 this._y0 = this._y1, this._y1 = y;
14438 }
14439};
14440
14441function basisOpen(context) {
14442 return new BasisOpen(context);
14443}
14444
14445function Bundle(context, beta) {
14446 this._basis = new Basis(context);
14447 this._beta = beta;
14448}
14449
14450Bundle.prototype = {
14451 lineStart: function() {
14452 this._x = [];
14453 this._y = [];
14454 this._basis.lineStart();
14455 },
14456 lineEnd: function() {
14457 var x = this._x,
14458 y = this._y,
14459 j = x.length - 1;
14460
14461 if (j > 0) {
14462 var x0 = x[0],
14463 y0 = y[0],
14464 dx = x[j] - x0,
14465 dy = y[j] - y0,
14466 i = -1,
14467 t;
14468
14469 while (++i <= j) {
14470 t = i / j;
14471 this._basis.point(
14472 this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),
14473 this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)
14474 );
14475 }
14476 }
14477
14478 this._x = this._y = null;
14479 this._basis.lineEnd();
14480 },
14481 point: function(x, y) {
14482 this._x.push(+x);
14483 this._y.push(+y);
14484 }
14485};
14486
14487var bundle = (function custom(beta) {
14488
14489 function bundle(context) {
14490 return beta === 1 ? new Basis(context) : new Bundle(context, beta);
14491 }
14492
14493 bundle.beta = function(beta) {
14494 return custom(+beta);
14495 };
14496
14497 return bundle;
14498})(0.85);
14499
14500function point$3(that, x, y) {
14501 that._context.bezierCurveTo(
14502 that._x1 + that._k * (that._x2 - that._x0),
14503 that._y1 + that._k * (that._y2 - that._y0),
14504 that._x2 + that._k * (that._x1 - x),
14505 that._y2 + that._k * (that._y1 - y),
14506 that._x2,
14507 that._y2
14508 );
14509}
14510
14511function Cardinal(context, tension) {
14512 this._context = context;
14513 this._k = (1 - tension) / 6;
14514}
14515
14516Cardinal.prototype = {
14517 areaStart: function() {
14518 this._line = 0;
14519 },
14520 areaEnd: function() {
14521 this._line = NaN;
14522 },
14523 lineStart: function() {
14524 this._x0 = this._x1 = this._x2 =
14525 this._y0 = this._y1 = this._y2 = NaN;
14526 this._point = 0;
14527 },
14528 lineEnd: function() {
14529 switch (this._point) {
14530 case 2: this._context.lineTo(this._x2, this._y2); break;
14531 case 3: point$3(this, this._x1, this._y1); break;
14532 }
14533 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
14534 this._line = 1 - this._line;
14535 },
14536 point: function(x, y) {
14537 x = +x, y = +y;
14538 switch (this._point) {
14539 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
14540 case 1: this._point = 2; this._x1 = x, this._y1 = y; break;
14541 case 2: this._point = 3; // proceed
14542 default: point$3(this, x, y); break;
14543 }
14544 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
14545 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
14546 }
14547};
14548
14549var cardinal = (function custom(tension) {
14550
14551 function cardinal(context) {
14552 return new Cardinal(context, tension);
14553 }
14554
14555 cardinal.tension = function(tension) {
14556 return custom(+tension);
14557 };
14558
14559 return cardinal;
14560})(0);
14561
14562function CardinalClosed(context, tension) {
14563 this._context = context;
14564 this._k = (1 - tension) / 6;
14565}
14566
14567CardinalClosed.prototype = {
14568 areaStart: noop$2,
14569 areaEnd: noop$2,
14570 lineStart: function() {
14571 this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
14572 this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
14573 this._point = 0;
14574 },
14575 lineEnd: function() {
14576 switch (this._point) {
14577 case 1: {
14578 this._context.moveTo(this._x3, this._y3);
14579 this._context.closePath();
14580 break;
14581 }
14582 case 2: {
14583 this._context.lineTo(this._x3, this._y3);
14584 this._context.closePath();
14585 break;
14586 }
14587 case 3: {
14588 this.point(this._x3, this._y3);
14589 this.point(this._x4, this._y4);
14590 this.point(this._x5, this._y5);
14591 break;
14592 }
14593 }
14594 },
14595 point: function(x, y) {
14596 x = +x, y = +y;
14597 switch (this._point) {
14598 case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
14599 case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
14600 case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
14601 default: point$3(this, x, y); break;
14602 }
14603 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
14604 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
14605 }
14606};
14607
14608var cardinalClosed = (function custom(tension) {
14609
14610 function cardinal$$1(context) {
14611 return new CardinalClosed(context, tension);
14612 }
14613
14614 cardinal$$1.tension = function(tension) {
14615 return custom(+tension);
14616 };
14617
14618 return cardinal$$1;
14619})(0);
14620
14621function CardinalOpen(context, tension) {
14622 this._context = context;
14623 this._k = (1 - tension) / 6;
14624}
14625
14626CardinalOpen.prototype = {
14627 areaStart: function() {
14628 this._line = 0;
14629 },
14630 areaEnd: function() {
14631 this._line = NaN;
14632 },
14633 lineStart: function() {
14634 this._x0 = this._x1 = this._x2 =
14635 this._y0 = this._y1 = this._y2 = NaN;
14636 this._point = 0;
14637 },
14638 lineEnd: function() {
14639 if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
14640 this._line = 1 - this._line;
14641 },
14642 point: function(x, y) {
14643 x = +x, y = +y;
14644 switch (this._point) {
14645 case 0: this._point = 1; break;
14646 case 1: this._point = 2; break;
14647 case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
14648 case 3: this._point = 4; // proceed
14649 default: point$3(this, x, y); break;
14650 }
14651 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
14652 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
14653 }
14654};
14655
14656var cardinalOpen = (function custom(tension) {
14657
14658 function cardinal$$1(context) {
14659 return new CardinalOpen(context, tension);
14660 }
14661
14662 cardinal$$1.tension = function(tension) {
14663 return custom(+tension);
14664 };
14665
14666 return cardinal$$1;
14667})(0);
14668
14669function point$4(that, x, y) {
14670 var x1 = that._x1,
14671 y1 = that._y1,
14672 x2 = that._x2,
14673 y2 = that._y2;
14674
14675 if (that._l01_a > epsilon$3) {
14676 var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,
14677 n = 3 * that._l01_a * (that._l01_a + that._l12_a);
14678 x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;
14679 y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;
14680 }
14681
14682 if (that._l23_a > epsilon$3) {
14683 var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,
14684 m = 3 * that._l23_a * (that._l23_a + that._l12_a);
14685 x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;
14686 y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;
14687 }
14688
14689 that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);
14690}
14691
14692function CatmullRom(context, alpha) {
14693 this._context = context;
14694 this._alpha = alpha;
14695}
14696
14697CatmullRom.prototype = {
14698 areaStart: function() {
14699 this._line = 0;
14700 },
14701 areaEnd: function() {
14702 this._line = NaN;
14703 },
14704 lineStart: function() {
14705 this._x0 = this._x1 = this._x2 =
14706 this._y0 = this._y1 = this._y2 = NaN;
14707 this._l01_a = this._l12_a = this._l23_a =
14708 this._l01_2a = this._l12_2a = this._l23_2a =
14709 this._point = 0;
14710 },
14711 lineEnd: function() {
14712 switch (this._point) {
14713 case 2: this._context.lineTo(this._x2, this._y2); break;
14714 case 3: this.point(this._x2, this._y2); break;
14715 }
14716 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
14717 this._line = 1 - this._line;
14718 },
14719 point: function(x, y) {
14720 x = +x, y = +y;
14721
14722 if (this._point) {
14723 var x23 = this._x2 - x,
14724 y23 = this._y2 - y;
14725 this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
14726 }
14727
14728 switch (this._point) {
14729 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
14730 case 1: this._point = 2; break;
14731 case 2: this._point = 3; // proceed
14732 default: point$4(this, x, y); break;
14733 }
14734
14735 this._l01_a = this._l12_a, this._l12_a = this._l23_a;
14736 this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
14737 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
14738 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
14739 }
14740};
14741
14742var catmullRom = (function custom(alpha) {
14743
14744 function catmullRom(context) {
14745 return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);
14746 }
14747
14748 catmullRom.alpha = function(alpha) {
14749 return custom(+alpha);
14750 };
14751
14752 return catmullRom;
14753})(0.5);
14754
14755function CatmullRomClosed(context, alpha) {
14756 this._context = context;
14757 this._alpha = alpha;
14758}
14759
14760CatmullRomClosed.prototype = {
14761 areaStart: noop$2,
14762 areaEnd: noop$2,
14763 lineStart: function() {
14764 this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
14765 this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
14766 this._l01_a = this._l12_a = this._l23_a =
14767 this._l01_2a = this._l12_2a = this._l23_2a =
14768 this._point = 0;
14769 },
14770 lineEnd: function() {
14771 switch (this._point) {
14772 case 1: {
14773 this._context.moveTo(this._x3, this._y3);
14774 this._context.closePath();
14775 break;
14776 }
14777 case 2: {
14778 this._context.lineTo(this._x3, this._y3);
14779 this._context.closePath();
14780 break;
14781 }
14782 case 3: {
14783 this.point(this._x3, this._y3);
14784 this.point(this._x4, this._y4);
14785 this.point(this._x5, this._y5);
14786 break;
14787 }
14788 }
14789 },
14790 point: function(x, y) {
14791 x = +x, y = +y;
14792
14793 if (this._point) {
14794 var x23 = this._x2 - x,
14795 y23 = this._y2 - y;
14796 this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
14797 }
14798
14799 switch (this._point) {
14800 case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
14801 case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
14802 case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
14803 default: point$4(this, x, y); break;
14804 }
14805
14806 this._l01_a = this._l12_a, this._l12_a = this._l23_a;
14807 this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
14808 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
14809 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
14810 }
14811};
14812
14813var catmullRomClosed = (function custom(alpha) {
14814
14815 function catmullRom$$1(context) {
14816 return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);
14817 }
14818
14819 catmullRom$$1.alpha = function(alpha) {
14820 return custom(+alpha);
14821 };
14822
14823 return catmullRom$$1;
14824})(0.5);
14825
14826function CatmullRomOpen(context, alpha) {
14827 this._context = context;
14828 this._alpha = alpha;
14829}
14830
14831CatmullRomOpen.prototype = {
14832 areaStart: function() {
14833 this._line = 0;
14834 },
14835 areaEnd: function() {
14836 this._line = NaN;
14837 },
14838 lineStart: function() {
14839 this._x0 = this._x1 = this._x2 =
14840 this._y0 = this._y1 = this._y2 = NaN;
14841 this._l01_a = this._l12_a = this._l23_a =
14842 this._l01_2a = this._l12_2a = this._l23_2a =
14843 this._point = 0;
14844 },
14845 lineEnd: function() {
14846 if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
14847 this._line = 1 - this._line;
14848 },
14849 point: function(x, y) {
14850 x = +x, y = +y;
14851
14852 if (this._point) {
14853 var x23 = this._x2 - x,
14854 y23 = this._y2 - y;
14855 this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
14856 }
14857
14858 switch (this._point) {
14859 case 0: this._point = 1; break;
14860 case 1: this._point = 2; break;
14861 case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
14862 case 3: this._point = 4; // proceed
14863 default: point$4(this, x, y); break;
14864 }
14865
14866 this._l01_a = this._l12_a, this._l12_a = this._l23_a;
14867 this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
14868 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
14869 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
14870 }
14871};
14872
14873var catmullRomOpen = (function custom(alpha) {
14874
14875 function catmullRom$$1(context) {
14876 return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);
14877 }
14878
14879 catmullRom$$1.alpha = function(alpha) {
14880 return custom(+alpha);
14881 };
14882
14883 return catmullRom$$1;
14884})(0.5);
14885
14886function LinearClosed(context) {
14887 this._context = context;
14888}
14889
14890LinearClosed.prototype = {
14891 areaStart: noop$2,
14892 areaEnd: noop$2,
14893 lineStart: function() {
14894 this._point = 0;
14895 },
14896 lineEnd: function() {
14897 if (this._point) this._context.closePath();
14898 },
14899 point: function(x, y) {
14900 x = +x, y = +y;
14901 if (this._point) this._context.lineTo(x, y);
14902 else this._point = 1, this._context.moveTo(x, y);
14903 }
14904};
14905
14906function linearClosed(context) {
14907 return new LinearClosed(context);
14908}
14909
14910function sign$1(x) {
14911 return x < 0 ? -1 : 1;
14912}
14913
14914// Calculate the slopes of the tangents (Hermite-type interpolation) based on
14915// the following paper: Steffen, M. 1990. A Simple Method for Monotonic
14916// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.
14917// NOV(II), P. 443, 1990.
14918function slope3(that, x2, y2) {
14919 var h0 = that._x1 - that._x0,
14920 h1 = x2 - that._x1,
14921 s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),
14922 s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),
14923 p = (s0 * h1 + s1 * h0) / (h0 + h1);
14924 return (sign$1(s0) + sign$1(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
14925}
14926
14927// Calculate a one-sided slope.
14928function slope2(that, t) {
14929 var h = that._x1 - that._x0;
14930 return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
14931}
14932
14933// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations
14934// "you can express cubic Hermite interpolation in terms of cubic Bézier curves
14935// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1".
14936function point$5(that, t0, t1) {
14937 var x0 = that._x0,
14938 y0 = that._y0,
14939 x1 = that._x1,
14940 y1 = that._y1,
14941 dx = (x1 - x0) / 3;
14942 that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
14943}
14944
14945function MonotoneX(context) {
14946 this._context = context;
14947}
14948
14949MonotoneX.prototype = {
14950 areaStart: function() {
14951 this._line = 0;
14952 },
14953 areaEnd: function() {
14954 this._line = NaN;
14955 },
14956 lineStart: function() {
14957 this._x0 = this._x1 =
14958 this._y0 = this._y1 =
14959 this._t0 = NaN;
14960 this._point = 0;
14961 },
14962 lineEnd: function() {
14963 switch (this._point) {
14964 case 2: this._context.lineTo(this._x1, this._y1); break;
14965 case 3: point$5(this, this._t0, slope2(this, this._t0)); break;
14966 }
14967 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
14968 this._line = 1 - this._line;
14969 },
14970 point: function(x, y) {
14971 var t1 = NaN;
14972
14973 x = +x, y = +y;
14974 if (x === this._x1 && y === this._y1) return; // Ignore coincident points.
14975 switch (this._point) {
14976 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
14977 case 1: this._point = 2; break;
14978 case 2: this._point = 3; point$5(this, slope2(this, t1 = slope3(this, x, y)), t1); break;
14979 default: point$5(this, this._t0, t1 = slope3(this, x, y)); break;
14980 }
14981
14982 this._x0 = this._x1, this._x1 = x;
14983 this._y0 = this._y1, this._y1 = y;
14984 this._t0 = t1;
14985 }
14986};
14987
14988function MonotoneY(context) {
14989 this._context = new ReflectContext(context);
14990}
14991
14992(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {
14993 MonotoneX.prototype.point.call(this, y, x);
14994};
14995
14996function ReflectContext(context) {
14997 this._context = context;
14998}
14999
15000ReflectContext.prototype = {
15001 moveTo: function(x, y) { this._context.moveTo(y, x); },
15002 closePath: function() { this._context.closePath(); },
15003 lineTo: function(x, y) { this._context.lineTo(y, x); },
15004 bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }
15005};
15006
15007function monotoneX(context) {
15008 return new MonotoneX(context);
15009}
15010
15011function monotoneY(context) {
15012 return new MonotoneY(context);
15013}
15014
15015function Natural(context) {
15016 this._context = context;
15017}
15018
15019Natural.prototype = {
15020 areaStart: function() {
15021 this._line = 0;
15022 },
15023 areaEnd: function() {
15024 this._line = NaN;
15025 },
15026 lineStart: function() {
15027 this._x = [];
15028 this._y = [];
15029 },
15030 lineEnd: function() {
15031 var x = this._x,
15032 y = this._y,
15033 n = x.length;
15034
15035 if (n) {
15036 this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);
15037 if (n === 2) {
15038 this._context.lineTo(x[1], y[1]);
15039 } else {
15040 var px = controlPoints(x),
15041 py = controlPoints(y);
15042 for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {
15043 this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);
15044 }
15045 }
15046 }
15047
15048 if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();
15049 this._line = 1 - this._line;
15050 this._x = this._y = null;
15051 },
15052 point: function(x, y) {
15053 this._x.push(+x);
15054 this._y.push(+y);
15055 }
15056};
15057
15058// See https://www.particleincell.com/2012/bezier-splines/ for derivation.
15059function controlPoints(x) {
15060 var i,
15061 n = x.length - 1,
15062 m,
15063 a = new Array(n),
15064 b = new Array(n),
15065 r = new Array(n);
15066 a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];
15067 for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];
15068 a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];
15069 for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];
15070 a[n - 1] = r[n - 1] / b[n - 1];
15071 for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];
15072 b[n - 1] = (x[n] + a[n - 1]) / 2;
15073 for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];
15074 return [a, b];
15075}
15076
15077function natural(context) {
15078 return new Natural(context);
15079}
15080
15081function Step(context, t) {
15082 this._context = context;
15083 this._t = t;
15084}
15085
15086Step.prototype = {
15087 areaStart: function() {
15088 this._line = 0;
15089 },
15090 areaEnd: function() {
15091 this._line = NaN;
15092 },
15093 lineStart: function() {
15094 this._x = this._y = NaN;
15095 this._point = 0;
15096 },
15097 lineEnd: function() {
15098 if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);
15099 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
15100 if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;
15101 },
15102 point: function(x, y) {
15103 x = +x, y = +y;
15104 switch (this._point) {
15105 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
15106 case 1: this._point = 2; // proceed
15107 default: {
15108 if (this._t <= 0) {
15109 this._context.lineTo(this._x, y);
15110 this._context.lineTo(x, y);
15111 } else {
15112 var x1 = this._x * (1 - this._t) + x * this._t;
15113 this._context.lineTo(x1, this._y);
15114 this._context.lineTo(x1, y);
15115 }
15116 break;
15117 }
15118 }
15119 this._x = x, this._y = y;
15120 }
15121};
15122
15123function step(context) {
15124 return new Step(context, 0.5);
15125}
15126
15127function stepBefore(context) {
15128 return new Step(context, 0);
15129}
15130
15131function stepAfter(context) {
15132 return new Step(context, 1);
15133}
15134
15135function none$1(series, order) {
15136 if (!((n = series.length) > 1)) return;
15137 for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) {
15138 s0 = s1, s1 = series[order[i]];
15139 for (j = 0; j < m; ++j) {
15140 s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1];
15141 }
15142 }
15143}
15144
15145function none$2(series) {
15146 var n = series.length, o = new Array(n);
15147 while (--n >= 0) o[n] = n;
15148 return o;
15149}
15150
15151function stackValue(d, key) {
15152 return d[key];
15153}
15154
15155function stack() {
15156 var keys = constant$10([]),
15157 order = none$2,
15158 offset = none$1,
15159 value = stackValue;
15160
15161 function stack(data) {
15162 var kz = keys.apply(this, arguments),
15163 i,
15164 m = data.length,
15165 n = kz.length,
15166 sz = new Array(n),
15167 oz;
15168
15169 for (i = 0; i < n; ++i) {
15170 for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) {
15171 si[j] = sij = [0, +value(data[j], ki, j, data)];
15172 sij.data = data[j];
15173 }
15174 si.key = ki;
15175 }
15176
15177 for (i = 0, oz = order(sz); i < n; ++i) {
15178 sz[oz[i]].index = i;
15179 }
15180
15181 offset(sz, oz);
15182 return sz;
15183 }
15184
15185 stack.keys = function(_) {
15186 return arguments.length ? (keys = typeof _ === "function" ? _ : constant$10(slice$6.call(_)), stack) : keys;
15187 };
15188
15189 stack.value = function(_) {
15190 return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), stack) : value;
15191 };
15192
15193 stack.order = function(_) {
15194 return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$10(slice$6.call(_)), stack) : order;
15195 };
15196
15197 stack.offset = function(_) {
15198 return arguments.length ? (offset = _ == null ? none$1 : _, stack) : offset;
15199 };
15200
15201 return stack;
15202}
15203
15204function expand(series, order) {
15205 if (!((n = series.length) > 0)) return;
15206 for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) {
15207 for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0;
15208 if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y;
15209 }
15210 none$1(series, order);
15211}
15212
15213function diverging(series, order) {
15214 if (!((n = series.length) > 1)) return;
15215 for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) {
15216 for (yp = yn = 0, i = 0; i < n; ++i) {
15217 if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) {
15218 d[0] = yp, d[1] = yp += dy;
15219 } else if (dy < 0) {
15220 d[1] = yn, d[0] = yn += dy;
15221 } else {
15222 d[0] = yp;
15223 }
15224 }
15225 }
15226}
15227
15228function silhouette(series, order) {
15229 if (!((n = series.length) > 0)) return;
15230 for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) {
15231 for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0;
15232 s0[j][1] += s0[j][0] = -y / 2;
15233 }
15234 none$1(series, order);
15235}
15236
15237function wiggle(series, order) {
15238 if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return;
15239 for (var y = 0, j = 1, s0, m, n; j < m; ++j) {
15240 for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) {
15241 var si = series[order[i]],
15242 sij0 = si[j][1] || 0,
15243 sij1 = si[j - 1][1] || 0,
15244 s3 = (sij0 - sij1) / 2;
15245 for (var k = 0; k < i; ++k) {
15246 var sk = series[order[k]],
15247 skj0 = sk[j][1] || 0,
15248 skj1 = sk[j - 1][1] || 0;
15249 s3 += skj0 - skj1;
15250 }
15251 s1 += sij0, s2 += s3 * sij0;
15252 }
15253 s0[j - 1][1] += s0[j - 1][0] = y;
15254 if (s1) y -= s2 / s1;
15255 }
15256 s0[j - 1][1] += s0[j - 1][0] = y;
15257 none$1(series, order);
15258}
15259
15260function ascending$2(series) {
15261 var sums = series.map(sum$2);
15262 return none$2(series).sort(function(a, b) { return sums[a] - sums[b]; });
15263}
15264
15265function sum$2(series) {
15266 var s = 0, i = -1, n = series.length, v;
15267 while (++i < n) if (v = +series[i][1]) s += v;
15268 return s;
15269}
15270
15271function descending$2(series) {
15272 return ascending$2(series).reverse();
15273}
15274
15275function insideOut(series) {
15276 var n = series.length,
15277 i,
15278 j,
15279 sums = series.map(sum$2),
15280 order = none$2(series).sort(function(a, b) { return sums[b] - sums[a]; }),
15281 top = 0,
15282 bottom = 0,
15283 tops = [],
15284 bottoms = [];
15285
15286 for (i = 0; i < n; ++i) {
15287 j = order[i];
15288 if (top < bottom) {
15289 top += sums[j];
15290 tops.push(j);
15291 } else {
15292 bottom += sums[j];
15293 bottoms.push(j);
15294 }
15295 }
15296
15297 return bottoms.reverse().concat(tops);
15298}
15299
15300function reverse(series) {
15301 return none$2(series).reverse();
15302}
15303
15304function constant$11(x) {
15305 return function() {
15306 return x;
15307 };
15308}
15309
15310function x$4(d) {
15311 return d[0];
15312}
15313
15314function y$4(d) {
15315 return d[1];
15316}
15317
15318function RedBlackTree() {
15319 this._ = null; // root node
15320}
15321
15322function RedBlackNode(node) {
15323 node.U = // parent node
15324 node.C = // color - true for red, false for black
15325 node.L = // left node
15326 node.R = // right node
15327 node.P = // previous node
15328 node.N = null; // next node
15329}
15330
15331RedBlackTree.prototype = {
15332 constructor: RedBlackTree,
15333
15334 insert: function(after, node) {
15335 var parent, grandpa, uncle;
15336
15337 if (after) {
15338 node.P = after;
15339 node.N = after.N;
15340 if (after.N) after.N.P = node;
15341 after.N = node;
15342 if (after.R) {
15343 after = after.R;
15344 while (after.L) after = after.L;
15345 after.L = node;
15346 } else {
15347 after.R = node;
15348 }
15349 parent = after;
15350 } else if (this._) {
15351 after = RedBlackFirst(this._);
15352 node.P = null;
15353 node.N = after;
15354 after.P = after.L = node;
15355 parent = after;
15356 } else {
15357 node.P = node.N = null;
15358 this._ = node;
15359 parent = null;
15360 }
15361 node.L = node.R = null;
15362 node.U = parent;
15363 node.C = true;
15364
15365 after = node;
15366 while (parent && parent.C) {
15367 grandpa = parent.U;
15368 if (parent === grandpa.L) {
15369 uncle = grandpa.R;
15370 if (uncle && uncle.C) {
15371 parent.C = uncle.C = false;
15372 grandpa.C = true;
15373 after = grandpa;
15374 } else {
15375 if (after === parent.R) {
15376 RedBlackRotateLeft(this, parent);
15377 after = parent;
15378 parent = after.U;
15379 }
15380 parent.C = false;
15381 grandpa.C = true;
15382 RedBlackRotateRight(this, grandpa);
15383 }
15384 } else {
15385 uncle = grandpa.L;
15386 if (uncle && uncle.C) {
15387 parent.C = uncle.C = false;
15388 grandpa.C = true;
15389 after = grandpa;
15390 } else {
15391 if (after === parent.L) {
15392 RedBlackRotateRight(this, parent);
15393 after = parent;
15394 parent = after.U;
15395 }
15396 parent.C = false;
15397 grandpa.C = true;
15398 RedBlackRotateLeft(this, grandpa);
15399 }
15400 }
15401 parent = after.U;
15402 }
15403 this._.C = false;
15404 },
15405
15406 remove: function(node) {
15407 if (node.N) node.N.P = node.P;
15408 if (node.P) node.P.N = node.N;
15409 node.N = node.P = null;
15410
15411 var parent = node.U,
15412 sibling,
15413 left = node.L,
15414 right = node.R,
15415 next,
15416 red;
15417
15418 if (!left) next = right;
15419 else if (!right) next = left;
15420 else next = RedBlackFirst(right);
15421
15422 if (parent) {
15423 if (parent.L === node) parent.L = next;
15424 else parent.R = next;
15425 } else {
15426 this._ = next;
15427 }
15428
15429 if (left && right) {
15430 red = next.C;
15431 next.C = node.C;
15432 next.L = left;
15433 left.U = next;
15434 if (next !== right) {
15435 parent = next.U;
15436 next.U = node.U;
15437 node = next.R;
15438 parent.L = node;
15439 next.R = right;
15440 right.U = next;
15441 } else {
15442 next.U = parent;
15443 parent = next;
15444 node = next.R;
15445 }
15446 } else {
15447 red = node.C;
15448 node = next;
15449 }
15450
15451 if (node) node.U = parent;
15452 if (red) return;
15453 if (node && node.C) { node.C = false; return; }
15454
15455 do {
15456 if (node === this._) break;
15457 if (node === parent.L) {
15458 sibling = parent.R;
15459 if (sibling.C) {
15460 sibling.C = false;
15461 parent.C = true;
15462 RedBlackRotateLeft(this, parent);
15463 sibling = parent.R;
15464 }
15465 if ((sibling.L && sibling.L.C)
15466 || (sibling.R && sibling.R.C)) {
15467 if (!sibling.R || !sibling.R.C) {
15468 sibling.L.C = false;
15469 sibling.C = true;
15470 RedBlackRotateRight(this, sibling);
15471 sibling = parent.R;
15472 }
15473 sibling.C = parent.C;
15474 parent.C = sibling.R.C = false;
15475 RedBlackRotateLeft(this, parent);
15476 node = this._;
15477 break;
15478 }
15479 } else {
15480 sibling = parent.L;
15481 if (sibling.C) {
15482 sibling.C = false;
15483 parent.C = true;
15484 RedBlackRotateRight(this, parent);
15485 sibling = parent.L;
15486 }
15487 if ((sibling.L && sibling.L.C)
15488 || (sibling.R && sibling.R.C)) {
15489 if (!sibling.L || !sibling.L.C) {
15490 sibling.R.C = false;
15491 sibling.C = true;
15492 RedBlackRotateLeft(this, sibling);
15493 sibling = parent.L;
15494 }
15495 sibling.C = parent.C;
15496 parent.C = sibling.L.C = false;
15497 RedBlackRotateRight(this, parent);
15498 node = this._;
15499 break;
15500 }
15501 }
15502 sibling.C = true;
15503 node = parent;
15504 parent = parent.U;
15505 } while (!node.C);
15506
15507 if (node) node.C = false;
15508 }
15509};
15510
15511function RedBlackRotateLeft(tree, node) {
15512 var p = node,
15513 q = node.R,
15514 parent = p.U;
15515
15516 if (parent) {
15517 if (parent.L === p) parent.L = q;
15518 else parent.R = q;
15519 } else {
15520 tree._ = q;
15521 }
15522
15523 q.U = parent;
15524 p.U = q;
15525 p.R = q.L;
15526 if (p.R) p.R.U = p;
15527 q.L = p;
15528}
15529
15530function RedBlackRotateRight(tree, node) {
15531 var p = node,
15532 q = node.L,
15533 parent = p.U;
15534
15535 if (parent) {
15536 if (parent.L === p) parent.L = q;
15537 else parent.R = q;
15538 } else {
15539 tree._ = q;
15540 }
15541
15542 q.U = parent;
15543 p.U = q;
15544 p.L = q.R;
15545 if (p.L) p.L.U = p;
15546 q.R = p;
15547}
15548
15549function RedBlackFirst(node) {
15550 while (node.L) node = node.L;
15551 return node;
15552}
15553
15554function createEdge(left, right, v0, v1) {
15555 var edge = [null, null],
15556 index = edges.push(edge) - 1;
15557 edge.left = left;
15558 edge.right = right;
15559 if (v0) setEdgeEnd(edge, left, right, v0);
15560 if (v1) setEdgeEnd(edge, right, left, v1);
15561 cells[left.index].halfedges.push(index);
15562 cells[right.index].halfedges.push(index);
15563 return edge;
15564}
15565
15566function createBorderEdge(left, v0, v1) {
15567 var edge = [v0, v1];
15568 edge.left = left;
15569 return edge;
15570}
15571
15572function setEdgeEnd(edge, left, right, vertex) {
15573 if (!edge[0] && !edge[1]) {
15574 edge[0] = vertex;
15575 edge.left = left;
15576 edge.right = right;
15577 } else if (edge.left === right) {
15578 edge[1] = vertex;
15579 } else {
15580 edge[0] = vertex;
15581 }
15582}
15583
15584// Liang–Barsky line clipping.
15585function clipEdge(edge, x0, y0, x1, y1) {
15586 var a = edge[0],
15587 b = edge[1],
15588 ax = a[0],
15589 ay = a[1],
15590 bx = b[0],
15591 by = b[1],
15592 t0 = 0,
15593 t1 = 1,
15594 dx = bx - ax,
15595 dy = by - ay,
15596 r;
15597
15598 r = x0 - ax;
15599 if (!dx && r > 0) return;
15600 r /= dx;
15601 if (dx < 0) {
15602 if (r < t0) return;
15603 if (r < t1) t1 = r;
15604 } else if (dx > 0) {
15605 if (r > t1) return;
15606 if (r > t0) t0 = r;
15607 }
15608
15609 r = x1 - ax;
15610 if (!dx && r < 0) return;
15611 r /= dx;
15612 if (dx < 0) {
15613 if (r > t1) return;
15614 if (r > t0) t0 = r;
15615 } else if (dx > 0) {
15616 if (r < t0) return;
15617 if (r < t1) t1 = r;
15618 }
15619
15620 r = y0 - ay;
15621 if (!dy && r > 0) return;
15622 r /= dy;
15623 if (dy < 0) {
15624 if (r < t0) return;
15625 if (r < t1) t1 = r;
15626 } else if (dy > 0) {
15627 if (r > t1) return;
15628 if (r > t0) t0 = r;
15629 }
15630
15631 r = y1 - ay;
15632 if (!dy && r < 0) return;
15633 r /= dy;
15634 if (dy < 0) {
15635 if (r > t1) return;
15636 if (r > t0) t0 = r;
15637 } else if (dy > 0) {
15638 if (r < t0) return;
15639 if (r < t1) t1 = r;
15640 }
15641
15642 if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check?
15643
15644 if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy];
15645 if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy];
15646 return true;
15647}
15648
15649function connectEdge(edge, x0, y0, x1, y1) {
15650 var v1 = edge[1];
15651 if (v1) return true;
15652
15653 var v0 = edge[0],
15654 left = edge.left,
15655 right = edge.right,
15656 lx = left[0],
15657 ly = left[1],
15658 rx = right[0],
15659 ry = right[1],
15660 fx = (lx + rx) / 2,
15661 fy = (ly + ry) / 2,
15662 fm,
15663 fb;
15664
15665 if (ry === ly) {
15666 if (fx < x0 || fx >= x1) return;
15667 if (lx > rx) {
15668 if (!v0) v0 = [fx, y0];
15669 else if (v0[1] >= y1) return;
15670 v1 = [fx, y1];
15671 } else {
15672 if (!v0) v0 = [fx, y1];
15673 else if (v0[1] < y0) return;
15674 v1 = [fx, y0];
15675 }
15676 } else {
15677 fm = (lx - rx) / (ry - ly);
15678 fb = fy - fm * fx;
15679 if (fm < -1 || fm > 1) {
15680 if (lx > rx) {
15681 if (!v0) v0 = [(y0 - fb) / fm, y0];
15682 else if (v0[1] >= y1) return;
15683 v1 = [(y1 - fb) / fm, y1];
15684 } else {
15685 if (!v0) v0 = [(y1 - fb) / fm, y1];
15686 else if (v0[1] < y0) return;
15687 v1 = [(y0 - fb) / fm, y0];
15688 }
15689 } else {
15690 if (ly < ry) {
15691 if (!v0) v0 = [x0, fm * x0 + fb];
15692 else if (v0[0] >= x1) return;
15693 v1 = [x1, fm * x1 + fb];
15694 } else {
15695 if (!v0) v0 = [x1, fm * x1 + fb];
15696 else if (v0[0] < x0) return;
15697 v1 = [x0, fm * x0 + fb];
15698 }
15699 }
15700 }
15701
15702 edge[0] = v0;
15703 edge[1] = v1;
15704 return true;
15705}
15706
15707function clipEdges(x0, y0, x1, y1) {
15708 var i = edges.length,
15709 edge;
15710
15711 while (i--) {
15712 if (!connectEdge(edge = edges[i], x0, y0, x1, y1)
15713 || !clipEdge(edge, x0, y0, x1, y1)
15714 || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon$4
15715 || Math.abs(edge[0][1] - edge[1][1]) > epsilon$4)) {
15716 delete edges[i];
15717 }
15718 }
15719}
15720
15721function createCell(site) {
15722 return cells[site.index] = {
15723 site: site,
15724 halfedges: []
15725 };
15726}
15727
15728function cellHalfedgeAngle(cell, edge) {
15729 var site = cell.site,
15730 va = edge.left,
15731 vb = edge.right;
15732 if (site === vb) vb = va, va = site;
15733 if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]);
15734 if (site === va) va = edge[1], vb = edge[0];
15735 else va = edge[0], vb = edge[1];
15736 return Math.atan2(va[0] - vb[0], vb[1] - va[1]);
15737}
15738
15739function cellHalfedgeStart(cell, edge) {
15740 return edge[+(edge.left !== cell.site)];
15741}
15742
15743function cellHalfedgeEnd(cell, edge) {
15744 return edge[+(edge.left === cell.site)];
15745}
15746
15747function sortCellHalfedges() {
15748 for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) {
15749 if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) {
15750 var index = new Array(m),
15751 array = new Array(m);
15752 for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]);
15753 index.sort(function(i, j) { return array[j] - array[i]; });
15754 for (j = 0; j < m; ++j) array[j] = halfedges[index[j]];
15755 for (j = 0; j < m; ++j) halfedges[j] = array[j];
15756 }
15757 }
15758}
15759
15760function clipCells(x0, y0, x1, y1) {
15761 var nCells = cells.length,
15762 iCell,
15763 cell,
15764 site,
15765 iHalfedge,
15766 halfedges,
15767 nHalfedges,
15768 start,
15769 startX,
15770 startY,
15771 end,
15772 endX,
15773 endY,
15774 cover = true;
15775
15776 for (iCell = 0; iCell < nCells; ++iCell) {
15777 if (cell = cells[iCell]) {
15778 site = cell.site;
15779 halfedges = cell.halfedges;
15780 iHalfedge = halfedges.length;
15781
15782 // Remove any dangling clipped edges.
15783 while (iHalfedge--) {
15784 if (!edges[halfedges[iHalfedge]]) {
15785 halfedges.splice(iHalfedge, 1);
15786 }
15787 }
15788
15789 // Insert any border edges as necessary.
15790 iHalfedge = 0, nHalfedges = halfedges.length;
15791 while (iHalfedge < nHalfedges) {
15792 end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1];
15793 start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1];
15794 if (Math.abs(endX - startX) > epsilon$4 || Math.abs(endY - startY) > epsilon$4) {
15795 halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end,
15796 Math.abs(endX - x0) < epsilon$4 && y1 - endY > epsilon$4 ? [x0, Math.abs(startX - x0) < epsilon$4 ? startY : y1]
15797 : Math.abs(endY - y1) < epsilon$4 && x1 - endX > epsilon$4 ? [Math.abs(startY - y1) < epsilon$4 ? startX : x1, y1]
15798 : Math.abs(endX - x1) < epsilon$4 && endY - y0 > epsilon$4 ? [x1, Math.abs(startX - x1) < epsilon$4 ? startY : y0]
15799 : Math.abs(endY - y0) < epsilon$4 && endX - x0 > epsilon$4 ? [Math.abs(startY - y0) < epsilon$4 ? startX : x0, y0]
15800 : null)) - 1);
15801 ++nHalfedges;
15802 }
15803 }
15804
15805 if (nHalfedges) cover = false;
15806 }
15807 }
15808
15809 // If there weren’t any edges, have the closest site cover the extent.
15810 // It doesn’t matter which corner of the extent we measure!
15811 if (cover) {
15812 var dx, dy, d2, dc = Infinity;
15813
15814 for (iCell = 0, cover = null; iCell < nCells; ++iCell) {
15815 if (cell = cells[iCell]) {
15816 site = cell.site;
15817 dx = site[0] - x0;
15818 dy = site[1] - y0;
15819 d2 = dx * dx + dy * dy;
15820 if (d2 < dc) dc = d2, cover = cell;
15821 }
15822 }
15823
15824 if (cover) {
15825 var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0];
15826 cover.halfedges.push(
15827 edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1,
15828 edges.push(createBorderEdge(site, v01, v11)) - 1,
15829 edges.push(createBorderEdge(site, v11, v10)) - 1,
15830 edges.push(createBorderEdge(site, v10, v00)) - 1
15831 );
15832 }
15833 }
15834
15835 // Lastly delete any cells with no edges; these were entirely clipped.
15836 for (iCell = 0; iCell < nCells; ++iCell) {
15837 if (cell = cells[iCell]) {
15838 if (!cell.halfedges.length) {
15839 delete cells[iCell];
15840 }
15841 }
15842 }
15843}
15844
15845var circlePool = [];
15846
15847var firstCircle;
15848
15849function Circle() {
15850 RedBlackNode(this);
15851 this.x =
15852 this.y =
15853 this.arc =
15854 this.site =
15855 this.cy = null;
15856}
15857
15858function attachCircle(arc) {
15859 var lArc = arc.P,
15860 rArc = arc.N;
15861
15862 if (!lArc || !rArc) return;
15863
15864 var lSite = lArc.site,
15865 cSite = arc.site,
15866 rSite = rArc.site;
15867
15868 if (lSite === rSite) return;
15869
15870 var bx = cSite[0],
15871 by = cSite[1],
15872 ax = lSite[0] - bx,
15873 ay = lSite[1] - by,
15874 cx = rSite[0] - bx,
15875 cy = rSite[1] - by;
15876
15877 var d = 2 * (ax * cy - ay * cx);
15878 if (d >= -epsilon2$2) return;
15879
15880 var ha = ax * ax + ay * ay,
15881 hc = cx * cx + cy * cy,
15882 x = (cy * ha - ay * hc) / d,
15883 y = (ax * hc - cx * ha) / d;
15884
15885 var circle = circlePool.pop() || new Circle;
15886 circle.arc = arc;
15887 circle.site = cSite;
15888 circle.x = x + bx;
15889 circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom
15890
15891 arc.circle = circle;
15892
15893 var before = null,
15894 node = circles._;
15895
15896 while (node) {
15897 if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) {
15898 if (node.L) node = node.L;
15899 else { before = node.P; break; }
15900 } else {
15901 if (node.R) node = node.R;
15902 else { before = node; break; }
15903 }
15904 }
15905
15906 circles.insert(before, circle);
15907 if (!before) firstCircle = circle;
15908}
15909
15910function detachCircle(arc) {
15911 var circle = arc.circle;
15912 if (circle) {
15913 if (!circle.P) firstCircle = circle.N;
15914 circles.remove(circle);
15915 circlePool.push(circle);
15916 RedBlackNode(circle);
15917 arc.circle = null;
15918 }
15919}
15920
15921var beachPool = [];
15922
15923function Beach() {
15924 RedBlackNode(this);
15925 this.edge =
15926 this.site =
15927 this.circle = null;
15928}
15929
15930function createBeach(site) {
15931 var beach = beachPool.pop() || new Beach;
15932 beach.site = site;
15933 return beach;
15934}
15935
15936function detachBeach(beach) {
15937 detachCircle(beach);
15938 beaches.remove(beach);
15939 beachPool.push(beach);
15940 RedBlackNode(beach);
15941}
15942
15943function removeBeach(beach) {
15944 var circle = beach.circle,
15945 x = circle.x,
15946 y = circle.cy,
15947 vertex = [x, y],
15948 previous = beach.P,
15949 next = beach.N,
15950 disappearing = [beach];
15951
15952 detachBeach(beach);
15953
15954 var lArc = previous;
15955 while (lArc.circle
15956 && Math.abs(x - lArc.circle.x) < epsilon$4
15957 && Math.abs(y - lArc.circle.cy) < epsilon$4) {
15958 previous = lArc.P;
15959 disappearing.unshift(lArc);
15960 detachBeach(lArc);
15961 lArc = previous;
15962 }
15963
15964 disappearing.unshift(lArc);
15965 detachCircle(lArc);
15966
15967 var rArc = next;
15968 while (rArc.circle
15969 && Math.abs(x - rArc.circle.x) < epsilon$4
15970 && Math.abs(y - rArc.circle.cy) < epsilon$4) {
15971 next = rArc.N;
15972 disappearing.push(rArc);
15973 detachBeach(rArc);
15974 rArc = next;
15975 }
15976
15977 disappearing.push(rArc);
15978 detachCircle(rArc);
15979
15980 var nArcs = disappearing.length,
15981 iArc;
15982 for (iArc = 1; iArc < nArcs; ++iArc) {
15983 rArc = disappearing[iArc];
15984 lArc = disappearing[iArc - 1];
15985 setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex);
15986 }
15987
15988 lArc = disappearing[0];
15989 rArc = disappearing[nArcs - 1];
15990 rArc.edge = createEdge(lArc.site, rArc.site, null, vertex);
15991
15992 attachCircle(lArc);
15993 attachCircle(rArc);
15994}
15995
15996function addBeach(site) {
15997 var x = site[0],
15998 directrix = site[1],
15999 lArc,
16000 rArc,
16001 dxl,
16002 dxr,
16003 node = beaches._;
16004
16005 while (node) {
16006 dxl = leftBreakPoint(node, directrix) - x;
16007 if (dxl > epsilon$4) node = node.L; else {
16008 dxr = x - rightBreakPoint(node, directrix);
16009 if (dxr > epsilon$4) {
16010 if (!node.R) {
16011 lArc = node;
16012 break;
16013 }
16014 node = node.R;
16015 } else {
16016 if (dxl > -epsilon$4) {
16017 lArc = node.P;
16018 rArc = node;
16019 } else if (dxr > -epsilon$4) {
16020 lArc = node;
16021 rArc = node.N;
16022 } else {
16023 lArc = rArc = node;
16024 }
16025 break;
16026 }
16027 }
16028 }
16029
16030 createCell(site);
16031 var newArc = createBeach(site);
16032 beaches.insert(lArc, newArc);
16033
16034 if (!lArc && !rArc) return;
16035
16036 if (lArc === rArc) {
16037 detachCircle(lArc);
16038 rArc = createBeach(lArc.site);
16039 beaches.insert(newArc, rArc);
16040 newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site);
16041 attachCircle(lArc);
16042 attachCircle(rArc);
16043 return;
16044 }
16045
16046 if (!rArc) { // && lArc
16047 newArc.edge = createEdge(lArc.site, newArc.site);
16048 return;
16049 }
16050
16051 // else lArc !== rArc
16052 detachCircle(lArc);
16053 detachCircle(rArc);
16054
16055 var lSite = lArc.site,
16056 ax = lSite[0],
16057 ay = lSite[1],
16058 bx = site[0] - ax,
16059 by = site[1] - ay,
16060 rSite = rArc.site,
16061 cx = rSite[0] - ax,
16062 cy = rSite[1] - ay,
16063 d = 2 * (bx * cy - by * cx),
16064 hb = bx * bx + by * by,
16065 hc = cx * cx + cy * cy,
16066 vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay];
16067
16068 setEdgeEnd(rArc.edge, lSite, rSite, vertex);
16069 newArc.edge = createEdge(lSite, site, null, vertex);
16070 rArc.edge = createEdge(site, rSite, null, vertex);
16071 attachCircle(lArc);
16072 attachCircle(rArc);
16073}
16074
16075function leftBreakPoint(arc, directrix) {
16076 var site = arc.site,
16077 rfocx = site[0],
16078 rfocy = site[1],
16079 pby2 = rfocy - directrix;
16080
16081 if (!pby2) return rfocx;
16082
16083 var lArc = arc.P;
16084 if (!lArc) return -Infinity;
16085
16086 site = lArc.site;
16087 var lfocx = site[0],
16088 lfocy = site[1],
16089 plby2 = lfocy - directrix;
16090
16091 if (!plby2) return lfocx;
16092
16093 var hl = lfocx - rfocx,
16094 aby2 = 1 / pby2 - 1 / plby2,
16095 b = hl / plby2;
16096
16097 if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx;
16098
16099 return (rfocx + lfocx) / 2;
16100}
16101
16102function rightBreakPoint(arc, directrix) {
16103 var rArc = arc.N;
16104 if (rArc) return leftBreakPoint(rArc, directrix);
16105 var site = arc.site;
16106 return site[1] === directrix ? site[0] : Infinity;
16107}
16108
16109var epsilon$4 = 1e-6;
16110var epsilon2$2 = 1e-12;
16111var beaches;
16112var cells;
16113var circles;
16114var edges;
16115
16116function triangleArea(a, b, c) {
16117 return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]);
16118}
16119
16120function lexicographic(a, b) {
16121 return b[1] - a[1]
16122 || b[0] - a[0];
16123}
16124
16125function Diagram(sites, extent) {
16126 var site = sites.sort(lexicographic).pop(),
16127 x,
16128 y,
16129 circle;
16130
16131 edges = [];
16132 cells = new Array(sites.length);
16133 beaches = new RedBlackTree;
16134 circles = new RedBlackTree;
16135
16136 while (true) {
16137 circle = firstCircle;
16138 if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) {
16139 if (site[0] !== x || site[1] !== y) {
16140 addBeach(site);
16141 x = site[0], y = site[1];
16142 }
16143 site = sites.pop();
16144 } else if (circle) {
16145 removeBeach(circle.arc);
16146 } else {
16147 break;
16148 }
16149 }
16150
16151 sortCellHalfedges();
16152
16153 if (extent) {
16154 var x0 = +extent[0][0],
16155 y0 = +extent[0][1],
16156 x1 = +extent[1][0],
16157 y1 = +extent[1][1];
16158 clipEdges(x0, y0, x1, y1);
16159 clipCells(x0, y0, x1, y1);
16160 }
16161
16162 this.edges = edges;
16163 this.cells = cells;
16164
16165 beaches =
16166 circles =
16167 edges =
16168 cells = null;
16169}
16170
16171Diagram.prototype = {
16172 constructor: Diagram,
16173
16174 polygons: function() {
16175 var edges = this.edges;
16176
16177 return this.cells.map(function(cell) {
16178 var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); });
16179 polygon.data = cell.site.data;
16180 return polygon;
16181 });
16182 },
16183
16184 triangles: function() {
16185 var triangles = [],
16186 edges = this.edges;
16187
16188 this.cells.forEach(function(cell, i) {
16189 if (!(m = (halfedges = cell.halfedges).length)) return;
16190 var site = cell.site,
16191 halfedges,
16192 j = -1,
16193 m,
16194 s0,
16195 e1 = edges[halfedges[m - 1]],
16196 s1 = e1.left === site ? e1.right : e1.left;
16197
16198 while (++j < m) {
16199 s0 = s1;
16200 e1 = edges[halfedges[j]];
16201 s1 = e1.left === site ? e1.right : e1.left;
16202 if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) {
16203 triangles.push([site.data, s0.data, s1.data]);
16204 }
16205 }
16206 });
16207
16208 return triangles;
16209 },
16210
16211 links: function() {
16212 return this.edges.filter(function(edge) {
16213 return edge.right;
16214 }).map(function(edge) {
16215 return {
16216 source: edge.left.data,
16217 target: edge.right.data
16218 };
16219 });
16220 },
16221
16222 find: function(x, y, radius) {
16223 var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell;
16224
16225 // Use the previously-found cell, or start with an arbitrary one.
16226 while (!(cell = that.cells[i1])) if (++i1 >= n) return null;
16227 var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy;
16228
16229 // Traverse the half-edges to find a closer cell, if any.
16230 do {
16231 cell = that.cells[i0 = i1], i1 = null;
16232 cell.halfedges.forEach(function(e) {
16233 var edge = that.edges[e], v = edge.left;
16234 if ((v === cell.site || !v) && !(v = edge.right)) return;
16235 var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy;
16236 if (v2 < d2) d2 = v2, i1 = v.index;
16237 });
16238 } while (i1 !== null);
16239
16240 that._found = i0;
16241
16242 return radius == null || d2 <= radius * radius ? cell.site : null;
16243 }
16244};
16245
16246function voronoi() {
16247 var x$$1 = x$4,
16248 y$$1 = y$4,
16249 extent = null;
16250
16251 function voronoi(data) {
16252 return new Diagram(data.map(function(d, i) {
16253 var s = [Math.round(x$$1(d, i, data) / epsilon$4) * epsilon$4, Math.round(y$$1(d, i, data) / epsilon$4) * epsilon$4];
16254 s.index = i;
16255 s.data = d;
16256 return s;
16257 }), extent);
16258 }
16259
16260 voronoi.polygons = function(data) {
16261 return voronoi(data).polygons();
16262 };
16263
16264 voronoi.links = function(data) {
16265 return voronoi(data).links();
16266 };
16267
16268 voronoi.triangles = function(data) {
16269 return voronoi(data).triangles();
16270 };
16271
16272 voronoi.x = function(_) {
16273 return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : x$$1;
16274 };
16275
16276 voronoi.y = function(_) {
16277 return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : y$$1;
16278 };
16279
16280 voronoi.extent = function(_) {
16281 return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]];
16282 };
16283
16284 voronoi.size = function(_) {
16285 return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]];
16286 };
16287
16288 return voronoi;
16289}
16290
16291function constant$12(x) {
16292 return function() {
16293 return x;
16294 };
16295}
16296
16297function ZoomEvent(target, type, transform) {
16298 this.target = target;
16299 this.type = type;
16300 this.transform = transform;
16301}
16302
16303function Transform(k, x, y) {
16304 this.k = k;
16305 this.x = x;
16306 this.y = y;
16307}
16308
16309Transform.prototype = {
16310 constructor: Transform,
16311 scale: function(k) {
16312 return k === 1 ? this : new Transform(this.k * k, this.x, this.y);
16313 },
16314 translate: function(x, y) {
16315 return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y);
16316 },
16317 apply: function(point) {
16318 return [point[0] * this.k + this.x, point[1] * this.k + this.y];
16319 },
16320 applyX: function(x) {
16321 return x * this.k + this.x;
16322 },
16323 applyY: function(y) {
16324 return y * this.k + this.y;
16325 },
16326 invert: function(location) {
16327 return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k];
16328 },
16329 invertX: function(x) {
16330 return (x - this.x) / this.k;
16331 },
16332 invertY: function(y) {
16333 return (y - this.y) / this.k;
16334 },
16335 rescaleX: function(x) {
16336 return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x));
16337 },
16338 rescaleY: function(y) {
16339 return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y));
16340 },
16341 toString: function() {
16342 return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")";
16343 }
16344};
16345
16346var identity$8 = new Transform(1, 0, 0);
16347
16348transform$1.prototype = Transform.prototype;
16349
16350function transform$1(node) {
16351 return node.__zoom || identity$8;
16352}
16353
16354function nopropagation$2() {
16355 exports.event.stopImmediatePropagation();
16356}
16357
16358function noevent$2() {
16359 exports.event.preventDefault();
16360 exports.event.stopImmediatePropagation();
16361}
16362
16363// Ignore right-click, since that should open the context menu.
16364function defaultFilter$2() {
16365 return !exports.event.button;
16366}
16367
16368function defaultExtent$1() {
16369 var e = this, w, h;
16370 if (e instanceof SVGElement) {
16371 e = e.ownerSVGElement || e;
16372 w = e.width.baseVal.value;
16373 h = e.height.baseVal.value;
16374 } else {
16375 w = e.clientWidth;
16376 h = e.clientHeight;
16377 }
16378 return [[0, 0], [w, h]];
16379}
16380
16381function defaultTransform() {
16382 return this.__zoom || identity$8;
16383}
16384
16385function defaultWheelDelta() {
16386 return -exports.event.deltaY * (exports.event.deltaMode ? 120 : 1) / 500;
16387}
16388
16389function defaultTouchable$1() {
16390 return "ontouchstart" in this;
16391}
16392
16393function defaultConstrain(transform$$1, extent, translateExtent) {
16394 var dx0 = transform$$1.invertX(extent[0][0]) - translateExtent[0][0],
16395 dx1 = transform$$1.invertX(extent[1][0]) - translateExtent[1][0],
16396 dy0 = transform$$1.invertY(extent[0][1]) - translateExtent[0][1],
16397 dy1 = transform$$1.invertY(extent[1][1]) - translateExtent[1][1];
16398 return transform$$1.translate(
16399 dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1),
16400 dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1)
16401 );
16402}
16403
16404function zoom() {
16405 var filter = defaultFilter$2,
16406 extent = defaultExtent$1,
16407 constrain = defaultConstrain,
16408 wheelDelta = defaultWheelDelta,
16409 touchable = defaultTouchable$1,
16410 scaleExtent = [0, Infinity],
16411 translateExtent = [[-Infinity, -Infinity], [Infinity, Infinity]],
16412 duration = 250,
16413 interpolate = interpolateZoom,
16414 gestures = [],
16415 listeners = dispatch("start", "zoom", "end"),
16416 touchstarting,
16417 touchending,
16418 touchDelay = 500,
16419 wheelDelay = 150,
16420 clickDistance2 = 0;
16421
16422 function zoom(selection) {
16423 selection
16424 .property("__zoom", defaultTransform)
16425 .on("wheel.zoom", wheeled)
16426 .on("mousedown.zoom", mousedowned)
16427 .on("dblclick.zoom", dblclicked)
16428 .filter(touchable)
16429 .on("touchstart.zoom", touchstarted)
16430 .on("touchmove.zoom", touchmoved)
16431 .on("touchend.zoom touchcancel.zoom", touchended)
16432 .style("touch-action", "none")
16433 .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
16434 }
16435
16436 zoom.transform = function(collection, transform$$1) {
16437 var selection = collection.selection ? collection.selection() : collection;
16438 selection.property("__zoom", defaultTransform);
16439 if (collection !== selection) {
16440 schedule(collection, transform$$1);
16441 } else {
16442 selection.interrupt().each(function() {
16443 gesture(this, arguments)
16444 .start()
16445 .zoom(null, typeof transform$$1 === "function" ? transform$$1.apply(this, arguments) : transform$$1)
16446 .end();
16447 });
16448 }
16449 };
16450
16451 zoom.scaleBy = function(selection, k) {
16452 zoom.scaleTo(selection, function() {
16453 var k0 = this.__zoom.k,
16454 k1 = typeof k === "function" ? k.apply(this, arguments) : k;
16455 return k0 * k1;
16456 });
16457 };
16458
16459 zoom.scaleTo = function(selection, k) {
16460 zoom.transform(selection, function() {
16461 var e = extent.apply(this, arguments),
16462 t0 = this.__zoom,
16463 p0 = centroid(e),
16464 p1 = t0.invert(p0),
16465 k1 = typeof k === "function" ? k.apply(this, arguments) : k;
16466 return constrain(translate(scale(t0, k1), p0, p1), e, translateExtent);
16467 });
16468 };
16469
16470 zoom.translateBy = function(selection, x, y) {
16471 zoom.transform(selection, function() {
16472 return constrain(this.__zoom.translate(
16473 typeof x === "function" ? x.apply(this, arguments) : x,
16474 typeof y === "function" ? y.apply(this, arguments) : y
16475 ), extent.apply(this, arguments), translateExtent);
16476 });
16477 };
16478
16479 zoom.translateTo = function(selection, x, y) {
16480 zoom.transform(selection, function() {
16481 var e = extent.apply(this, arguments),
16482 t = this.__zoom,
16483 p = centroid(e);
16484 return constrain(identity$8.translate(p[0], p[1]).scale(t.k).translate(
16485 typeof x === "function" ? -x.apply(this, arguments) : -x,
16486 typeof y === "function" ? -y.apply(this, arguments) : -y
16487 ), e, translateExtent);
16488 });
16489 };
16490
16491 function scale(transform$$1, k) {
16492 k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], k));
16493 return k === transform$$1.k ? transform$$1 : new Transform(k, transform$$1.x, transform$$1.y);
16494 }
16495
16496 function translate(transform$$1, p0, p1) {
16497 var x = p0[0] - p1[0] * transform$$1.k, y = p0[1] - p1[1] * transform$$1.k;
16498 return x === transform$$1.x && y === transform$$1.y ? transform$$1 : new Transform(transform$$1.k, x, y);
16499 }
16500
16501 function centroid(extent) {
16502 return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2];
16503 }
16504
16505 function schedule(transition, transform$$1, center) {
16506 transition
16507 .on("start.zoom", function() { gesture(this, arguments).start(); })
16508 .on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); })
16509 .tween("zoom", function() {
16510 var that = this,
16511 args = arguments,
16512 g = gesture(that, args),
16513 e = extent.apply(that, args),
16514 p = center || centroid(e),
16515 w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]),
16516 a = that.__zoom,
16517 b = typeof transform$$1 === "function" ? transform$$1.apply(that, args) : transform$$1,
16518 i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k));
16519 return function(t) {
16520 if (t === 1) t = b; // Avoid rounding error on end.
16521 else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); }
16522 g.zoom(null, t);
16523 };
16524 });
16525 }
16526
16527 function gesture(that, args) {
16528 for (var i = 0, n = gestures.length, g; i < n; ++i) {
16529 if ((g = gestures[i]).that === that) {
16530 return g;
16531 }
16532 }
16533 return new Gesture(that, args);
16534 }
16535
16536 function Gesture(that, args) {
16537 this.that = that;
16538 this.args = args;
16539 this.index = -1;
16540 this.active = 0;
16541 this.extent = extent.apply(that, args);
16542 }
16543
16544 Gesture.prototype = {
16545 start: function() {
16546 if (++this.active === 1) {
16547 this.index = gestures.push(this) - 1;
16548 this.emit("start");
16549 }
16550 return this;
16551 },
16552 zoom: function(key, transform$$1) {
16553 if (this.mouse && key !== "mouse") this.mouse[1] = transform$$1.invert(this.mouse[0]);
16554 if (this.touch0 && key !== "touch") this.touch0[1] = transform$$1.invert(this.touch0[0]);
16555 if (this.touch1 && key !== "touch") this.touch1[1] = transform$$1.invert(this.touch1[0]);
16556 this.that.__zoom = transform$$1;
16557 this.emit("zoom");
16558 return this;
16559 },
16560 end: function() {
16561 if (--this.active === 0) {
16562 gestures.splice(this.index, 1);
16563 this.index = -1;
16564 this.emit("end");
16565 }
16566 return this;
16567 },
16568 emit: function(type) {
16569 customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]);
16570 }
16571 };
16572
16573 function wheeled() {
16574 if (!filter.apply(this, arguments)) return;
16575 var g = gesture(this, arguments),
16576 t = this.__zoom,
16577 k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], t.k * Math.pow(2, wheelDelta.apply(this, arguments)))),
16578 p = mouse(this);
16579
16580 // If the mouse is in the same location as before, reuse it.
16581 // If there were recent wheel events, reset the wheel idle timeout.
16582 if (g.wheel) {
16583 if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) {
16584 g.mouse[1] = t.invert(g.mouse[0] = p);
16585 }
16586 clearTimeout(g.wheel);
16587 }
16588
16589 // If this wheel event won’t trigger a transform change, ignore it.
16590 else if (t.k === k) return;
16591
16592 // Otherwise, capture the mouse point and location at the start.
16593 else {
16594 g.mouse = [p, t.invert(p)];
16595 interrupt(this);
16596 g.start();
16597 }
16598
16599 noevent$2();
16600 g.wheel = setTimeout(wheelidled, wheelDelay);
16601 g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent, translateExtent));
16602
16603 function wheelidled() {
16604 g.wheel = null;
16605 g.end();
16606 }
16607 }
16608
16609 function mousedowned() {
16610 if (touchending || !filter.apply(this, arguments)) return;
16611 var g = gesture(this, arguments),
16612 v = select(exports.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true),
16613 p = mouse(this),
16614 x0 = exports.event.clientX,
16615 y0 = exports.event.clientY;
16616
16617 dragDisable(exports.event.view);
16618 nopropagation$2();
16619 g.mouse = [p, this.__zoom.invert(p)];
16620 interrupt(this);
16621 g.start();
16622
16623 function mousemoved() {
16624 noevent$2();
16625 if (!g.moved) {
16626 var dx = exports.event.clientX - x0, dy = exports.event.clientY - y0;
16627 g.moved = dx * dx + dy * dy > clickDistance2;
16628 }
16629 g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent, translateExtent));
16630 }
16631
16632 function mouseupped() {
16633 v.on("mousemove.zoom mouseup.zoom", null);
16634 yesdrag(exports.event.view, g.moved);
16635 noevent$2();
16636 g.end();
16637 }
16638 }
16639
16640 function dblclicked() {
16641 if (!filter.apply(this, arguments)) return;
16642 var t0 = this.__zoom,
16643 p0 = mouse(this),
16644 p1 = t0.invert(p0),
16645 k1 = t0.k * (exports.event.shiftKey ? 0.5 : 2),
16646 t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments), translateExtent);
16647
16648 noevent$2();
16649 if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0);
16650 else select(this).call(zoom.transform, t1);
16651 }
16652
16653 function touchstarted() {
16654 if (!filter.apply(this, arguments)) return;
16655 var g = gesture(this, arguments),
16656 touches = exports.event.changedTouches,
16657 started,
16658 n = touches.length, i, t, p;
16659
16660 nopropagation$2();
16661 for (i = 0; i < n; ++i) {
16662 t = touches[i], p = touch(this, touches, t.identifier);
16663 p = [p, this.__zoom.invert(p), t.identifier];
16664 if (!g.touch0) g.touch0 = p, started = true;
16665 else if (!g.touch1) g.touch1 = p;
16666 }
16667
16668 // If this is a dbltap, reroute to the (optional) dblclick.zoom handler.
16669 if (touchstarting) {
16670 touchstarting = clearTimeout(touchstarting);
16671 if (!g.touch1) {
16672 g.end();
16673 p = select(this).on("dblclick.zoom");
16674 if (p) p.apply(this, arguments);
16675 return;
16676 }
16677 }
16678
16679 if (started) {
16680 touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay);
16681 interrupt(this);
16682 g.start();
16683 }
16684 }
16685
16686 function touchmoved() {
16687 var g = gesture(this, arguments),
16688 touches = exports.event.changedTouches,
16689 n = touches.length, i, t, p, l;
16690
16691 noevent$2();
16692 if (touchstarting) touchstarting = clearTimeout(touchstarting);
16693 for (i = 0; i < n; ++i) {
16694 t = touches[i], p = touch(this, touches, t.identifier);
16695 if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p;
16696 else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p;
16697 }
16698 t = g.that.__zoom;
16699 if (g.touch1) {
16700 var p0 = g.touch0[0], l0 = g.touch0[1],
16701 p1 = g.touch1[0], l1 = g.touch1[1],
16702 dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp,
16703 dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl;
16704 t = scale(t, Math.sqrt(dp / dl));
16705 p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2];
16706 l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2];
16707 }
16708 else if (g.touch0) p = g.touch0[0], l = g.touch0[1];
16709 else return;
16710 g.zoom("touch", constrain(translate(t, p, l), g.extent, translateExtent));
16711 }
16712
16713 function touchended() {
16714 var g = gesture(this, arguments),
16715 touches = exports.event.changedTouches,
16716 n = touches.length, i, t;
16717
16718 nopropagation$2();
16719 if (touchending) clearTimeout(touchending);
16720 touchending = setTimeout(function() { touchending = null; }, touchDelay);
16721 for (i = 0; i < n; ++i) {
16722 t = touches[i];
16723 if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0;
16724 else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1;
16725 }
16726 if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1;
16727 if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]);
16728 else g.end();
16729 }
16730
16731 zoom.wheelDelta = function(_) {
16732 return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant$12(+_), zoom) : wheelDelta;
16733 };
16734
16735 zoom.filter = function(_) {
16736 return arguments.length ? (filter = typeof _ === "function" ? _ : constant$12(!!_), zoom) : filter;
16737 };
16738
16739 zoom.touchable = function(_) {
16740 return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$12(!!_), zoom) : touchable;
16741 };
16742
16743 zoom.extent = function(_) {
16744 return arguments.length ? (extent = typeof _ === "function" ? _ : constant$12([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent;
16745 };
16746
16747 zoom.scaleExtent = function(_) {
16748 return arguments.length ? (scaleExtent[0] = +_[0], scaleExtent[1] = +_[1], zoom) : [scaleExtent[0], scaleExtent[1]];
16749 };
16750
16751 zoom.translateExtent = function(_) {
16752 return arguments.length ? (translateExtent[0][0] = +_[0][0], translateExtent[1][0] = +_[1][0], translateExtent[0][1] = +_[0][1], translateExtent[1][1] = +_[1][1], zoom) : [[translateExtent[0][0], translateExtent[0][1]], [translateExtent[1][0], translateExtent[1][1]]];
16753 };
16754
16755 zoom.constrain = function(_) {
16756 return arguments.length ? (constrain = _, zoom) : constrain;
16757 };
16758
16759 zoom.duration = function(_) {
16760 return arguments.length ? (duration = +_, zoom) : duration;
16761 };
16762
16763 zoom.interpolate = function(_) {
16764 return arguments.length ? (interpolate = _, zoom) : interpolate;
16765 };
16766
16767 zoom.on = function() {
16768 var value = listeners.on.apply(listeners, arguments);
16769 return value === listeners ? zoom : value;
16770 };
16771
16772 zoom.clickDistance = function(_) {
16773 return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2);
16774 };
16775
16776 return zoom;
16777}
16778
16779exports.version = version;
16780exports.bisect = bisectRight;
16781exports.bisectRight = bisectRight;
16782exports.bisectLeft = bisectLeft;
16783exports.ascending = ascending;
16784exports.bisector = bisector;
16785exports.cross = cross;
16786exports.descending = descending;
16787exports.deviation = deviation;
16788exports.extent = extent;
16789exports.histogram = histogram;
16790exports.thresholdFreedmanDiaconis = freedmanDiaconis;
16791exports.thresholdScott = scott;
16792exports.thresholdSturges = sturges;
16793exports.max = max;
16794exports.mean = mean;
16795exports.median = median;
16796exports.merge = merge;
16797exports.min = min;
16798exports.pairs = pairs;
16799exports.permute = permute;
16800exports.quantile = threshold;
16801exports.range = sequence;
16802exports.scan = scan;
16803exports.shuffle = shuffle;
16804exports.sum = sum;
16805exports.ticks = ticks;
16806exports.tickIncrement = tickIncrement;
16807exports.tickStep = tickStep;
16808exports.transpose = transpose;
16809exports.variance = variance;
16810exports.zip = zip;
16811exports.axisTop = axisTop;
16812exports.axisRight = axisRight;
16813exports.axisBottom = axisBottom;
16814exports.axisLeft = axisLeft;
16815exports.brush = brush;
16816exports.brushX = brushX;
16817exports.brushY = brushY;
16818exports.brushSelection = brushSelection;
16819exports.chord = chord;
16820exports.ribbon = ribbon;
16821exports.nest = nest;
16822exports.set = set$2;
16823exports.map = map$1;
16824exports.keys = keys;
16825exports.values = values;
16826exports.entries = entries;
16827exports.color = color;
16828exports.rgb = rgb;
16829exports.hsl = hsl;
16830exports.lab = lab;
16831exports.hcl = hcl;
16832exports.cubehelix = cubehelix;
16833exports.dispatch = dispatch;
16834exports.drag = drag;
16835exports.dragDisable = dragDisable;
16836exports.dragEnable = yesdrag;
16837exports.dsvFormat = dsv;
16838exports.csvParse = csvParse;
16839exports.csvParseRows = csvParseRows;
16840exports.csvFormat = csvFormat;
16841exports.csvFormatRows = csvFormatRows;
16842exports.tsvParse = tsvParse;
16843exports.tsvParseRows = tsvParseRows;
16844exports.tsvFormat = tsvFormat;
16845exports.tsvFormatRows = tsvFormatRows;
16846exports.easeLinear = linear$1;
16847exports.easeQuad = quadInOut;
16848exports.easeQuadIn = quadIn;
16849exports.easeQuadOut = quadOut;
16850exports.easeQuadInOut = quadInOut;
16851exports.easeCubic = cubicInOut;
16852exports.easeCubicIn = cubicIn;
16853exports.easeCubicOut = cubicOut;
16854exports.easeCubicInOut = cubicInOut;
16855exports.easePoly = polyInOut;
16856exports.easePolyIn = polyIn;
16857exports.easePolyOut = polyOut;
16858exports.easePolyInOut = polyInOut;
16859exports.easeSin = sinInOut;
16860exports.easeSinIn = sinIn;
16861exports.easeSinOut = sinOut;
16862exports.easeSinInOut = sinInOut;
16863exports.easeExp = expInOut;
16864exports.easeExpIn = expIn;
16865exports.easeExpOut = expOut;
16866exports.easeExpInOut = expInOut;
16867exports.easeCircle = circleInOut;
16868exports.easeCircleIn = circleIn;
16869exports.easeCircleOut = circleOut;
16870exports.easeCircleInOut = circleInOut;
16871exports.easeBounce = bounceOut;
16872exports.easeBounceIn = bounceIn;
16873exports.easeBounceOut = bounceOut;
16874exports.easeBounceInOut = bounceInOut;
16875exports.easeBack = backInOut;
16876exports.easeBackIn = backIn;
16877exports.easeBackOut = backOut;
16878exports.easeBackInOut = backInOut;
16879exports.easeElastic = elasticOut;
16880exports.easeElasticIn = elasticIn;
16881exports.easeElasticOut = elasticOut;
16882exports.easeElasticInOut = elasticInOut;
16883exports.forceCenter = center$1;
16884exports.forceCollide = collide;
16885exports.forceLink = link;
16886exports.forceManyBody = manyBody;
16887exports.forceRadial = radial;
16888exports.forceSimulation = simulation;
16889exports.forceX = x$2;
16890exports.forceY = y$2;
16891exports.formatDefaultLocale = defaultLocale;
16892exports.formatLocale = formatLocale;
16893exports.formatSpecifier = formatSpecifier;
16894exports.precisionFixed = precisionFixed;
16895exports.precisionPrefix = precisionPrefix;
16896exports.precisionRound = precisionRound;
16897exports.geoArea = area;
16898exports.geoBounds = bounds;
16899exports.geoCentroid = centroid;
16900exports.geoCircle = circle;
16901exports.geoClipAntimeridian = clipAntimeridian;
16902exports.geoClipCircle = clipCircle;
16903exports.geoClipExtent = extent$1;
16904exports.geoClipRectangle = clipRectangle;
16905exports.geoContains = contains;
16906exports.geoDistance = distance;
16907exports.geoGraticule = graticule;
16908exports.geoGraticule10 = graticule10;
16909exports.geoInterpolate = interpolate$1;
16910exports.geoLength = length$1;
16911exports.geoPath = index$1;
16912exports.geoAlbers = albers;
16913exports.geoAlbersUsa = albersUsa;
16914exports.geoAzimuthalEqualArea = azimuthalEqualArea;
16915exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw;
16916exports.geoAzimuthalEquidistant = azimuthalEquidistant;
16917exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw;
16918exports.geoConicConformal = conicConformal;
16919exports.geoConicConformalRaw = conicConformalRaw;
16920exports.geoConicEqualArea = conicEqualArea;
16921exports.geoConicEqualAreaRaw = conicEqualAreaRaw;
16922exports.geoConicEquidistant = conicEquidistant;
16923exports.geoConicEquidistantRaw = conicEquidistantRaw;
16924exports.geoEquirectangular = equirectangular;
16925exports.geoEquirectangularRaw = equirectangularRaw;
16926exports.geoGnomonic = gnomonic;
16927exports.geoGnomonicRaw = gnomonicRaw;
16928exports.geoIdentity = identity$5;
16929exports.geoProjection = projection;
16930exports.geoProjectionMutator = projectionMutator;
16931exports.geoMercator = mercator;
16932exports.geoMercatorRaw = mercatorRaw;
16933exports.geoNaturalEarth1 = naturalEarth1;
16934exports.geoNaturalEarth1Raw = naturalEarth1Raw;
16935exports.geoOrthographic = orthographic;
16936exports.geoOrthographicRaw = orthographicRaw;
16937exports.geoStereographic = stereographic;
16938exports.geoStereographicRaw = stereographicRaw;
16939exports.geoTransverseMercator = transverseMercator;
16940exports.geoTransverseMercatorRaw = transverseMercatorRaw;
16941exports.geoRotation = rotation;
16942exports.geoStream = geoStream;
16943exports.geoTransform = transform;
16944exports.cluster = cluster;
16945exports.hierarchy = hierarchy;
16946exports.pack = index$2;
16947exports.packSiblings = siblings;
16948exports.packEnclose = enclose;
16949exports.partition = partition;
16950exports.stratify = stratify;
16951exports.tree = tree;
16952exports.treemap = index$3;
16953exports.treemapBinary = binary;
16954exports.treemapDice = treemapDice;
16955exports.treemapSlice = treemapSlice;
16956exports.treemapSliceDice = sliceDice;
16957exports.treemapSquarify = squarify;
16958exports.treemapResquarify = resquarify;
16959exports.interpolate = interpolateValue;
16960exports.interpolateArray = array$1;
16961exports.interpolateBasis = basis$1;
16962exports.interpolateBasisClosed = basisClosed;
16963exports.interpolateDate = date;
16964exports.interpolateNumber = reinterpolate;
16965exports.interpolateObject = object;
16966exports.interpolateRound = interpolateRound;
16967exports.interpolateString = interpolateString;
16968exports.interpolateTransformCss = interpolateTransformCss;
16969exports.interpolateTransformSvg = interpolateTransformSvg;
16970exports.interpolateZoom = interpolateZoom;
16971exports.interpolateRgb = interpolateRgb;
16972exports.interpolateRgbBasis = rgbBasis;
16973exports.interpolateRgbBasisClosed = rgbBasisClosed;
16974exports.interpolateHsl = hsl$2;
16975exports.interpolateHslLong = hslLong;
16976exports.interpolateLab = lab$1;
16977exports.interpolateHcl = hcl$2;
16978exports.interpolateHclLong = hclLong;
16979exports.interpolateCubehelix = cubehelix$2;
16980exports.interpolateCubehelixLong = cubehelixLong;
16981exports.quantize = quantize;
16982exports.path = path;
16983exports.polygonArea = area$1;
16984exports.polygonCentroid = centroid$1;
16985exports.polygonHull = hull;
16986exports.polygonContains = contains$1;
16987exports.polygonLength = length$2;
16988exports.quadtree = quadtree;
16989exports.queue = queue;
16990exports.randomUniform = uniform;
16991exports.randomNormal = normal;
16992exports.randomLogNormal = logNormal;
16993exports.randomBates = bates;
16994exports.randomIrwinHall = irwinHall;
16995exports.randomExponential = exponential$1;
16996exports.request = request;
16997exports.html = html;
16998exports.json = json;
16999exports.text = text;
17000exports.xml = xml;
17001exports.csv = csv$1;
17002exports.tsv = tsv$1;
17003exports.scaleBand = band;
17004exports.scalePoint = point$1;
17005exports.scaleIdentity = identity$6;
17006exports.scaleLinear = linear$2;
17007exports.scaleLog = log$1;
17008exports.scaleOrdinal = ordinal;
17009exports.scaleImplicit = implicit;
17010exports.scalePow = pow$1;
17011exports.scaleSqrt = sqrt$1;
17012exports.scaleQuantile = quantile$$1;
17013exports.scaleQuantize = quantize$1;
17014exports.scaleThreshold = threshold$1;
17015exports.scaleTime = time;
17016exports.scaleUtc = utcTime;
17017exports.schemeCategory10 = category10;
17018exports.schemeCategory20b = category20b;
17019exports.schemeCategory20c = category20c;
17020exports.schemeCategory20 = category20;
17021exports.interpolateCubehelixDefault = cubehelix$3;
17022exports.interpolateRainbow = rainbow$1;
17023exports.interpolateWarm = warm;
17024exports.interpolateCool = cool;
17025exports.interpolateViridis = viridis;
17026exports.interpolateMagma = magma;
17027exports.interpolateInferno = inferno;
17028exports.interpolatePlasma = plasma;
17029exports.scaleSequential = sequential;
17030exports.create = create;
17031exports.creator = creator;
17032exports.local = local$1;
17033exports.matcher = matcher$1;
17034exports.mouse = mouse;
17035exports.namespace = namespace;
17036exports.namespaces = namespaces;
17037exports.clientPoint = point;
17038exports.select = select;
17039exports.selectAll = selectAll;
17040exports.selection = selection;
17041exports.selector = selector;
17042exports.selectorAll = selectorAll;
17043exports.style = styleValue;
17044exports.touch = touch;
17045exports.touches = touches;
17046exports.window = defaultView;
17047exports.customEvent = customEvent;
17048exports.arc = arc;
17049exports.area = area$2;
17050exports.line = line;
17051exports.pie = pie;
17052exports.areaRadial = areaRadial;
17053exports.radialArea = areaRadial;
17054exports.lineRadial = lineRadial$1;
17055exports.radialLine = lineRadial$1;
17056exports.pointRadial = pointRadial;
17057exports.linkHorizontal = linkHorizontal;
17058exports.linkVertical = linkVertical;
17059exports.linkRadial = linkRadial;
17060exports.symbol = symbol;
17061exports.symbols = symbols;
17062exports.symbolCircle = circle$2;
17063exports.symbolCross = cross$2;
17064exports.symbolDiamond = diamond;
17065exports.symbolSquare = square;
17066exports.symbolStar = star;
17067exports.symbolTriangle = triangle;
17068exports.symbolWye = wye;
17069exports.curveBasisClosed = basisClosed$1;
17070exports.curveBasisOpen = basisOpen;
17071exports.curveBasis = basis$2;
17072exports.curveBundle = bundle;
17073exports.curveCardinalClosed = cardinalClosed;
17074exports.curveCardinalOpen = cardinalOpen;
17075exports.curveCardinal = cardinal;
17076exports.curveCatmullRomClosed = catmullRomClosed;
17077exports.curveCatmullRomOpen = catmullRomOpen;
17078exports.curveCatmullRom = catmullRom;
17079exports.curveLinearClosed = linearClosed;
17080exports.curveLinear = curveLinear;
17081exports.curveMonotoneX = monotoneX;
17082exports.curveMonotoneY = monotoneY;
17083exports.curveNatural = natural;
17084exports.curveStep = step;
17085exports.curveStepAfter = stepAfter;
17086exports.curveStepBefore = stepBefore;
17087exports.stack = stack;
17088exports.stackOffsetExpand = expand;
17089exports.stackOffsetDiverging = diverging;
17090exports.stackOffsetNone = none$1;
17091exports.stackOffsetSilhouette = silhouette;
17092exports.stackOffsetWiggle = wiggle;
17093exports.stackOrderAscending = ascending$2;
17094exports.stackOrderDescending = descending$2;
17095exports.stackOrderInsideOut = insideOut;
17096exports.stackOrderNone = none$2;
17097exports.stackOrderReverse = reverse;
17098exports.timeInterval = newInterval;
17099exports.timeMillisecond = millisecond;
17100exports.timeMilliseconds = milliseconds;
17101exports.utcMillisecond = millisecond;
17102exports.utcMilliseconds = milliseconds;
17103exports.timeSecond = second;
17104exports.timeSeconds = seconds;
17105exports.utcSecond = second;
17106exports.utcSeconds = seconds;
17107exports.timeMinute = minute;
17108exports.timeMinutes = minutes;
17109exports.timeHour = hour;
17110exports.timeHours = hours;
17111exports.timeDay = day;
17112exports.timeDays = days;
17113exports.timeWeek = sunday;
17114exports.timeWeeks = sundays;
17115exports.timeSunday = sunday;
17116exports.timeSundays = sundays;
17117exports.timeMonday = monday;
17118exports.timeMondays = mondays;
17119exports.timeTuesday = tuesday;
17120exports.timeTuesdays = tuesdays;
17121exports.timeWednesday = wednesday;
17122exports.timeWednesdays = wednesdays;
17123exports.timeThursday = thursday;
17124exports.timeThursdays = thursdays;
17125exports.timeFriday = friday;
17126exports.timeFridays = fridays;
17127exports.timeSaturday = saturday;
17128exports.timeSaturdays = saturdays;
17129exports.timeMonth = month;
17130exports.timeMonths = months;
17131exports.timeYear = year;
17132exports.timeYears = years;
17133exports.utcMinute = utcMinute;
17134exports.utcMinutes = utcMinutes;
17135exports.utcHour = utcHour;
17136exports.utcHours = utcHours;
17137exports.utcDay = utcDay;
17138exports.utcDays = utcDays;
17139exports.utcWeek = utcSunday;
17140exports.utcWeeks = utcSundays;
17141exports.utcSunday = utcSunday;
17142exports.utcSundays = utcSundays;
17143exports.utcMonday = utcMonday;
17144exports.utcMondays = utcMondays;
17145exports.utcTuesday = utcTuesday;
17146exports.utcTuesdays = utcTuesdays;
17147exports.utcWednesday = utcWednesday;
17148exports.utcWednesdays = utcWednesdays;
17149exports.utcThursday = utcThursday;
17150exports.utcThursdays = utcThursdays;
17151exports.utcFriday = utcFriday;
17152exports.utcFridays = utcFridays;
17153exports.utcSaturday = utcSaturday;
17154exports.utcSaturdays = utcSaturdays;
17155exports.utcMonth = utcMonth;
17156exports.utcMonths = utcMonths;
17157exports.utcYear = utcYear;
17158exports.utcYears = utcYears;
17159exports.timeFormatDefaultLocale = defaultLocale$1;
17160exports.timeFormatLocale = formatLocale$1;
17161exports.isoFormat = formatIso;
17162exports.isoParse = parseIso;
17163exports.now = now;
17164exports.timer = timer;
17165exports.timerFlush = timerFlush;
17166exports.timeout = timeout$1;
17167exports.interval = interval$1;
17168exports.transition = transition;
17169exports.active = active;
17170exports.interrupt = interrupt;
17171exports.voronoi = voronoi;
17172exports.zoom = zoom;
17173exports.zoomTransform = transform$1;
17174exports.zoomIdentity = identity$8;
17175
17176Object.defineProperty(exports, '__esModule', { value: true });
17177
17178})));
17179
\No newline at end of file