1 | import THREE from './Three';
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2 | declare type AnyFunction = (...args: any[]) => any;
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3 | declare type AnyObject = {
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4 | [key: string]: any;
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5 | };
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6 | declare type ObjectOrFunction = AnyObject | AnyFunction;
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7 | export default class CubeTexture extends THREE.CubeTexture {
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8 | static format: {
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9 | direct_s: string[];
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10 | coord_s: string[];
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11 | coord_m: string[];
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12 | };
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13 | loadAsync: (options: {
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14 | assetForDirection: ObjectOrFunction;
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15 | directions?: string[];
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16 | }) => Promise<void>;
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17 | }
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18 | export {};
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