1 | /*
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2 | * Copyright (C) 1998-2021 by Northwoods Software Corporation. All Rights Reserved.
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3 | */
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4 | /*
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5 | * This is an extension and not part of the main GoJS library.
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6 | * Note that the API for this class may change with any version, even point releases.
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7 | * If you intend to use an extension in production, you should copy the code to your own source directory.
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8 | * Extensions can be found in the GoJS kit under the extensions or extensionsTS folders.
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9 | * See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information.
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10 | */
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11 | import * as go from '../release/go-module.js';
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12 | /**
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13 | * This custom {@link Link} class customizes its route to go parallel to other links connecting the same ports,
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14 | * if the link is not orthogonal and is not Bezier curved.
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15 | *
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16 | * If you want to experiment with this extension, try the <a href="../../extensionsJSM/ParallelRoute.html">Parallel Route Links</a> sample.
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17 | * @category Part Extension
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18 | */
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19 | export class ParallelRouteLink extends go.Link {
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20 | /**
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21 | * Constructs the link's route by modifying {@link #points}.
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22 | * @return {boolean} true if it computed a route of points
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23 | */
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24 | computePoints() {
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25 | const result = super.computePoints();
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26 | if (!this.isOrthogonal && this.curve !== go.Link.Bezier && this.hasCurviness()) {
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27 | const curv = this.computeCurviness();
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28 | if (curv !== 0) {
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29 | const num = this.pointsCount;
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30 | let pidx = 0;
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31 | let qidx = num - 1;
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32 | if (num >= 4) {
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33 | pidx++;
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34 | qidx--;
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35 | }
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36 | const frompt = this.getPoint(pidx);
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37 | const topt = this.getPoint(qidx);
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38 | const dx = topt.x - frompt.x;
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39 | const dy = topt.y - frompt.y;
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40 | let mx = frompt.x + dx * 1 / 8;
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41 | let my = frompt.y + dy * 1 / 8;
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42 | let px = mx;
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43 | let py = my;
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44 | if (-0.01 < dy && dy < 0.01) {
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45 | if (dx > 0)
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46 | py -= curv;
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47 | else
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48 | py += curv;
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49 | }
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50 | else {
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51 | const slope = -dx / dy;
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52 | let e = Math.sqrt(curv * curv / (slope * slope + 1));
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53 | if (curv < 0)
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54 | e = -e;
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55 | px = (dy < 0 ? -1 : 1) * e + mx;
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56 | py = slope * (px - mx) + my;
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57 | }
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58 | mx = frompt.x + dx * 7 / 8;
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59 | my = frompt.y + dy * 7 / 8;
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60 | let qx = mx;
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61 | let qy = my;
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62 | if (-0.01 < dy && dy < 0.01) {
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63 | if (dx > 0)
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64 | qy -= curv;
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65 | else
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66 | qy += curv;
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67 | }
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68 | else {
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69 | const slope = -dx / dy;
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70 | let e = Math.sqrt(curv * curv / (slope * slope + 1));
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71 | if (curv < 0)
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72 | e = -e;
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73 | qx = (dy < 0 ? -1 : 1) * e + mx;
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74 | qy = slope * (qx - mx) + my;
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75 | }
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76 | this.insertPointAt(pidx + 1, px, py);
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77 | this.insertPointAt(qidx + 1, qx, qy);
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78 | }
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79 | }
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80 | return result;
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81 | }
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82 | }
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