UNPKG

grunt-screenshot

Version:
145 lines (113 loc) 4.13 kB
# grunt-screenshot [![Npm Version](https://img.shields.io/npm/v/grunt-screenshot.svg)](https://www.npmjs.com/package/grunt-screenshot) [![Build Status](https://travis-ci.org/gabrielcsapo/grunt-screenshot.svg?branch=master)](https://travis-ci.org/gabrielcsapo/grunt-screenshot) [![Dependency Status](https://david-dm.org/gabrielcsapo/grunt-screenshot.svg)](https://david-dm.org/gabrielcsapo/grunt-screenshot) [![devDependency Status](https://david-dm.org/gabrielcsapo/grunt-screenshot/dev-status.svg)](https://david-dm.org/gabrielcsapo/grunt-screenshot#info=devDependencies) ![npm license](https://img.shields.io/npm/l/grunt-screenshot.svg) [![npm](https://img.shields.io/npm/dt/grunt-screenshot.svg?maxAge=2592000)]() [![npm](https://img.shields.io/npm/dm/grunt-screenshot.svg?maxAge=2592000)]() > forked from https://github.com/Ferrari/grunt-autoshot > a grunt plugin to take remote and local screenshots # Getting Started This plugin requires Grunt. If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command: ``` npm install grunt-screenshot --save-dev ``` Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript: ```javascript grunt.loadNpmTasks('grunt-screenshot'); ``` Final and the most important thing, please make sure phantomjs is in your PATH, if your windows users, please download the phantomjs zip file and decompress it and don't forget to set the environment variable as phantomjs.exe's path. Cause this plugin use phantomjs to generate screenshot, so remember install it first. # Usage ```javascript grunt.initConfig({ screenshot: { default_options: { options: { // necessary config path: SCREENSHOT_DIRECTORY_PATH, files: [ // remote config options { parallel: BOOLEAN (OPTIONAL), compress : BOOLEAN (OPTIONAL), type: 'remote', src: REMOTE_SITE_URL, dest: FILENAME(INCLUDE FILE TYPE), delay: DELAY_MILLISECOND, basicAuth: { username: STRING (OPTIONAL), password: STRING (OPTIONAL) } }, // local config options { parallel: BOOLEAN (OPTIONAL), compress : BOOLEAN (OPTIONAL), type: 'local', path: LOCAL_FILE_PATH, port: LOCAL_SERVER_PORT, src: LOCAL_FILENAME, dest: FILENAME(INCLUDE FILE TYPE), delay: DELAY_MILLISECOND } ], viewport: ['1920x1080','1024x768','640x960', '320x480'] // any (X)x(Y) size } } } }); ``` # Options ### options.path Type: `String` Path to the directory which screenshots will be saved. ### options.files Type: `Array` ```javascript files: [ // remote { type: 'remote', src: "http://www.google.com", dest: "google.png", delay: 3000 }, { type: 'local', path: './dist', // path to directory of the webpage port: 8080 // port of startup http server src: "index.html", dest: "screenshot.jpg", delay: 3000 } ] ``` ### options.viewport Type: `Array` grunt-screenshot could create the screenshot base on given viewport, it's helpful if you want to test responsive webpage. ```javascript viewport: ['1920x1080','1024x768','640x960', '320x480'] ``` You could add any resolution you want, just follow the same format. ### options.video Type: `Object` grunt-screenshot can take multiple images and create a gif out of them. ```javascript video: { time: '1000' } ``` An example of creating a gif would be; ```javascript { type: 'remote', video: { time: '1000' }, src: 'http://localhost:8000/moving', dest: 'moving.gif', delay: '100', parallel: true } ```