immer
Version:
Create your next immutable state by mutating the current one
282 lines (246 loc) • 7.7 kB
text/typescript
import {
DRAFT_STATE,
DRAFTABLE,
Objectish,
Drafted,
AnyObject,
AnyMap,
AnySet,
ImmerState,
ArchType,
die,
StrictMode
} from "../internal"
const O = Object
export const getPrototypeOf = O.getPrototypeOf
export const CONSTRUCTOR = "constructor"
export const PROTOTYPE = "prototype"
export const CONFIGURABLE = "configurable"
export const ENUMERABLE = "enumerable"
export const WRITABLE = "writable"
export const VALUE = "value"
/** Returns true if the given value is an Immer draft */
/*#__PURE__*/
export let isDraft = (value: any): boolean => !!value && !!value[DRAFT_STATE]
/** Returns true if the given value can be drafted by Immer */
/*#__PURE__*/
export function isDraftable(value: any): boolean {
if (!value) return false
return (
isPlainObject(value) ||
isArray(value) ||
!!value[DRAFTABLE] ||
!!value[CONSTRUCTOR]?.[DRAFTABLE] ||
isMap(value) ||
isSet(value)
)
}
const objectCtorString = O[PROTOTYPE][CONSTRUCTOR].toString()
const cachedCtorStrings = new WeakMap()
/*#__PURE__*/
export function isPlainObject(value: any): boolean {
if (!value || !isObjectish(value)) return false
const proto = getPrototypeOf(value)
if (proto === null || proto === O[PROTOTYPE]) return true
const Ctor = O.hasOwnProperty.call(proto, CONSTRUCTOR) && proto[CONSTRUCTOR]
if (Ctor === Object) return true
if (!isFunction(Ctor)) return false
let ctorString = cachedCtorStrings.get(Ctor)
if (ctorString === undefined) {
ctorString = Function.toString.call(Ctor)
cachedCtorStrings.set(Ctor, ctorString)
}
return ctorString === objectCtorString
}
/** Get the underlying object that is represented by the given draft */
/*#__PURE__*/
export function original<T>(value: T): T | undefined
export function original(value: Drafted<any>): any {
if (!isDraft(value)) die(15, value)
return value[DRAFT_STATE].base_
}
/**
* Each iterates a map, set or array.
* Or, if any other kind of object, all of its own properties.
*
* @param obj The object to iterate over
* @param iter The iterator function
* @param strict When true (default), includes symbols and non-enumerable properties.
* When false, uses looseiteration over only enumerable string properties.
*/
export function each<T extends Objectish>(
obj: T,
iter: (key: string | number, value: any, source: T) => void,
strict?: boolean
): void
export function each(obj: any, iter: any, strict: boolean = true) {
if (getArchtype(obj) === ArchType.Object) {
// If strict, we do a full iteration including symbols and non-enumerable properties
// Otherwise, we only iterate enumerable string properties for performance
const keys = strict ? Reflect.ownKeys(obj) : O.keys(obj)
keys.forEach(key => {
iter(key, obj[key], obj)
})
} else {
obj.forEach((entry: any, index: any) => iter(index, entry, obj))
}
}
/*#__PURE__*/
export function getArchtype(thing: any): ArchType {
const state: undefined | ImmerState = thing[DRAFT_STATE]
return state
? state.type_
: isArray(thing)
? ArchType.Array
: isMap(thing)
? ArchType.Map
: isSet(thing)
? ArchType.Set
: ArchType.Object
}
/*#__PURE__*/
export let has = (
thing: any,
prop: PropertyKey,
type = getArchtype(thing)
): boolean =>
type === ArchType.Map
? thing.has(prop)
: O[PROTOTYPE].hasOwnProperty.call(thing, prop)
/*#__PURE__*/
export let get = (
thing: AnyMap | AnyObject,
prop: PropertyKey,
type = getArchtype(thing)
): any =>
// @ts-ignore
type === ArchType.Map ? thing.get(prop) : thing[prop]
/*#__PURE__*/
export let set = (
thing: any,
propOrOldValue: PropertyKey,
value: any,
type = getArchtype(thing)
) => {
if (type === ArchType.Map) thing.set(propOrOldValue, value)
else if (type === ArchType.Set) {
thing.add(value)
} else thing[propOrOldValue] = value
}
/*#__PURE__*/
export function is(x: any, y: any): boolean {
// From: https://github.com/facebook/fbjs/blob/c69904a511b900266935168223063dd8772dfc40/packages/fbjs/src/core/shallowEqual.js
if (x === y) {
return x !== 0 || 1 / x === 1 / y
} else {
return x !== x && y !== y
}
}
export let isArray = Array.isArray
/*#__PURE__*/
export let isMap = (target: any): target is AnyMap => target instanceof Map
/*#__PURE__*/
export let isSet = (target: any): target is AnySet => target instanceof Set
export let isObjectish = (target: any) => typeof target === "object"
export let isFunction = (target: any): target is Function =>
typeof target === "function"
export let isBoolean = (target: any): target is boolean =>
typeof target === "boolean"
export let getProxyDraft = <T extends any>(value: T): ImmerState | null => {
if (!isObjectish(value)) return null
return (value as {[DRAFT_STATE]: any})?.[DRAFT_STATE]
}
/*#__PURE__*/
export let latest = (state: ImmerState): any => state.copy_ || state.base_
export let getValue = <T extends object>(value: T): T => {
const proxyDraft = getProxyDraft(value)
return proxyDraft ? proxyDraft.copy_ ?? proxyDraft.base_ : value
}
export let getFinalValue = (state: ImmerState): any =>
state.modified_ ? state.copy_ : state.base_
/*#__PURE__*/
export function shallowCopy(base: any, strict: StrictMode) {
if (isMap(base)) {
return new Map(base)
}
if (isSet(base)) {
return new Set(base)
}
if (isArray(base)) return Array[PROTOTYPE].slice.call(base)
const isPlain = isPlainObject(base)
if (strict === true || (strict === "class_only" && !isPlain)) {
// Perform a strict copy
const descriptors = O.getOwnPropertyDescriptors(base)
delete descriptors[DRAFT_STATE as any]
let keys = Reflect.ownKeys(descriptors)
for (let i = 0; i < keys.length; i++) {
const key: any = keys[i]
const desc = descriptors[key]
if (desc[WRITABLE] === false) {
desc[WRITABLE] = true
desc[CONFIGURABLE] = true
}
// like object.assign, we will read any _own_, get/set accessors. This helps in dealing
// with libraries that trap values, like mobx or vue
// unlike object.assign, non-enumerables will be copied as well
if (desc.get || desc.set)
descriptors[key] = {
[CONFIGURABLE]: true,
[WRITABLE]: true, // could live with !!desc.set as well here...
[ENUMERABLE]: desc[ENUMERABLE],
[VALUE]: base[key]
}
}
return O.create(getPrototypeOf(base), descriptors)
} else {
// perform a sloppy copy
const proto = getPrototypeOf(base)
if (proto !== null && isPlain) {
return {...base} // assumption: better inner class optimization than the assign below
}
const obj = O.create(proto)
return O.assign(obj, base)
}
}
/**
* Freezes draftable objects. Returns the original object.
* By default freezes shallowly, but if the second argument is `true` it will freeze recursively.
*
* @param obj
* @param deep
*/
export function freeze<T>(obj: T, deep?: boolean): T
export function freeze<T>(obj: any, deep: boolean = false): T {
if (isFrozen(obj) || isDraft(obj)) return obj
if (getArchtype(obj) > 1 /* Map or Set */) {
O.defineProperties(obj, {
set: dontMutateMethodOverride,
add: dontMutateMethodOverride,
clear: dontMutateMethodOverride,
delete: dontMutateMethodOverride
})
}
O.freeze(obj)
if (deep)
// See #590, don't recurse into non-enumerable / Symbol properties when freezing
// So use Object.values (only string-like, enumerables) instead of each()
each(
obj,
(_key, value) => {
freeze(value, true)
},
false
)
return obj
}
function dontMutateFrozenCollections() {
die(2)
}
const dontMutateMethodOverride = {
[VALUE]: dontMutateFrozenCollections
}
export function isFrozen(obj: any): boolean {
// Fast path: primitives and null/undefined are always "frozen"
if (obj === null || !isObjectish(obj)) return true
return O.isFrozen(obj)
}