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1import { ElementRef, OnDestroy, Renderer } from '@angular/core';
2import { Config } from '../../config/config';
3import { Form, IonicTapInput } from '../../util/form';
4import { BaseInput } from '../../util/base-input';
5import { Item } from '../item/item';
6/**
7 * @name Checkbox
8 * @module ionic
9 *
10 * @description
11 * The Checkbox is a simple component styled based on the mode. It can be
12 * placed in an `ion-item` or used as a stand-alone checkbox.
13 *
14 * See the [Angular Docs](https://angular.io/docs/ts/latest/guide/forms.html)
15 * for more info on forms and inputs.
16 *
17 *
18 * @usage
19 * ```html
20 *
21 * <ion-list>
22 *
23 * <ion-item>
24 * <ion-label>Pepperoni</ion-label>
25 * <ion-checkbox [(ngModel)]="pepperoni"></ion-checkbox>
26 * </ion-item>
27 *
28 * <ion-item>
29 * <ion-label>Sausage</ion-label>
30 * <ion-checkbox [(ngModel)]="sausage" disabled="true"></ion-checkbox>
31 * </ion-item>
32 *
33 * <ion-item>
34 * <ion-label>Mushrooms</ion-label>
35 * <ion-checkbox [(ngModel)]="mushrooms"></ion-checkbox>
36 * </ion-item>
37 *
38 * </ion-list>
39 * ```
40 *
41 * @advanced
42 *
43 * ```html
44 *
45 * <!-- Call function when state changes -->
46 * <ion-list>
47 *
48 * <ion-item>
49 * <ion-label>Cucumber</ion-label>
50 * <ion-checkbox [(ngModel)]="cucumber" (ionChange)="updateCucumber()"></ion-checkbox>
51 * </ion-item>
52 *
53 * </ion-list>
54 * ```
55 *
56 * ```ts
57 * @Component({
58 * templateUrl: 'main.html'
59 * })
60 * class SaladPage {
61 * cucumber: boolean;
62 *
63 * updateCucumber() {
64 * console.log('Cucumbers new state:' + this.cucumber);
65 * }
66 * }
67 * ```
68 *
69 * @demo /docs/demos/src/checkbox/
70 * @see {@link /docs/components#checkbox Checkbox Component Docs}
71 */
72export declare class Checkbox extends BaseInput<boolean> implements IonicTapInput, OnDestroy {
73 /**
74 * @input {boolean} If true, the element is selected.
75 */
76 checked: boolean;
77 constructor(config: Config, form: Form, item: Item, elementRef: ElementRef, renderer: Renderer);
78 /**
79 * @hidden
80 */
81 _click(ev: UIEvent): void;
82 /**
83 * @hidden
84 */
85 _inputNormalize(val: any): boolean;
86 /**
87 * @hidden
88 */
89 _inputUpdated(): void;
90}