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1/**
2 * Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7/// <reference types="node" />
8import { EventEmitter } from 'events';
9import type { Config } from '@jest/types';
10import H from './constants';
11import HasteFS from './HasteFS';
12import HasteModuleMap, { SerializableModuleMap as HasteSerializableModuleMap } from './ModuleMap';
13import type { ChangeEvent, HasteRegExp, InternalHasteMap, HasteMap as InternalHasteMapObject } from './types';
14declare type HType = typeof H;
15declare type Options = {
16 cacheDirectory?: string;
17 computeDependencies?: boolean;
18 computeSha1?: boolean;
19 console?: Console;
20 dependencyExtractor?: string | null;
21 extensions: Array<string>;
22 forceNodeFilesystemAPI?: boolean;
23 hasteImplModulePath?: string;
24 ignorePattern?: HasteRegExp;
25 maxWorkers: number;
26 mocksPattern?: string;
27 name: string;
28 platforms: Array<string>;
29 resetCache?: boolean;
30 retainAllFiles: boolean;
31 rootDir: string;
32 roots: Array<string>;
33 skipPackageJson?: boolean;
34 throwOnModuleCollision?: boolean;
35 useWatchman?: boolean;
36 watch?: boolean;
37};
38declare namespace HasteMap {
39 type ModuleMap = HasteModuleMap;
40 type SerializableModuleMap = HasteSerializableModuleMap;
41 type FS = HasteFS;
42 type HasteMapObject = InternalHasteMapObject;
43 type HasteChangeEvent = ChangeEvent;
44}
45/**
46 * HasteMap is a JavaScript implementation of Facebook's haste module system.
47 *
48 * This implementation is inspired by https://github.com/facebook/node-haste
49 * and was built with for high-performance in large code repositories with
50 * hundreds of thousands of files. This implementation is scalable and provides
51 * predictable performance.
52 *
53 * Because the haste map creation and synchronization is critical to startup
54 * performance and most tasks are blocked by I/O this class makes heavy use of
55 * synchronous operations. It uses worker processes for parallelizing file
56 * access and metadata extraction.
57 *
58 * The data structures created by `jest-haste-map` can be used directly from the
59 * cache without further processing. The metadata objects in the `files` and
60 * `map` objects contain cross-references: a metadata object from one can look
61 * up the corresponding metadata object in the other map. Note that in most
62 * projects, the number of files will be greater than the number of haste
63 * modules one module can refer to many files based on platform extensions.
64 *
65 * type HasteMap = {
66 * clocks: WatchmanClocks,
67 * files: {[filepath: string]: FileMetaData},
68 * map: {[id: string]: ModuleMapItem},
69 * mocks: {[id: string]: string},
70 * }
71 *
72 * // Watchman clocks are used for query synchronization and file system deltas.
73 * type WatchmanClocks = {[filepath: string]: string};
74 *
75 * type FileMetaData = {
76 * id: ?string, // used to look up module metadata objects in `map`.
77 * mtime: number, // check for outdated files.
78 * size: number, // size of the file in bytes.
79 * visited: boolean, // whether the file has been parsed or not.
80 * dependencies: Array<string>, // all relative dependencies of this file.
81 * sha1: ?string, // SHA-1 of the file, if requested via options.
82 * };
83 *
84 * // Modules can be targeted to a specific platform based on the file name.
85 * // Example: platform.ios.js and Platform.android.js will both map to the same
86 * // `Platform` module. The platform should be specified during resolution.
87 * type ModuleMapItem = {[platform: string]: ModuleMetaData};
88 *
89 * //
90 * type ModuleMetaData = {
91 * path: string, // the path to look up the file object in `files`.
92 * type: string, // the module type (either `package` or `module`).
93 * };
94 *
95 * Note that the data structures described above are conceptual only. The actual
96 * implementation uses arrays and constant keys for metadata storage. Instead of
97 * `{id: 'flatMap', mtime: 3421, size: 42, visited: true, dependencies: []}` the real
98 * representation is similar to `['flatMap', 3421, 42, 1, []]` to save storage space
99 * and reduce parse and write time of a big JSON blob.
100 *
101 * The HasteMap is created as follows:
102 * 1. read data from the cache or create an empty structure.
103 *
104 * 2. crawl the file system.
105 * * empty cache: crawl the entire file system.
106 * * cache available:
107 * * if watchman is available: get file system delta changes.
108 * * if watchman is unavailable: crawl the entire file system.
109 * * build metadata objects for every file. This builds the `files` part of
110 * the `HasteMap`.
111 *
112 * 3. parse and extract metadata from changed files.
113 * * this is done in parallel over worker processes to improve performance.
114 * * the worst case is to parse all files.
115 * * the best case is no file system access and retrieving all data from
116 * the cache.
117 * * the average case is a small number of changed files.
118 *
119 * 4. serialize the new `HasteMap` in a cache file.
120 * Worker processes can directly access the cache through `HasteMap.read()`.
121 *
122 */
123declare class HasteMap extends EventEmitter {
124 private _buildPromise;
125 private _cachePath;
126 private _changeInterval?;
127 private _console;
128 private _options;
129 private _watchers;
130 private _worker;
131 constructor(options: Options);
132 static getCacheFilePath(tmpdir: Config.Path, name: string, ...extra: Array<string>): string;
133 getCacheFilePath(): string;
134 build(): Promise<InternalHasteMapObject>;
135 /**
136 * 1. read data from the cache or create an empty structure.
137 */
138 read(): InternalHasteMap;
139 readModuleMap(): HasteModuleMap;
140 /**
141 * 2. crawl the file system.
142 */
143 private _buildFileMap;
144 /**
145 * 3. parse and extract metadata from changed files.
146 */
147 private _processFile;
148 private _buildHasteMap;
149 private _cleanup;
150 /**
151 * 4. serialize the new `HasteMap` in a cache file.
152 */
153 private _persist;
154 /**
155 * Creates workers or parses files and extracts metadata in-process.
156 */
157 private _getWorker;
158 private _crawl;
159 /**
160 * Watch mode
161 */
162 private _watch;
163 /**
164 * This function should be called when the file under `filePath` is removed
165 * or changed. When that happens, we want to figure out if that file was
166 * part of a group of files that had the same ID. If it was, we want to
167 * remove it from the group. Furthermore, if there is only one file
168 * remaining in the group, then we want to restore that single file as the
169 * correct resolution for its ID, and cleanup the duplicates index.
170 */
171 private _recoverDuplicates;
172 end(): Promise<void>;
173 /**
174 * Helpers
175 */
176 private _ignore;
177 private _createEmptyMap;
178 static H: HType;
179 static DuplicateError: typeof DuplicateError;
180 static ModuleMap: typeof HasteModuleMap;
181}
182declare class DuplicateError extends Error {
183 mockPath1: string;
184 mockPath2: string;
185 constructor(mockPath1: string, mockPath2: string);
186}
187export = HasteMap;