UNPKG

1.42 kBPlain TextView Raw
1uniform mat4 u_matrix;
2uniform vec2 u_pixel_coord_upper;
3uniform vec2 u_pixel_coord_lower;
4uniform vec3 u_scale;
5
6attribute vec2 a_pos;
7
8varying vec2 v_pos_a;
9varying vec2 v_pos_b;
10
11#pragma mapbox: define lowp float opacity
12#pragma mapbox: define lowp vec4 pattern_from
13#pragma mapbox: define lowp vec4 pattern_to
14#pragma mapbox: define lowp float pixel_ratio_from
15#pragma mapbox: define lowp float pixel_ratio_to
16
17void main() {
18 #pragma mapbox: initialize lowp float opacity
19 #pragma mapbox: initialize mediump vec4 pattern_from
20 #pragma mapbox: initialize mediump vec4 pattern_to
21 #pragma mapbox: initialize lowp float pixel_ratio_from
22 #pragma mapbox: initialize lowp float pixel_ratio_to
23
24 vec2 pattern_tl_a = pattern_from.xy;
25 vec2 pattern_br_a = pattern_from.zw;
26 vec2 pattern_tl_b = pattern_to.xy;
27 vec2 pattern_br_b = pattern_to.zw;
28
29 float tileZoomRatio = u_scale.x;
30 float fromScale = u_scale.y;
31 float toScale = u_scale.z;
32
33 vec2 display_size_a = (pattern_br_a - pattern_tl_a) / pixel_ratio_from;
34 vec2 display_size_b = (pattern_br_b - pattern_tl_b) / pixel_ratio_to;
35 gl_Position = u_matrix * vec4(a_pos, 0, 1);
36
37 v_pos_a = get_pattern_pos(u_pixel_coord_upper, u_pixel_coord_lower, fromScale * display_size_a, tileZoomRatio, a_pos);
38 v_pos_b = get_pattern_pos(u_pixel_coord_upper, u_pixel_coord_lower, toScale * display_size_b, tileZoomRatio, a_pos);
39}