1 |
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2 |
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3 | const deepMap = require('../../utils/collection/deepMap')
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4 | const nearlyEqual = require('../../utils/number').nearlyEqual
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5 | const bigNearlyEqual = require('../../utils/bignumber/nearlyEqual')
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6 |
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7 | function factory (type, config, load, typed) {
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8 | const round = load(require('../../function/arithmetic/round'))
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9 |
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10 | /**
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11 | * Round a value towards plus infinity
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12 | * If `x` is complex, both real and imaginary part are rounded towards plus infinity.
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13 | * For matrices, the function is evaluated element wise.
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14 | *
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15 | * Syntax:
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16 | *
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17 | * math.ceil(x)
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18 | *
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19 | * Examples:
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20 | *
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21 | * math.ceil(3.2) // returns number 4
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22 | * math.ceil(3.8) // returns number 4
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23 | * math.ceil(-4.2) // returns number -4
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24 | * math.ceil(-4.7) // returns number -4
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25 | *
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26 | * const c = math.complex(3.2, -2.7)
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27 | * math.ceil(c) // returns Complex 4 - 2i
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28 | *
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29 | * math.ceil([3.2, 3.8, -4.7]) // returns Array [4, 4, -4]
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30 | *
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31 | * See also:
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32 | *
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33 | * floor, fix, round
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34 | *
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35 | * @param {number | BigNumber | Fraction | Complex | Array | Matrix} x Number to be rounded
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36 | * @return {number | BigNumber | Fraction | Complex | Array | Matrix} Rounded value
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37 | */
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38 | const ceil = typed('ceil', {
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39 | 'number': function (x) {
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40 | if (nearlyEqual(x, round(x), config.epsilon)) {
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41 | return round(x)
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42 | } else {
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43 | return Math.ceil(x)
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44 | }
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45 | },
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46 |
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47 | 'Complex': function (x) {
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48 | return x.ceil()
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49 | },
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50 |
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51 | 'BigNumber': function (x) {
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52 | if (bigNearlyEqual(x, round(x), config.epsilon)) {
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53 | return round(x)
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54 | } else {
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55 | return x.ceil()
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56 | }
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57 | },
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58 |
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59 | 'Fraction': function (x) {
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60 | return x.ceil()
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61 | },
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62 |
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63 | 'Array | Matrix': function (x) {
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64 | // deep map collection, skip zeros since ceil(0) = 0
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65 | return deepMap(x, ceil, true)
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66 | }
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67 | })
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68 |
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69 | ceil.toTex = { 1: `\\left\\lceil\${args[0]}\\right\\rceil` }
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70 |
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71 | return ceil
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72 | }
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73 |
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74 | exports.name = 'ceil'
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75 | exports.factory = factory
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