1 | /**
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2 | * @license
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3 | * Copyright Google LLC All Rights Reserved.
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4 | *
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5 | * Use of this source code is governed by an MIT-style license that can be
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6 | * found in the LICENSE file at https://angular.io/license
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7 | */
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8 | /**
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9 | * Service to detect the current platform by comparing the userAgent strings and
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10 | * checking browser-specific global properties.
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11 | */
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12 | import * as ɵngcc0 from '@angular/core';
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13 | export declare class Platform {
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14 | private _platformId;
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15 | /** Whether the Angular application is being rendered in the browser. */
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16 | isBrowser: boolean;
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17 | /** Whether the current browser is Microsoft Edge. */
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18 | EDGE: boolean;
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19 | /** Whether the current rendering engine is Microsoft Trident. */
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20 | TRIDENT: boolean;
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21 | /** Whether the current rendering engine is Blink. */
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22 | BLINK: boolean;
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23 | /** Whether the current rendering engine is WebKit. */
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24 | WEBKIT: boolean;
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25 | /** Whether the current platform is Apple iOS. */
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26 | IOS: boolean;
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27 | /** Whether the current browser is Firefox. */
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28 | FIREFOX: boolean;
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29 | /** Whether the current platform is Android. */
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30 | ANDROID: boolean;
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31 | /** Whether the current browser is Safari. */
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32 | SAFARI: boolean;
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33 | constructor(_platformId: Object);
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34 | static ɵfac: ɵngcc0.ɵɵFactoryDef<Platform, never>;
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35 | }
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36 |
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37 | //# sourceMappingURL=platform.d.ts.map |
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