1 | ;
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2 |
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3 | Object.defineProperty(exports, "__esModule", {
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4 | value: true
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5 | });
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6 |
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7 | var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); /**
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8 | * React Blessed ID Operations
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9 | * ============================
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10 | *
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11 | * Cache register for blessed nodes stored by ID.
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12 | */
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13 |
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14 |
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15 | var _lodash = require('lodash');
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16 |
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17 | function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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18 |
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19 | /**
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20 | * The blessed nodes internal index;
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21 | */
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22 | var blessedNodes = {};
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23 |
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24 | /**
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25 | * Backend for blessed ID operations.
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26 | *
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27 | * @constructor ReactBlessedIDOperations
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28 | */
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29 |
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30 | var ReactBlessedIDOperations = function () {
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31 | function ReactBlessedIDOperations() {
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32 | _classCallCheck(this, ReactBlessedIDOperations);
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33 |
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34 | this.screen = null;
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35 | }
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36 |
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37 | /**
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38 | * Set the current screen.
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39 | *
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40 | * @param {BlessedScreen} screen - The screen to attach.
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41 | * @return {ReactBlessedIDOperations} - Returns itself.
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42 | */
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43 |
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44 |
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45 | _createClass(ReactBlessedIDOperations, [{
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46 | key: 'setScreen',
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47 | value: function setScreen(screen) {
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48 | this.screen = screen;
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49 |
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50 | // Creating a debounced version of the render method so we won't render
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51 | // multiple time per frame, in vain.
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52 | screen.debouncedRender = (0, _lodash.debounce)(function () {
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53 | return screen.render();
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54 | }, 0);
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55 |
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56 | return this;
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57 | }
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58 |
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59 | /**
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60 | * Add a new node to the index.
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61 | *
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62 | * @param {string} ID - The node's id.
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63 | * @param {BlessedNode} node - The node itself.
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64 | * @return {ReactBlessedIDOperations} - Returns itself.
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65 | */
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66 |
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67 | }, {
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68 | key: 'add',
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69 | value: function add(ID, node) {
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70 | blessedNodes[ID] = node;
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71 | return this;
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72 | }
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73 |
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74 | /**
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75 | * Get a node from the index.
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76 | *
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77 | * @param {string} ID - The node's id.
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78 | * @return {BlessedNode} - The node.
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79 | */
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80 |
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81 | }, {
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82 | key: 'get',
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83 | value: function get(ID) {
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84 | return blessedNodes[ID];
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85 | }
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86 |
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87 | /**
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88 | * Get the parent of a node from the index.
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89 | *
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90 | * @param {string} ID - The node's id.
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91 | * @return {BlessedScreen|BlessedNode} - The node.
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92 | */
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93 |
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94 | }, {
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95 | key: 'getParent',
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96 | value: function getParent(ID) {
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97 |
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98 | // If the node is root, we return the screen itself
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99 | if (ID.match(/\./g).length === 1) return this.screen;
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100 |
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101 | var parentID = ID.split('.').slice(0, -1).join('.');
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102 | return this.get(parentID);
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103 | }
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104 |
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105 | /**
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106 | * Drop a node from the index.
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107 | *
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108 | * @param {string} ID - The node's id.
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109 | * @return {ReactBlessedIDOperations} - Returns itself.
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110 | */
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111 |
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112 | }, {
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113 | key: 'drop',
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114 | value: function drop(ID) {
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115 | delete blessedNodes[ID];
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116 | return this;
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117 | }
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118 | }]);
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119 |
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120 | return ReactBlessedIDOperations;
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121 | }();
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122 |
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123 | exports.default = new ReactBlessedIDOperations(); |
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