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7 | import * as Events from './events';
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8 | export declare type Event = Events.Event;
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9 | export declare type ErrorEvent = Events.ErrorEvent;
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10 | export declare type CloseEvent = Events.CloseEvent;
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11 | export declare type Options = {
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12 | WebSocket?: any;
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13 | maxReconnectionDelay?: number;
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14 | minReconnectionDelay?: number;
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15 | reconnectionDelayGrowFactor?: number;
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16 | minUptime?: number;
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17 | connectionTimeout?: number;
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18 | maxRetries?: number;
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19 | maxEnqueuedMessages?: number;
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20 | startClosed?: boolean;
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21 | debug?: boolean;
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22 | };
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23 | export declare type UrlProvider = string | (() => string) | (() => Promise<string>);
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24 | export declare type Message = string | ArrayBuffer | Blob | ArrayBufferView;
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25 | export declare type ListenersMap = {
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26 | error: Array<Events.WebSocketEventListenerMap['error']>;
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27 | message: Array<Events.WebSocketEventListenerMap['message']>;
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28 | open: Array<Events.WebSocketEventListenerMap['open']>;
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29 | close: Array<Events.WebSocketEventListenerMap['close']>;
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30 | };
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31 | export default class ReconnectingWebSocket {
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32 | private _ws?;
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33 | private _listeners;
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34 | private _retryCount;
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35 | private _uptimeTimeout;
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36 | private _connectTimeout;
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37 | private _shouldReconnect;
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38 | private _connectLock;
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39 | private _binaryType;
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40 | private _closeCalled;
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41 | private _messageQueue;
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42 | private readonly _url;
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43 | private readonly _protocols?;
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44 | private readonly _options;
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45 | constructor(url: UrlProvider, protocols?: string | string[], options?: Options);
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46 | static readonly CONNECTING: number;
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47 | static readonly OPEN: number;
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48 | static readonly CLOSING: number;
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49 | static readonly CLOSED: number;
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50 | readonly CONNECTING: number;
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51 | readonly OPEN: number;
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52 | readonly CLOSING: number;
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53 | readonly CLOSED: number;
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54 | binaryType: BinaryType;
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55 | /**
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56 | * Returns the number or connection retries
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57 | */
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58 | readonly retryCount: number;
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59 | /**
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60 | * The number of bytes of data that have been queued using calls to send() but not yet
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61 | * transmitted to the network. This value resets to zero once all queued data has been sent.
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62 | * This value does not reset to zero when the connection is closed; if you keep calling send(),
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63 | * this will continue to climb. Read only
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64 | */
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65 | readonly bufferedAmount: number;
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66 | /**
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67 | * The extensions selected by the server. This is currently only the empty string or a list of
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68 | * extensions as negotiated by the connection
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69 | */
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70 | readonly extensions: string;
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71 | /**
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72 | * A string indicating the name of the sub-protocol the server selected;
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73 | * this will be one of the strings specified in the protocols parameter when creating the
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74 | * WebSocket object
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75 | */
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76 | readonly protocol: string;
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77 | /**
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78 | * The current state of the connection; this is one of the Ready state constants
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79 | */
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80 | readonly readyState: number;
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81 | /**
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82 | * The URL as resolved by the constructor
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83 | */
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84 | readonly url: string;
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85 | /**
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86 | * An event listener to be called when the WebSocket connection's readyState changes to CLOSED
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87 | */
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88 | onclose: ((event: Events.CloseEvent) => void) | null;
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89 | /**
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90 | * An event listener to be called when an error occurs
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91 | */
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92 | onerror: ((event: Events.ErrorEvent) => void) | null;
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93 | /**
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94 | * An event listener to be called when a message is received from the server
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95 | */
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96 | onmessage: ((event: MessageEvent) => void) | null;
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97 | /**
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98 | * An event listener to be called when the WebSocket connection's readyState changes to OPEN;
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99 | * this indicates that the connection is ready to send and receive data
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100 | */
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101 | onopen: ((event: Event) => void) | null;
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102 | /**
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103 | * Closes the WebSocket connection or connection attempt, if any. If the connection is already
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104 | * CLOSED, this method does nothing
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105 | */
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106 | close(code?: number, reason?: string): void;
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107 | /**
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108 | * Closes the WebSocket connection or connection attempt and connects again.
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109 | * Resets retry counter;
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110 | */
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111 | reconnect(code?: number, reason?: string): void;
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112 | /**
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113 | * Enqueue specified data to be transmitted to the server over the WebSocket connection
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114 | */
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115 | send(data: Message): void;
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116 | /**
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117 | * Register an event handler of a specific event type
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118 | */
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119 | addEventListener<T extends keyof Events.WebSocketEventListenerMap>(type: T, listener: Events.WebSocketEventListenerMap[T]): void;
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120 | dispatchEvent(event: Event): boolean;
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121 | /**
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122 | * Removes an event listener
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123 | */
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124 | removeEventListener<T extends keyof Events.WebSocketEventListenerMap>(type: T, listener: Events.WebSocketEventListenerMap[T]): void;
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125 | private _debug;
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126 | private _getNextDelay;
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127 | private _wait;
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128 | private _getNextUrl;
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129 | private _connect;
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130 | private _handleTimeout;
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131 | private _disconnect;
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132 | private _acceptOpen;
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133 | private _callEventListener;
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134 | private _handleOpen;
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135 | private _handleMessage;
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136 | private _handleError;
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137 | private _handleClose;
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138 | private _removeListeners;
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139 | private _addListeners;
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140 | private _clearTimeouts;
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141 | }
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142 |
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