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11.7 kBJavaScriptView Raw
1'use strict';
2
3Object.defineProperty(exports, "__esModule", {
4 value: true
5});
6
7var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');
8
9var _classCallCheck3 = _interopRequireDefault(_classCallCheck2);
10
11var _createClass2 = require('babel-runtime/helpers/createClass');
12
13var _createClass3 = _interopRequireDefault(_createClass2);
14
15var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');
16
17var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);
18
19var _inherits2 = require('babel-runtime/helpers/inherits');
20
21var _inherits3 = _interopRequireDefault(_inherits2);
22
23var _react = require('react');
24
25var _react2 = _interopRequireDefault(_react);
26
27function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
28
29function noop() {}
30function defaultParser(input) {
31 return input.replace(/[^\w\.-]+/g, '');
32}
33/**
34 * When click and hold on a button - the speed of auto changin the value.
35 */
36var SPEED = 200;
37/**
38 * When click and hold on a button - the delay before auto changin the value.
39 */
40var DELAY = 600;
41/**
42 * Max Safe Integer -- on IE this is not available, so manually set the number in that case.
43 * The reason this is used, instead of Infinity is because numbers above the MSI are unstable
44 */
45var MAX_SAFE_INTEGER = Number.MAX_SAFE_INTEGER || Math.pow(2, 53) - 1;
46
47var BaseComponent = function (_React$Component) {
48 (0, _inherits3['default'])(BaseComponent, _React$Component);
49
50 function BaseComponent(props) {
51 (0, _classCallCheck3['default'])(this, BaseComponent);
52
53 var _this = (0, _possibleConstructorReturn3['default'])(this, (BaseComponent.__proto__ || Object.getPrototypeOf(BaseComponent)).call(this, props));
54
55 _this.onChange = function (e) {
56 var _this$props = _this.props,
57 parser = _this$props.parser,
58 onChange = _this$props.onChange;
59
60 var input = parser && parser(_this.getValueFromEvent(e).trim());
61 _this.setState({ inputValue: input });
62 onChange && onChange(_this.toNumberWhenUserInput(input)); // valid number or invalid string
63 };
64 _this.onFocus = function () {
65 _this.setState({
66 focused: true
67 });
68 var onFocus = _this.props.onFocus;
69
70 onFocus && onFocus.apply(undefined, arguments);
71 };
72 _this.onBlur = function (e) {
73 for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
74 args[_key - 1] = arguments[_key];
75 }
76
77 _this.setState({
78 focused: false
79 });
80 var value = _this.getCurrentValidValue(_this.state.inputValue);
81 e.persist(); // fix https://github.com/react-component/input-number/issues/51
82 _this.setValue(value, function () {
83 var onBlur = _this.props.onBlur;
84
85 onBlur && onBlur.apply(undefined, [e].concat(args));
86 });
87 };
88 _this.getCurrentValidValue = function (value) {
89 var val = value;
90 if (val === '') {
91 val = '';
92 } else if (!_this.isNotCompleteNumber(val)) {
93 val = _this.getValidValue(val);
94 } else {
95 val = _this.state.value;
96 }
97 return _this.toNumber(val);
98 };
99 _this.getValidValue = function (value) {
100 var val = parseFloat(value);
101 // https://github.com/ant-design/ant-design/issues/7358
102 if (isNaN(val)) {
103 return value;
104 }
105 if (val < _this.props.min) {
106 val = _this.props.min;
107 }
108 if (val > _this.props.max) {
109 val = _this.props.max;
110 }
111 return val;
112 };
113 _this.setValue = function (v, callback) {
114 // trigger onChange
115 var newValue = _this.isNotCompleteNumber(parseFloat(v)) ? undefined : parseFloat(v);
116 var changed = newValue !== _this.state.value || '' + newValue !== '' + _this.state.inputValue; // https://github.com/ant-design/ant-design/issues/7363
117 if (!('value' in _this.props)) {
118 _this.setState({
119 value: newValue,
120 inputValue: _this.toPrecisionAsStep(v)
121 }, callback);
122 } else {
123 // always set input value same as value
124 _this.setState({
125 inputValue: _this.toPrecisionAsStep(_this.state.value)
126 }, callback);
127 }
128 if (changed) {
129 var onChange = _this.props.onChange;
130
131 onChange && onChange(newValue);
132 }
133 };
134 _this.getPrecision = function (value) {
135 if ('precision' in _this.props) {
136 return _this.props.precision;
137 }
138 var valueString = value.toString();
139 if (valueString.indexOf('e-') >= 0) {
140 return parseInt(valueString.slice(valueString.indexOf('e-') + 2), 10);
141 }
142 var precision = 0;
143 if (valueString.indexOf('.') >= 0) {
144 precision = valueString.length - valueString.indexOf('.') - 1;
145 }
146 return precision;
147 };
148 // step={1.0} value={1.51}
149 // press +
150 // then value should be 2.51, rather than 2.5
151 // if this.props.precision is undefined
152 // https://github.com/react-component/input-number/issues/39
153 _this.getMaxPrecision = function (currentValue) {
154 var ratio = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1;
155
156 if ('precision' in _this.props) {
157 return _this.props.precision;
158 }
159 var step = _this.props.step;
160
161 var ratioPrecision = _this.getPrecision(ratio);
162 var stepPrecision = _this.getPrecision(step);
163 var currentValuePrecision = _this.getPrecision(currentValue);
164 if (!currentValue) {
165 return ratioPrecision + stepPrecision;
166 }
167 return Math.max(currentValuePrecision, ratioPrecision + stepPrecision);
168 };
169 _this.getPrecisionFactor = function (currentValue) {
170 var ratio = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1;
171
172 var precision = _this.getMaxPrecision(currentValue, ratio);
173 return Math.pow(10, precision);
174 };
175 _this.toPrecisionAsStep = function (num) {
176 if (_this.isNotCompleteNumber(num) || num === '') {
177 return num;
178 }
179 var precision = Math.abs(_this.getMaxPrecision(num));
180 if (!isNaN(precision)) {
181 return Number(num).toFixed(precision);
182 }
183 return num.toString();
184 };
185 // '1.' '1x' 'xx' '' => are not complete numbers
186 _this.isNotCompleteNumber = function (num) {
187 return isNaN(num) || num === '' || num === null || num && num.toString().indexOf('.') === num.toString().length - 1;
188 };
189 _this.toNumber = function (num) {
190 if (_this.isNotCompleteNumber(num)) {
191 return num;
192 }
193 if ('precision' in _this.props) {
194 return Number(Number(num).toFixed(_this.props.precision));
195 }
196 return Number(num);
197 };
198 // '1.0' '1.00' => may be a inputing number
199 _this.toNumberWhenUserInput = function (num) {
200 // num.length > 16 => prevent input large number will became Infinity
201 if ((/\.\d*0$/.test(num) || num.length > 16) && _this.state.focused) {
202 return num;
203 }
204 return _this.toNumber(num);
205 };
206 _this.stepCompute = function (type, val, rat) {
207 var _this$props2 = _this.props,
208 step = _this$props2.step,
209 min = _this$props2.min;
210
211 var precisionFactor = _this.getPrecisionFactor(val, rat);
212 var precision = Math.abs(_this.getMaxPrecision(val, rat));
213 var result = void 0;
214 var direct = type === 'up' ? 1 : -1;
215 if (typeof val === 'number') {
216 result = ((precisionFactor * val + direct * precisionFactor * +step * rat) / precisionFactor).toFixed(precision);
217 } else {
218 result = min === -Infinity ? direct * +step : min;
219 }
220 return _this.toNumber(result);
221 };
222 _this.step = function (type, e) {
223 var ratio = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;
224
225 if (e) {
226 e.preventDefault();
227 }
228 var props = _this.props;
229 if (props.disabled) {
230 return false;
231 }
232 var value = _this.getCurrentValidValue(_this.state.inputValue) || 0;
233 if (_this.isNotCompleteNumber(value)) {
234 return false;
235 }
236 var val = _this.stepCompute(type, value, ratio);
237 var outOfRange = val > props.max || val < props.min;
238 if (val > props.max) {
239 val = props.max;
240 } else if (val < props.min) {
241 val = props.min;
242 }
243 _this.setValue(val);
244 _this.setState({
245 focused: true
246 });
247 return !outOfRange;
248 };
249 _this.stop = function () {
250 if (_this.autoStepTimer) {
251 clearTimeout(_this.autoStepTimer);
252 }
253 };
254 _this.action = function (type, e, ratio, recursive) {
255 if (e.persist) {
256 e.persist();
257 }
258 _this.stop();
259 if (_this.step(type, e, ratio)) {
260 _this.autoStepTimer = setTimeout(function () {
261 _this.action(type, e, ratio, true);
262 }, recursive ? SPEED : DELAY);
263 }
264 };
265 _this.down = function (e, ratio, recursive) {
266 _this.action('down', e, ratio, recursive);
267 };
268 _this.up = function (e, ratio, recursive) {
269 _this.action('up', e, ratio, recursive);
270 };
271 var value = void 0;
272 if ('value' in props) {
273 value = props.value;
274 } else {
275 value = props.defaultValue;
276 }
277 value = _this.toNumber(value);
278 _this.state = {
279 inputValue: _this.toPrecisionAsStep(value),
280 value: value,
281 focused: props.autoFocus
282 };
283 return _this;
284 }
285
286 (0, _createClass3['default'])(BaseComponent, [{
287 key: 'componentWillReceiveProps',
288 value: function componentWillReceiveProps(nextProps) {
289 if ('value' in nextProps) {
290 var value = this.state.focused ? nextProps.value : this.getValidValue(nextProps.value);
291 this.setState({
292 value: value,
293 inputValue: value
294 });
295 }
296 }
297 }, {
298 key: 'componentWillUnmount',
299 value: function componentWillUnmount() {
300 this.stop();
301 }
302 }]);
303 return BaseComponent;
304}(_react2['default'].Component);
305
306exports['default'] = BaseComponent;
307
308BaseComponent.defaultProps = {
309 max: MAX_SAFE_INTEGER,
310 min: -MAX_SAFE_INTEGER,
311 step: 1,
312 style: {},
313 onChange: noop,
314 onFocus: noop,
315 onBlur: noop,
316 parser: defaultParser
317};
318;
319module.exports = exports['default'];
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