1 | "use strict";
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2 |
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3 | var buffer = require("./buffer");
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4 |
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5 |
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6 |
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7 |
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8 | module.exports = {
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9 | makeBuffer: buffer.makeBuffer,
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10 | flipBufferHorizontally: buffer.flipBufferHorizontally,
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11 | flipBufferVertically: buffer.flipBufferVertically,
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12 |
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13 | ads: require("./ads"),
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14 | AStar: require("./astar"),
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15 | BinaryHeap: require("./binary-heap"),
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16 | Game: require("./game"),
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17 | iap: require("./iap"),
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18 | ImageLoader: require("./image-loader"),
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19 | Input: require("./input"),
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20 | leaderboards: require("./leaderboards"),
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21 | loadingScene: require("./loading-scene"),
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22 | math: require("./math"),
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23 | openUrl: require("./openUrl"),
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24 | NinePatch: require("./ninepatch"),
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25 | Particles: require("./particles"),
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26 | saveData: require("./save-data"),
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27 | Scene: require("./scene"),
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28 | SoundLoader: require("./sound-loader"),
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29 |
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30 | components: {
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31 | animation: require("./components/animation"),
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32 | camera: require("./components/camera"),
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33 | friction: require("./components/friction"),
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34 | image: require("./components/image"),
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35 | movement2d: require("./components/movement-2d"),
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36 | playableArea: require("./components/playable-area"),
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37 | playerController2d: require("./components/player-controller-2d"),
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38 | position: require("./components/position"),
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39 | size: require("./components/size"),
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40 | timers: require("./components/timers"),
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41 | velocity: require("./components/velocity")
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42 | }
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43 | };
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