1 | import BrowserSprite from 'svg-baker-runtime/src/browser-sprite';
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2 | import domready from 'domready';
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3 |
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4 | const spriteNodeId = '__SVG_SPRITE_NODE__';
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5 | const spriteGlobalVarName = '__SVG_SPRITE__';
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6 | const isSpriteExists = !!window[spriteGlobalVarName];
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7 |
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8 |
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9 | let sprite;
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10 |
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11 | if (isSpriteExists) {
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12 | sprite = window[spriteGlobalVarName];
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13 | } else {
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14 | sprite = new BrowserSprite({ attrs: { id: spriteNodeId } });
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15 | window[spriteGlobalVarName] = sprite;
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16 | }
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17 |
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18 | const loadSprite = () => {
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19 | |
20 |
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21 |
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22 |
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23 |
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24 | const existing = document.getElementById(spriteNodeId);
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25 |
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26 | if (existing) {
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27 | sprite.attach(existing);
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28 | } else {
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29 | sprite.mount(document.body, true);
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30 | }
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31 | };
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32 |
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33 | if (document.body) {
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34 | loadSprite();
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35 | } else {
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36 | domready(loadSprite);
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37 | }
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38 |
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39 | export default sprite;
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