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1import { Object3D } from '../core/Object3D.js';
2import { Color } from '../math/Color.js';
3
4/**
5 * @author mrdoob / http://mrdoob.com/
6 * @author alteredq / http://alteredqualia.com/
7 */
8
9function Light( color, intensity ) {
10
11 Object3D.call( this );
12
13 this.type = 'Light';
14
15 this.color = new Color( color );
16 this.intensity = intensity !== undefined ? intensity : 1;
17
18 this.receiveShadow = undefined;
19
20}
21
22Light.prototype = Object.assign( Object.create( Object3D.prototype ), {
23
24 constructor: Light,
25
26 isLight: true,
27
28 copy: function ( source ) {
29
30 Object3D.prototype.copy.call( this, source );
31
32 this.color.copy( source.color );
33 this.intensity = source.intensity;
34
35 return this;
36
37 },
38
39 toJSON: function ( meta ) {
40
41 var data = Object3D.prototype.toJSON.call( this, meta );
42
43 data.object.color = this.color.getHex();
44 data.object.intensity = this.intensity;
45
46 if ( this.groundColor !== undefined ) data.object.groundColor = this.groundColor.getHex();
47
48 if ( this.distance !== undefined ) data.object.distance = this.distance;
49 if ( this.angle !== undefined ) data.object.angle = this.angle;
50 if ( this.decay !== undefined ) data.object.decay = this.decay;
51 if ( this.penumbra !== undefined ) data.object.penumbra = this.penumbra;
52
53 if ( this.shadow !== undefined ) data.object.shadow = this.shadow.toJSON();
54
55 return data;
56
57 }
58
59} );
60
61
62export { Light };