1 | import { ToneAudioNode, ToneAudioNodeOptions } from "../../core/context/ToneAudioNode.js";
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2 | import { Decibels, Time } from "../../core/type/Units.js";
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3 | export interface GateOptions extends ToneAudioNodeOptions {
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4 | threshold: Decibels;
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5 | smoothing: Time;
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6 | }
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7 | /**
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8 | * Gate only passes a signal through when the incoming
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9 | * signal exceeds a specified threshold. It uses {@link Follower} to follow the ampltiude
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10 | * of the incoming signal and compares it to the {@link threshold} value using {@link GreaterThan}.
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11 | *
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12 | * @example
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13 | * const gate = new Tone.Gate(-30, 0.2).toDestination();
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14 | * const mic = new Tone.UserMedia().connect(gate);
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15 | * // the gate will only pass through the incoming
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16 | * // signal when it's louder than -30db
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17 | * @category Component
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18 | */
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19 | export declare class Gate extends ToneAudioNode<GateOptions> {
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20 | readonly name: string;
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21 | readonly input: ToneAudioNode;
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22 | readonly output: ToneAudioNode;
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23 | /**
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24 | * Follow the incoming signal
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25 | */
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26 | private _follower;
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27 | /**
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28 | * Test if it's greater than the threshold
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29 | */
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30 | private _gt;
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31 | /**
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32 | * Gate the incoming signal when it does not exceed the threshold
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33 | */
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34 | private _gate;
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35 | /**
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36 | * @param threshold The threshold above which the gate will open.
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37 | * @param smoothing The follower's smoothing time
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38 | */
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39 | constructor(threshold?: Decibels, smoothing?: Time);
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40 | constructor(options?: Partial<GateOptions>);
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41 | static getDefaults(): GateOptions;
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42 | /**
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43 | * The threshold of the gate in decibels
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44 | */
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45 | get threshold(): Decibels;
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46 | set threshold(thresh: Decibels);
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47 | /**
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48 | * The attack/decay speed of the gate.
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49 | * @see {@link Follower.smoothing}
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50 | */
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51 | get smoothing(): Time;
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52 | set smoothing(smoothingTime: Time);
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53 | dispose(): this;
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54 | }
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