1 | import type { Container } from "../Core/Container";
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2 | import type { RecursivePartial } from "../Types";
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3 | import type { IOptions } from "../Options/Interfaces/IOptions";
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4 | import type { Options } from "../Options/Classes/Options";
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5 | import type { IContainerPlugin, IInteractor, IMovePathGenerator, IParticleUpdater, IPlugin, IShapeDrawer } from "../Core/Interfaces";
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6 | export declare class Plugins {
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7 | static getPlugin(plugin: string): IPlugin | undefined;
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8 | static addPlugin(plugin: IPlugin): void;
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9 | static getAvailablePlugins(container: Container): Map<string, IContainerPlugin>;
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10 | static loadOptions(options: Options, sourceOptions: RecursivePartial<IOptions>): void;
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11 | static getPreset(preset: string): RecursivePartial<IOptions> | undefined;
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12 | static addPreset(presetKey: string, options: RecursivePartial<IOptions>, override?: boolean): void;
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13 | static addShapeDrawer(type: string, drawer: IShapeDrawer): void;
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14 | static getShapeDrawer(type: string): IShapeDrawer | undefined;
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15 | static getSupportedShapes(): IterableIterator<string>;
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16 | static getPathGenerator(type: string): IMovePathGenerator | undefined;
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17 | static addPathGenerator(type: string, pathGenerator: IMovePathGenerator): void;
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18 | static getInteractors(container: Container): IInteractor[];
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19 | static addInteractor(name: string, initInteractor: (container: Container) => IInteractor): void;
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20 | static getUpdaters(container: Container): IParticleUpdater[];
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21 | static addParticleUpdater(name: string, initUpdater: (container: Container) => IParticleUpdater): void;
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22 | }
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