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6.46 kBTypeScriptView Raw
1/*! *****************************************************************************
2Copyright (c) Microsoft Corporation. All rights reserved.
3Licensed under the Apache License, Version 2.0 (the "License"); you may not use
4this file except in compliance with the License. You may obtain a copy of the
5License at http://www.apache.org/licenses/LICENSE-2.0
6
7THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
8KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
9WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
10MERCHANTABLITY OR NON-INFRINGEMENT.
11
12See the Apache Version 2.0 License for specific language governing permissions
13and limitations under the License.
14***************************************************************************** */
15
16
17
18/// <reference no-default-lib="true"/>
19
20
21/// <reference lib="es2015.symbol" />
22/// <reference lib="es2015.symbol.wellknown" />
23
24interface SharedArrayBuffer {
25 /**
26 * Read-only. The length of the ArrayBuffer (in bytes).
27 */
28 readonly byteLength: number;
29
30 /*
31 * The SharedArrayBuffer constructor's length property whose value is 1.
32 */
33 length: number;
34 /**
35 * Returns a section of an SharedArrayBuffer.
36 */
37 slice(begin: number, end?: number): SharedArrayBuffer;
38 readonly [Symbol.species]: SharedArrayBuffer;
39 readonly [Symbol.toStringTag]: "SharedArrayBuffer";
40}
41
42interface SharedArrayBufferConstructor {
43 readonly prototype: SharedArrayBuffer;
44 new (byteLength: number): SharedArrayBuffer;
45}
46declare var SharedArrayBuffer: SharedArrayBufferConstructor;
47
48interface ArrayBufferTypes {
49 SharedArrayBuffer: SharedArrayBuffer;
50}
51
52interface Atomics {
53 /**
54 * Adds a value to the value at the given position in the array, returning the original value.
55 * Until this atomic operation completes, any other read or write operation against the array
56 * will block.
57 */
58 add(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
59
60 /**
61 * Stores the bitwise AND of a value with the value at the given position in the array,
62 * returning the original value. Until this atomic operation completes, any other read or
63 * write operation against the array will block.
64 */
65 and(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
66
67 /**
68 * Replaces the value at the given position in the array if the original value equals the given
69 * expected value, returning the original value. Until this atomic operation completes, any
70 * other read or write operation against the array will block.
71 */
72 compareExchange(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, expectedValue: number, replacementValue: number): number;
73
74 /**
75 * Replaces the value at the given position in the array, returning the original value. Until
76 * this atomic operation completes, any other read or write operation against the array will
77 * block.
78 */
79 exchange(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
80
81 /**
82 * Returns a value indicating whether high-performance algorithms can use atomic operations
83 * (`true`) or must use locks (`false`) for the given number of bytes-per-element of a typed
84 * array.
85 */
86 isLockFree(size: number): boolean;
87
88 /**
89 * Returns the value at the given position in the array. Until this atomic operation completes,
90 * any other read or write operation against the array will block.
91 */
92 load(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number): number;
93
94 /**
95 * Stores the bitwise OR of a value with the value at the given position in the array,
96 * returning the original value. Until this atomic operation completes, any other read or write
97 * operation against the array will block.
98 */
99 or(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
100
101 /**
102 * Stores a value at the given position in the array, returning the new value. Until this
103 * atomic operation completes, any other read or write operation against the array will block.
104 */
105 store(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
106
107 /**
108 * Subtracts a value from the value at the given position in the array, returning the original
109 * value. Until this atomic operation completes, any other read or write operation against the
110 * array will block.
111 */
112 sub(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
113
114 /**
115 * If the value at the given position in the array is equal to the provided value, the current
116 * agent is put to sleep causing execution to suspend until the timeout expires (returning
117 * `"timed-out"`) or until the agent is awoken (returning `"ok"`); otherwise, returns
118 * `"not-equal"`.
119 */
120 wait(typedArray: Int32Array, index: number, value: number, timeout?: number): "ok" | "not-equal" | "timed-out";
121
122 /**
123 * Wakes up sleeping agents that are waiting on the given index of the array, returning the
124 * number of agents that were awoken.
125 * @param typedArray A shared Int32Array.
126 * @param index The position in the typedArray to wake up on.
127 * @param count The number of sleeping agents to notify. Defaults to +Infinity.
128 */
129 notify(typedArray: Int32Array, index: number, count?: number): number;
130
131 /**
132 * Stores the bitwise XOR of a value with the value at the given position in the array,
133 * returning the original value. Until this atomic operation completes, any other read or write
134 * operation against the array will block.
135 */
136 xor(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
137
138 readonly [Symbol.toStringTag]: "Atomics";
139}
140
141declare var Atomics: Atomics;