1 |
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2 | var rng;
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3 |
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4 | if (global.crypto && crypto.getRandomValues) {
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5 | // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto
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6 | // Moderately fast, high quality
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7 | var _rnds8 = new Uint8Array(16);
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8 | rng = function whatwgRNG() {
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9 | crypto.getRandomValues(_rnds8);
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10 | return _rnds8;
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11 | };
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12 | }
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13 |
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14 | if (!rng) {
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15 | // Math.random()-based (RNG)
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16 | //
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17 | // If all else fails, use Math.random(). It's fast, but is of unspecified
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18 | // quality.
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19 | var _rnds = new Array(16);
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20 | rng = function() {
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21 | for (var i = 0, r; i < 16; i++) {
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22 | if ((i & 0x03) === 0) r = Math.random() * 0x100000000;
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23 | _rnds[i] = r >>> ((i & 0x03) << 3) & 0xff;
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24 | }
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25 |
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26 | return _rnds;
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27 | };
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28 | }
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29 |
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30 | module.exports = rng;
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31 |
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