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1'use strict';
2/* global __webpack_dev_server_client__ */
3
4/* eslint-disable
5 camelcase
6*/
7// this SockJSClient is here as a default fallback, in case inline mode
8// is off or the client is not injected. This will be switched to
9// WebsocketClient when it becomes the default
10// important: the path to SockJSClient here is made to work in the 'client'
11// directory, but is updated via the webpack compilation when compiled from
12// the 'client-src' directory
13
14var Client = typeof __webpack_dev_server_client__ !== 'undefined' ? __webpack_dev_server_client__ : // eslint-disable-next-line import/no-unresolved
15require('./clients/SockJSClient');
16var retries = 0;
17var client = null;
18
19var socket = function initSocket(url, handlers) {
20 client = new Client(url);
21 client.onOpen(function () {
22 retries = 0;
23 });
24 client.onClose(function () {
25 if (retries === 0) {
26 handlers.close();
27 } // Try to reconnect.
28
29
30 client = null; // After 10 retries stop trying, to prevent logspam.
31
32 if (retries <= 10) {
33 // Exponentially increase timeout to reconnect.
34 // Respectfully copied from the package `got`.
35 // eslint-disable-next-line no-mixed-operators, no-restricted-properties
36 var retryInMs = 1000 * Math.pow(2, retries) + Math.random() * 100;
37 retries += 1;
38 setTimeout(function () {
39 socket(url, handlers);
40 }, retryInMs);
41 }
42 });
43 client.onMessage(function (data) {
44 var msg = JSON.parse(data);
45
46 if (handlers[msg.type]) {
47 handlers[msg.type](msg.data);
48 }
49 });
50};
51
52module.exports = socket;
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