1 | import PathProxy from '../../core/PathProxy';
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2 | export declare function buildPath(ctx: CanvasRenderingContext2D | PathProxy, shape: {
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3 | cx: number;
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4 | cy: number;
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5 | startAngle: number;
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6 | endAngle: number;
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7 | clockwise?: boolean;
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8 | r?: number;
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9 | r0?: number;
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10 | cornerRadius?: number | number[];
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11 | }): void;
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