@use "sass:color";
@use "sass:list";
@use "sass:map";
@use "sass:math";

@use "initial-variables" as iv;
@use "functions" as fn;

@function buildVarName($name, $prefix: "", $suffix: "") {
  @return "--#{iv.$cssvars-prefix}#{$prefix}#{$name}#{$suffix}";
}

@function buildHslaString($name, $l, $a: 1) {
  $lightness: getVar($name, "", "-l");
  @if ($l) {
    $lightness: $l;
  }
  @return "hsla(#{getVar($name, '', '-h')}, #{getVar($name, '', '-s')}, #{$lightness}, #{$a})";
}

@function getVar($name, $prefix: "", $suffix: "") {
  $varName: buildVarName($name, $prefix, $suffix);
  @return var(#{$varName});
}

@function getVarWithBackup($name, $backup, $prefix: "", $suffix: "") {
  $varName: buildVarName($name, $prefix, $suffix);
  $backupName: buildVarName($backup, $prefix, $suffix);
  @return var(#{$varName}, var(#{$backupName}));
}

@function getRgbaVar($name, $alpha, $prefix: "", $suffix: "") {
  $varName: buildVarName($name, $prefix, $suffix);
  @return unquote("rgba(var(#{$varName}), #{$alpha})");
}

@mixin register-var($name, $value, $prefix: "", $suffix: "") {
  $varName: buildVarName($name, $prefix, $suffix);
  #{$varName}: #{$value};
}

@mixin register-vars($vars, $prefix: "", $suffix: "") {
  @each $name, $value in $vars {
    @include register-var($name, $value, $prefix, $suffix);
  }
}

@mixin register-rgb($name, $value) {
  @include register-var(
    $name,
    (
      color.channel($value, "red", $space: rgb),
      color.channel($value, "green", $space: rgb),
      color.channel($value, "blue", $space: rgb)
    ),
    "",
    "-rgb"
  );
}

@mixin register-hsl($name, $value) {
  @include register-var(
    $name,
    math.round(color.channel($value, "hue", $space: hsl)),
    "",
    "-h"
  );
  @include register-var(
    $name,
    math.round(color.channel($value, "saturation", $space: hsl)),
    "",
    "-s"
  );
  @include register-var(
    $name,
    math.round(color.channel($value, "lightness", $space: hsl)),
    "",
    "-l"
  );
}

@mixin generate-on-scheme-colors($name, $base, $scheme-main) {
  // Accessibility Contrast System
  $scheme-main-brightness: fn.bulmaColorBrightness($scheme-main);
  $on-scheme-color: $base;
  $fg-lum: fn.bulmaColorLuminance($on-scheme-color);
  $bg-lum: fn.bulmaColorLuminance($scheme-main);
  $ratio: 0;
  $found-decent-color: false;

  @if ($fg-lum > $bg-lum) {
    @for $i from 0 through 20 {
      $ratio: math.div(($fg-lum + 0.05), ($bg-lum + 0.05));

      @if $ratio > 5 {
        $found-decent-color: true;
      } @else {
        $on-scheme-color: color.adjust(
          $on-scheme-color,
          $lightness: 5%,
          $space: hsl
        );
        $fg-lum: fn.bulmaColorLuminance($on-scheme-color);
      }
    }
  } @else {
    @for $i from 0 through 20 {
      $ratio: math.div(($bg-lum + 0.05), ($fg-lum + 0.05));

      @if $ratio > 5 {
        $found-decent-color: true;
      } @else {
        $on-scheme-color: color.adjust(
          $on-scheme-color,
          $lightness: -5%,
          $space: hsl
        );
        $fg-lum: fn.bulmaColorLuminance($on-scheme-color);
      }
    }
  }

  $on-scheme-lightness: color.channel(
    $on-scheme-color,
    "lightness",
    $space: hsl
  );
  @include register-var($name, $on-scheme-lightness, "", "-on-scheme-l");
  $on-scheme-l: getVar($name, "", "-on-scheme-l");
  @include register-var(
    "#{$name}-on-scheme",
    buildHslaString($name, $on-scheme-l)
  );
}

@mixin v1-generate-on-scheme-colors($name, $base, $scheme-main) {
  // Accessibility Contrast System
  $scheme-main-brightness: fn.bulmaColorBrightness($scheme-main);
  $on-scheme-color: $base;

  @if ($scheme-main-brightness == "bright") {
    @while (fn.bulmaEnoughContrast($on-scheme-color, #fff) == false) {
      // We're on a light background, so we'll darken the test color step by step.
      $on-scheme-color: color.adjust(
        $on-scheme-color,
        $lightness: -5%,
        $space: hsl
      );
    }
  } @else {
    @while (fn.bulmaEnoughContrast($on-scheme-color, #000) == false) {
      // We're on a dark background, so we'll lighten the test color step by step.
      $on-scheme-color: color.adjust(
        $on-scheme-color,
        $lightness: 5%,
        $space: hsl
      );
    }
  }

  $on-scheme-lightness: color.channel(
    $on-scheme-color,
    "lightness",
    $space: hsl
  );
  @include register-var($name, $on-scheme-lightness, "", "-on-scheme-l");
}

@mixin register-base-color($name, $base) {
  $hsla: buildHslaString($name, getVar($name, "", "-l"));
  @include register-var($name, $hsla);
  @include register-var($name, $hsla, "", "-base"); // Just for reference
  @include register-rgb($name, $base);
  @include register-hsl($name, $base);
}

@mixin generate-basic-palette($name, $base, $invert: null) {
  @include register-base-color($name, $base);

  @if $invert {
    @include register-var(
      $name,
      color.channel($invert, "lightness", $space: hsl),
      "",
      "-invert-l"
    );
    @include register-var("#{$name}-invert", $invert);
  }
}

@mixin generate-color-palette(
  $name,
  $base,
  $scheme-main-l: 100%,
  $invert: null,
  $light: null,
  $dark: null
) {
  $h:math.round(color.channel($base, "hue", $space: hsl)); // Hue
  $s:math.round(color.channel($base, "saturation", $space: hsl)); // Saturation
  $l:math.round(color.channel($base, "lightness", $space: hsl)); // Lightness
  $base-lum: fn.bulmaColorLuminance($base);
  $l-base: math.round($l % 10); // Get lightness second digit: 53% -> 3%
  $l-0: 0%; // 5% or less
  $l-5: 5%; // More than 5%
  $a: 1; // Alpha
  $base-digits: "00";

  // Calculate digits like "40" for the scheme-main
  $scheme-l-0: 0%;
  $scheme-l-base: math.round($scheme-main-l % 10);
  $closest-5: math.round(math.div($scheme-main-l, 5)) * 5;
  $pct-to-int: math.div($closest-5, 100%) * 100;
  $scheme-main-digits: #{$pct-to-int};

  // === STEP 1 ===
  // Register the base colors
  @include register-base-color($name, $base);

  // === STEP 2 ===
  // Generating 20 shades of the color

  // 00: 0%, 1%, 2%
  // 05: 3%, 4%, 5%, 6%, 7%
  // 10: 8%, 9%

  @if ($l-base < 3%) {
    $l-0: $l-base;
    $l-5: $l-base + 5%;
  } @else if ($l-base < 8%) {
    // $l-0: math.max($l-base - 5%, 0%);
    $l-0: $l-base - 5%;
    $l-5: $l-base;
  } @else {
    // $l-0: math.max($l-base - 10%, 0%);
    $l-0: $l-base - 10%;
    $l-5: $l-base - 5%;
  }

  $shades: ();

  @for $i from 0 through 9 {
    // if $l-base = 3%, then we get 3%, 13%, 23%, 33% etc.
    $color-l-0: math.max($l-0 + $i * 10, 0%);

    // if $l-base = 3%, then we get 8%, 18%, 28%, 38% etc.
    $color-l-5: $l-5 + $i * 10;

    $shades: map.set($shades, "#{$i}0", $color-l-0);
    $shades: map.set($shades, "#{$i}5", $color-l-5);

    @include register-var($name, $color-l-0, "", "-#{$i}0-l");
    @include register-var($name, $color-l-5, "", "-#{$i}5-l");

    @if $color-l-0 == $l {
      $base-digits: "#{$i}0";
    } @else if $color-l-5 == $l {
      $base-digits: "#{$i}5";
    }
  }

  $l-100: math.min($l-0 + 100%, 100%);
  $shades: map.set($shades, "100", $l-100);
  @include register-var($name, $l-100, "", "-100-l");

  // === STEP 3 ===
  // Find accessible color combinations

  $combos: ();

  @each $digits-bg, $bg-l in $shades {
    $background: hsl($h, $s, $bg-l);
    $bg-lum: fn.bulmaColorLuminance($background);
    $bg-is-light: $bg-lum > 0.55;
    $candidates: ();
    $found: false;

    // If the background color is the base color
    @if $bg-l == $l {
      $base-digits: $digits-bg;

      // Even if the base color as a background
      // doesn't have an appropriate foreground,
      // we still add to the list of "valid" contrast combos for now.
      @if $bg-is-light {
        $combos: map.set($combos, $base-digits, "10");
      } @else {
        $combos: map.set($combos, $base-digits, "100");
      }
    }

    // We capture all contrast ratios for any given background
    // using all foreground options
    $current-best-digits: "00";
    $current-best-ratio: 0;

    @each $digits-fg, $fg-l in $shades {
      $foreground: hsl($h, $s, $fg-l);
      $ratio: 0;
      $is-light-fg: false;

      // Source: https://www.w3.org/TR/WCAG20-TECHS/G17.html
      $fg-lum: fn.bulmaColorLuminance($foreground);

      @if (
        color.channel($foreground, "lightness", $space: hsl) >
          color.channel($background, "lightness", $space: hsl)
      ) {
        $is-light-fg: true;
        $ratio: math.div(($fg-lum + 0.05), ($bg-lum + 0.05));
      } @else {
        $ratio: math.div(($bg-lum + 0.05), ($fg-lum + 0.05));
      }

      @if $ratio > 7 {
        $candidates: list.append(
          $candidates,
          fn.bulmaStringToNumber($digits-fg)
        );

        @if ($is-light-fg) {
          @if (not $found) {
            // Store the background/foreground combination
            $combos: map.set($combos, $digits-bg, $digits-fg);
            $current-best-digits: $digits-fg;
            $current-best-ratio: $ratio;
            $found: true;
          }
        } @else {
          $combos: map.set($combos, $digits-bg, $digits-fg);
          $current-best-digits: $digits-fg;
          $current-best-ratio: $ratio;
        }
      }
    }

    // We haven't found a decent ratio
    @each $digits-fg, $fg-l in $shades {
      @if (map.has-key($combos, $digits-bg) == false) {
        @if ($bg-is-light) {
          // Light background so we set a dark foreground
          $combos: map.set($combos, $digits-bg, "00");
        } @else {
          // Dark background so we set a light foreground
          $combos: map.set($combos, $digits-bg, "100");
        }
      }
    }
  }

  // The output needs to be:
  // --bulma-primary-invert-l: var(--bulma-primary-100-l);

  @each $bg, $fg in $combos {
    // Just using this loop to register all 20 digits
    $bg-l: getVar($name, "", "-#{$bg}-l");
    @include register-var("#{$name}-#{$bg}", buildHslaString($name, $bg-l));

    // Register the lightness
    @include register-var(
      $name,
      getVar($name, "", "-#{$fg}-l"),
      "",
      "-#{$bg}-invert-l"
    );

    // Resiter the color using that lightness
    $bg-invert-l: getVar($name, "", "-#{$bg}-invert-l");
    @include register-var(
      "#{$name}-#{$bg}-invert",
      buildHslaString($name, $bg-invert-l)
    );
  }

  // If an invert color is provided by the user
  @if $invert {
    @include register-var(
      $name,
      color.channel($invert, "lightness", $space: hsl),
      "",
      "-invert-l"
    );
    @include register-var("#{$name}-invert", $invert);
  } @else {
    $base-invert-l-digits: map.get($combos, $base-digits);
    @include register-var(
      $name,
      getVar($name, "", "-#{$base-invert-l-digits}-l"),
      "",
      "-invert-l"
    );

    $base-invert-l: getVar($name, "", "-invert-l");
    @include register-var(
      "#{$name}-invert",
      buildHslaString($name, $base-invert-l)
    );
  }

  // Good color on light background (90% lightness)
  @if $light and $dark {
    @include register-var(
      $name,
      color.channel($light, "lightness", $space: hsl),
      "",
      "-light-l"
    );
    @include register-var(
      $name,
      color.channel($light, "lightness", $space: hsl),
      "",
      "-dark-invert-l"
    );
    @include register-var("#{$name}-light", $light);
    @include register-var("#{$name}-dark-invert", $light);

    @include register-var(
      $name,
      color.channel($dark, "lightness", $space: hsl),
      "",
      "-dark-l"
    );
    @include register-var(
      $name,
      color.channel($dark, "lightness", $space: hsl),
      "",
      "-light-invert-l"
    );
    @include register-var("#{$name}-dark", $dark);
    @include register-var("#{$name}-light-invert", $dark);
  } @else {
    @include register-var($name, getVar($name, "", "-90-l"), "", "-light-l");

    $light-l: getVar($name, "", "-light-l");
    @include register-var("#{$name}-light", buildHslaString($name, $light-l));

    $light-invert-l-digits: map.get($combos, "90");
    @include register-var(
      $name,
      getVar($name, "", "-#{$light-invert-l-digits}-l"),
      "",
      "-light-invert-l"
    );

    $light-invert-l: getVar($name, "", "-light-invert-l");
    @include register-var(
      "#{$name}-light-invert",
      buildHslaString($name, $light-invert-l)
    );

    // Good color on dark background (10% lightness)
    @include register-var($name, getVar($name, "", "-10-l"), "", "-dark-l");

    $dark-l: getVar($name, "", "-dark-l");
    @include register-var("#{$name}-dark", buildHslaString($name, $dark-l));

    $dark-invert-l-digits: map.get($combos, "10");
    @include register-var(
      $name,
      getVar($name, "", "-#{$dark-invert-l-digits}-l"),
      "",
      "-dark-invert-l"
    );

    $dark-invert-l: getVar($name, "", "-dark-invert-l");
    @include register-var(
      "#{$name}-dark-invert",
      buildHslaString($name, $dark-invert-l)
    );

    // Soft and Bold colors
    $soft-l: getVar("soft-l");
    $soft-invert-l: getVar("soft-invert-l");
    $bold-l: getVar("bold-l");
    $bold-invert-l: getVar("bold-invert-l");
    @include register-var("#{$name}-soft", buildHslaString($name, $soft-l));
    @include register-var("#{$name}-bold", buildHslaString($name, $bold-l));
    @include register-var(
      "#{$name}-soft-invert",
      buildHslaString($name, $soft-invert-l)
    );
    @include register-var(
      "#{$name}-bold-invert",
      buildHslaString($name, $bold-invert-l)
    );
  }
}

@mixin bulma-theme($name) {
  [data-#{iv.$class-prefix}theme="#{$name}"],
  .#{iv.$class-prefix}theme-#{$name} {
    @content;
  }
}

@mixin system-theme($name) {
  @media (prefers-color-scheme: #{$name}) {
    :root {
      @content;
    }
  }
}
