/**
 * This enum represents a set of flags - use bitwise operators to check which of
 * these match your value.
 * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyTalentNodeStepImpactEffects}
 */
export declare const DestinyTalentNodeStepImpactEffects: {
    readonly None: 0;
    readonly ArmorPiercing: 1;
    readonly Ricochet: 2;
    readonly Flinch: 4;
    readonly CollateralDamage: 8;
    readonly Disorient: 16;
    readonly HighlightTarget: 32;
    readonly All: 63;
};
