/**
 * Represents the different states a progression reward item can be in.
 *
 * This enum represents a set of flags - use bitwise operators to check which of
 * these match your value.
 * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.DestinyProgressionRewardItemState}
 */
export declare const DestinyProgressionRewardItemState: {
    readonly None: 0;
    /** If this is set, the reward should be hidden. */
    readonly Invisible: 1;
    /** If this is set, the reward has been earned. */
    readonly Earned: 2;
    /** If this is set, the reward has been claimed. */
    readonly Claimed: 4;
    /**
     * If this is set, the reward is allowed to be claimed by this Character. An item
     * can be earned but still can't be claimed in certain circumstances, like if it's
     * only allowed for certain subclasses. It also might not be able to be claimed if
     * you already claimed it!
     */
    readonly ClaimAllowed: 8;
};
