/**
 * Bungie.Net API
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * Contact: support@bungie.com
 *
 * NOTE: This class is auto generated by the bungie-net-core code generator program
 * Repository: {@link https://github.com/owens1127/bungie-net-core}
 * Do not edit these files manually.
 */
import { DestinyCollectibleComponent } from './DestinyCollectibleComponent';
/** @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Components.Collectibles.DestinyProfileCollectiblesComponent} */
export interface DestinyProfileCollectiblesComponent {
    /**
     * The list of collectibles determined by the game as having been "recently"
     * acquired. Mapped to DestinyCollectibleDefinition in the manifest.
     */
    readonly recentCollectibleHashes: number[];
    /**
     * The list of collectibles determined by the game as having been "recently"
     * acquired.
     *
     * The game client itself actually controls this data, so I personally question
     * whether anyone will get much use out of this: because we can't edit this value
     * through the API. But in case anyone finds it useful, here it is. Mapped to
     * DestinyCollectibleDefinition in the manifest.
     */
    readonly newnessFlaggedCollectibleHashes: number[];
    /** Mapped to DestinyCollectibleDefinition in the manifest. */
    readonly collectibles: {
        [key: number]: DestinyCollectibleComponent;
    };
    /**
     * The hash for the root presentation node definition of Collection categories.
     * Mapped to DestinyPresentationNodeDefinition in the manifest.
     */
    readonly collectionCategoriesRootNodeHash: number;
    /**
     * The hash for the root presentation node definition of Collection Badges. Mapped
     * to DestinyPresentationNodeDefinition in the manifest.
     */
    readonly collectionBadgesRootNodeHash: number;
}
