/**
 * Bungie.Net API
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * Contact: support@bungie.com
 *
 * NOTE: This class is auto generated by the bungie-net-core code generator program
 * Repository: {@link https://github.com/owens1127/bungie-net-core}
 * Do not edit these files manually.
 */
import { DestinyDisplayPropertiesDefinition } from '../Common/DestinyDisplayPropertiesDefinition';
import { DestinyItemTranslationBlockDefinition } from '../DestinyItemTranslationBlockDefinition';
import { DestinyArtifactTierDefinition } from './DestinyArtifactTierDefinition';
/**
 * Represents known info about a Destiny Artifact.
 *
 * We cannot guarantee that artifact definitions will be immutable between seasons -
 * in fact, we've been told that they will be replaced between seasons. But this
 * definition is built both to minimize the amount of lookups for related data that
 * have to occur, and is built in hope that, if this plan changes, we will be able
 * to accommodate it more easily.
 * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.Artifacts.DestinyArtifactDefinition}
 */
export interface DestinyArtifactDefinition {
    /**
     * Any basic display info we know about the Artifact. Currently sourced from a
     * related inventory item, but the source of this data is subject to change.
     */
    readonly displayProperties: DestinyDisplayPropertiesDefinition;
    /**
     * Any Geometry/3D info we know about the Artifact. Currently sourced from a
     * related inventory item's gearset information, but the source of this data is
     * subject to change.
     */
    readonly translationBlock: DestinyItemTranslationBlockDefinition;
    /**
     * Any Tier/Rank data related to this artifact, listed in display order.  Currently
     * sourced from a Vendor, but this source is subject to change.
     */
    readonly tiers: DestinyArtifactTierDefinition[];
    /**
     * The unique identifier for this entity. Guaranteed to be unique for the type of
     * entity, but not globally.
     *
     * When entities refer to each other in Destiny content, it is this hash that they
     * are referring to.
     */
    readonly hash: number;
    /** The index of the entity as it was found in the investment tables. */
    readonly index: number;
    /**
     * If this is true, then there is an entity with this identifier/type combination,
     * but BNet is not yet allowed to show it. Sorry!
     */
    readonly redacted: boolean;
}
