/**
 * Bungie.Net API
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * Contact: support@bungie.com
 *
 * NOTE: This class is auto generated by the bungie-net-core code generator program
 * Repository: {@link https://github.com/owens1127/bungie-net-core}
 * Do not edit these files manually.
 */
import { DestinyItemQuantity } from '../DestinyItemQuantity';
/**
 * This defines an item's "Value". Unfortunately, this appears to be used in
 * different ways depending on the way that the item itself is used.
 *
 * For items being sold at a Vendor, this is the default "sale price" of the item.
 * These days, the vendor itself almost always sets the price, but it still
 * possible for the price to fall back to this value. For quests, it is a preview
 * of rewards you can gain by completing the quest. For dummy items, if the
 * itemValue refers to an Emblem, it is the emblem that should be shown as the
 * reward. (jeez louise)
 *
 * It will likely be used in a number of other ways in the future, it appears to be
 * a bucket where they put arbitrary items and quantities into the item.
 * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyItemValueBlockDefinition}
 */
export interface DestinyItemValueBlockDefinition {
    /** References to the items that make up this item's "value", and the quantity. */
    readonly itemValue: DestinyItemQuantity[];
    /**
     * If there's a localized text description of the value provided, this will be said
     * description.
     */
    readonly valueDescription: string;
}
