/**
 * Bungie.Net API
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * Contact: support@bungie.com
 *
 * NOTE: This class is auto generated by the bungie-net-core code generator program
 * Repository: {@link https://github.com/owens1127/bungie-net-core}
 * Do not edit these files manually.
 */
/**
 * The information for how the vendor purchase should override a given socket with
 * custom plug data.
 * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyVendorItemSocketOverride}
 */
export interface DestinyVendorItemSocketOverride {
    /**
     * If this is populated, the socket will be overridden with a specific plug.
     *
     * If this isn't populated, it's being overridden by something more complicated
     * that is only known by the Game Server and God, which means we can't tell you in
     * advance what it'll be. Mapped to DestinyInventoryItemDefinition in the manifest.
     */
    readonly singleItemHash?: number;
    /**
     * If this is greater than -1, the number of randomized plugs on this socket will
     * be set to this quantity instead of whatever it's set to by default.
     */
    readonly randomizedOptionsCount: number;
    /**
     * This appears to be used to select which socket ultimately gets the override
     * defined here. Mapped to DestinySocketTypeDefinition in the manifest.
     */
    readonly socketTypeHash: number;
}
