/**
 * Bungie.Net API
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * Contact: support@bungie.com
 *
 * NOTE: This class is auto generated by the bungie-net-core code generator program
 * Repository: {@link https://github.com/owens1127/bungie-net-core}
 * Do not edit these files manually.
 */
import { DestinyDisplayPropertiesDefinition } from '../Common/DestinyDisplayPropertiesDefinition';
/** @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.Loadouts.DestinyLoadoutConstantsDefinition} */
export interface DestinyLoadoutConstantsDefinition {
    readonly displayProperties: DestinyDisplayPropertiesDefinition;
    /**
     * This is the same icon as the one in the display properties, offered here as well
     * with a more descriptive name.
     */
    readonly whiteIconImagePath: string;
    /** This is a color-inverted version of the whiteIconImagePath. */
    readonly blackIconImagePath: string;
    /**
     * The maximum number of loadouts available to each character. The loadouts
     * component API response can return fewer loadouts than this, as more loadouts are
     * unlocked by reaching higher Guardian Ranks.
     */
    readonly loadoutCountPerCharacter: number;
    /**
     * A list of the socket category hashes to be filtered out of loadout item preview
     * displays. Mapped to DestinySocketCategoryDefinition in the manifest.
     */
    readonly loadoutPreviewFilterOutSocketCategoryHashes: number[];
    /**
     * A list of the socket type hashes to be filtered out of loadout item preview
     * displays. Mapped to DestinySocketTypeDefinition in the manifest.
     */
    readonly loadoutPreviewFilterOutSocketTypeHashes: number[];
    /**
     * A list of the loadout name hashes in index order, for convenience. Mapped to
     * DestinyLoadoutNameDefinition in the manifest.
     */
    readonly loadoutNameHashes: number[];
    /**
     * A list of the loadout icon hashes in index order, for convenience. Mapped to
     * DestinyLoadoutIconDefinition in the manifest.
     */
    readonly loadoutIconHashes: number[];
    /**
     * A list of the loadout color hashes in index order, for convenience. Mapped to
     * DestinyLoadoutColorDefinition in the manifest.
     */
    readonly loadoutColorHashes: number[];
    /**
     * The unique identifier for this entity. Guaranteed to be unique for the type of
     * entity, but not globally.
     *
     * When entities refer to each other in Destiny content, it is this hash that they
     * are referring to.
     */
    readonly hash: number;
    /** The index of the entity as it was found in the investment tables. */
    readonly index: number;
    /**
     * If this is true, then there is an entity with this identifier/type combination,
     * but BNet is not yet allowed to show it. Sorry!
     */
    readonly redacted: boolean;
}
