/**
 * Bungie.Net API
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * Contact: support@bungie.com
 *
 * NOTE: This class is auto generated by the bungie-net-core code generator program
 * Repository: {@link https://github.com/owens1127/bungie-net-core}
 * Do not edit these files manually.
 */
/**
 * Represents a variant on an activity for a Milestone: a specific difficulty tier,
 * or a specific activity variant for example.
 *
 * These will often have more specific details, such as an associated Guided Game,
 * progression steps, tier-specific rewards, and custom values.
 * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.Milestones.DestinyMilestoneActivityVariantDefinition}
 */
export interface DestinyMilestoneActivityVariantDefinition {
    /**
     * The hash to use for looking up the variant Activity's definition (
     * DestinyActivityDefinition), where you can find its distinguishing
     * characteristics such as difficulty level and recommended light level.
     *
     * Frequently, that will be the only distinguishing characteristics in practice,
     * which is somewhat of a bummer. Mapped to DestinyActivityDefinition in the
     * manifest.
     */
    readonly activityHash: number;
    /**
     * If you care to do so, render the variants in the order prescribed by this value.
     *
     * When you combine live Milestone data with the definition, the order becomes more
     * useful because you'll be cross-referencing between the definition and live data.
     */
    readonly order: number;
}
