/** * @flow * This file is generated automatically, run npm run build to re-generate. **/ import type Driver from './driver'; import addDebugging from './add-debugging'; import BaseClass from './base-class'; /* * Input Method Editor object */ class IME extends BaseClass { constructor(driver: Driver) { super(driver, '/ime'); } /* * List all available engines on the machine. To use an engine, it has to be present in this list. */ getEngines(): Array { return this.requestJSON('GET', '/available_engines'); } /* * Get the name of the active IME engine. The name string is platform specific. */ getActiveEngine(): string { return this.requestJSON('GET', '/active_engine'); } /* * Indicates whether IME input is active at the moment (not if it's available) */ isActivated(): boolean { return this.requestJSON('GET', '/activated'); } /* * Make an engine that is available (appears on the list returned by * getAvailableEngines) active. After this call, the engine will be * added to the list of engines loaded in the IME daemon and the input * sent using sendKeys will be converted by the active engine. * * Note that this is a platform-independent method of activating IME * (the platform-specific way being using keyboard shortcuts) */ activate(engine: string): void { this.requestJSON('POST', '/activate', { engine: engine }); } /* * De-activates the currently-active IME engine */ deactivate(): void { this.requestJSON('POST', '/deactivate'); } } addDebugging(IME); export default IME;