export declare enum BinaryOperator {
    Addition = "+",
    Subtraction = "-",
    Multiplication = "*",
    Exponentiation = "**",
    Division = "/",
    FloorDivision = "//",
    Remainder = "%",
    Equal = "==",
    NotEqual = "!=",
    GreaterThan = ">",
    GreaterThanOrEqual = ">=",
    LessThan = "<",
    LessThanOrEqual = "<=",
    And = "and",
    Or = "or",
    Is = "is",
    IsNot = "is not",
    In = "in",
    NotIn = "not in",
    BitwiseAnd = "&",
    BitwiseOr = "|",
    BitwiseXor = "^",
    LeftShift = "<<",
    RightShift = ">>"
}
export declare enum Command {
    Assign = "=",
    Break = "break",
    Class = "class",
    Comment = "#",
    CompoundAddition = "+=",
    CompoundSubtraction = "-=",
    CompoundMultiplication = "*=",
    Continue = "continue",
    Def = "def",
    Elif = "elif",
    Else = "else",
    End = "end",
    Except = "except",
    ExprStmt = "expr",
    For = "for",
    If = "if",
    Ifs = "ifs",
    Import = "import",
    Pass = "pass",
    Raise = "raise",
    Return = "return",
    Try = "try",
    While = "while"
}
export declare enum Reference {
    Attribute = "attr",
    Call = "call",
    Subscript = "sub",
    Variable = "var"
}
export declare enum Syntax {
    Comma = ",",
    KwArg = "kwarg"
}
export declare enum UnaryOperator {
    BitwiseNot = "~",
    Negative = "-_",
    Not = "not"
}
