{
  "name": "cannondice",
  "version": "1.0.0-alpha.2",
  "description": "3D-rendered dice for modern browsers with Cannon.js physics. Based on Teal's excellent 3D dice javascript component",
  "main": "dist/index.js",
  "types": "dist/index.d.ts",
  "scripts": {
    "build": "tsc",
    "clean:build": "rm -rf dist",
    "test": "echo \"Error: no test specified\" && exit 1",
    "typecheck": "tsc --noemit"
  },
  "repository": {
    "type": "git",
    "url": "git+https://github.com/prosser/cannondice.git"
  },
  "keywords": [
    "dice",
    "cannonjs",
    "canvas",
    "webgl"
  ],
  "author": "Peter Rosser <peter@rossers.us>",
  "license": "MIT",
  "bugs": {
    "url": "https://github.com/prosser/cannondice/issues"
  },
  "homepage": "https://github.com/prosser/cannondice#readme",
  "dependencies": {
    "cannon": "^0.6.2",
    "lodash": "^4.17.5",
    "three": "^0.90.0"
  },
  "resolutions": {
    "babel-core": "^7.0.0-bridge.0"
  },
  "devDependencies": {
    "@types/cannon": "^0.1.2",
    "@types/lodash": "^4.14.104",
    "@types/three": "^0.89.10",
    "tslint": "^5.9.1",
    "tslint-config-standard": "^7.0.0",
    "typescript": "^2.7.2"
  }
}
