export default class BitBoard {
    low: number;
    high: number;
    constructor(low?: number, high?: number);
    setBit(pos: number): void;
    clearBit(pos: number): BitBoard;
    and(other: BitBoard): BitBoard;
    or(other: BitBoard): BitBoard;
    xor(other: BitBoard): BitBoard;
    not(): BitBoard;
    equals(other: BitBoard): boolean;
    greaterThan(other: BitBoard): boolean;
    lessThan(other: BitBoard): boolean;
    isZero(): boolean;
    extractBits(): number[];
    shiftRight(numBits: number): BitBoard;
    shiftLeft(numBits: number): BitBoard;
    bitScanForward(): number;
    hasSetBit(pos: number): boolean;
    bitScanReverse(): number;
    static fromPos(pos: number): BitBoard;
    static fromPositions(positions: number[]): BitBoard;
    static fromHex(hexNumberAsString: string): BitBoard;
    print(): void;
    printBinary(): void;
}
