using System;
namespace Adrenak.UniVoice {
///
/// Source of user voice input. This would usually be implemented
/// over a microphone to get the users voice. But it can also be used
/// in other ways such as streaming an mp4 file from disk. It's just
/// an input and the source doesn't matter.
///
public interface IAudioInput : IDisposable {
event Action OnFrameReady;
}
}