using AntCity.CityBuilder.DataModel.Model; public class ModeledBuilding { public int Id { get; set; } public string AssetKey { get; set; } public string AssetCatalogURL { get; set; } public string Name { get; set; } public string StrPosition { get; set; } public string RotationEuler { get; set; } //VECTOR 3 public string Scale { get; set; } //VECTOR3 public DigitalCity DigitalCity { get; set; } }