using UnityEngine; namespace CleverCrow.Fluid.BTs.Trees.Editors { public class GuiStyleCollection { public NodeBoxStyle BoxActive { get; } = new NodeBoxStyle(Color.gray, Color.white); public NodeBoxStyle BoxInactive { get; } = new NodeBoxStyle( new Color32(150, 150, 150, 255), new Color32(208, 208, 208, 255)); public GUIStyle Title { get; } = new GUIStyle(GUI.skin.label) { fontSize = 9, alignment = TextAnchor.LowerCenter, wordWrap = true, padding = new RectOffset(3, 3, 3, 3), }; } }