using UnityEditor; namespace CleverCrow.Fluid.StatsSystem.Editors { [CustomEditor(typeof(OrderOfOperations))] public class OrderOfOperationsEditor : Editor { private SortableListOperators _operators; private void OnEnable () { _operators = new SortableListOperators(this, "_operators", "Order of operations"); } public override void OnInspectorGUI () { _operators.Update(); } } }