component PlayerShowSettingController { public PlayerShowSettingController() { } public void OnClickedButton(string LayerName, string ButtonName) { if(LayerName == "mainmenu_setting_system_setting_ui") { LayerBundle layer = hsLayerGet("mainmenu_setting_system_setting_ui"); if(layer === null) return; if(ButtonName == "config_setting_btn_unlimited_off") { layer.CallComponentMethod("PlayerShowSettingModel", "OnClickPlayerViewUnlimitedSetting", ""); } } } }