using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace VketCloudGUITools.Runtime { public class VCGUIContent : MonoBehaviour { [SerializeField] public string Platform; [SerializeField] public string Language; [SerializeField] public string Portrait; [SerializeField] public bool RaycastTarget = true; } }