using UnityEngine; namespace HoloKit { public class HoloKitSystemSettings : MonoBehaviour { [SerializeField] [Range(0f, 1f)] private float _screenBrightness = 1f; private void Awake() { Screen.brightness = _screenBrightness; Screen.sleepTimeout = SleepTimeout.NeverSleep; UnityEngine.iOS.Device.hideHomeButton = true; } } }