using System.Runtime.InteropServices; using NUnit.Framework; namespace UnitySDKEditorTests { public partial class MLGazeRecognition : NativeBindingsTests { [Test] public void NativeBindings_MLGazeRecognitionStaticData_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLGazeRecognitionStaticDataSize(); var type = FindTypeByName("MLGazeRecognitionStaticData"); var sdkSize = Marshal.SizeOf(type); Assert.IsTrue(capiSize == (ulong)sdkSize, Log(type.Name, capiSize, sdkSize)); } [Test] public void NativeBindings_MLGazeRecognitionState_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLGazeRecognitionStateSize(); var type = FindTypeByName("MLGazeRecognitionState"); var sdkSize = Marshal.SizeOf(type); Assert.IsTrue(capiSize == (ulong)sdkSize, Log(type.Name, capiSize, sdkSize)); } } }