using System.Reflection; using NUnit.Framework; namespace UnitySDKEditorTests { public partial class MLMediaTTML : NativeBindingsTests { [SetUp] public void SetupNativeBindings() { var apiType = typeof(UnityEngine.XR.MagicLeap.MLMediaTTML); nativeBindings = apiType.GetNestedType("NativeBindings", BindingFlags.NonPublic); } } }