using NUnit.Framework; using System; using System.Collections; using UnityEngine; using UnityEngine.TestTools; using UnityEngine.XR.MagicLeap; namespace UnitySDKPlayTests { [TestFixture] public partial class MLWorldCameraTests { private MLWorldCamera worldCamera; private static IEnumerable SettingsModes = new[] { MLWorldCamera.Mode.LowExposure, MLWorldCamera.Mode.NormalExposure, MLWorldCamera.Mode.Unknown, MLWorldCamera.Mode.LowExposure | MLWorldCamera.Mode.NormalExposure }; private static IEnumerable SettingsIDs = new[] { MLWorldCamera.CameraId.Center, MLWorldCamera.CameraId.Left, MLWorldCamera.CameraId.Right, MLWorldCamera.CameraId.All, MLWorldCamera.CameraId.Center | MLWorldCamera.CameraId.Left, MLWorldCamera.CameraId.Center | MLWorldCamera.CameraId.Right, MLWorldCamera.CameraId.Right | MLWorldCamera.CameraId.Left }; [SetUp] public void Connect() { worldCamera = new MLWorldCamera(); var settings = new MLWorldCamera.Settings(); var result = worldCamera.Connect(settings); result.AssertOk(); } [Test] public void MLWorldCamera_Connect() { Assert.That(worldCamera.IsConnected); } [Test] public void MLWorldCamera_UpdateSettings( [ValueSource(nameof(SettingsModes))] MLWorldCamera.Mode mode, [ValueSource(nameof(SettingsIDs))] MLWorldCamera.CameraId cameraId) { var settings = new MLWorldCamera.Settings(mode, cameraId); var result = worldCamera.UpdateSettings(settings); result.AssertOk(); } [Test] public void MLWorldCamera_GetLatestWorldCameraData() { MLResult result = worldCamera.GetLatestWorldCameraData(out var frames); result.AssertOk(); } [Test] public void MLWorldCamera_Disconnect() { var result = worldCamera.Disconnect(); result.AssertOk(); } } }