using System; namespace UnityEngine.XR.OpenXR.Features.MagicLeapSupport { public partial class MLXrPlaneSubsystem { public static class XrTypes { [Obsolete("Type has been relocated to new namespace. Update reference to MagicLeap.OpenXR.Features.Planes.XrPlaneDetectorOrientation instead")] public enum MLXrPlaneDetectorOrientation : uint { HorizontalUpward, HorizontalDownward, Vertical, Arbitrary, } [Obsolete("Type has been relocated to new namespace. Update reference to MagicLeap.OpenXR.Features.Planes.XrPlaneDetectorSemanticTypes instead")] public enum MLXrPlaneDetectorSemanticType : uint { Ceiling = 1U, Floor, Wall, Platform, } [Obsolete("MLXrPlaneDetectionState will be deprecated.")] public enum MLXrPlaneDetectionState : uint { None = 0, Pending, Done, Error, Fatal } } } }