using NUnit.Framework; namespace UnitySDKEditorTests { public class MLGestureClassification : NativeBindingsTests { [Test] public void NativeBindings_MLGestureClassificationStaticData_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLGestureClassificationStaticDataSize(); var type = FindTypeByName("MLGestureClassificationStaticData"); Assert.IsNull(type); } [Test] public void NativeBindings_MLGestureClassificationPostureFingerData_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLGestureClassificationPostureFingerDataSize(); var type = FindTypeByName("MLGestureClassificationPostureFingerData"); Assert.IsNull(type); } [Test] public void NativeBindings_MLGestureClassificationFingerState_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLGestureClassificationFingerStateSize(); var type = FindTypeByName("MLGestureClassificationFingerState"); Assert.IsNull(type); } [Test] public void NativeBindings_MLGestureClassificationState_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLGestureClassificationStateSize(); var type = FindTypeByName("MLGestureClassificationState"); Assert.IsNull(type); } [Test] public void NativeBindings_MLGestureClassificationData_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLGestureClassificationDataSize(); var type = FindTypeByName("MLGestureClassificationData"); Assert.IsNull(type); } } }