using NUnit.Framework; namespace UnitySDKEditorTests { public partial class MLHandTracking : NativeBindingsTests { [Test] public void NativeBindings_MLHandTrackingStaticData_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLHandTrackingStaticDataSize(); var type = FindTypeByName("MLHandTrackingStaticData"); Assert.IsNull(type); } [Test] public void NativeBindings_MLHandTrackingHandState_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLHandTrackingHandStateSize(); var type = FindTypeByName("MLHandTrackingHandState"); Assert.IsNull(type); } [Test] public void NativeBindings_MLHandTrackingData_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLHandTrackingDataSize(); var type = FindTypeByName("MLHandTrackingData"); Assert.IsNull(type); } [Test] public void NativeBindings_MLHandTrackingCFUIDs_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLHandTrackingCFUIDsSize(); var type = FindTypeByName("MLHandTrackingCFUIDs"); Assert.IsNull(type); } } }