using System.Runtime.InteropServices; using NUnit.Framework; namespace UnitySDKEditorTests { public partial class MLHeadsetFit : NativeBindingsTests { [Test] public void NativeBindings_MLHeadsetFitState_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLHeadsetFitStateSize(); var type = FindTypeByName("MLHeadsetFitState"); var sdkSize = Marshal.SizeOf(type); Assert.IsTrue(capiSize == (ulong)sdkSize, Log(type.Name, capiSize, sdkSize)); } } }